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https://forums.elderscrollsonline.com/en/discussion/668861

Zenimax, here's what's wrong with your PVP aspect of the game right now...

  • Xsorus
    Xsorus
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    I took my pet build out in PvP; which works good in Duels I find...but jesus it is not great in open world PvP.....your pets will run the *** off constantly and get lost constantly...

    Duels its great..Open World its Meh...
  • Lokey0024
    Lokey0024
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    Overpowered healing is breaking this game. The combo of using major mending with major vitality gives Vigor, a stam based skill, enormous healing potential with little cost (see unchained). Combined with Rally, another HoT heal and burst heal, make fight resets way to easy.

    Templar healing benefits greatly from the combo as well. Healing from low health to 100% in 2 casts should never happen unless an ult. is used.

    Im not mentioning Malbeth because the issue has been beaten to death and no eta.

    And until a magika class can out dps 5k a sec vigor ticks and 1k rally ticks, GL trying to stay competitive.
  • Cathexis
    Cathexis
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    Minalan wrote: »
    Cathexis wrote: »
    I could be wrong but I am increasingly finding that stam builds being better than mag builds is not entirely accurate. I am finding it has more to do with long ranged builds vs close range builds. Stamina builds just tend to be more close ranged, but I have seen many successful close range mag builds. I think that the game does tend to favour close range fighting, but to some degree that makes a lot of sense.

    With gap closer spam, EVERYTHING is close range for a stam build.

    Let's please stop pretending that ranged/magicka gets all of these free hits on a poor melee character that can't reach them.

    One button press. There. And then three animation cancelled attacks, two procs and a tremorscale land instantly all at once. GG.

    Pretending? I guess I just imagined getting hit by 20 radiant destructions at once.
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  • EdTerra
    EdTerra
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    - Pet sorcs are ridiculously stronger than non-pet sorcs. Competent summoners are destroying classic mag sorcs in a laughable way. This is not due to pets, it's most likely due to sets and combos such as trainee/necropotence/mage mundus/destruction mastery etc. 50k+ magicka pools are a bit too much to deal with. If you want a closer to 60k magicka pool, go and get your emperorship.

    not even close to the difference between ranged Mgnb against melee Mgnb
    - Poisons such as resource draining ones last for too long. Cut down the duration significantly.

    - Change armor skills so that you can only use them if you wear 5 or more pieces of that same armor type.

    I agree
    [EU] AD - Erdril v16 N(oo)B | AR40
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  • Derra
    Derra
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    Alucardo wrote: »
    - Pet sorcs are ridiculously stronger than non-pet sorcs. Competent summoners are destroying classic mag sorcs in a laughable way. This is not due to pets, it's most likely due to sets and combos such as trainee/necropotence/mage mundus/destruction mastery etc. 50k+ magicka pools are a bit too much to deal with. If you want a closer to 60k magicka pool, go and get your emperorship.

    I never thought I'd see the day where pet sorcs were described as "strong." Stacking magic that high isn't a bad thing (or exclusive to pet sorcs), it's one of the few good things magicka actually has left. Let's not ask ZOS to take that away, too.

    He probably doesn't want them nerfed, just to make a pet sorc to be as strong as a non-pet sorc probably. Thing is, he's right. Pet sorcs are the only type of mag sorcs I hate running into, because

    1. They have higher shields
    2. They have increased damage
    3. It's hard to target them with freaking pets running around all over the place
    4. They heave more healing than a regular sorc

    They are a massive pain in the butt

    Only problem is: They don´t work in actual pvp bc petAI stops working in lag. :joy:
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Hexys
    Hexys
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    Pretty much agree with all of them, but there is more (detailed) issues/fixes that are making cyrodiil pvp worse.

    Here to name a few;
    - Meteor CC is delayed for seconds, to port your character back to it's original location of impact. (goes in pair with high latency)
    - They need to remove either the CC from Dawnbreaker of Smiting or the DoT. This ultimate is way to strong at this moment.
    - Destruction staff ultimate needs a damage nerf.
    - Bow ultimate can't be LoS.
    - Make siege damage work like proximity detonation, low single target damage but scales higher while hitting more targets.
    - Remove the CC from Incapacitating strike. This ultimate does way to much for it's cost.
    - Fix cloak (again)
    - Fix mist form so you don't get immobilized by gapclosers.

