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Another failed PUG Vet HelRa

  • Woeler
    Woeler
    ✭✭✭✭✭
    ✭✭✭✭
    Xrucible wrote: »
    CultOfMMO wrote: »



    i know most people think dps is such a brain dead role, but decent dps is probably the rarest thing in this game, especially when you consider the fact that you need at least 8 dps per trial group.

    This. I'm of the opinion that dishing out constant, high-end dps is MUCH harder than endgame healing or tanking.

    As some one who has Tanked, DPSed and Healed all vet trials including some hard modes I disagree. DPS is a brain dead role in this game. I can pull 25k just spamming wrecking blow or snipe with dots. All you have to do is not stand in stupid and do your rotation. That is enough to clear all craglorn vet trials.

    Healing is probably the hardest role in the game. Keeping buffs up, providing resources and making sure the group is alive. It is much more a dynamic role than DPS.

    If you think tanking is easy you are lucky to have a good tank in your group. Though not as hard as healing it is another dynamic role compared to dpsing.

    I have a tank, a healer, and a couple dps characters. There's nothing brain dead about dps. Try pulling 45-50k with Wrecking Blow spam.

    Try pulling 50k without a good supporting healer and tank. You won't. I wonder what raid team takes such ignorant people with them. Can't be anything serious.

    If I was your tank I'd kick your ass back to the team that runs normal trials, where such ignorance about teamplay belongs.
    Edited by Woeler on 27 October 2016 09:31
  • smashcats
    smashcats
    ✭✭✭
    DPS does seem tough to pull off...im a mag sorc and at this moment i can get like 11-13k consistent dps

    Ive researched a lot and basically it seems to all come down to my gear because I dont have IA or anything like that yet... and im only cp 228 but how much more difference is another 4% in elemental expert really gonna make at this point?

    liquid lightning, wall of elements, curse, entropy, force shock spam to proc frags, mage fury execute (doesnt really help ur dps much until a certain point)

    Anybody have suggestions to increase dps

    Because one guy said a good player with purps can pull off more dps than a bad one with legendary's but...im not finding that to be true because im a pretty damn good player (good awareness, dont die, dodge lots, block correctly) all that kinda stuff.....
    Edited by smashcats on 27 October 2016 10:14
  • Shad0wfire99
    Shad0wfire99
    ✭✭✭✭✭
    Woeler wrote: »
    Xrucible wrote: »
    CultOfMMO wrote: »



    i know most people think dps is such a brain dead role, but decent dps is probably the rarest thing in this game, especially when you consider the fact that you need at least 8 dps per trial group.

    This. I'm of the opinion that dishing out constant, high-end dps is MUCH harder than endgame healing or tanking.

    As some one who has Tanked, DPSed and Healed all vet trials including some hard modes I disagree. DPS is a brain dead role in this game. I can pull 25k just spamming wrecking blow or snipe with dots. All you have to do is not stand in stupid and do your rotation. That is enough to clear all craglorn vet trials.

    Healing is probably the hardest role in the game. Keeping buffs up, providing resources and making sure the group is alive. It is much more a dynamic role than DPS.

    If you think tanking is easy you are lucky to have a good tank in your group. Though not as hard as healing it is another dynamic role compared to dpsing.

    I have a tank, a healer, and a couple dps characters. There's nothing brain dead about dps. Try pulling 45-50k with Wrecking Blow spam.

    Try pulling 50k without a good supporting healer and tank. You won't. I wonder what raid team takes such ignorant people with them. Can't be anything serious.

    If I was your tank I'd kick your ass back to the team that runs normal trials, where such ignorance about teamplay belongs.

    How am I being ignorant saying that DPS isn't brain dead? I'm pretty sure you misunderstood me. I never said anything about being able to pull those numbers without support. Jesus. Don't get your panties in a wad. Especially if you jump into a conversation between two people without reading it all first.
    Edited by Shad0wfire99 on 27 October 2016 10:38


    XBox NA
  • SolarCat02
    SolarCat02
    ✭✭✭✭✭
    Destruent wrote: »
    SolarCat02 wrote: »
    Elemental Drain, and Siphon Spirit if requested, from the healer.
    Pierce Armor from the tank.
    And everything else self-provided.

    I don't really know what the expected numbers are at the moment. We are one of those "training guilds" I guess you could say. If everyone took the test (it's optional, sort of a "free health screening" if you will) I would expect only a few people around or above 20k (and I can guess who they are, as well), quite a few below 10k (and I am confident in my predictions there, too), and the bulk of our dps around 15k.

    Was 45k for stamina before the tweaks to Enchantments including the maelstrom weapons? I understand that stamina and magicka are about on par now, with magicka having a bit easier time to get higher numbers but stamina able to hit harder if they are really good.

    I am just hoping for an idea of the current numbers so I can let people know about where they stand, if they want to find out. Then let them decide how they want to use that information, depending on the bits of the game they enjoy.
    Our normal trials and undaunted key runs will be open to everyone regardless, but now some people who can't do the veteran Hardmodes yet will have an idea on how to get there, and those who want to get into the veteran trials group will see how far they are from their goal.

    Haven't seen 45k on Bloodspawn before One Tamriel, but could be possible. But with the current HP of bloodspawn (~3.1kk) getting there is a lot harder. When i did bloodspawn (this patch) last time i was at 34k, could go up to 35...36k if i really go for it (and if i use the moondancer spelldmg-buff instead of the regen one). Maybe someone else can push it a bit higher.
    But i guess 30k+ is rly good atm and more than enough for all content (including ALL hardmodes).

    I hope it helps you a bit :)

    A ton, thank you so much, @Destruent !
    Why be normal when you can be better?

    Elissandra Ravenwing, Magicka Dragonknight Healer
    Lady Kalila, Stamina Templar DPS
    Stands-in-Danger, Nightblade Saptank
    Zalarah, Stamina Dragonknight DPS
  • Wifeaggro13
    Wifeaggro13
    ✭✭✭✭✭
    kylewwefan wrote: »
    Well, it wasn't exactly a PUG; it was all guild players....from a few different guilds, but nowhere near enough DPS. Why is it so freaking hard to find good DPS? Why do I keep doing this to myself? Maybe I should just stick with daily pledges.

    One of these days the stars will align and well burn through the Warrior or Mage or Celestial Serpent. Til then F the vet trials. Maybe next weekend. Or tonight. Hehe.

    Because the whole end game is a giant DPS check. add in some red puddles to slow the rotation down. Rinse repeat
  • Artis
    Artis
    ✭✭✭✭✭
    smashcats wrote: »
    DPS does seem tough to pull off...im a mag sorc and at this moment i can get like 11-13k consistent dps

    Ive researched a lot and basically it seems to all come down to my gear because I dont have IA or anything like that yet... and im only cp 228 but how much more difference is another 4% in elemental expert really gonna make at this point?

    liquid lightning, wall of elements, curse, entropy, force shock spam to proc frags, mage fury execute (doesnt really help ur dps much until a certain point)

    Anybody have suggestions to increase dps

    Because one guy said a good player with purps can pull off more dps than a bad one with legendary's but...im not finding that to be true because im a pretty damn good player (good awareness, dont die, dodge lots, block correctly) all that kinda stuff.....

    First off you need to get over your denial phase. You are not a "damn good player". Your DPS is your reality check and it's 11-13k. Now after that is done, you need to learn to weave attacks and make sure your build has skills and gear that complement each other.

    If you don't have access to IA, you can use arcance willpower jewelry for now. What 5-piece are you running? What monster set? What are your stats? What is your weapon? I'm pretty sure we can help you if you provide more info. You definitely should be able to pull more than 13k. Oh wait, one more thing - 11-13k - where do these numbers come from? How did you measure that?
  • Xrucible
    Xrucible
    ✭✭✭
    kylewwefan wrote: »
    Well, it wasn't exactly a PUG; it was all guild players....from a few different guilds, but nowhere near enough DPS. Why is it so freaking hard to find good DPS? Why do I keep doing this to myself? Maybe I should just stick with daily pledges.

