There SHOULD be storage allowed in houses. Make it just like bank space with a max of 240k slots and make it purchaseable with gild and/or crowns.
There that wasn't hard. Now ZOS can make some profit and we can spend some in game gold or every once in a while treat ourselves to a crown housing storage space upgrade.
Learn to manage inventory. Seriously it's not that hard.
andreasranasen wrote: »Really???? Youre saying 200 storage space on your character isnt enough? PLUS bank storage? ESO Plus? PLEASE
I have one character with 180 inventory space just for my undaunted stuff. And that's only good traits that make sense keeping. Completely full, with still quite a few undaunted sets in the bank or on other characters. Then another 500-600 set pieces I have on storage on different characters. Then comes stuff like siege, repair kits, enchants, potions, keys and whatever else.
So no, 200 storage place plus bank plus crafting bag is nowhere near enough.
Why though? I thought I was a hoarder. Just why? Decon or vendor it, any valuable pieces list in a guild store.
The game is not designed to cater to everyones' strange behavioural quirks.
I agree with OP. Without proper storage in housing what's the point of even going in there? For it to look pretty? That's it?
Doomslinger781 wrote: »Storage space is sorely needed for set pieces and other items.
If the storage in housing is only available at that fixed location, crafting bags are still appealing - unless, ofc, you can just craft from home... in that case, please just find a way to make this happen ZOS.
Frankly I'm still appalled that players need to take on a monthly bill just to make the terrible inventory management of this game a little less frustrating and time consuming. Don't let every addition to the game be predicated on this ridiculousness.
Perhaps ESO+ just needs to evolve with the game to give added value greater than its current major selling point: alleviation from the designed inconvenience that is ESO inventory management. Did someone mention that you can have twice as much furniture in your house if you're an ESO+ member? As a non-member, I'd be fine with that IF housing can actually be used for more than just furniture storage.
Storage containers in eso make sense only if not connected with crafting stations, bank, or personal inventory, so a completely separate containers for which you need to go and take from to have in inventory. Not working like craft bags but something fixed to the house.
Publius_Scipio wrote: »Also how would housing not step on the toes of needing to purchase more inventory bag space, or bank space, etc? With housing I would think the bank would almost become obsolete.
I think these are the reasons there's no storage in the initial Homestead release. Such a storage system would need to be developed so as to complement the bank/inventory but not supplant it, so it would need to be separate from those, probably also individual to each house (so more houses = more storage), but still needs to allow access for all characters (since the houses are account-wide). There would then need to be a balance for how much storage each house allowed, as again, you wouldn't want to replace the need for the bank. That doesn't sound like a trivial system to develop, and I can understand why they decided to focus on the new stuff (mainly furniture and decorations) instead of storage for the initial release.Giles.floydub17_ESO wrote: »1. Devs recently said they are not looking at increasing bank or storage space. Regardless of which word they used it was clearly an indication to me that we were not going to see storage with housing.
2. Storage space in this game is a minor gold sink. It would not be an easy system to charge for storage in someone else's home.
Based on Rich's comment, there's still the possibility for storage later on. Kai has also said that this isn't it for housing and that there's more to come.ZOS_RichLambert wrote: »Extra storage in your home is something we know a number of you would love. It's something we'd love as well, but when we looked at all of the things had to get in for the base system, we had to draw the line somewhere. Additional storage didn't make the cut.
That being said, we are looking at ways to add in additional storage space in the future.
(Housing will not be completed with Update 13. There are many more ideas that we have and want to implement, but which did not make it into the upcoming update.)ZOS_KaiSchober wrote: »Housing wird mit Update 13 nicht abgeschloßen sein. Es gibt viele weitere Ideen, die wir haben und umsetzen möchten, die es aber nicht in das kommende Update geschafft haben.
bellanca6561n wrote: »There will never again be housing like Ultima Online that was part of the game world itself and allowed you to store thousands and thousands of items in a completely customized house.
The scheme they have looks good to me, frankly. Plus it's months away and a bit soon for strings of exclamation marks.
Prof_Bawbag wrote: »I'm more surprised people even had some sort of expectations that we were gonna get storage space. Every single thing in the game surrounding storage should have been enough of a clue that we were never gonna get more. ZoS never claimed that there ever would be storage, yet there are people foaming at the mouth like it was somehow hinted at and ZoS have went back on their word.