    And there is much more going on. I'm 100% sure that the people from ZOS that are in control of Cyrodiil would love to help us out. But PvP isn't on a high priority and many changes are tied with other content. :neutral:


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  • TheBonesXXX
    TheBonesXXX
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    They need to stop polarizing classes into magicka = ranged and stamina = melee, while they're at it, I like the game better when I could build a character that could do ranged and melee effectively.

    Games boring honestly, its just more flashy stupid *** instead of putting emphasis behind the core engine abilities instead of stupid hats and shoulders that proc an effect.
  • Lexxypwns
    Lexxypwns
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    DHale wrote: »
    I want stam left where it is and magic given some love and attention. No nerfs, pvp ers don't agree on much but no one will deny. Since April 2014 not one single nerf has made this game funner or better.

    Stam doesn't need nerfs, but proc sets do(or at least a way to prevent them interacting)

    However, the proxy det nerf was a good one and did indeed make the game more fun
  • Aedaryl
    Aedaryl
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    I agree with everything but not with the pet sorc.

    Pets sorcs are hard to kill in duel if you don't know how to manage them.

    When you understand that you need to kill the matriarch (only heal) and the little pet, the pet sorc is dead.

    Not enought burst, less shields, and it's IMPOSSIBLE TO RECAST PETS AGAINST GOOD PLAYER, they will bash us, and we can never cast it again, so we are spamming a shield without a heal to the death (no mana).

    Also, pet sorc have a very low recovery, and pets take 6 slots : you need to play with overload as pet sorc, and playing overload in duel is something extremely hard, you can be one shot or be stuck in overload bar.

    Any focus player, heavy armor meta guy or proc set meta guy will 2 shots pets., espacially the Healing one. Even if I spam a (15k - 33%) hardened ward on the pet, I can't save him from Death in duel.

    Also, pet's are stupid, they can be stuck everywhere, and it's easy for people to stuck the pet with a stun, or a snare, making them less effective.

    Then, spamming one shield is far less effective than before, the proc meta can one shot the sorc with 15k shield.

    Pet's sorc have better stats in term of damage and shields, but the gameplay is far harder, recovery is ***, and we can be countered easely by anyone and, it's *** in PvP open world.

    Pet sorcs is not a god mode, we don't need a nerf.
  • TreeHugger1
    TreeHugger1
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    Aedaryl wrote: »
    I agree with everything but not with the pet sorc.

    Pets sorcs are hard to kill in duel if you don't know how to manage them.

    When you understand that you need to kill the matriarch (only heal) and the little pet, the pet sorc is dead.

    Not enought burst, less shields, and it's IMPOSSIBLE TO RECAST PETS AGAINST GOOD PLAYER, they will bash us, and we can never cast it again, so we are spamming a shield without a heal to the death (no mana).

    Also, pet sorc have a very low recovery, and pets take 6 slots : you need to play with overload as pet sorc, and playing overload in duel is something extremely hard, you can be one shot or be stuck in overload bar.

    Any focus player, heavy armor meta guy or proc set meta guy will 2 shots pets., espacially the Healing one. Even if I spam a (15k - 33%) hardened ward on the pet, I can't save him from Death in duel.

    Also, pet's are stupid, they can be stuck everywhere, and it's easy for people to stuck the pet with a stun, or a snare, making them less effective.

    Then, spamming one shield is far less effective than before, the proc meta can one shot the sorc with 15k shield.

    Pet's sorc have better stats in term of damage and shields, but the gameplay is far harder, recovery is ***, and we can be countered easely by anyone and, it's *** in PvP open world.

    Pet sorcs is not a god mode, we don't need a nerf.

    They are pets...as u wouldn't expect from a dog or a cat to survive in a battlefield you shouldn't expect it from a daedric overgrown bird:p
    Pets have low hp,they move very very slowly,each pet takes 2 slots in your bar, your cp points don't affect them and it takes 1.5 sec to summon ** 1 ** pet ,though after you do it you feel awesome(most of the times you don't).
    Edited by TreeHugger1 on 23 October 2016 13:57
  • AshTal
    AshTal
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    Pets are pretty crap in PvP. Their damage is a joke and everyone just ignores them.

