Maintenance for the week of September 15:
• PC/Mac: NA and EU megaservers for patch maintenance – September 15, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
We will be performing maintenance for patch 11.2.0 on the PTS on Monday at 8:00AM EDT (12:00 UTC).

No PC NA Character Copy on 5/23

ZOS_GinaBruno
ZOS_GinaBruno
Community Manager
(Edit: There was a miscommunication, and there is not a character copy happening with today's PTS incremental patch. We apologize for the inconvenience!)


Hey guys! Just wanted to give you a heads up that we'll be copying over all characters from the PC/Mac North American megaserver on Monday, May 23rd in tandem with the PTS incremental patch. The actual copy will be early Monday morning, and current characters will be wiped.

Let us know if you have any questions!
Gina Bruno
Senior Creator Engagement Manager
Dev Tracker | Service Alerts | ESO Twitter | My Twitter
Staff Post
  • XaXa
    XaXa
    ✭✭✭✭
    @ZOS_GinaBruno
    Can we expect any class skill changes?

    Bound Armor is still a toggle and that makes me sad :( It could really use some kind of active component.
    Edited by XaXa on 20 May 2016 22:26
  • GoodOlPinkly
    GoodOlPinkly
    ✭✭✭
    XaXa wrote: »
    @ZOS_GinaBruno
    Can we expect any class skill changes?

    Bound Armor is still a toggle and that makes me sad :( It could really use some kind of active component.

    I prefer bound armor as a toggle, one less ability I have to keep up via cast, and it doesn't use much recources
  • code65536
    code65536
    ✭✭✭✭✭
    ✭✭✭✭✭
    Whooooooo! Yes! Thank you!
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
    Personal best scores:
    Dungeon trifectas:
    Media: YouTubeTwitch
  • XaXa
    XaXa
    ✭✭✭✭
    XaXa wrote: »
    @ZOS_GinaBruno
    Can we expect any class skill changes?

    Bound Armor is still a toggle and that makes me sad :( It could really use some kind of active component.

    I prefer bound armor as a toggle, one less ability I have to keep up via cast, and it doesn't use much recources

    Damnit Pinkly! Stay out of this. if I'm seen talking to a Templar ill be nerfed by association!
    Edited by XaXa on 20 May 2016 22:34
  • Erraln
    Erraln
    ✭✭✭✭✭
    Well, that's an unexpected surprise.

    I do have a question, has the Impenetrable trait been removed from the Gold Undaunted chest loot table? We've had two hundred-key-unlocks on PTS in the community of which I'm aware, and neither managed to roll the trait at all. I'm willing to spin my keys again on 2.4.4, but a definitive answer would be preferable to an experiment :)
  • Alcast
    Alcast
    Class Representative
    wow.....RIP...
    Edited by Alcast on 20 May 2016 22:47
    https://alcasthq.com - Alcasthq.com Builds & Guides
    https://eso-hub.com - ESO-Hub.com Sets, Skills, Guides & News
    https://dwemerautomaton.com - Discord, Telegram & Twitch Command Bot



  • Zyle
    Zyle
    ✭✭✭✭✭
    Hoping new PvP vendors will be part of update :D

    676 CP
    Zyle - LVL50 Stamina Nightblade - Former Emp AS - VMA Clear (Flawless)
    Joven - LVL50 Hybrid Templar
    Adion - LVL50 Stamina DK
    Radac - LVL50 Magicka Sorcerer
    Vanikath - LVL50 Magicka DK
  • Soris
    Soris
    ✭✭✭✭✭
    ADD TEL VARS TO TEMPLATES
    Welkynd [Templar/AD/EU]
  • code65536
    code65536
    ✭✭✭✭✭
    ✭✭✭✭✭
    Oh, and 501 CP templates, please. (I'm speaking on behalf of the EU people. :P)
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
    Personal best scores:
    Dungeon trifectas:
    Media: YouTubeTwitch
  • Paulington
    Paulington
    ✭✭✭✭✭
    ✭✭
    Not sure I see a reason for another copy, but fine.

    Just give us 501 CP templates, Tel Var stones and most importantly the useful gear that everyone in the game uses like Spell Power Cure, better yet a box for every item set in each DLC would be just great.
  • Soris
    Soris
    ✭✭✭✭✭
    code65536 wrote: »
    Oh, and 501 CP templates, please. (I'm speaking on behalf of the EU people. :P)

    This too. Just do it ;___;
    Welkynd [Templar/AD/EU]
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    XaXa wrote: »
    @ZOS_GinaBruno
    Can we expect any class skill changes?