    One of these days the stars will align and well burn through the Warrior or Mage or Celestial Serpent. Til then F the vet trials. Maybe next weekend. Or tonight. Hehe.

    Because the whole end game is a giant DPS check. add in some red puddles to slow the rotation down. Rinse repeat

    Not really. It's this attitude that prevents players from getting into vet trials. 15-18k dps is what you need to clear Craglorn Vet trials, if you can do that then you are not really a DPS. As I mentioned earlier even wrecking blow span can net you close to 25k dps.
    On a long break from ESO.
  • LEGENDARYYY
    LEGENDARYYY
    ✭✭✭✭
    Woeler wrote: »
    Xrucible wrote: »
    CultOfMMO wrote: »



    i know most people think dps is such a brain dead role, but decent dps is probably the rarest thing in this game, especially when you consider the fact that you need at least 8 dps per trial group.

    This. I'm of the opinion that dishing out constant, high-end dps is MUCH harder than endgame healing or tanking.

    As some one who has Tanked, DPSed and Healed all vet trials including some hard modes I disagree. DPS is a brain dead role in this game. I can pull 25k just spamming wrecking blow or snipe with dots. All you have to do is not stand in stupid and do your rotation. That is enough to clear all craglorn vet trials.

    Healing is probably the hardest role in the game. Keeping buffs up, providing resources and making sure the group is alive. It is much more a dynamic role than DPS.

    If you think tanking is easy you are lucky to have a good tank in your group. Though not as hard as healing it is another dynamic role compared to dpsing.

    I have a tank, a healer, and a couple dps characters. There's nothing brain dead about dps. Try pulling 45-50k with Wrecking Blow spam.

    Try pulling 50k without a good supporting healer and tank. You won't. I wonder what raid team takes such ignorant people with them. Can't be anything serious.

    If I was your tank I'd kick your ass back to the team that runs normal trials, where such ignorance about teamplay belongs.

    Sry @Woeler I know ur a good tank, but I strongly disagree with you here. I'm actually wondering if you've ever rolled a dps char.

    Tanking is the by far easiest role in the game atm. Pressing igneous shield, taunt and igneous weapons while holding mouse2 is the real no brainer.

    And before I let you bash me like you just bashed the other guy, I do have ~5k hours as a tank under my belt. Done everything except vMoL (cause I quit tanking due to boredom), but thats like 1% of the content so doesn't really matter in this discussion.

    As a dps you need:
    - Rotations
    - Knowledge about mechanics
    - Constantly watch your shoulder for RNG elements and other dangers that can oneshot you

    As a tank you need:
    - Knowledge about mechanics

    As a dps you are:
    - Glued to your screen constantly striving to survive + get the perfect dps output

    As a tank you are:
    - Often drinking coffee IRL while holding mouse2
    - Petting your dog while holding mouse2
    - Alt tabbing on bosses
    - Checking sales in guild stores on bosses
    - Entering the UI to charge your weapon while getting attacked by a gazillion mobs
    Edited by LEGENDARYYY on 27 October 2016 23:27
    CP capped.

    EP - Nord - Eystein Blodsbringar - Tristat DK Tank
    EP - Nord - Eyjolf Blodsbringar - Stamina NB PvPer
    EP - Argonian - Tired-Of-Cats - Magicka Sorc PvPer
    EP - Khajit - Cutepaws - Banker
    EP - Redguard - Jathod Trearan - Stamina DK DD
    EP - Redgaurd - Dhenus Okzhat-Si - Stamina Sorcerer DD (vMSA toon, 569K)
    EP - Altmer - Haqsin - Magicka Sorc DD
    EP - Altmer - Minia Feaine - Templar Healer

    + about 20 deleted alts

    GM of Pact Veteran Trade (Craglorn), Traders of the Ebonheart (Mournhold), Pact Veteran Trade II (Mournhold)

    All part of the "Akatosh Imperium".

    Want competitive Cyrodiil? Support THIS thread.

    Me soloing Veteran Elden Hollow and AA: HERE
  • Shad0wfire99
    Shad0wfire99
    ✭✭✭✭✭
    Woeler wrote: »
    Xrucible wrote: »
    CultOfMMO wrote: »



    i know most people think dps is such a brain dead role, but decent dps is probably the rarest thing in this game, especially when you consider the fact that you need at least 8 dps per trial group.

    This. I'm of the opinion that dishing out constant, high-end dps is MUCH harder than endgame healing or tanking.

    As some one who has Tanked, DPSed and Healed all vet trials including some hard modes I disagree. DPS is a brain dead role in this game. I can pull 25k just spamming wrecking blow or snipe with dots. All you have to do is not stand in stupid and do your rotation. That is enough to clear all craglorn vet trials.

    Healing is probably the hardest role in the game. Keeping buffs up, providing resources and making sure the group is alive. It is much more a dynamic role than DPS.

    If you think tanking is easy you are lucky to have a good tank in your group. Though not as hard as healing it is another dynamic role compared to dpsing.

    I have a tank, a healer, and a couple dps characters. There's nothing brain dead about dps. Try pulling 45-50k with Wrecking Blow spam.

    Try pulling 50k without a good supporting healer and tank. You won't. I wonder what raid team takes such ignorant people with them. Can't be anything serious.

    If I was your tank I'd kick your ass back to the team that runs normal trials, where such ignorance about teamplay belongs.

    Sry @Woeler I know ur a good tank, but I strongly disagree with you here. I'm actually wondering if you've ever rolled a dps char.

    Tanking is the by far easiest role in the game atm. Pressing igneous shield, taunt and igneous weapons while holding mouse2 is the real no brainer.

    And before I let you bash me like you just bashed the other guy, I do have ~5k hours as a tank under my belt. Done everything except vMoL (cause I quit tanking due to boredom), but thats like 1% of the content so doesn't really matter in this discussion.

    As a dps you need:
    - Rotations
    - Knowledge about mechanics
    - Constantly watch your shoulder for RNG elements and other dangers that can oneshot you

    As a tank you need:
    - Knowledge about mechanics

    As a dps you are:
    - Glued to your screen constantly striving to survive + get the perfect dps output

    As a tank you are:
    - Often drinking coffee IRL while holding mouse2
    - Petting your dog while holding mouse2
    - Alt tabbing on bosses
    - Checking sales in guild stores on bosses
    - Entering the UI to charge your weapon while getting attacked by a gazillion mobs

    I guess he'd kick your ass back to the B team as well. I'll save you a seat.


    XBox NA
  • LEGENDARYYY
    LEGENDARYYY
    ✭✭✭✭
    Woeler wrote: »
    Xrucible wrote: »
    CultOfMMO wrote: »



    i know most people think dps is such a brain dead role, but decent dps is probably the rarest thing in this game, especially when you consider the fact that you need at least 8 dps per trial group.

    This. I'm of the opinion that dishing out constant, high-end dps is MUCH harder than endgame healing or tanking.

    As some one who has Tanked, DPSed and Healed all vet trials including some hard modes I disagree. DPS is a brain dead role in this game. I can pull 25k just spamming wrecking blow or snipe with dots. All you have to do is not stand in stupid and do your rotation. That is enough to clear all craglorn vet trials.

    Healing is probably the hardest role in the game. Keeping buffs up, providing resources and making sure the group is alive. It is much more a dynamic role than DPS.

    If you think tanking is easy you are lucky to have a good tank in your group. Though not as hard as healing it is another dynamic role compared to dpsing.