    Whats worse is they are the sorc heal so while the pet is crap damage they also have pathetic health as such just kick out a couple of AOE's and they will die. At this point the sorc loses 4 slots on his bar and can't heal. Killing a pet sorcerer is easy.
  • HoloYoitsu
    HoloYoitsu
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    You guys may not remember @dwemer_paleologist, he was quite adamant on the nerf sorc bandwagon back in the day. You're not gona get through to him about stam imbalance.
  • americansteel
    americansteel
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    I hope someone listens, and this doesn't fall on deaf ears, really...

    - You have overbuffed stamina builds in general.


    totaly false and wrong, there are multiple threads right now on this forum showing heavy proof that magicka builds are Way overpowered and soloing world veteran bosses and vet dungeons and bragging about solo pvp of themselves SOLO verses groups of people in cryodiil.
    magicka was allways more powerfull than stamina even in early beta 2013 [which i was a part of] and it is still that same way even today.
    this forum is filled with proof of it in video for as well as other people commenting about how powerfull magicka is, there is even a thread bragging that he has 5700 magicka damage. stamina does not have any of that.
    i know for a fact people are going to pull whats biblicly called a "james and brandes" on my post.

    what does a "james and brandus post" mean? it means that those 2 people were caught stealing money that was meant for an offering plate, and no matter what was said to them they refused to acknowledge the truth that they stole that money.
    the same thing happens here on this forum,
    no matter what is said to you magicka builds you allways complain that it is stamina that is overpowered and most certainly not you. but that is simply a lie and this forum has mass amounts of threads and videos that prove you magicka builds are most assuredly the ones whom are over powered.

    stam sorc and dks soloing IC bosses along with world bosses.
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  • melloni_aleb16_ESO
    melloni_aleb16_ESO
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    ohhh finally!!! I agree with everything

    but above.. " As of now, PVP feels more like a first person shooter instead of an mmorpg. TTK needs to be increased and resource management needs to matter again "
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  • Paraflex
    Paraflex
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    After pvping on my healer with a group of 12 last night. It was pretty obvious everyone is going for burst builds....this games turned into elder procs online
    Hollykills CP 630 Templar Healer - Ad PS4 Warlord Rank

    Max Stam/Mag Dk
    Max Stam Sorc
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    Don't care to dps much so I heal.


  • Aiphaton
    Aiphaton
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    People are complaiming since 1.6 about PvP
    But Zenimax is like YOLO
    Lets kill the meta again and again , you have a50% proc change
    Hahaha Noob i have 75% Proc change

    Thats PvP atm :)
    I dont enjoy PvP since January that year so I just played barely.
    so i have to agree @LegendaryMage @Hexys
  • Sweetpea704
    Sweetpea704
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    So are you just too lazy to rethink your build or farm new gear? Also, I totally disagree about the pet sorc thing. Pet sorcs have to basically double bar 3 or four skills - if you use inner light, structured entropy, and a pet or two. That is plenty limiting.
    I'm actually seeing a lot more variety in builds in Cyro right now, which is making for fun PVP. I think what is telling is that there isn't a kill quest that is just impossible to complete anymore. I remember when sorcs and dragon knights were basically impossible to complete. Now, any kill quest goes pretty quick. So, saying that EVERYONE is a heavy armor dragon knight now or EVERYONE is a Jesusbeaming magplar - it just isn't true.
    Edited by Sweetpea704 on 24 October 2016 15:39
  • Fubar8
    Fubar8
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    He is god damn right
  • Methariorn
    Methariorn
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    I got the bad feeling no one will listen to this. This game is going to be a fantasy version of COD giving everyone the opportunity to kill with no effort. Every dam major patch have decrease the skill you need to get a kill in pvp. ZOS is planning to bring in more and more people and put them in the position to easy kill an experience player with easy: just like a normal fps.
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  • Aiphaton
    Aiphaton
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    The reward of beeing a good player is to low :)
    Since Thieves Guild you get not punished if you are a bad player.
    In 1.5/1.6 bad players got punished for beeing bad but right now they get rewarded for beeing bad.
  • MonkeyD
    MonkeyD
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    100% agree with all of your points, perfect post Mage :)

