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https://forums.elderscrollsonline.com/en/discussion/668861

How much does Sharpened trait matter ?

KoreanAwtamatic
Can anyone give me an idea of how much of a difference your damage is reduced in PVP when you have a precise trait vs sharpened. I have the 2 handed maelstrom sword in precise as well as bow and I'm really debating if it's worth it to grind maelstrom for a sharpened 2 hander.
  • KenaPKK
    KenaPKK
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    I think it's about 650 resistance = 1% damage mitigation. This makes sharpened about an 8.5% damage bonus. It's massive.

    Precise maelstrom is good, but honestly a crafted maul with the crafted damage glyph is more damage overall.

    Edit: precise is underwhelming in PvP because of shields and impen
    Edited by KenaPKK on 24 July 2016 22:22
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
  • KoreanAwtamatic
    KenaPKK wrote: »
    I think it's about 650 resistance = 1% damage mitigation. This makes sharpened about an 8.5% damage bonus. It's massive.

    Precise maelstrom is good, but honestly a crafted maul with the crafted damage glyph is more damage overall.

    Edit: precise is underwhelming in PvP because of shields and impen

    Gotcha. Yeah im running maelstrom bow and sword with 5 alchemist 1 Kena 1 blood spawn and I'm almost 36k stam with over 5k weapon damage. Think I should drop blood spawn and run leki shoulder with sharpened leki maul and bow ? Would that be a better option
    Edited by KoreanAwtamatic on 24 July 2016 22:31
  • KenaPKK
    KenaPKK
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    Assuming you compensate for the loss of regen, yes, that'll be a lot more damage.
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
  • Lokey0024
    Lokey0024
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    A must.
  • Jaronking
    Jaronking
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    KenaPKK wrote: »
    I think it's about 650 resistance = 1% damage mitigation. This makes sharpened about an 8.5% damage bonus. It's massive.

    Precise maelstrom is good, but honestly a crafted maul with the crafted damage glyph is more damage overall.

    Edit: precise is underwhelming in PvP because of shields and impen
    @KenaPKK Do you know how big the difference between a MA great sword Sharpened and a MA Maul sharpened is?Is it noticeable or not much of a difference.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    It's also know as "heavy armors bane"........... yea
  • KenaPKK
    KenaPKK
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    @Jaronking their traits will be identical. It's the 2h passive that gives the maul additional penetration. I don't remember how much pen you get though. You'll have to check. It's the 2nd or 3rd passive down in the list. I want to say it's 20%?

    Regardless, I know it's a percentage, making it stronger the higher the enemy's resistances are. Heavy armor just got buffed, so you'll get plenty of work out of this.

    Do keep in mind that the sword is an additional 5% (?) damage amplification across the board from the same passive. *does maths* ... Assuming swords give 5% damage and mauls give 20% armor pen, you'll need to be hitting a player with 16,250 physical resistance to even out. Also remember that swords will get their higher damage against shields, but the maul passive doesn't affect damage against shields, which don't have resistances.
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
  • Torbschka
    Torbschka
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    KenaPKK wrote: »
    @Jaronking their traits will be identical. It's the 2h passive that gives the maul additional penetration. I don't remember how much pen you get though. You'll have to check. It's the 2nd or 3rd passive down in the list. I want to say it's 20%?

    Regardless, I know it's a percentage, making it stronger the higher the enemy's resistances are. Heavy armor just got buffed, so you'll get plenty of work out of this.

    Do keep in mind that the sword is an additional 5% (?) damage amplification across the board from the same passive. *does maths* ... Assuming swords give 5% damage and mauls give 20% armor pen, you'll need to be hitting a player with 16,250 physical resistance to even out. Also remember that swords will get their higher damage against shields, but the maul passive doesn't affect damage against shields, which don't have resistances.

    Kena, so u would say in general that we should drop the VSMA weapons and instead use craftet weapons with the + spelldmg/wpndmg glyph?

    My setup for mage is:
    5x Lich
    3x Seducer
    3x Willpower
    1x VSMA sharpened destro firestafff

    (I have the +dmg glpyh on my healing staff)

    But because I would prefer lightning staff a lot more, would I lose much if I use:

    5x LIch
    4x Magnus (the destro lightning staff)
    3x Willpower?
  • KenaPKK
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    @Torbschka you need that damage glyph somewhere. If I were you, I would keep the Lich resto enchanted with it and keep the Maelstrom destro. That's your max damage. Also consider changing the 3 seducer out for 3 torugs. I doubt you need that extra regen with Lich.
    Edited by KenaPKK on 26 July 2016 14:07
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
  • Torbschka
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    KenaPKK wrote: »
    @Torbschka you need that damage glyph somewhere. If I were you, I would keep the Lich resto enchanted with it and keep the Maelstrom destro. That's your max damage. Also consider changing the 3 seducer out for 3 torugs. I doubt you need that extra regen with Lich.