    I have a tank, a healer, and a couple dps characters. There's nothing brain dead about dps. Try pulling 45-50k with Wrecking Blow spam.

    Try pulling 50k without a good supporting healer and tank. You won't. I wonder what raid team takes such ignorant people with them. Can't be anything serious.

    If I was your tank I'd kick your ass back to the team that runs normal trials, where such ignorance about teamplay belongs.

    Sry @Woeler I know ur a good tank, but I strongly disagree with you here. I'm actually wondering if you've ever rolled a dps char.

    Tanking is the by far easiest role in the game atm. Pressing igneous shield, taunt and igneous weapons while holding mouse2 is the real no brainer.

    And before I let you bash me like you just bashed the other guy, I do have ~5k hours as a tank under my belt. Done everything except vMoL (cause I quit tanking due to boredom), but thats like 1% of the content so doesn't really matter in this discussion.

    As a dps you need:
    - Rotations
    - Knowledge about mechanics
    - Constantly watch your shoulder for RNG elements and other dangers that can oneshot you

    As a tank you need:
    - Knowledge about mechanics

    As a dps you are:
    - Glued to your screen constantly striving to survive + get the perfect dps output

    As a tank you are:
    - Often drinking coffee IRL while holding mouse2
    - Petting your dog while holding mouse2
    - Alt tabbing on bosses
    - Checking sales in guild stores on bosses
    - Entering the UI to charge your weapon while getting attacked by a gazillion mobs

    I guess he'd kick your ass back to the B team as well. I'll save you a seat.

    Aight, looking forward to it. Maybe I do not have to press mouse2 there, it's just too damn exhausting.
    CP capped.

    EP - Nord - Eystein Blodsbringar - Tristat DK Tank
    EP - Nord - Eyjolf Blodsbringar - Stamina NB PvPer
    EP - Argonian - Tired-Of-Cats - Magicka Sorc PvPer
    EP - Khajit - Cutepaws - Banker
    EP - Redguard - Jathod Trearan - Stamina DK DD
    EP - Redgaurd - Dhenus Okzhat-Si - Stamina Sorcerer DD (vMSA toon, 569K)
    EP - Altmer - Haqsin - Magicka Sorc DD
    EP - Altmer - Minia Feaine - Templar Healer

    + about 20 deleted alts

    GM of Pact Veteran Trade (Craglorn), Traders of the Ebonheart (Mournhold), Pact Veteran Trade II (Mournhold)

    All part of the "Akatosh Imperium".

    Want competitive Cyrodiil? Support THIS thread.

    Me soloing Veteran Elden Hollow and AA: HERE
  • Shad0wfire99
    Shad0wfire99
    ✭✭✭✭✭
    Woeler wrote: »
    Xrucible wrote: »
    CultOfMMO wrote: »



    i know most people think dps is such a brain dead role, but decent dps is probably the rarest thing in this game, especially when you consider the fact that you need at least 8 dps per trial group.

    This. I'm of the opinion that dishing out constant, high-end dps is MUCH harder than endgame healing or tanking.

    As some one who has Tanked, DPSed and Healed all vet trials including some hard modes I disagree. DPS is a brain dead role in this game. I can pull 25k just spamming wrecking blow or snipe with dots. All you have to do is not stand in stupid and do your rotation. That is enough to clear all craglorn vet trials.

    Healing is probably the hardest role in the game. Keeping buffs up, providing resources and making sure the group is alive. It is much more a dynamic role than DPS.

    If you think tanking is easy you are lucky to have a good tank in your group. Though not as hard as healing it is another dynamic role compared to dpsing.

    I have a tank, a healer, and a couple dps characters. There's nothing brain dead about dps. Try pulling 45-50k with Wrecking Blow spam.

    Try pulling 50k without a good supporting healer and tank. You won't. I wonder what raid team takes such ignorant people with them. Can't be anything serious.

    If I was your tank I'd kick your ass back to the team that runs normal trials, where such ignorance about teamplay belongs.

    Sry @Woeler I know ur a good tank, but I strongly disagree with you here. I'm actually wondering if you've ever rolled a dps char.

    Tanking is the by far easiest role in the game atm. Pressing igneous shield, taunt and igneous weapons while holding mouse2 is the real no brainer.

    And before I let you bash me like you just bashed the other guy, I do have ~5k hours as a tank under my belt. Done everything except vMoL (cause I quit tanking due to boredom), but thats like 1% of the content so doesn't really matter in this discussion.

    As a dps you need:
    - Rotations
    - Knowledge about mechanics
    - Constantly watch your shoulder for RNG elements and other dangers that can oneshot you

    As a tank you need:
    - Knowledge about mechanics

    As a dps you are:
    - Glued to your screen constantly striving to survive + get the perfect dps output

    As a tank you are:
    - Often drinking coffee IRL while holding mouse2
    - Petting your dog while holding mouse2
    - Alt tabbing on bosses
    - Checking sales in guild stores on bosses
    - Entering the UI to charge your weapon while getting attacked by a gazillion mobs

    I guess he'd kick your ass back to the B team as well. I'll save you a seat.

    Aight, looking forward to it. Maybe I do not have to press mouse2 there, it's just too damn exhausting.

    Just a heads-up, we are completely ignorant about team play here, so gear accordingly.


    XBox NA
  • Xrucible
    Xrucible
    ✭✭✭
    Woeler wrote: »
    Xrucible wrote: »
    CultOfMMO wrote: »



    i know most people think dps is such a brain dead role, but decent dps is probably the rarest thing in this game, especially when you consider the fact that you need at least 8 dps per trial group.

    This. I'm of the opinion that dishing out constant, high-end dps is MUCH harder than endgame healing or tanking.

    As some one who has Tanked, DPSed and Healed all vet trials including some hard modes I disagree. DPS is a brain dead role in this game. I can pull 25k just spamming wrecking blow or snipe with dots. All you have to do is not stand in stupid and do your rotation. That is enough to clear all craglorn vet trials.

    Healing is probably the hardest role in the game. Keeping buffs up, providing resources and making sure the group is alive. It is much more a dynamic role than DPS.

    If you think tanking is easy you are lucky to have a good tank in your group. Though not as hard as healing it is another dynamic role compared to dpsing.

    I have a tank, a healer, and a couple dps characters. There's nothing brain dead about dps. Try pulling 45-50k with Wrecking Blow spam.

    Try pulling 50k without a good supporting healer and tank. You won't. I wonder what raid team takes such ignorant people with them. Can't be anything serious.

    If I was your tank I'd kick your ass back to the team that runs normal trials, where such ignorance about teamplay belongs.

    Sry @Woeler I know ur a good tank, but I strongly disagree with you here. I'm actually wondering if you've ever rolled a dps char.

    Tanking is the by far easiest role in the game atm. Pressing igneous shield, taunt and igneous weapons while holding mouse2 is the real no brainer.

    And before I let you bash me like you just bashed the other guy, I do have ~5k hours as a tank under my belt. Done everything except vMoL (cause I quit tanking due to boredom), but thats like 1% of the content so doesn't really matter in this discussion.

    As a dps you need:
    - Rotations
    - Knowledge about mechanics
    - Constantly watch your shoulder for RNG elements and other dangers that can oneshot you

    As a tank you need:
    - Knowledge about mechanics

    As a dps you are:
    - Glued to your screen constantly striving to survive + get the perfect dps output

    As a tank you are:
    - Often drinking coffee IRL while holding mouse2
    - Petting your dog while holding mouse2
    - Alt tabbing on bosses
    - Checking sales in guild stores on bosses
    - Entering the UI to charge your weapon while getting attacked by a gazillion mobs

    OMG the ignorance is real. Trial tanking is an entirely different beast compared to dungeons where you don't need a tank. You my friend described the role of a dungeon tank.
    On a long break from ESO.
  • LEGENDARYYY
    LEGENDARYYY
    ✭✭✭✭
    Xrucible wrote: »
    Woeler wrote: »
    Xrucible wrote: »
    CultOfMMO wrote: »



    i know most people think dps is such a brain dead role, but decent dps is probably the rarest thing in this game, especially when you consider the fact that you need at least 8 dps per trial group.