    Bound Armor is still a toggle and that makes me sad :( It could really use some kind of active component.

    Not in this PTS patch, but the team is still working on some adjustments and fixes for the Live patch.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • XaXa
    XaXa
    ✭✭✭✭
    XaXa wrote: »
    @ZOS_GinaBruno
    Can we expect any class skill changes?

    Bound Armor is still a toggle and that makes me sad :( It could really use some kind of active component.

    Not in this PTS patch, but the team is still working on some adjustments and fixes for the Live patch.

    Good to know. Fingers crossed!
  • JD2013
    JD2013
    ✭✭✭✭✭
    ✭✭✭✭✭
    Awwwww booooooooooo us poor EU! :D

    Though at least it'll give me a chance to do stuff and finish stuff up before DB comes to live ...
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • code65536
    code65536
    ✭✭✭✭✭
    ✭✭✭✭✭
    Erraln wrote: »
    Well, that's an unexpected surprise.

    I do have a question, has the Impenetrable trait been removed from the Gold Undaunted chest loot table? We've had two hundred-key-unlocks on PTS in the community of which I'm aware, and neither managed to roll the trait at all. I'm willing to spin my keys again on 2.4.4, but a definitive answer would be preferable to an experiment :)

    My keys are ready for their experimental sacrifice.

    But I'll repost this here, in case my earlier post went under the radar:
    code65536 wrote: »
    I would like to follow up on one of the Q&A questions.

    You asked Wrobel about impenetrable dropping in PvE, which unfortunately was a bit vague.

    When we say "in PvE", what does that mean?
    • From the Undaunted gold/silver/bronze chests? The last time I checked on the PTS, impenetrable did not drop from there, which is a regression of the current behavior on Live, where impenetrable does drop from the Undaunted reward chests. As there are many PvP players who do pledges to get the shoulders, this is a change that needs to be reversed.
    • For endgame dungeon sets such as the ones found in ICP/WGT (SPC, Scathing, Leeching, etc.)? Impenetrable currently does not drop from these places either on Live or on PTS. But given the expansion of other traits to the drop tables in ICP/WGT, it seems rather silly to drop Prosperous and Training SPC pieces but not Impenetrable ones. Adding Impenetrable to the loot table here (and replacing traits like Prosperous and Training that simply do not belong on serious endgame gear) would be a welcome change.
    • For other pieces of PvE gear? I have no opinion either way.

    In particular, the removal of impenetrable from the Undaunted chests is rather worrisome, as it is a change from Live, and one that I suspect would upset most PvPers.
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
    Personal best scores:
    Dungeon trifectas:
    Media: YouTubeTwitch
  • cschwingeb14_ESO
    cschwingeb14_ESO
    ✭✭✭✭
    XaXa wrote: »
    @ZOS_GinaBruno
    Can we expect any class skill changes?

    Bound Armor is still a toggle and that makes me sad :( It could really use some kind of active component.

    Not in this PTS patch, but the team is still working on some adjustments and fixes for the Live patch.

    Live patch stuff going in that is never going to hit PTS? That's sound like the development teams where I work: "We don't have time to test this stuff before the deadline! We'll just put it into production and fix it later if there's an issue"

    I realize that you have internal testing teams, but still....
  • Cinbri
    Cinbri
    ✭✭✭✭✭
    ✭✭✭✭
    Noooooo.. I didn't complete my tests yet :(
  • Bowser
    Bowser
    ✭✭✭✭✭
    Soris wrote: »
    ADD TEL VARS TO TEMPLATES

    DO IT
    @King-Koopa
    World First DK Tank Execute on Rakkhat HM
    Play how you want - no meta allowed!
  • Neowit
    Neowit
    ✭✭✭
    XaXa wrote: »
    @ZOS_GinaBruno
    Can we expect any class skill changes?

    Bound Armor is still a toggle and that makes me sad :( It could really use some kind of active component.

    Not in this PTS patch, but the team is still working on some adjustments and fixes for the Live patch.

    This is exiting.
  • Rakkul
    Rakkul
    ✭✭✭
    Neowit wrote: »
    XaXa wrote: »
    @ZOS_GinaBruno
    Can we expect any class skill changes?

