Contraptions wrote: »The DLC seems really overpriced. For 1500 you're only getting two dungeons and a personality. That's it. Orsinium was a whole zone chock full of content and it was only 3000. I value these two dungeons at 500 at best honestly.
I really feel that the next DLC is mostly one big cash shop update. For people like me who don't fuss endlessly about silly little cosmetics like eyelashes or sparkly dresses there is nothing much to look forward to. Also don't like how you tied costume dyeing to subscriptions only, and the fact that the only way to change name/race/appearance is using real money. Really feels like nickel and diming to me. I don't like it.
I welcome character customization options, but not when they're locked behind paywalls. Give us a way to earn them in game please.
HELLB0UNDH0UND wrote: »nimander99 wrote: »"You can't fix stupid" said some guy in some movie once.
But you can keep tryin if'n ya want bro
Wasn't that comedian Ron White?
Playing without subbing is exactly the same as it always was; playing with a sub gives you a bit more cosmetic liberty than before, and that's all.
VerboseQuips wrote: »Another explaination for this change, which would be a much nicer one, could be that ZOS be asked by Beth to keep some secrets on Murkmire. Maybe TES6, officially scheduled for the 22.22.22 ( ), is supposed to explore the Black Marsh...
Fair dos, thanks for providing a detailed opposition post!anitajoneb17_ESO wrote: »@Enodoc , please allow me to completely disagree with you on this. Calling it "game feature" or "quality of life services" is pure rethorics.They're not really game features, they're services. Things that are entirely unneeded that exist only for QoL. You had full opportunity to create your character as you wanted during Character Creation. If you decide you want to change something at a later date, you shouldn't have done it wrong in the first place*.
* Not allowing for the camera rotation/zoom bug that was present at launch, as that was ZOS at fault; a free appearance token would be a nice gesture to fix early-adopter characters created incorrectly due to this bug.
* Also not allowing for the fact that ZOS are changing the racial passives. A free race change token would be a nice gesture to combat characters crated based on racial benefits that no longer exist.
The crafting bag is something game-changing for whoever is into farming/crafting/trading. That's 90% of players. Dyes and beauty parlor are game-changing features for whoever is sensitive to the appearance of their characters : again 90% of players. As to "do your char right in the first place", sorry but that's truly invalid. Everyone likes to change haircut or hair color, be it ingame or IRL, that's perfectly normal. And role players are entitled to make their character look older, sicker, healthier, fatter, thinner, whatever, depending on the story they're building for them.
Sure, you don't need crafting bags nor dyes nor new haircuts to reach top rankings in PvE or PvP. But you know just as well as I do that only a small percentage of players care about those things, and the vast majority enjoys the many, many aspects that ESO offers besides combat. And those are deeply modified by the presence or absence of such features.
The fact that these "features" (crafting bags, dyes, appearance changes) are behind a paywall separate from the DLC itself, or completely locked behind ESO+ changes the terms of the choices that was given to us by ZOS in March 2015 when TU launched. It was ONE GAME with TWO different payment methods. What we have now is TWO different game experiences, at two different prices. Playing without subbing now provides a clearly downgraded game experience.
I'm not angry (I simply resubbed... ), but I'm worried. Why do you think ZOS wants us to sub so badly and so massively ? For money, sure, but they always needed money, so why this drastic change now ? My theory is that they don't have enough content ready. They can't keep up the pace of 4 big DLCs a year, as promised. They can't deliver something big like Orsinium every three months. Therefore they'll have to deliver small, tiny bits of content, that cannot be priced highly in crowns (such as : these two dungeons for 1.5K crowns).
My sad guess is that we will be forced to sub and content-starved, just like we were from novembre 2014 until august 2015. Sad perspective.