    This. I'm of the opinion that dishing out constant, high-end dps is MUCH harder than endgame healing or tanking.

    As some one who has Tanked, DPSed and Healed all vet trials including some hard modes I disagree. DPS is a brain dead role in this game. I can pull 25k just spamming wrecking blow or snipe with dots. All you have to do is not stand in stupid and do your rotation. That is enough to clear all craglorn vet trials.

    Healing is probably the hardest role in the game. Keeping buffs up, providing resources and making sure the group is alive. It is much more a dynamic role than DPS.

    If you think tanking is easy you are lucky to have a good tank in your group. Though not as hard as healing it is another dynamic role compared to dpsing.

    I have a tank, a healer, and a couple dps characters. There's nothing brain dead about dps. Try pulling 45-50k with Wrecking Blow spam.

    Try pulling 50k without a good supporting healer and tank. You won't. I wonder what raid team takes such ignorant people with them. Can't be anything serious.

    If I was your tank I'd kick your ass back to the team that runs normal trials, where such ignorance about teamplay belongs.

    Sry @Woeler I know ur a good tank, but I strongly disagree with you here. I'm actually wondering if you've ever rolled a dps char.

    Tanking is the by far easiest role in the game atm. Pressing igneous shield, taunt and igneous weapons while holding mouse2 is the real no brainer.

    And before I let you bash me like you just bashed the other guy, I do have ~5k hours as a tank under my belt. Done everything except vMoL (cause I quit tanking due to boredom), but thats like 1% of the content so doesn't really matter in this discussion.

    As a dps you need:
    - Rotations
    - Knowledge about mechanics
    - Constantly watch your shoulder for RNG elements and other dangers that can oneshot you

    As a tank you need:
    - Knowledge about mechanics

    As a dps you are:
    - Glued to your screen constantly striving to survive + get the perfect dps output

    As a tank you are:
    - Often drinking coffee IRL while holding mouse2
    - Petting your dog while holding mouse2
    - Alt tabbing on bosses
    - Checking sales in guild stores on bosses
    - Entering the UI to charge your weapon while getting attacked by a gazillion mobs

    OMG the ignorance is real. Trial tanking is an entirely different beast compared to dungeons where you don't need a tank. You my friend described the role of a dungeon tank.

    Oh rly. So you are telling me the serpent, the warrior etc etc are hard to tank? No its not. You need good gear and knowledge about mechanics and from that point forward you can do just fine with about 20 APM............. You must be a tank trying to fool yourself that you are doing such hard work when in reality anyone could login to ur char, get a 15 min lesson and do the same job.

    Please tell me what exactly is harder as a tank compared to a 200+ APM damage dealer. Or you could keep making a fool of yourself by insulting people that are more experienced. Up to you.
    CP capped.

    EP - Nord - Eystein Blodsbringar - Tristat DK Tank
    EP - Nord - Eyjolf Blodsbringar - Stamina NB PvPer
    EP - Argonian - Tired-Of-Cats - Magicka Sorc PvPer
    EP - Khajit - Cutepaws - Banker
    EP - Redguard - Jathod Trearan - Stamina DK DD
    EP - Redgaurd - Dhenus Okzhat-Si - Stamina Sorcerer DD (vMSA toon, 569K)
    EP - Altmer - Haqsin - Magicka Sorc DD
    EP - Altmer - Minia Feaine - Templar Healer

    + about 20 deleted alts

    GM of Pact Veteran Trade (Craglorn), Traders of the Ebonheart (Mournhold), Pact Veteran Trade II (Mournhold)

    All part of the "Akatosh Imperium".

    Want competitive Cyrodiil? Support THIS thread.

    Me soloing Veteran Elden Hollow and AA: HERE
  • Woeler
    Woeler
    ✭✭✭✭✭
    ✭✭✭✭
    As a tank you need:
    - Knowledge about mechanics

    Let me help you a bit:
    - Split second decision making in undesired situations
    - Constant communication about buffs, debuffs or anomalies that come up
    - Knowledge about who is where doing what
    - Planning ahead, always

    Sure if your only goal is completion there is barely anything a tank needs to do. If your goal is top leaderboard times there is A LOT a tank needs to do. More and more keeps getting pushed into you. I'm not saying DPS is easy, and I fully agree that your average tank does a *** job, but can stay alive. But a truly good tank, that supports, heals, tanks and makes sure your ass doesnt die because you decided to walk back into the Rakkhat room when there is a dark barrage being cast, well those are both hard to play and hard to come by.

    To explain how such a situation works. Dark Barrage is a skill rakkhat does and it hits any person in front of him. If you aint a tank, you die. Two people go backyard. In the first phase Rakkhat faces to the backyard, always. Back yard is done, they are on their way back, I call dark barrage, but for some reason they decide to come back anyways. In this moment I am shieldstacking just to not die, need to keep an eye out if some half-deaf DD still comes back despite me calling (which is 180 degrees behind me). Then I need to check everyone else's position, need to figure out roughly where all of them will move next (aka does someone have an unstable void, are there adds, is there a hulk that needs to be taken, is someone dead). Then depending on this information I need to move the boss somewhere where it will make zero or the lowest amount of casualties. All within roughly a second or two.

    This is how a good tank thinks. Now let me explain how any tank that can tank hel ra or aa thinks: Dark barage, face boss away from group. Anyone dying now is their own fault. End of thinking.

    Yes you can let this person die, and yes he will get blamed for it because yes it is technically his fault, but it can be prevented and corrected by a good tank. That is why good tanks are the unsung heroes of raids, and that is why these topics *** me off so much. Because if I had a euro for every time I saved someones ass just so they can post their 50k+ on Rakkhat...

    Sure the second one doesn't require much at all, and you can actually complete content with this mentality, but you will never ever get a spot near the top of the leaderboards with this. Because you the tank are the one responsible for nearly ALL error correcting in the raid. And believe me, there are lots.

    And on a side note, any craglorn trial is a joke in terms of tanking compared to Rakkhat Hardmode.

    And then not to mention that in both Unchained Animals and Hodor the tanks are usually the ones designing most of the tactics because they simply have certain visions on the battlefield a damage dealer cannot have. @GeertKarel can confirm.

    Simply because you cannot measure your tank's performance in numbers does not mean he is doing nothing.
    Edited by Woeler on 28 October 2016 01:13
  • LEGENDARYYY
    LEGENDARYYY
    ✭✭✭✭
    Woeler wrote: »
    As a tank you need:
    - Knowledge about mechanics

    Let me help you a bit:
    - Split second decision making in undesired situations
    - Constant communication about buffs, debuffs or anomalies that come up
    - Knowledge about who is where doing what
    - Planning ahead, always

    Sure if your only goal is completion there is barely anything a tank needs to do. If your goal is top leaderboard times there is A LOT a tank needs to do. More and more keeps getting pushed into you. I'm not saying DPS is easy, and I fully agree that your average tank does a *** job, but can stay alive. But a truly good tank, that supports, heals, tanks and makes sure your ass doesnt die because you decided to walk back into the Rakkhat room when there is a dark barrage being cast, well those are both hard to play and hard to come by.