    EP Magicka Sorcerer Makarov
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  • HoloYoitsu
    HoloYoitsu
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    So are you just too lazy to rethink your build or farm new gear? Also, I totally disagree about the pet sorc thing. Pet sorcs have to basically double bar 3 or four skills - if you use inner light, structured entropy, and a pet or two. That is plenty limiting.
    I'm actually seeing a lot more variety in builds in Cyro right now, which is making for fun PVP. I think what is telling is that there isn't a kill quest that is just impossible to complete anymore. I remember when sorcs and dragon knights were basically impossible to complete. Now, any kill quest goes pretty quick. So, saying that EVERYONE is a heavy armor dragon knight now or EVERYONE is a Jesusbeaming magplar - it just isn't true.
    By "build variety", do you mean what color they dyed their proc gear???
  • Sandman929
    Sandman929
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    HoloYoitsu wrote: »
    So are you just too lazy to rethink your build or farm new gear? Also, I totally disagree about the pet sorc thing. Pet sorcs have to basically double bar 3 or four skills - if you use inner light, structured entropy, and a pet or two. That is plenty limiting.
    I'm actually seeing a lot more variety in builds in Cyro right now, which is making for fun PVP. I think what is telling is that there isn't a kill quest that is just impossible to complete anymore. I remember when sorcs and dragon knights were basically impossible to complete. Now, any kill quest goes pretty quick. So, saying that EVERYONE is a heavy armor dragon knight now or EVERYONE is a Jesusbeaming magplar - it just isn't true.
    By "build variety", do you mean what color they dyed their proc gear???

    Sometimes you get killed by Viper and a Selene proc and Dawnbreaker, and sometimes you get killed by Viper and a Velidreth proc and Dawnbreaker...sometimes it's even Viper and a Duneripper proc and Dawnbreaker....the variety is astounding.
  • Wycks
    Wycks
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    Maybe if they took one suggestion from this list and tackled it each month from easiest to develop to hardest the quality of life with this game would improve.

    Easy changes that would right off the bat make a huge difference.

    1. Fix cc timers, snares are out of control. People leave games because of CC
    2. Reduce poison effects - No one asked for poisons in pvp yet you developed them and made the pvp game worse gg pants guys.
    3. Reduce proc dmg across the board.

    The harder part is to balance the armor/stam meta, but if you actually fixed anything (like the above) you would at least make the game more enjoyable in the meantime.


    ... I highly doubt at this point B.W. is capable of getting anything done from his higher ups or maybe ESO just suffers from a massive developer deficit so they just cover everything with new BS.
    The numbers thing is always going to be there, but it’s more down to player skill and there are ways through ability choice to configure a group to be stronger vs. large groups of people. - BRAIN WHEELER - 2012 - LOL
  • Cathexis
    Cathexis
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    Maybe if they took one suggestion from this list and tackled it each month from easiest to develop to hardest the quality of life with this game would improve.

    Easy changes that would right off the bat make a huge difference.

    1. Fix cc timers, snares are out of control. People leave games because of CC
    2. Reduce poison effects - No one asked for poisons in pvp yet you developed them and made the pvp game worse gg pants guys.
    3. Reduce proc dmg across the board.

    The harder part is to balance the armor/stam meta, but if you actually fixed anything (like the above) you would at least make the game more enjoyable in the meantime.


    ... I highly doubt at this point B.W. is capable of getting anything done from his higher ups or maybe ESO just suffers from a massive developer deficit so they just cover everything with new BS.

    Agree with all these.

    Skill cost increase poisons need to be cut down to about 1/4 to 1/5 of what they are except maybe the ult one, and procs shouldnt proc each other thats just silly. And incase I havent harped about this enough, remove the universal gap closer mini snare.
    Edited by Cathexis on 24 October 2016 22:53
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