On semantics - "game features" are something I would expect to be a required feature of the game, of which, Character Creation is one. Once you've created your character and started the game, I would never expect to be able to re-enter Character Creation again. Minor customisation features (ie, hairstyles, adornments, and the like) are a valid thing to change as you go along, and I agree with that, but changes beyond that are something I would not expect. That's why I would consider it a "QoL service" that you would need to pay real money for, and not a "game feature" that you would pay for with in-game gold.
The roleplay aspect is a good one, and something I hadn't thought of from that angle - for me, since there is limited passage of time in the game (compared to something like Fable II, for example, where decades pass as part of the story), my character wouldn't suddenly look older/sicker/etc, as effectively no time has passed.
Extra features for ESO Plus players that are persistent were sorely needed, so I'm not particularly bothered by that. There's a Crown Store alternative for costume dyes and the fact that there are so many colour combinations available through that is great. Considering ZOS weren't even sure whether they wanted to give us costume dyes at all, I think having a set choice of colour schemes is a good compromise. Playing without subbing is exactly the same as it always was; playing with a sub gives you a bit more cosmetic liberty than before, and that's all.
Yeah they do. You can get up to 140 more bag slots above the initial 60 solely from in-game gold. I wouldn't mind if they offered more bag space in-game, but they do allow you to purchase enough to more than triple your initial bag size.anitajoneb17_ESO wrote: »Espcially since ZOS, probably on purpose, doesn't offer extra bag space ingame.
Yeah they do. You can get up to 140 more bag slots above the initial 60 solely from in-game gold. I wouldn't mind if they offered more bag space in-game, but they do allow you to purchase enough to more than triple your initial bag size.anitajoneb17_ESO wrote: »Espcially since ZOS, probably on purpose, doesn't offer extra bag space ingame.
anitajoneb17_ESO wrote: »Yeah they do. You can get up to 140 more bag slots above the initial 60 solely from in-game gold. I wouldn't mind if they offered more bag space in-game, but they do allow you to purchase enough to more than triple your initial bag size.anitajoneb17_ESO wrote: »Espcially since ZOS, probably on purpose, doesn't offer extra bag space ingame.
No, that's not what I meant.
Yes you can expand bag space up to 200 slots and bank space up to 240 slots with ingame gold (or crown scrolls). Fine. But it's been the case for over a year, during which the number of items to be collected has exploded (new style items - most of them in 2 formats : raw and refined, new tiers of mats, new item sets to collect, and lately, a whole bunch of new alchemy ingredients for poisons). The maximum storage space has NOT been raised in line with this big increase in stuff to collect and keep. Only concession they made was to put our "collectibles" into the mementos section of our collection tab, thus lightening our inventories a bit.
So yeah I maintain my position : ZOS has, probably on purpose, NOT extended the storage space limits while expanding the number of items to be farmed, thus leading/forcing us into the crafting bag option, i.e. subscription.
There's a Crown Store alternative for costume dyes and the fact that there are so many colour combinations available through that is great. Considering ZOS weren't even sure whether they wanted to give us costume dyes at all, I think having a set choice of colour schemes is a good compromise. Playing without subbing is exactly the same as it always was; playing with a sub gives you a bit more cosmetic liberty than before, and that's all.
VerboseQuips wrote: »Contraptions wrote: »The DLC seems really overpriced. For 1500 you're only getting two dungeons and a personality. That's it. Orsinium was a whole zone chock full of content and it was only 3000. I value these two dungeons at 500 at best honestly.
I really feel that the next DLC is mostly one big cash shop update. For people like me who don't fuss endlessly about silly little cosmetics like eyelashes or sparkly dresses there is nothing much to look forward to. Also don't like how you tied costume dyeing to subscriptions only, and the fact that the only way to change name/race/appearance is using real money. Really feels like nickel and diming to me. I don't like it.
I welcome character customization options, but not when they're locked behind paywalls. Give us a way to earn them in game please.
Well, we don't know how big the dungeons are, nor do we know how elaborate will be the lore they'll introduce, so maybe it'll be worth it. That said, I agree that only two dungeons seems a bit few for the price a priori.