    To explain how such a situation works. Dark Barrage is a skill rakkhat does and it hits any person in front of him. If you aint a tank, you die. Two people go backyard. In the first phase Rakkhat faces to the backyard, always. Back yard is done, they are on their way back, I call dark barrage, but for some reason they decide to come back anyways. In this moment I am shieldstacking just to not die, need to keep an eye out if some half-deaf DD still comes back despite me calling (which is 180 degrees behind me). Then I need to check everyone else's position, need to figure out roughly where all of them will move next (aka does someone have an unstable void, are there adds, is there a hulk that needs to be taken, is someone dead). Then depending on this information I need to move the boss somewhere where it will make zero or the lowest amount of casualties. All within roughly a second or two.

    This is how a good tank thinks. Now let me explain how any tank that can tank hel ra or aa thinks: Dark barage, face boss away from group. Anyone dying now is their own fault. End of thinking.

    Yes you can let this person die, and yes he will get blamed for it because yes it is technically his fault, but it can be prevented and corrected by a good tank. That is why good tanks are the unsung heroes of raids, and that is why these topics *** me off so much. Because if I had a euro for every time I saved someones ass just so they can post their 50k+ on Rakkhat...

    Sure the second one doesn't require much at all, and you can actually complete content with this mentality, but you will never ever get a spot near the top of the leaderboards with this. Because you the tank are the one responsible for nearly ALL error correcting in the raid. And believe me, there are lots.

    And on a side note, any craglorn trial is a joke in terms of tanking compared to Rakkhat Hardmode.

    I get your frustration :) the plays you do as a tank are often not that visible and people are rarely grateful. and yeah I sure do love to exaggerate and provocate to get my point through. I was under the impression you were accusing dds of being braindead. Glad we could meet in the middle.

    I do still think dding is generally much harder than tanking but as you say in extreme cases a tank or a healers skillfulness can be very crucial. vMoL sounds like such a case.
    Edited by LEGENDARYYY on 28 October 2016 01:14
    CP capped.

    EP - Nord - Eystein Blodsbringar - Tristat DK Tank
    EP - Nord - Eyjolf Blodsbringar - Stamina NB PvPer
    EP - Argonian - Tired-Of-Cats - Magicka Sorc PvPer
    EP - Khajit - Cutepaws - Banker
    EP - Redguard - Jathod Trearan - Stamina DK DD
    EP - Redgaurd - Dhenus Okzhat-Si - Stamina Sorcerer DD (vMSA toon, 569K)
    EP - Altmer - Haqsin - Magicka Sorc DD
    EP - Altmer - Minia Feaine - Templar Healer

    + about 20 deleted alts

    GM of Pact Veteran Trade (Craglorn), Traders of the Ebonheart (Mournhold), Pact Veteran Trade II (Mournhold)

    All part of the "Akatosh Imperium".

    Want competitive Cyrodiil? Support THIS thread.

    Me soloing Veteran Elden Hollow and AA: HERE
  • smashcats
    smashcats
    ✭✭✭
    Artis wrote: »
    smashcats wrote: »
    DPS does seem tough to pull off...im a mag sorc and at this moment i can get like 11-13k consistent dps

    Ive researched a lot and basically it seems to all come down to my gear because I dont have IA or anything like that yet... and im only cp 228 but how much more difference is another 4% in elemental expert really gonna make at this point?

    liquid lightning, wall of elements, curse, entropy, force shock spam to proc frags, mage fury execute (doesnt really help ur dps much until a certain point)

    Anybody have suggestions to increase dps

    Because one guy said a good player with purps can pull off more dps than a bad one with legendary's but...im not finding that to be true because im a pretty damn good player (good awareness, dont die, dodge lots, block correctly) all that kinda stuff.....

    First off you need to get over your denial phase. You are not a "damn good player". Your DPS is your reality check and it's 11-13k. Now after that is done, you need to learn to weave attacks and make sure your build has skills and gear that complement each other.

    If you don't have access to IA, you can use arcance willpower jewelry for now. What 5-piece are you running? What monster set? What are your stats? What is your weapon? I'm pretty sure we can help you if you provide more info. You definitely should be able to pull more than 13k. Oh wait, one more thing - 11-13k - where do these numbers come from? How did you measure that?

    I got those numbers from multiple boss fights its about the highest I can hit consistently. And that's where it really matters so i dont bother going to test my dps in any other way. And years of MMO's have made me a damn good player FYI. just cause i dont have gear that makes my dps higher lol good logic. but trolling aside, im getting more used to weaving light attacks but seems like a pretty silly method just to get ur dps higher i mean is that really what this game is about...?
  • Woeler
    Woeler
    ✭✭✭✭✭
    ✭✭✭✭
    Woeler wrote: »
    As a tank you need:
    - Knowledge about mechanics

    Let me help you a bit:
    - Split second decision making in undesired situations
    - Constant communication about buffs, debuffs or anomalies that come up
    - Knowledge about who is where doing what
    - Planning ahead, always

    Sure if your only goal is completion there is barely anything a tank needs to do. If your goal is top leaderboard times there is A LOT a tank needs to do. More and more keeps getting pushed into you. I'm not saying DPS is easy, and I fully agree that your average tank does a *** job, but can stay alive. But a truly good tank, that supports, heals, tanks and makes sure your ass doesnt die because you decided to walk back into the Rakkhat room when there is a dark barrage being cast, well those are both hard to play and hard to come by.

    To explain how such a situation works. Dark Barrage is a skill rakkhat does and it hits any person in front of him. If you aint a tank, you die. Two people go backyard. In the first phase Rakkhat faces to the backyard, always. Back yard is done, they are on their way back, I call dark barrage, but for some reason they decide to come back anyways. In this moment I am shieldstacking just to not die, need to keep an eye out if some half-deaf DD still comes back despite me calling (which is 180 degrees behind me). Then I need to check everyone else's position, need to figure out roughly where all of them will move next (aka does someone have an unstable void, are there adds, is there a hulk that needs to be taken, is someone dead). Then depending on this information I need to move the boss somewhere where it will make zero or the lowest amount of casualties. All within roughly a second or two.

    This is how a good tank thinks. Now let me explain how any tank that can tank hel ra or aa thinks: Dark barage, face boss away from group. Anyone dying now is their own fault. End of thinking.

    Yes you can let this person die, and yes he will get blamed for it because yes it is technically his fault, but it can be prevented and corrected by a good tank. That is why good tanks are the unsung heroes of raids, and that is why these topics *** me off so much. Because if I had a euro for every time I saved someones ass just so they can post their 50k+ on Rakkhat...

    Sure the second one doesn't require much at all, and you can actually complete content with this mentality, but you will never ever get a spot near the top of the leaderboards with this. Because you the tank are the one responsible for nearly ALL error correcting in the raid. And believe me, there are lots.

    And on a side note, any craglorn trial is a joke in terms of tanking compared to Rakkhat Hardmode.

    I get your frustration :) the plays you do as a tank are often not that visible and people are rarely grateful. and yeah I sure do love to exaggerate and provocate to get my point through. I was under the impression you were accusing dds of being braindead. Glad we could meet in the middle.

    I do still think dding is generally much harder than tanking but as you say in extreme cases a tank or a healers skillfulness can be very crucial. vMoL sounds like such a case.

    Glad we got that settled like men.
  • Foxic
    Foxic
    ✭✭✭✭✭
    smashcats wrote: »
    Artis wrote: »
    smashcats wrote: »
    DPS does seem tough to pull off...im a mag sorc and at this moment i can get like 11-13k consistent dps

    Ive researched a lot and basically it seems to all come down to my gear because I dont have IA or anything like that yet... and im only cp 228 but how much more difference is another 4% in elemental expert really gonna make at this point?

    liquid lightning, wall of elements, curse, entropy, force shock spam to proc frags, mage fury execute (doesnt really help ur dps much until a certain point)

    Anybody have suggestions to increase dps

    Because one guy said a good player with purps can pull off more dps than a bad one with legendary's but...im not finding that to be true because im a pretty damn good player (good awareness, dont die, dodge lots, block correctly) all that kinda stuff.....