    @KenaPKK thank you for the answer! But I suspect that Torug will have much more dmg and I will only get 1 useful stat, I dont need the extra HP.

    So I chosse

    +Mag rec
    +Mag max

    instead of

    +Spelldmg
    +HP max

    I mean, what would I gain? 40 tooltip dmg maybe? But lower shields and lower reg (I spam shields a lot, or, I have to ^^)

  • Lexxypwns
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    KenaPKK wrote: »
    @Jaronking their traits will be identical. It's the 2h passive that gives the maul additional penetration. I don't remember how much pen you get though. You'll have to check. It's the 2nd or 3rd passive down in the list. I want to say it's 20%?

    Regardless, I know it's a percentage, making it stronger the higher the enemy's resistances are. Heavy armor just got buffed, so you'll get plenty of work out of this.

    Do keep in mind that the sword is an additional 5% (?) damage amplification across the board from the same passive. *does maths* ... Assuming swords give 5% damage and mauls give 20% armor pen, you'll need to be hitting a player with 16,250 physical resistance to even out. Also remember that swords will get their higher damage against shields, but the maul passive doesn't affect damage against shields, which don't have resistances.

    The sword bonus damage also affects your heals as well, I see that get overlooked a lot
  • cschwingeb14_ESO
    cschwingeb14_ESO
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    Crit and nirnhoned also affect your heals. It's one of the reasons why sharpened is so much better for damage. It's the only pure damage trait
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    KenaPKK wrote: »
    @Jaronking their traits will be identical. It's the 2h passive that gives the maul additional penetration. I don't remember how much pen you get though. You'll have to check. It's the 2nd or 3rd passive down in the list. I want to say it's 20%?

    Regardless, I know it's a percentage, making it stronger the higher the enemy's resistances are. Heavy armor just got buffed, so you'll get plenty of work out of this.

    Do keep in mind that the sword is an additional 5% (?) damage amplification across the board from the same passive. *does maths* ... Assuming swords give 5% damage and mauls give 20% armor pen, you'll need to be hitting a player with 16,250 physical resistance to even out. Also remember that swords will get their higher damage against shields, but the maul passive doesn't affect damage against shields, which don't have resistances.

    No ... no heavy armor did not get buffed in any way..... If you mean wraith please get your head checked out.
  • arkansas_ESO
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    KenaPKK wrote: »
    @Jaronking their traits will be identical. It's the 2h passive that gives the maul additional penetration. I don't remember how much pen you get though. You'll have to check. It's the 2nd or 3rd passive down in the list. I want to say it's 20%?

    Regardless, I know it's a percentage, making it stronger the higher the enemy's resistances are. Heavy armor just got buffed, so you'll get plenty of work out of this.

    Do keep in mind that the sword is an additional 5% (?) damage amplification across the board from the same passive. *does maths* ... Assuming swords give 5% damage and mauls give 20% armor pen, you'll need to be hitting a player with 16,250 physical resistance to even out. Also remember that swords will get their higher damage against shields, but the maul passive doesn't affect damage against shields, which don't have resistances.

    No ... no heavy armor did not get buffed in any way..... If you mean wraith please get your head checked out.

    Nah, heavy armor totally wasn't buffed at all, that's why half of Cyrodiil went from wearing 1-2 pieces of heavy at most last patch to at least 1/3rd of them running 5+ pieces of heavy this patch.


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  • nordsavage
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    Put sharpened on everything and do not look back.
    I didn't choose tank life, tank life chose me.
  • sluice
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    The best weapon trait is Sharpened.
    The second best trait is Sharpened.
    You could also consider Sharpened?
    But either way, you are better suited with Sharpened!

    In all seriousness, you need Sharpened as your trait on your primary weapon(s).
    There are no possible debate, I'm afraid, to have here....

    On your second bar though, it gets interesting!

    You can use different trait depending on your build:
    Precise : Crit those heals!
    Defending : You even out versus a sharpened!
    Infused: Makes your weapon damage glyph go from 348 damage to 418!



    Edited by sluice on 27 July 2016 14:39
    PSN: sluiceqc (NA-PS4) CP: 551+
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  • Forestd16b14_ESO
    Forestd16b14_ESO
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    KenaPKK wrote: »
    @Jaronking their traits will be identical. It's the 2h passive that gives the maul additional penetration. I don't remember how much pen you get though. You'll have to check. It's the 2nd or 3rd passive down in the list. I want to say it's 20%?

    Regardless, I know it's a percentage, making it stronger the higher the enemy's resistances are. Heavy armor just got buffed, so you'll get plenty of work out of this.

    Do keep in mind that the sword is an additional 5% (?) damage amplification across the board from the same passive. *does maths* ... Assuming swords give 5% damage and mauls give 20% armor pen, you'll need to be hitting a player with 16,250 physical resistance to even out. Also remember that swords will get their higher damage against shields, but the maul passive doesn't affect damage against shields, which don't have resistances.