The Collector Pack, however, is another story. Just look at the Hist Guar.
So far, we've had four types of mounts.
The regular ones, horses, which are the cheapest.
The exotic ones, guars, bears, senches, wolves, which are more expansive.
The regular magical ones, i.e. "upgraded" horses, which are even more expansive.
And then the exotic magical ones, "upgraded" exotic mounts. So far, only one had appeared, it was the Sar-m'Athra. It was excruciatingly expansive. From the lore, we can expect to see Hell Hound, Snow Wolves and Draugulfs at some point (the Draugulfs most probably during Halloween).
Now you have the second exotic magical mount to come into virtual existence, the Hist Guar, which is included in a pack with a pet and two dungeons, for the price of a regular magical mount.
Considering this, the collector pack suddenly doesn't seem overpriced at all to me.
dimensional wrote: »VerboseQuips wrote: »Contraptions wrote: »The DLC seems really overpriced. For 1500 you're only getting two dungeons and a personality. That's it. Orsinium was a whole zone chock full of content and it was only 3000. I value these two dungeons at 500 at best honestly.
I really feel that the next DLC is mostly one big cash shop update. For people like me who don't fuss endlessly about silly little cosmetics like eyelashes or sparkly dresses there is nothing much to look forward to. Also don't like how you tied costume dyeing to subscriptions only, and the fact that the only way to change name/race/appearance is using real money. Really feels like nickel and diming to me. I don't like it.
I welcome character customization options, but not when they're locked behind paywalls. Give us a way to earn them in game please.
Well, we don't know how big the dungeons are, nor do we know how elaborate will be the lore they'll introduce, so maybe it'll be worth it. That said, I agree that only two dungeons seems a bit few for the price a priori.
The Collector Pack, however, is another story. Just look at the Hist Guar.
So far, we've had four types of mounts.
The regular ones, horses, which are the cheapest.
The exotic ones, guars, bears, senches, wolves, which are more expansive.
The regular magical ones, i.e. "upgraded" horses, which are even more expansive.
And then the exotic magical ones, "upgraded" exotic mounts. So far, only one had appeared, it was the Sar-m'Athra. It was excruciatingly expansive. From the lore, we can expect to see Hell Hound, Snow Wolves and Draugulfs at some point (the Draugulfs most probably during Halloween).
Now you have the second exotic magical mount to come into virtual existence, the Hist Guar, which is included in a pack with a pet and two dungeons, for the price of a regular magical mount.
Considering this, the collector pack suddenly doesn't seem overpriced at all to me.
It's definitely overpriced.
I agree that 1,000 Crowns would probably be enough, but I don't think any DLC will be less than 1,500. That's the amount you get for one month of ESO Plus, so it would make sense for that to be a lower limit. Consider: you decide to get a month of ESO Plus to test out the DLC. If you like it, you use that month's Crowns to buy it. Similarly, I wouldn't expect any DLC to be more than 4,500 Crowns, since that's the amount you get for ESO Plus in one quarter, and we get a new DLC every quarter.They're not really game features, they're services. Things that are entirely unneeded that exist only for QoL. You had full opportunity to create your character as you wanted during Character Creation. If you decide you want to change something at a later date, you shouldn't have done it wrong in the first place*.game features only available through cash shop, nasty
* Not allowing for the camera rotation/zoom bug that was present at launch, as that was ZOS at fault; a free appearance token would be a nice gesture to fix early-adopter characters created incorrectly due to this bug.
* Also not allowing for the fact that ZOS are changing the racial passives. A free race change token would be a nice gesture to combat characters crated based on racial benefits that no longer exist.
Hah! A Crown Store only barber shop! lol
[snip]
Thanks ZOS for rewarding your loyal fan-base, who have stuck around through mess after mess, and just wanted a reasonable way to get rid of that ridiculous facial hair they chose two years ago.