    First off you need to get over your denial phase. You are not a "damn good player". Your DPS is your reality check and it's 11-13k. Now after that is done, you need to learn to weave attacks and make sure your build has skills and gear that complement each other.

    If you don't have access to IA, you can use arcance willpower jewelry for now. What 5-piece are you running? What monster set? What are your stats? What is your weapon? I'm pretty sure we can help you if you provide more info. You definitely should be able to pull more than 13k. Oh wait, one more thing - 11-13k - where do these numbers come from? How did you measure that?

    I got those numbers from multiple boss fights its about the highest I can hit consistently. And that's where it really matters so i dont bother going to test my dps in any other way. And years of MMO's have made me a damn good player FYI. just cause i dont have gear that makes my dps higher lol good logic. but trolling aside, im getting more used to weaving light attacks but seems like a pretty silly method just to get ur dps higher i mean is that really what this game is about...?

    Sorry, years of other mmo experience doesnt mean anything in ESO. Ive seen top world raiders from other games come to eso and fail, not that its necessarily harder but it is much different.

    Weaving skills and light attacks correctly is the backbone of any good damage dealer, i could try and help you out but i would need to know what gear youre wearing, your rotation, attributes,cp level, and race in order to get a better picture so i can find out what youre doing wrong.

    Source : I have a few thousand hours logged onto my sorc main and feel that im at the top level of sorc dps(as conceited as that sounds) parse for proof http://i.imgur.com/cScWMrx.png
    Mechanically Challenged, PCNA competitive raid guild

    Head of The Council of Raiders

    First NA vAS Hardmode(#2 world)

    World First Immortal Redeemer & Saintly Savior

    All #1 Trial scores Clockwork City patch

  • smashcats
    smashcats
    ✭✭✭
    smashcats wrote: »
    Artis wrote: »
    smashcats wrote: »
    DPS does seem tough to pull off...im a mag sorc and at this moment i can get like 11-13k consistent dps

    Ive researched a lot and basically it seems to all come down to my gear because I dont have IA or anything like that yet... and im only cp 228 but how much more difference is another 4% in elemental expert really gonna make at this point?

    liquid lightning, wall of elements, curse, entropy, force shock spam to proc frags, mage fury execute (doesnt really help ur dps much until a certain point)

    Anybody have suggestions to increase dps

    Because one guy said a good player with purps can pull off more dps than a bad one with legendary's but...im not finding that to be true because im a pretty damn good player (good awareness, dont die, dodge lots, block correctly) all that kinda stuff.....

    First off you need to get over your denial phase. You are not a "damn good player". Your DPS is your reality check and it's 11-13k. Now after that is done, you need to learn to weave attacks and make sure your build has skills and gear that complement each other.

    If you don't have access to IA, you can use arcance willpower jewelry for now. What 5-piece are you running? What monster set? What are your stats? What is your weapon? I'm pretty sure we can help you if you provide more info. You definitely should be able to pull more than 13k. Oh wait, one more thing - 11-13k - where do these numbers come from? How did you measure that?

    I got those numbers from multiple boss fights its about the highest I can hit consistently. And that's where it really matters so i dont bother going to test my dps in any other way. And years of MMO's have made me a damn good player FYI. just cause i dont have gear that makes my dps higher lol good logic. but trolling aside, im getting more used to weaving light attacks but seems like a pretty silly method just to get ur dps higher i mean is that really what this game is about...?
    smashcats wrote: »
    Artis wrote: »
    smashcats wrote: »
    DPS does seem tough to pull off...im a mag sorc and at this moment i can get like 11-13k consistent dps

    Ive researched a lot and basically it seems to all come down to my gear because I dont have IA or anything like that yet... and im only cp 228 but how much more difference is another 4% in elemental expert really gonna make at this point?

    liquid lightning, wall of elements, curse, entropy, force shock spam to proc frags, mage fury execute (doesnt really help ur dps much until a certain point)

    Anybody have suggestions to increase dps

    Because one guy said a good player with purps can pull off more dps than a bad one with legendary's but...im not finding that to be true because im a pretty damn good player (good awareness, dont die, dodge lots, block correctly) all that kinda stuff.....

    First off you need to get over your denial phase. You are not a "damn good player". Your DPS is your reality check and it's 11-13k. Now after that is done, you need to learn to weave attacks and make sure your build has skills and gear that complement each other.

    If you don't have access to IA, you can use arcance willpower jewelry for now. What 5-piece are you running? What monster set? What are your stats? What is your weapon? I'm pretty sure we can help you if you provide more info. You definitely should be able to pull more than 13k. Oh wait, one more thing - 11-13k - where do these numbers come from? How did you measure that?

    I got those numbers from multiple boss fights its about the highest I can hit consistently. And that's where it really matters so i dont bother going to test my dps in any other way. And years of MMO's have made me a damn good player FYI. just cause i dont have gear that makes my dps higher lol good logic. but trolling aside, im getting more used to weaving light attacks but seems like a pretty silly method just to get ur dps higher i mean is that really what this game is about...?

    Sorry, years of other mmo experience doesnt mean anything in ESO. Ive seen top world raiders from other games come to eso and fail, not that its necessarily harder but it is much different.

    Weaving skills and light attacks correctly is the backbone of any good damage dealer, i could try and help you out but i would need to know what gear youre wearing, your rotation, attributes,cp level, and race in order to get a better picture so i can find out what youre doing wrong.

    Source : I have a few thousand hours logged onto my sorc main and feel that im at the top level of sorc dps(as conceited as that sounds) parse for proof http://i.imgur.com/cScWMrx.png

    I would love it if you wanna try to help me out, hit me up in game im online right now @ob.scure
  • Xrucible
    Xrucible
    ✭✭✭
    Xrucible wrote: »
    Woeler wrote: »
    Xrucible wrote: »
    CultOfMMO wrote: »



    i know most people think dps is such a brain dead role, but decent dps is probably the rarest thing in this game, especially when you consider the fact that you need at least 8 dps per trial group.

    This. I'm of the opinion that dishing out constant, high-end dps is MUCH harder than endgame healing or tanking.

    As some one who has Tanked, DPSed and Healed all vet trials including some hard modes I disagree. DPS is a brain dead role in this game. I can pull 25k just spamming wrecking blow or snipe with dots. All you have to do is not stand in stupid and do your rotation. That is enough to clear all craglorn vet trials.

    Healing is probably the hardest role in the game. Keeping buffs up, providing resources and making sure the group is alive. It is much more a dynamic role than DPS.

    If you think tanking is easy you are lucky to have a good tank in your group. Though not as hard as healing it is another dynamic role compared to dpsing.

    I have a tank, a healer, and a couple dps characters. There's nothing brain dead about dps. Try pulling 45-50k with Wrecking Blow spam.

    Try pulling 50k without a good supporting healer and tank. You won't. I wonder what raid team takes such ignorant people with them. Can't be anything serious.

    If I was your tank I'd kick your ass back to the team that runs normal trials, where such ignorance about teamplay belongs.

    Sry @Woeler I know ur a good tank, but I strongly disagree with you here. I'm actually wondering if you've ever rolled a dps char.

    Tanking is the by far easiest role in the game atm. Pressing igneous shield, taunt and igneous weapons while holding mouse2 is the real no brainer.

    And before I let you bash me like you just bashed the other guy, I do have ~5k hours as a tank under my belt. Done everything except vMoL (cause I quit tanking due to boredom), but thats like 1% of the content so doesn't really matter in this discussion.

