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If Sorc Summons won't get a DPS buff, how about utility buffs?

Transairion
Transairion
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Since it doesn't seem like Zenimax wants to buff Summon/Pet DPS, could we at least get some utility buffs to make them more useful in general? In the past they had these or similar, but a sling of nerfs and removals now just leave them really benefitting only the Summoner in a group setting. Antronach used to taunt, got removed (due to being spammed in Trials and making bosses taunt immune); Twilight morph used to boost mana regen in a radius, got removed.

How about some basic utility features that can help both the caster, and any allies? You know, something like Clanferr attacks lowering the targets armor, Twilight attacks lowering their magic resist? They're not going to go off and solo the world while you AFK, but at least they'll be more useful in a group setting especially.

Let's face it, most people still hates Summoner Sorcs and the most popular skill it had is being "normalized" (nerfed into the ground) due to being used by every other type of Sorc. We need more love than just +5000 HP in PvP and actual Summon/Pet spell/physical resist some apparently were never given.
  • Wollust
    Wollust
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    I think the pets need to be removed and the skill line redesigned.
    They have tried so much but the pets are still crap.
    Edited by Wollust on 23 May 2016 12:53
    Susano'o

    Zerg Squad
  • Flaminir
    Flaminir
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    Sadly ZoS have been given huge numbers of good ideas over the past 6 months on how to improve sorcs (& even pets)...

    But on last Friday Eric Wrobel demonstrated a total lack of any understanding of the class, and sadly also failed to give any direction... or even a hint that they realized there was any kind of an issue.

    When he started talking about Crit build sorc tanks I think I finally realized that changes just aren't going to come any time soon.
    GM of the Unholy Legacy
    PC/EU/EP
  • Transairion
    Transairion
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    I think the pets need to be removed and the skill line redesigned.
    They have tried so much but the pets are still crap.

    That's one way to anger a lot of people, by removing a skill line that has existed since launch "because it's too hard".

    I'm pretty much the only hardcore Summoner out there I've seen, and from my experience now and back when I played a year(?) ago Summoning really hasn't changed all that much: there's been just as many nerfs as buffs, so Summoning hasn't really changed much at all that I've seen.

    The continued nerfs to Daedric Summoning skills to deal with non-Daedric Summoning Sorc builds hasn't helped one bit.
  • Humatiel
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    Until my pets can do one of the following they are a nice reason I dont need to grind more alliance ranks for skillpoints;

    -an healbot 10k+ heal per 5 seconds
    -an aoebot 20k+ aoe per 1 seconds
    -an dpsbot 10k+ single per 1 seconds

    I am also open to the idea of them being a banker or merchant(can repair gear) if ZoS takes any of my troll post seriously.
    VMA | vHRC-HM | vAA-HM | vSO-HM | vMOL-HM
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    GM of Luxury Raids
  • ParaNostram
    ParaNostram
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    Pets just don't do enough damage to compete with anything else a Sorc can do. Until pets are actually enough of a threat to enemy players to make them pause and consider whether it's better to kill the pet or focus the summoner they just won't be viable in Cyrodiil, and so long as the number for damage is lower than anything else it will never see the light of day in PvE.

    A summoned Daedra should be a threat, one so intimidating that you would realize why Conjuration is a feared school of magic.
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  • Apherius
    Apherius
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    Wollust wrote: »
    I think the pets need to be removed and the skill line redesigned.
    They have tried so much but the pets are still crap.

    +1 . i don't want play agin with them . they are bad , and because they're bad they nerf them . We want Deadric dot's !!!!!!!
    Edited by Apherius on 23 May 2016 17:07
  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    I think the pets need to be removed and the skill line redesigned.
    They have tried so much but the pets are still crap.

    That's one way to anger a lot of people, by removing a skill line that has existed since launch "because it's too hard".

    I'm pretty much the only hardcore Summoner out there I've seen, and from my experience now and back when I played a year(?) ago Summoning really hasn't changed all that much: there's been just as many nerfs as buffs, so Summoning hasn't really changed much at all that I've seen.

    The continued nerfs to Daedric Summoning skills to deal with non-Daedric Summoning Sorc builds hasn't helped one bit.

    i LOVE summoning, in every TES game ive been one.

    I am disgusted that non-summoners have, thus far, been dictating the nerfs and changes to this skill line. Summoning is a big part of the TES franchise, We should have some viability.
  • Flaminir
    Flaminir
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    I think the pets need to be removed and the skill line redesigned.
    They have tried so much but the pets are still crap.

