I think it's about 650 resistance = 1% damage mitigation. This makes sharpened about an 8.5% damage bonus. It's massive.
Precise maelstrom is good, but honestly a crafted maul with the crafted damage glyph is more damage overall.
Edit: precise is underwhelming in PvP because of shields and impen
@KenaPKK Do you know how big the difference between a MA great sword Sharpened and a MA Maul sharpened is?Is it noticeable or not much of a difference.I think it's about 650 resistance = 1% damage mitigation. This makes sharpened about an 8.5% damage bonus. It's massive.
Precise maelstrom is good, but honestly a crafted maul with the crafted damage glyph is more damage overall.
Edit: precise is underwhelming in PvP because of shields and impen
@Jaronking their traits will be identical. It's the 2h passive that gives the maul additional penetration. I don't remember how much pen you get though. You'll have to check. It's the 2nd or 3rd passive down in the list. I want to say it's 20%?
Regardless, I know it's a percentage, making it stronger the higher the enemy's resistances are. Heavy armor just got buffed, so you'll get plenty of work out of this.
Do keep in mind that the sword is an additional 5% (?) damage amplification across the board from the same passive. *does maths* ... Assuming swords give 5% damage and mauls give 20% armor pen, you'll need to be hitting a player with 16,250 physical resistance to even out. Also remember that swords will get their higher damage against shields, but the maul passive doesn't affect damage against shields, which don't have resistances.
@Torbschka you need that damage glyph somewhere. If I were you, I would keep the Lich resto enchanted with it and keep the Maelstrom destro. That's your max damage. Also consider changing the 3 seducer out for 3 torugs. I doubt you need that extra regen with Lich.
@Jaronking their traits will be identical. It's the 2h passive that gives the maul additional penetration. I don't remember how much pen you get though. You'll have to check. It's the 2nd or 3rd passive down in the list. I want to say it's 20%?
Regardless, I know it's a percentage, making it stronger the higher the enemy's resistances are. Heavy armor just got buffed, so you'll get plenty of work out of this.
Do keep in mind that the sword is an additional 5% (?) damage amplification across the board from the same passive. *does maths* ... Assuming swords give 5% damage and mauls give 20% armor pen, you'll need to be hitting a player with 16,250 physical resistance to even out. Also remember that swords will get their higher damage against shields, but the maul passive doesn't affect damage against shields, which don't have resistances.
@Jaronking their traits will be identical. It's the 2h passive that gives the maul additional penetration. I don't remember how much pen you get though. You'll have to check. It's the 2nd or 3rd passive down in the list. I want to say it's 20%?
Regardless, I know it's a percentage, making it stronger the higher the enemy's resistances are. Heavy armor just got buffed, so you'll get plenty of work out of this.
Do keep in mind that the sword is an additional 5% (?) damage amplification across the board from the same passive. *does maths* ... Assuming swords give 5% damage and mauls give 20% armor pen, you'll need to be hitting a player with 16,250 physical resistance to even out. Also remember that swords will get their higher damage against shields, but the maul passive doesn't affect damage against shields, which don't have resistances.
Forestd16b14_ESO wrote: »@Jaronking their traits will be identical. It's the 2h passive that gives the maul additional penetration. I don't remember how much pen you get though. You'll have to check. It's the 2nd or 3rd passive down in the list. I want to say it's 20%?
Regardless, I know it's a percentage, making it stronger the higher the enemy's resistances are. Heavy armor just got buffed, so you'll get plenty of work out of this.
Do keep in mind that the sword is an additional 5% (?) damage amplification across the board from the same passive. *does maths* ... Assuming swords give 5% damage and mauls give 20% armor pen, you'll need to be hitting a player with 16,250 physical resistance to even out. Also remember that swords will get their higher damage against shields, but the maul passive doesn't affect damage against shields, which don't have resistances.
No ... no heavy armor did not get buffed in any way..... If you mean wraith please get your head checked out.
arkansas_ESO wrote: »Forestd16b14_ESO wrote: »@Jaronking their traits will be identical. It's the 2h passive that gives the maul additional penetration. I don't remember how much pen you get though. You'll have to check. It's the 2nd or 3rd passive down in the list. I want to say it's 20%?
Regardless, I know it's a percentage, making it stronger the higher the enemy's resistances are. Heavy armor just got buffed, so you'll get plenty of work out of this.
Do keep in mind that the sword is an additional 5% (?) damage amplification across the board from the same passive. *does maths* ... Assuming swords give 5% damage and mauls give 20% armor pen, you'll need to be hitting a player with 16,250 physical resistance to even out. Also remember that swords will get their higher damage against shields, but the maul passive doesn't affect damage against shields, which don't have resistances.
No ... no heavy armor did not get buffed in any way..... If you mean wraith please get your head checked out.
Nah, heavy armor totally wasn't buffed at all, that's why half of Cyrodiil went from wearing 1-2 pieces of heavy at most last patch to at least 1/3rd of them running 5+ pieces of heavy this patch.
Forestd16b14_ESO wrote: »arkansas_ESO wrote: »Forestd16b14_ESO wrote: »@Jaronking their traits will be identical. It's the 2h passive that gives the maul additional penetration. I don't remember how much pen you get though. You'll have to check. It's the 2nd or 3rd passive down in the list. I want to say it's 20%?
Regardless, I know it's a percentage, making it stronger the higher the enemy's resistances are. Heavy armor just got buffed, so you'll get plenty of work out of this.
Do keep in mind that the sword is an additional 5% (?) damage amplification across the board from the same passive. *does maths* ... Assuming swords give 5% damage and mauls give 20% armor pen, you'll need to be hitting a player with 16,250 physical resistance to even out. Also remember that swords will get their higher damage against shields, but the maul passive doesn't affect damage against shields, which don't have resistances.
No ... no heavy armor did not get buffed in any way..... If you mean wraith please get your head checked out.
Nah, heavy armor totally wasn't buffed at all, that's why half of Cyrodiil went from wearing 1-2 pieces of heavy at most last patch to at least 1/3rd of them running 5+ pieces of heavy this patch.
it cause of malubeth and black rose not cause HA been buffed.
Since it is within the realm of discussion I would like to add that on some classes a powered weapon on your back bar might be good choice. For example on the mDK if burning embers is on your back bar it will benefit from powered if you manually take the heal out. To the best of my ability to test it it also buffs dragons blood, which makes it the only trait that can buff dragons blood because dragon blood is not based on spell power and it can't crit.
Also if anyone is using nirnhoned rather than sharpened because they think rapid regen will benefit from the spell damage they should know that it does not appear to be accessing weapon damage when you swap. Nirnhoned will give you the same RR tick as sharpened. RR/mutagen behaves very strangely.
Toc de Malsvi wrote: »Since it is within the realm of discussion I would like to add that on some classes a powered weapon on your back bar might be good choice. For example on the mDK if burning embers is on your back bar it will benefit from powered if you manually take the heal out. To the best of my ability to test it it also buffs dragons blood, which makes it the only trait that can buff dragons blood because dragon blood is not based on spell power and it can't crit.
Also if anyone is using nirnhoned rather than sharpened because they think rapid regen will benefit from the spell damage they should know that it does not appear to be accessing weapon damage when you swap. Nirnhoned will give you the same RR tick as sharpened. RR/mutagen behaves very strangely.
I stopped using RR/Mutagen because they wouldn't actually go to the targets with low health. At one point in PVP I had 3 allies near me 2 at around +90% health and one that was at 20%, I spammed it 7 times and it went to the high health guys every single time.