    No ... no heavy armor did not get buffed in any way..... If you mean wraith please get your head checked out.

    Nah, heavy armor totally wasn't buffed at all, that's why half of Cyrodiil went from wearing 1-2 pieces of heavy at most last patch to at least 1/3rd of them running 5+ pieces of heavy this patch.

    it cause of malubeth and black rose not cause HA been buffed.
  • Sandman929
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    KenaPKK wrote: »
    @Jaronking their traits will be identical. It's the 2h passive that gives the maul additional penetration. I don't remember how much pen you get though. You'll have to check. It's the 2nd or 3rd passive down in the list. I want to say it's 20%?

    Regardless, I know it's a percentage, making it stronger the higher the enemy's resistances are. Heavy armor just got buffed, so you'll get plenty of work out of this.

    Do keep in mind that the sword is an additional 5% (?) damage amplification across the board from the same passive. *does maths* ... Assuming swords give 5% damage and mauls give 20% armor pen, you'll need to be hitting a player with 16,250 physical resistance to even out. Also remember that swords will get their higher damage against shields, but the maul passive doesn't affect damage against shields, which don't have resistances.

    No ... no heavy armor did not get buffed in any way..... If you mean wraith please get your head checked out.

    Nah, heavy armor totally wasn't buffed at all, that's why half of Cyrodiil went from wearing 1-2 pieces of heavy at most last patch to at least 1/3rd of them running 5+ pieces of heavy this patch.

    it cause of malubeth and black rose not cause HA been buffed.

    Actually Wrath is pretty damned nice. Having the mitigation to deal with the greatly increased stam damage, also nice. Increase to Constitution..also nice. Heavy armor definitely got a buff. Black Rose just buffs the buff.
  • Armitas
    Armitas
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    Since it is within the realm of discussion I would like to add that on some classes a powered weapon on your back bar might be good choice. For example on the mDK if burning embers is on your back bar it will benefit from powered if you manually take the heal out. To the best of my ability to test it it also buffs dragons blood, which makes it the only trait that can buff dragons blood because dragon blood is not based on spell power and it can't crit.

    Also if anyone is using nirnhoned rather than sharpened because they think rapid regen will benefit from the spell damage they should know that it does not appear to be accessing weapon damage when you swap. Nirnhoned will give you the same RR tick as sharpened. RR/mutagen behaves very strangely. To clarify this is when you cast it with a powered restostaff and switch to a nirn or sharpened non resto weapon.
    Edited by Armitas on 28 July 2016 10:24
    Retired.
    Nord mDK
  • Toc de Malsvi
    Toc de Malsvi
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    Armitas wrote: »
    Since it is within the realm of discussion I would like to add that on some classes a powered weapon on your back bar might be good choice. For example on the mDK if burning embers is on your back bar it will benefit from powered if you manually take the heal out. To the best of my ability to test it it also buffs dragons blood, which makes it the only trait that can buff dragons blood because dragon blood is not based on spell power and it can't crit.

    Also if anyone is using nirnhoned rather than sharpened because they think rapid regen will benefit from the spell damage they should know that it does not appear to be accessing weapon damage when you swap. Nirnhoned will give you the same RR tick as sharpened. RR/mutagen behaves very strangely.

    I stopped using RR/Mutagen because they wouldn't actually go to the targets with low health. At one point in PVP I had 3 allies near me 2 at around +90% health and one that was at 20%, I spammed it 7 times and it went to the high health guys every single time.
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  • Armitas
    Armitas
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    Armitas wrote: »
    Since it is within the realm of discussion I would like to add that on some classes a powered weapon on your back bar might be good choice. For example on the mDK if burning embers is on your back bar it will benefit from powered if you manually take the heal out. To the best of my ability to test it it also buffs dragons blood, which makes it the only trait that can buff dragons blood because dragon blood is not based on spell power and it can't crit.

    Also if anyone is using nirnhoned rather than sharpened because they think rapid regen will benefit from the spell damage they should know that it does not appear to be accessing weapon damage when you swap. Nirnhoned will give you the same RR tick as sharpened. RR/mutagen behaves very strangely.

    I stopped using RR/Mutagen because they wouldn't actually go to the targets with low health. At one point in PVP I had 3 allies near me 2 at around +90% health and one that was at 20%, I spammed it 7 times and it went to the high health guys every single time.

    I think it prioritizes people without RR/Mut first which probably should be the case for RR but doesn't make any sense for Mutagen. I also heard mutagen only works if it's cast while someone is at low health. I really hope they fix that plus what ever is screwing up the scaling on it.
    Edited by Armitas on 28 July 2016 10:14
    Retired.
    Nord mDK
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