Unsent.Soul wrote: »Prof_Bawbag wrote: »I'm more surprised people even had some sort of expectations that we were gonna get storage space. Every single thing in the game surrounding storage should have been enough of a clue that we were never gonna get more. ZoS never claimed that there ever would be storage, yet there are people foaming at the mouth like it was somehow hinted at and ZoS have went back on their word.
They did hint at it, check the dev tracker. It will be implemented, just not at the release of housing.
Prof_Bawbag wrote: »Unsent.Soul wrote: »Prof_Bawbag wrote: »I'm more surprised people even had some sort of expectations that we were gonna get storage space. Every single thing in the game surrounding storage should have been enough of a clue that we were never gonna get more. ZoS never claimed that there ever would be storage, yet there are people foaming at the mouth like it was somehow hinted at and ZoS have went back on their word.
They did hint at it, check the dev tracker. It will be implemented, just not at the release of housing.
Excuse my stupidity, where is the dev tracker?
Unsent.Soul wrote: »Prof_Bawbag wrote: »Unsent.Soul wrote: »Prof_Bawbag wrote: »I'm more surprised people even had some sort of expectations that we were gonna get storage space. Every single thing in the game surrounding storage should have been enough of a clue that we were never gonna get more. ZoS never claimed that there ever would be storage, yet there are people foaming at the mouth like it was somehow hinted at and ZoS have went back on their word.
They did hint at it, check the dev tracker. It will be implemented, just not at the release of housing.
Excuse my stupidity, where is the dev tracker?
If you go to the full site, you will see a dev tracker tag. It has an article with rich stating they apparently ran short on resources and were not able to implement everything they wanted with the release.
Unsent.Soul wrote: »Prof_Bawbag wrote: »Unsent.Soul wrote: »Prof_Bawbag wrote: »I'm more surprised people even had some sort of expectations that we were gonna get storage space. Every single thing in the game surrounding storage should have been enough of a clue that we were never gonna get more. ZoS never claimed that there ever would be storage, yet there are people foaming at the mouth like it was somehow hinted at and ZoS have went back on their word.
They did hint at it, check the dev tracker. It will be implemented, just not at the release of housing.
Excuse my stupidity, where is the dev tracker?
If you go to the full site, you will see a dev tracker tag. It has an article with rich stating they apparently ran short on resources and were not able to implement everything they wanted with the release.
Dagoth_Rac wrote: »If they are worried about housing storage cannibalizing crafting bag, they could have it work in same way. If you are an ESO+ subscriber, your house has a closet that can store tons of weapons and armor. If you unsubscribe, you can take things out of closet but not put anything new in. It could work with any house, even the free room at the inn you get for doing intro quest (to prevent it feeling like you need to spend enormous amounts of gold/crowns on a big house even before subscribing to ESO+). And it would fit in with the concept of ESO+ providing quality of life improvements but not being P2W.
Khaos_Bane wrote: »Are you kidding me? No storage? Housing is absolutely ridiculous and pointless if there is no storage.
Dagoth_Rac wrote: »If they are worried about housing storage cannibalizing crafting bag, they could have it work in same way. If you are an ESO+ subscriber, your house has a closet that can store tons of weapons and armor. If you unsubscribe, you can take things out of closet but not put anything new in. It could work with any house, even the free room at the inn you get for doing intro quest (to prevent it feeling like you need to spend enormous amounts of gold/crowns on a big house even before subscribing to ESO+). And it would fit in with the concept of ESO+ providing quality of life improvements but not being P2W.
Well, the problem with this idea is that ZOS needs to be careful with what they deny people that B2P. People that bought the game, crowns and expansions but don’t sub felt highly slighted with the craft bag deal. So, it’s a delicate situation to keep denying quality of life items to paying customs, even if they pay in a different way.
Storage in the houses (Bought for gold) would detract a little from the desirability of craft bags via ESO+ to help with the storage issues.
ZOS needs predictable regular revenue and craft bags are the big draw for ESO + right now... as such I'd be surprised if they did anything to make those less needed/desirable, especially for in game gold, as this will impact the regular revenue stream which is what they need most to carry on.
Not saying I agree with it.... but this would be a big reason when looking at it from a business perspective.
A simple solution to that would be to only allow certain item types in each storage container type. Weapon racks - weapons. Mannequins - armour. Wardrobes - clothing/disguises.White wabbit wrote: »House storage could be used to by pass crafting bags and there fore no reason to sub