    That's one way to anger a lot of people, by removing a skill line that has existed since launch "because it's too hard".

    I'm pretty much the only hardcore Summoner out there I've seen, and from my experience now and back when I played a year(?) ago Summoning really hasn't changed all that much: there's been just as many nerfs as buffs, so Summoning hasn't really changed much at all that I've seen.

    The continued nerfs to Daedric Summoning skills to deal with non-Daedric Summoning Sorc builds hasn't helped one bit.

    i LOVE summoning, in every TES game ive been one.

    I am disgusted that non-summoners have, thus far, been dictating the nerfs and changes to this skill line. Summoning is a big part of the TES franchise, We should have some viability.

    I promise you that non-summoners haven't had anything to do with the changes to Daedric summoning tree...

    If we did then I assure you it wouldn't look anything like it does now! ;)

    TBH while I hate it as it is now it wouldn't be hard to improve... just make the summons work in a similar fashion to skyrim.... a timed summon that once activated just did its thing for a period of time (Say 30 seconds) had sensible level health, and acts as basically an extra DOT / distraction.

    You could then change bars and just get on with your rotation accordingly. They could even keep the special ability feature they have now for a second button press whilst the summon is active.

    Like maybe a fire Atro.... or a storm Atro... that upon activation does a large AoE.... and then the other pet that has utility morphs... like a heal, or shield, or regen....

    So you have an offensive and a defensive summon, but are not tied to your bars as toggles and are inta-cast.

    Disposable summons I can handle... its the perma summons that are useless.
    Edited by Flaminir on 23 May 2016 17:36
    GM of the Unholy Legacy
    PC/EU/EP
  • STEVIL
    STEVIL
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    Flaminir wrote: »
    Sadly ZoS have been given huge numbers of good ideas over the past 6 months on how to improve sorcs (& even pets)...

    But on last Friday Eric Wrobel demonstrated a total lack of any understanding of the class, and sadly also failed to give any direction... or even a hint that they realized there was any kind of an issue.

    When he started talking about Crit build sorc tanks I think I finally realized that changes just aren't going to come any time soon.

    So a sorc tank running boundless storm and surge with his other stuff getting crits from the aoe dot and healing from it has no place here?
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  • Korah_Eaglecry
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    That whole skill line could be ripped out and replaced with a more tanky set of abilities. But they wont do it because "pets make them special".
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  • Flaminir
    Flaminir
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    STEVIL wrote: »
    Flaminir wrote: »
    Sadly ZoS have been given huge numbers of good ideas over the past 6 months on how to improve sorcs (& even pets)...

    But on last Friday Eric Wrobel demonstrated a total lack of any understanding of the class, and sadly also failed to give any direction... or even a hint that they realized there was any kind of an issue.

    When he started talking about Crit build sorc tanks I think I finally realized that changes just aren't going to come any time soon.

    So a sorc tank running boundless storm and surge with his other stuff getting crits from the aoe dot and healing from it has no place here?

    @STEVIL Nope... no place here at all.

    The thread is about the DPS done by summons in the daedric summoning line... and summons in general.

    Nothing at all to do with tanks and their healing ;)

    TBH though... easy mistake to make... SO many sorc threads out there at the minute! lol
    Edited by Flaminir on 23 May 2016 19:20
    GM of the Unholy Legacy
    PC/EU/EP
  • STEVIL
    STEVIL
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    I think they started down the right ph in TG with the key click abilities you now have. I just think they should remove the damaging one for other options.
    Clsnfear A Fear
    Clsnfear B Snare/root
    Twilight A Heal
    Twilight B Debuss resistances

    Stuff more group related less dependent on specific targetting.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • STEVIL
    STEVIL
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    Flaminir wrote: »
    STEVIL wrote: »
    Flaminir wrote: »
    Sadly ZoS have been given huge numbers of good ideas over the past 6 months on how to improve sorcs (& even pets)...

    But on last Friday Eric Wrobel demonstrated a total lack of any understanding of the class, and sadly also failed to give any direction... or even a hint that they realized there was any kind of an issue.

    When he started talking about Crit build sorc tanks I think I finally realized that changes just aren't going to come any time soon.

    So a sorc tank running boundless storm and surge with his other stuff getting crits from the aoe dot and healing from it has no place here?