    Bound Armor is still a toggle and that makes me sad :( It could really use some kind of active component.

    Not in this PTS patch, but the team is still working on some adjustments and fixes for the Live patch.

    This is exiting.

    In a "oh crap, I don't believe what's arrived on live" sort of way.
  • Grunim
    Grunim
    ✭✭✭✭✭
    Thanks ZOS for doing this.
    Am a whimsical Generation Jones gamer. Online RPGs hooked me since '94 and no sign of stopping soon...


  • Ishammael
    Ishammael
    ✭✭✭✭✭
    ✭✭
    XaXa wrote: »
    @ZOS_GinaBruno
    Can we expect any class skill changes?

    Bound Armor is still a toggle and that makes me sad :( It could really use some kind of active component.

    Not in this PTS patch, but the team is still working on some adjustments and fixes for the Live patch.

    The LORD ISHAMMAEL can help with those adjustments!

    Dragonknight
    1. Dragon Blood now exempt from Battle Spirit
    2. Cinder Storm provides Major Evasion while standing inside in AoE.
    3. Elder Dragon passive: Now provides Minor Heroism whenever a Draconic Power ability is activated.
    4. Scaled Armor: Now also provides physical resistance.
    5. Inferno: Completely re-worked. Now provides an PBAoE (radius 8m) DoT for several seconds. One morph removes 2 negative effects. One morph scales the DoT damage as a function of how long the target was in the effect.

    Templar
    1. Radiant Destruction now 20m.
    2. Focused Charge: now works properly every time.
    3. Balanced Warrior: Reworked. Now provides +1k physical resist, +1k spell resist, +4% spell damage, +4% weapon damage.
    4. Backlash: skill has been deleted. Will anyone notice?
    5. Eclipse: skill has been deleted. We're doubling down... will anyone notice?

    Nightblade
    1. Cloak: skill has been re-worked. REF: "IDDQD"

    Sorcerer
    1. Crystal Blast: now costs stamina. Range 8m. No cast time. No knockdown.
  • XaXa
    XaXa
    ✭✭✭✭
    XaXa wrote: »
    XaXa wrote: »
    @ZOS_GinaBruno
    Can we expect any class skill changes?

    Bound Armor is still a toggle and that makes me sad :( It could really use some kind of active component.

    Not in this PTS patch, but the team is still working on some adjustments and fixes for the Live patch.

    Good to know. Fingers crossed!
    Ishammael wrote: »
    XaXa wrote: »
    @ZOS_GinaBruno
    Can we expect any class skill changes?

    Bound Armor is still a toggle and that makes me sad :( It could really use some kind of active component.

    Not in this PTS patch, but the team is still working on some adjustments and fixes for the Live patch.

    The LORD ISHAMMAEL can help with those adjustments!

    Dragonknight
    1. Dragon Blood now exempt from Battle Spirit
    2. Cinder Storm provides Major Evasion while standing inside in AoE.
    3. Elder Dragon passive: Now provides Minor Heroism whenever a Draconic Power ability is activated.
    4. Scaled Armor: Now also provides physical resistance.
    5. Inferno: Completely re-worked. Now provides an PBAoE (radius 8m) DoT for several seconds. One morph removes 2 negative effects. One morph scales the DoT damage as a function of how long the target was in the effect.

    Templar
    1. Radiant Destruction now 20m.
    2. Focused Charge: now works properly every time.
    3. Balanced Warrior: Reworked. Now provides +1k physical resist, +1k spell resist, +4% spell damage, +4% weapon damage.
    4. Backlash: skill has been deleted. Will anyone notice?
    5. Eclipse: skill has been deleted. We're doubling down... will anyone notice?

    Nightblade
    1. Cloak: skill has been re-worked. REF: "IDDQD"

    Sorcerer
    1. Crystal Blast: now costs stamina. Range 8m. No cast time. No knockdown.

    Lets not forget:

    Bound Armor: No longer a toggle. I will literally take any active effect. It could kill me every time I press the button and I would be happy at this point.

    Dark Deal: Instant Cast. Returns secondary resource over time. Doesn't suck.