    As a dps you need:
    - Rotations
    - Knowledge about mechanics
    - Constantly watch your shoulder for RNG elements and other dangers that can oneshot you

    As a tank you need:
    - Knowledge about mechanics

    As a dps you are:
    - Glued to your screen constantly striving to survive + get the perfect dps output

    As a tank you are:
    - Often drinking coffee IRL while holding mouse2
    - Petting your dog while holding mouse2
    - Alt tabbing on bosses
    - Checking sales in guild stores on bosses
    - Entering the UI to charge your weapon while getting attacked by a gazillion mobs

    OMG the ignorance is real. Trial tanking is an entirely different beast compared to dungeons where you don't need a tank. You my friend described the role of a dungeon tank.

    Oh rly. So you are telling me the serpent, the warrior etc etc are hard to tank? No its not. You need good gear and knowledge about mechanics and from that point forward you can do just fine with about 20 APM............. You must be a tank trying to fool yourself that you are doing such hard work when in reality anyone could login to ur char, get a 15 min lesson and do the same job.

    Please tell me what exactly is harder as a tank compared to a 200+ APM damage dealer. Or you could keep making a fool of yourself by insulting people that are more experienced. Up to you.

    Skill level of the raid members matter with respect to the support roles. As people get more experienced in the mechanics of the trials, they get infinitely easier. I agree Sanctum Ophidia is a joke even on hard mode. I have tanked that without shards. vAA and vHRC Hardmodes require lot more from the support roles. Woeler summarizes what good tanks do in a raid.

    I also have 3 30k+ DD toons. I find both dps and tanking boring. I find DPS more boring than tanking. Its just a personal preference. I haven's started vMoL progression yet. Maybe once my guild starts that my opinion might change.
    Edited by Xrucible on 28 October 2016 06:56
    On a long break from ESO.
  • Artis
    Artis
    ✭✭✭✭✭
    SolarCat02 wrote: »
    Was 45k for stamina before the tweaks to Enchantments including the maelstrom weapons? I understand that stamina and magicka are about on par now, with magicka having a bit easier time to get higher numbers but stamina able to hit harder if they are really good.

    I am just hoping for an idea of the current numbers so I can let people know about where they stand, if they want to find out. Then let them decide how they want to use that information, depending on the bits of the game they enjoy.
    Our normal trials and undaunted key runs will be open to everyone regardless, but now some people who can't do the veteran Hardmodes yet will have an idea on how to get there, and those who want to get into the veteran trials group will see how far they are from their goal.

    No, stamina is still stronger. And 45k is very high for self-buffed. I don't think it's realistic to get it these days.

    30k+ is high, 35k+ is very high for bloodspawn.
    smashcats wrote: »
    I got those numbers from multiple boss fights its about the highest I can hit consistently. And that's where it really matters so i dont bother going to test my dps in any other way. And years of MMO's have made me a damn good player FYI. just cause i dont have gear that makes my dps higher lol good logic. but trolling aside, im getting more used to weaving light attacks but seems like a pretty silly method just to get ur dps higher i mean is that really what this game is about...?

    Ok, you are still in denial. 11-13k dps is what healers can pull. It's not just about gear, it's about you not weaving, not reapplying ults, not thinking of a good build before even going to a dungeons - good players do those things. Just because you were a good player in another MMO, it doesn't make you a good player in this one or in general.

    No, it's actually about weaving medium attacks for mages. Silly method? Why don't you do some research first? Not only weapon attacks are a huge chunk of your DPS, but they also must be used to generate ultimate, and the ultimate helps DPS a lot too. See? You demonstrate that you don't know the mechanics, so you can't call yourself a "damn good player", I'm sorry. The problem is not the gear, it's you :) Just practice more and you'll get there. But if you keep being in denial, insisting that you're so "damn good" and then saying what you're saying about gear/attacks, then you won't get anywhere until you get over it and accept the truth. Or until ZOS removes animation cancelling from the game and changes mechanics.
    Which addon are you using to measure your DPS? FTC? Well then bind a button that shows you the table with all the skills you used and their contribution to DPS. And see for yourself. Also, compare DPS with weaving attacks and without.

    @TotallyNotVos

    Awesome DPS. Is there any guide or video by you? Or is there any way to get some of your knowledge? :) Maybe ask you in game if you're on PC NA? I'm not playing a sorc, but it'd be awesome to know how you're doing what you're doing. And maybe it will deepen the knowledge of magicka DPS overall and help with another class. And maybe I'll try a sorc later anyway haha.

    Edited by Artis on 28 October 2016 18:47
  • SolarCat02
    SolarCat02
    ✭✭✭✭✭
    @Artis Thank you for your insight.
    It's tough to stay on top of good self-buffed dps numbers these days! Especially since my comfort level and experience are more on the healing / off-tanking side.

    Thank you so much for your help!
    Why be normal when you can be better?

    Elissandra Ravenwing, Magicka Dragonknight Healer
    Lady Kalila, Stamina Templar DPS
    Stands-in-Danger, Nightblade Saptank
    Zalarah, Stamina Dragonknight DPS
  • s7732425ub17_ESO
    s7732425ub17_ESO
    ✭✭✭✭✭
    Woeler wrote: »
    Xrucible wrote: »
    CultOfMMO wrote: »



    i know most people think dps is such a brain dead role, but decent dps is probably the rarest thing in this game, especially when you consider the fact that you need at least 8 dps per trial group.

    This. I'm of the opinion that dishing out constant, high-end dps is MUCH harder than endgame healing or tanking.

    As some one who has Tanked, DPSed and Healed all vet trials including some hard modes I disagree. DPS is a brain dead role in this game. I can pull 25k just spamming wrecking blow or snipe with dots. All you have to do is not stand in stupid and do your rotation. That is enough to clear all craglorn vet trials.

    Healing is probably the hardest role in the game. Keeping buffs up, providing resources and making sure the group is alive. It is much more a dynamic role than DPS.

    If you think tanking is easy you are lucky to have a good tank in your group. Though not as hard as healing it is another dynamic role compared to dpsing.

    I have a tank, a healer, and a couple dps characters. There's nothing brain dead about dps. Try pulling 45-50k with Wrecking Blow spam.

    Try pulling 50k without a good supporting healer and tank. You won't. I wonder what raid team takes such ignorant people with them. Can't be anything serious.

    If I was your tank I'd kick your ass back to the team that runs normal trials, where such ignorance about teamplay belongs.

    Sry @Woeler I know ur a good tank, but I strongly disagree with you here. I'm actually wondering if you've ever rolled a dps char.

    Tanking is the by far easiest role in the game atm. Pressing igneous shield, taunt and igneous weapons while holding mouse2 is the real no brainer.

    And before I let you bash me like you just bashed the other guy, I do have ~5k hours as a tank under my belt. Done everything except vMoL (cause I quit tanking due to boredom), but thats like 1% of the content so doesn't really matter in this discussion.

    As a dps you need:
    - Rotations
    - Knowledge about mechanics
    - Constantly watch your shoulder for RNG elements and other dangers that can oneshot you

    As a tank you need:
    - Knowledge about mechanics

    As a dps you are:
    - Glued to your screen constantly striving to survive + get the perfect dps output

    As a tank you are:
    - Often drinking coffee IRL while holding mouse2
    - Petting your dog while holding mouse2
    - Alt tabbing on bosses
    - Checking sales in guild stores on bosses
    - Entering the UI to charge your weapon while getting attacked by a gazillion mobs

    You've never tanked VMOL? Pity. VMOL is what separates scrub tanks from really good tanks. I run with good tanks that can snooze through all other content. But they will die in VMOL. Multiple times. It's really that different. And you say this doesn't matter?
  • Mettaricana
    Mettaricana
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    Losing hope now since on tamriel I'm getting garbage traits on weps armor etc never have I found a prosperous vo til one tam
  • DMuehlhausen
    DMuehlhausen
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    Woeler wrote: »
    You dont just find good people, you make good people.