    @STEVIL Nope... no place here at all.

    The thread is about the DPS done by summons in the daedric summoning line... and summons in general.

    Nothing at all to do with tanks and their healing ;)

    TBH though... easy mistake to make... SO many sorc threads out there at the minute! lol

    I responded to your comment about sorc tanking.


    When he started talking about Crit build sorc tanks

    You reference sorc tanking and then push back when someone responds to you as inappropriate to thread??? Really?

    Classy.

    But, ok, as you wish, Buttercup.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Flaminir
    Flaminir
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    STEVIL wrote: »
    I think they started down the right ph in TG with the key click abilities you now have. I just think they should remove the damaging one for other options.
    Clsnfear A Fear
    Clsnfear B Snare/root
    Twilight A Heal
    Twilight B Debuss resistances

    Stuff more group related less dependent on specific targetting.

    What do you mean key click abilities?

    None of that addresses the issues with pets though....

    Also... on a class which is already the lowest DPS, and its the damage option you want to remove???? That doesn't make any sense... one of the major complaint sis that the pets don't do enough damage to make them viable even now.... take more dps away and you make them even more useless.
    GM of the Unholy Legacy
    PC/EU/EP
  • CasNation
    CasNation
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    STEVIL wrote: »
    I think they started down the right ph in TG with the key click abilities you now have. I just think they should remove the damaging one for other options.
    Clsnfear A Fear
    Clsnfear B Snare/root
    Twilight A Heal
    Twilight B Debuss resistances

    Stuff more group related less dependent on specific targetting.

    Oooh. I like the fear idea for clanfear. Fitting to.
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  • Flaminir
    Flaminir
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    STEVIL wrote: »
    Flaminir wrote: »
    STEVIL wrote: »
    Flaminir wrote: »
    Sadly ZoS have been given huge numbers of good ideas over the past 6 months on how to improve sorcs (& even pets)...

    But on last Friday Eric Wrobel demonstrated a total lack of any understanding of the class, and sadly also failed to give any direction... or even a hint that they realized there was any kind of an issue.

    When he started talking about Crit build sorc tanks I think I finally realized that changes just aren't going to come any time soon.

    So a sorc tank running boundless storm and surge with his other stuff getting crits from the aoe dot and healing from it has no place here?

    @STEVIL Nope... no place here at all.

    The thread is about the DPS done by summons in the daedric summoning line... and summons in general.

    Nothing at all to do with tanks and their healing ;)

    TBH though... easy mistake to make... SO many sorc threads out there at the minute! lol

    I responded to your comment about sorc tanking.


    When he started talking about Crit build sorc tanks

    You reference sorc tanking and then push back when someone responds to you as inappropriate to thread??? Really?

    Classy.

    But, ok, as you wish, Buttercup.

    @STEVIL No need to be sarky.... Notice two things in my message.... first the winking smiley ;) This is a convention to convey playfulness and not being too serious... secondly notice my comment about there being thousands of threads on sorcs.

    You misread the message... .the winking smiley followed by the comment on many sorc threads was meant to convey irony in the fact there are multiple sorc threads out there... all on different things.

    I wasn't getting at you at all :)

    P.S. my comment on sorc tanks was in the context of pets.... saying that considering they seem to believe that crit build sorc tanks are a priority, I wouldn't be too hopeful over any meaningful buffs to pets dps which the OP was asking about.

    GM of the Unholy Legacy
    PC/EU/EP
  • AshTal
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    Pets are crap but they don't have to be.

    1) Increase damage
    2) Make them a cast spell so I can have them on my second bar not both
    3) Have them buff the player with more than just our new passive health bonus
    4) Improve their AI
    5) Give them a 95% AOE damage reduction, the AI is so bad they will probably still walk into fire, lightning and flying blades but now they might last more than 10 seconds
    6) In PvP have them "guard" their own sacrificing themselves for him

    The main thing is to have them active takes up a slot on both bars and they are not worth that, they are not even worth 1 bar at the moment and because of burst damage and 50% damage mitigation their dps is just pathetic.

    I want to be a sumoner but if I have pets out no group will ever want me as they know I suck and don't know how to play.

    Maybe if ZOS sold pet skins on the market we might get some better boosts to encourage people to use them.
  • waterfairy
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    I'd like the clannfear heal to be cheaper to cast or make it heal more, it's not a great heal yet the cost is great.
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