Doncellius wrote: »Current list of Monster Sets and their 1-piece bonuses
Valkyn Skoria: Max Health
Nerien'eth: Max Health
Scourge Harvester: Max Health
Spawn of Mephala: Max Health
Molag Kena: Spell/Weapon Damage
Lord Warden: Spell/Physical Resistance
Blood Spawn: Stamina Recovery
Nightflame: Max Health
Engine Guardian: Health Recovery
Maw of the Infernal: Max Health
***Only 4/10 sets have something other than Max Health, and one of them (Lord Warden) has a terrible one-piece bonus.

CraftMaster wrote: »Why can't engine guardian be changed? For a vampire the 1 piece is pointless anyway....Nerienth gets my vote to many 1 piece health bonus
Theres no monster helm with magicka regen (bloodspawn equivalent)
And theres no magicka regen special Imperial City jewlery set (endurance equivalent)
Just sayin...theres a trend..
Theres no monster helm with magicka regen (bloodspawn equivalent)
And theres no magicka regen special Imperial City jewlery set (endurance equivalent)
Just sayin...theres a trend..
block dont giving you negate to all crits like you damage shields, we dont have stamina regen with block up while you have magice regen whith dmg shield up + your shield absorbing 100% incoming damage to shield instead to health.
you have powerful insta healings, we have only HoT vigor and rally (when rally has good heals only after 15+ seconds from activating it)
you have better burst than all staminas (proxy det, zerg buster skill what hitting also harder than normal single target attacks, you can do with this 20k damage in only 1 second with this when we cant do this, we dont have any skill what we can activate and then this boom while damaging with other skills)
and at all you have better survivability with mobility, dps than stamina builds without this one piece monster helm to magica regen, just see on maelstorm arena. only very very good players are able to done it on stamina, 95% players who farming this arena are on magica build because this isnt hard, this is very easy on magica build when on stamina its hard
(give me moment to remind yourself some more reasons why magica is better than stamina now)
Theres no monster helm with magicka regen (bloodspawn equivalent)
And theres no magicka regen special Imperial City jewlery set (endurance equivalent)
Just sayin...theres a trend..
block dont giving you negate to all crits like you damage shields, we dont have stamina regen with block up while you have magice regen whith dmg shield up + your shield absorbing 100% incoming damage to shield instead to health.
you have powerful insta healings, we have only HoT vigor and rally (when rally has good heals only after 15+ seconds from activating it)
you have better burst than all staminas (proxy det, zerg buster skill what hitting also harder than normal single target attacks, you can do with this 20k damage in only 1 second with this when we cant do this, we dont have any skill what we can activate and then this boom while damaging with other skills)
and at all you have better survivability with mobility, dps than stamina builds without this one piece monster helm to magica regen, just see on maelstorm arena. only very very good players are able to done it on stamina, 95% players who farming this arena are on magica build because this isnt hard, this is very easy on magica build when on stamina its hard
(give me moment to remind yourself some more reasons why magica is better than stamina now)
Agree with all you say, I used to play magicka sorc, but atm mostly playing stam nb, it still doesnt take away the fact that the magicka regen jewlry/monsterhelm is missing.