    Exactly. The people that complain how bad everyone is would do a huge service if you took the time to help those players become better. Then even PuGs would become more successful.
  • DMuehlhausen
    DMuehlhausen
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    kylewwefan wrote: »
    I am positive it's a DPS issue. I agree, there is no gear you can get that's going to make your Damage skyrocket. You'd have to be doing good DPS already. Good DPS is all that's required. 10k + would likely be enough......that's right 10k. Many people don't do that. For reals.

    Then there's organization. Yeah. It not so good when 10 people go running all over the map.

    I've actually yet to have a bad tank or bad healer in vet trials. Maybe one bad healer. Low Damage is by far the biggest problem.

    When you get the warrior to 65% health, you have 5 minutes to get him down to 30% health or he wipes the group. Before you get there, notice how long it takes to burn down the air atro. If seems like it takes forever......this is a good time to throw in the towel.

    Well maybe if those people weren't kicked from every dungeon finder vet pledge group because they don't already have BiS Gold item they would be able to do the damage they need.
  • LEGENDARYYY
    LEGENDARYYY
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    Woeler wrote: »
    Xrucible wrote: »
    CultOfMMO wrote: »



    i know most people think dps is such a brain dead role, but decent dps is probably the rarest thing in this game, especially when you consider the fact that you need at least 8 dps per trial group.

    This. I'm of the opinion that dishing out constant, high-end dps is MUCH harder than endgame healing or tanking.

    As some one who has Tanked, DPSed and Healed all vet trials including some hard modes I disagree. DPS is a brain dead role in this game. I can pull 25k just spamming wrecking blow or snipe with dots. All you have to do is not stand in stupid and do your rotation. That is enough to clear all craglorn vet trials.

    Healing is probably the hardest role in the game. Keeping buffs up, providing resources and making sure the group is alive. It is much more a dynamic role than DPS.

    If you think tanking is easy you are lucky to have a good tank in your group. Though not as hard as healing it is another dynamic role compared to dpsing.

    I have a tank, a healer, and a couple dps characters. There's nothing brain dead about dps. Try pulling 45-50k with Wrecking Blow spam.

    Try pulling 50k without a good supporting healer and tank. You won't. I wonder what raid team takes such ignorant people with them. Can't be anything serious.

    If I was your tank I'd kick your ass back to the team that runs normal trials, where such ignorance about teamplay belongs.

    Sry @Woeler I know ur a good tank, but I strongly disagree with you here. I'm actually wondering if you've ever rolled a dps char.

    Tanking is the by far easiest role in the game atm. Pressing igneous shield, taunt and igneous weapons while holding mouse2 is the real no brainer.

    And before I let you bash me like you just bashed the other guy, I do have ~5k hours as a tank under my belt. Done everything except vMoL (cause I quit tanking due to boredom), but thats like 1% of the content so doesn't really matter in this discussion.

    As a dps you need:
    - Rotations
    - Knowledge about mechanics
    - Constantly watch your shoulder for RNG elements and other dangers that can oneshot you

    As a tank you need:
    - Knowledge about mechanics

    As a dps you are:
    - Glued to your screen constantly striving to survive + get the perfect dps output

    As a tank you are:
    - Often drinking coffee IRL while holding mouse2
    - Petting your dog while holding mouse2
    - Alt tabbing on bosses
    - Checking sales in guild stores on bosses
    - Entering the UI to charge your weapon while getting attacked by a gazillion mobs

    You've never tanked VMOL? Pity. VMOL is what separates scrub tanks from really good tanks. I run with good tanks that can snooze through all other content. But they will die in VMOL. Multiple times. It's really that different. And you say this doesn't matter?

    People said damage dealing is braindead in general. I said tanking is braindead in general. When the discussion is about something general why would vMoL which is a tiny tiny part of this game matter in that discussion.

    IF the discussion was about braindead dding vs tanking in vMoL I wouldn't have commented cause I have yet to experience it.

    I also read this as if you are implying im a scrub player. Boy, you have no idea how wrong you are ;)
    CP capped.

    EP - Nord - Eystein Blodsbringar - Tristat DK Tank
    EP - Nord - Eyjolf Blodsbringar - Stamina NB PvPer
    EP - Argonian - Tired-Of-Cats - Magicka Sorc PvPer
    EP - Khajit - Cutepaws - Banker
    EP - Redguard - Jathod Trearan - Stamina DK DD
    EP - Redgaurd - Dhenus Okzhat-Si - Stamina Sorcerer DD (vMSA toon, 569K)
    EP - Altmer - Haqsin - Magicka Sorc DD
    EP - Altmer - Minia Feaine - Templar Healer

    + about 20 deleted alts

    GM of Pact Veteran Trade (Craglorn), Traders of the Ebonheart (Mournhold), Pact Veteran Trade II (Mournhold)

    All part of the "Akatosh Imperium".

    Want competitive Cyrodiil? Support THIS thread.

    Me soloing Veteran Elden Hollow and AA: HERE
  • Woeler
    Woeler
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    Any idiot can taunt and block. Any idiot can pull 25k dps. This can be done by braindead people. These players are not good players. This is not "decent" tanking. This is not "decent" damage dealing.

    But if you people keep comparing the effort of a 50k dps to a taunt and block tank, or the effort of a progressive thinking supportive tank to a 20k dps this argument is going to stay in the bullsh!tzone.

    And honestly, you are not going to do 50k dps on a 5min+ fight without a decent tank, and you're not going to be living on the edge as a tank with 20k dps DD's. So, we can all stop pretending to be the mvp that carries the raid with insane skills. Because without your good tank, your damage is going to rip, and without good damage your supportive tank build is going to fall apart. This part of the game is based on teamplay and synergy, those that think they can be top of the line without others are delusional and somewhere on an insignificant spot on the leaderboards, if at all. And I know of groups with good individuals with *** mentalities, and they can't get *** done. Always blame it on something else though, but then again, that is part of this mentality.

    Lets move on.

    And on a sidenote here. To the people that are defending the tanking standpoint. The role which I love so much. At least come with some decent arguments. Because if you are not willing to settle for the compromise (which is how it is in top teams) you are just making this a tank vs dd thread and that is exactly the scrub mentality nobody wants in trials. Same goes for the DD side btw. If you think your 50k dps is entirely your own job you're a joke that should be ignored for all raids.
    Edited by Woeler on 29 October 2016 00:48
  • Shad0wfire99
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    Woeler wrote: »
    Any idiot can taunt and block. Any idiot can pull 25k dps. This can be done by braindead people. These players are not good players. This is not "decent" tanking. This is not "decent" damage dealing.

    But if you people keep comparing the effort of a 50k dps to a taunt and block tank, or the effort of a progressive thinking supportive tank to a 20k dps this argument is going to stay in the bullsh!tzone.

    And honestly, you are not going to do 50k dps on a 5min+ fight without a decent tank, and you're not going to be living on the edge as a tank with 20k dps DD's. So, we can all stop pretending to be the mvp that carries the raid.

    Lets move on.

    This, exactly. All I meant by my comments was that tanking and healing were easier FOR ME than high-end DPS. I never meant to disparage tanks or healers, and I don't disagree with anything you've said up to this point, my ignorance of team play not withstanding.


    XBox NA
  • Bandit1215
    Bandit1215
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    KaiVox22 wrote: »
    I'm on the other end... 35-40k dps consistently and access to teamspeak but can't find a trial guild... rip all that wasted deeps

    How the heck does anyone get those kind of numbers?????!??! I'm hitting for ~21k dps in vet trials, and I have NO idea how to further boost my dps.
    CP 561
    • vSO HM - Completed
    • vAA - Completed
    • vHRC - Completed

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