  • ContraTempo
    ContraTempo
    ✭✭✭✭
    Thanks for the head's up. Very helpful.
    ContraTempo
    Carpe DM
    Seize the Dungeon Master


  • Ghost-Shot
    Ghost-Shot
    ✭✭✭✭✭
    ✭✭
    Ishammael wrote: »
    XaXa wrote: »
    @ZOS_GinaBruno
    Can we expect any class skill changes?

    Bound Armor is still a toggle and that makes me sad :( It could really use some kind of active component.

    Not in this PTS patch, but the team is still working on some adjustments and fixes for the Live patch.

    The LORD ISHAMMAEL can help with those adjustments!

    Dragonknight
    1. Dragon Blood now exempt from Battle Spirit
    2. Cinder Storm provides Major Evasion while standing inside in AoE.
    3. Elder Dragon passive: Now provides Minor Heroism whenever a Draconic Power ability is activated.
    4. Scaled Armor: Now also provides physical resistance.
    5. Inferno: Completely re-worked. Now provides an PBAoE (radius 8m) DoT for several seconds. One morph removes 2 negative effects. One morph scales the DoT damage as a function of how long the target was in the effect.

    Templar
    1. Radiant Destruction now 20m.
    2. Focused Charge: now works properly every time.
    3. Balanced Warrior: Reworked. Now provides +1k physical resist, +1k spell resist, +4% spell damage, +4% weapon damage.
    4. Backlash: skill has been deleted. Will anyone notice?
    5. Eclipse: skill has been deleted. We're doubling down... will anyone notice?

    Nightblade
    1. Cloak: skill has been re-worked. REF: "IDDQD"

    Sorcerer
    1. Crystal Blast: now costs stamina. Range 8m. No cast time. No knockdown.

    @ZOS_RichLambert You will hire The LORD ISHAMMAEL right now!
  • Meshal
    Meshal
    ✭✭✭
    WTFFFFFFFFFF why?
  • Soris
    Soris
    ✭✭✭✭✭
    Ishammael wrote: »
    XaXa wrote: »
    @ZOS_GinaBruno
    Can we expect any class skill changes?

    Bound Armor is still a toggle and that makes me sad :( It could really use some kind of active component.

    Not in this PTS patch, but the team is still working on some adjustments and fixes for the Live patch.

    The LORD ISHAMMAEL can help with those adjustments!

    Dragonknight
    1. Dragon Blood now exempt from Battle Spirit
    2. Cinder Storm provides Major Evasion while standing inside in AoE.
    3. Elder Dragon passive: Now provides Minor Heroism whenever a Draconic Power ability is activated.
    4. Scaled Armor: Now also provides physical resistance.
    5. Inferno: Completely re-worked. Now provides an PBAoE (radius 8m) DoT for several seconds. One morph removes 2 negative effects. One morph scales the DoT damage as a function of how long the target was in the effect.

    Templar
    1. Radiant Destruction now 20m.
    2. Focused Charge: now works properly every time.
    3. Balanced Warrior: Reworked. Now provides +1k physical resist, +1k spell resist, +4% spell damage, +4% weapon damage.
    4. Backlash: skill has been deleted. Will anyone notice?
    5. Eclipse: skill has been deleted. We're doubling down... will anyone notice?

    Nightblade
    1. Cloak: skill has been re-worked. REF: "IDDQD"

    Sorcerer
    1. Crystal Blast: now costs stamina. Range 8m. No cast time. No knockdown.

    Your preach about templars is blasphemy. You are false lord and you should burn in fire.
    Welkynd [Templar/AD/EU]
  • WatchYourSixx
    WatchYourSixx
    ✭✭✭✭
    Am i the only one that has no clue what a PBAoE is? lol
    The only thing to fear is, fear itself. - FDR

    CP 800
    PC NA

    - Maximus the Marksman (AD) Temp
    - Rex the Unstoppable Force (DC) DK
    - Sodor Dragonfire (DC) DK
    - Masha'Dar Shadow-Paw (DC) NB
    - Magnus the Mage (DC) Sorc
  • blur
    blur
    ✭✭✭✭
    Am i the only one that has no clue what a PBAoE is? lol

    point blank area of effect
    Something like Prox Det or impulse
  • Soris
    Soris
    ✭✭✭✭✭
    ^ Meaning you are the in center of that aoe damage and it emerges from you to each direction 360 degrees rather than just a cone area.
    There is also GTAoE which means ground target area of effect that you place it somewhere and remains there for the duration.
    Welkynd [Templar/AD/EU]
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