Maintenance for the week of September 8:
• PC/Mac: No maintenance – September 8
• PC/Mac: EU megaserver for maintenance – September 9, 22:00 UTC (6:00PM EDT) - September 10, 16:00 UTC (12:00PM EDT) https://forums.elderscrollsonline.com/en/discussion/682784

Magelight will be OP in PVP

  • Xeniph
    Xeniph
    ✭✭✭✭✭
    Xeniph wrote: »
    Jules wrote: »
    Sorry kids, every skill and every build needs a counter.

    Ganky NB, meet Inner Light.

    I'm guessing that I could probably be your grandfather in a bunch of states!

    Cloak/Stealth already has so many counters. That's not the issue here. RM already had a stealth counter built into it. But you had to pick offense or defense for the morph. Making the base activate a very potent anti stealth/cloak counter is just bad design.

    Jules knows this is over the top. And if everyone were to be honest, they all do. No visual queue and a 5 second skill lockout, is the wrong direction this needed to go. This won't make it to live without an adjustment or 2.

    Well, if all skills should have visuals when active then I should see a visual whenever cloak is active on someone, right? ;)
    Just so all skills got some visual, can't be fair to have cloak be an exception, right? ;)
    As otherwise It'll be unfair as it got no visuals.

    Actually, Cloak does have a visual effect. It's seen when someone enters, a red aura mist. But I know you were being facetious :)
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • revonine
    revonine
    ✭✭✭✭
    Does the Marksman set have jewelry? Might just go full sniper mode out of range of magelight users and use magelight myself for the empower buff. Ah the good old days are back.
  • Xeniph
    Xeniph
    ✭✭✭✭✭
    revonine wrote: »
    Does the Marksman set have jewelry? Might just go full sniper mode out of range of magelight users and use magelight myself for the empower buff. Ah the good old days are back.

    This is likely what most gankers will do. Then there will be more "Nerf Snipe!" threads then ever before. lol

    I myself have a build I am running on live that it affected very little by these changes.

    Edit* Also, yes the Marksman set has weapons/jewelry.
    Edited by Xeniph on 6 February 2016 17:54
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • Drakilian
    Drakilian
    ✭✭✭
    revonine wrote: »
    Does the Marksman set have jewelry? Might just go full sniper mode out of range of magelight users and use magelight myself for the empower buff. Ah the good old days are back.

    My DK likes this idea. So does every toon I have running defensive posture :wink:
    Just call me Drak
  • Drakilian
    Drakilian
    ✭✭✭
    Drakilian wrote: »
    So, small problem with the existing counters to cloak:

    Caltrops: way too expensive, can just move out of range then re-cloak.

    Steel tornado: Not as expensive, but they'll just cloak right after you steel ado; and then what? All you can do is keep on spamming this AoE, which will be innefective against anyone who knows what they're doing.

    Volatile armour: using this gimps a stam DK's mag pool, and a mag DK has it's own problems.

    Piercing Mark: Only effective counter, MUST be purged. Stam NBs screwed.

    Streak: unreliable unless you have unreal prediction skillz, and a recluse means all you'll be doing is spamming this.

    Velocious curse: nice counter, but again... Recloak and all you'll be doing is spamming one skill that won't do anything on its own.

    Sap essence: see "only spam one skill that does nothing on its own".

    Shards: see caltrop issues, though with a smaller radius

    Lotus fan: Absolutely shouldn't be a counter, this entire skill is more infuriating than cloak will ever be, I teabag every NB who has ever used Lotus fan on me. Still, fair effective, and unlike the other skills you can get away with spamming just this.

    Current radiant magelight: waste of space, might as well not even have a detection radius for how small it is.

    Note how the two best counters (lotus fan spam and piercing mark) are both nightblade skills. So not only did nightblades have that big advantage, they were also the only ones able to effectively fight each other...

    The biggest problem with cloak has always been the ability to face-cloak and to spam it after you've been revealed, forcing an opponent to spam the same skills to break cloak, draining away their resources on something whose ultimate purpose is just to make you visible so that they can ACTUALLY hit you. New radiant magelight eliminates the bull. Now people can reveal you, and you can't just immediately enter stealth again and start up the break-spam cycle.

    My only possible gripe might be that this should have been a change made to revealing flare to make it more effective, not Mage's guild. Not complaining much though. Or at all, really.

    Revealing flare did get this update too, keeps from stealthing for its duration.

    Yeah, except revealing flare is ridiculously hard to actually hit someone with, particularly a NB who's already cloaked and you cannt aim anything at. The skill would be much better if it worked as an AoE centered on the caster, like proxi Det. Let it deal no damage, but have a large radius (20 or so meters), when used people are revealed from stealth and cannot re-enter it for 5 or so seconds. Have the cost be either really really cheap (so it can actually be used often) or have the ability last about as long as caltrops. This would be an effective counter to stealth.

    If you are particularly astute you might recognize this description as basically being that of a detect pot. This is because detect should have always been revealing flare's function, and not something relegated to a potion (all of which share a global cool down and worse, cost money to make).
    Edited by Drakilian on 6 February 2016 18:37
    Just call me Drak
  • revonine
    revonine
    ✭✭✭✭
    Xeniph wrote: »
    revonine wrote: »
    Does the Marksman set have jewelry? Might just go full sniper mode out of range of magelight users and use magelight myself for the empower buff. Ah the good old days are back.

    This is likely what most gankers will do. Then there will be more "Nerf Snipe!" threads then ever before. lol

    I myself have a build I am running on live that it affected very little by these changes.

    Edit* Also, yes the Marksman set has weapons/jewelry.

    I don't get it. They removed empower from magelight because they're was so much crying about that method of ganking. Now they are enabling it again by reinstating empower PLUS a new shiny set with jewelry.
    Drakilian wrote: »
    revonine wrote: »
    Does the Marksman set have jewelry? Might just go full sniper mode out of range of magelight users and use magelight myself for the empower buff. Ah the good old days are back.

    My DK likes this idea. So does every toon I have running defensive posture :wink:

    You won't have posture or wings up all the time. Anyway that set is all round decent with 2 recovery bonuses with drinks I can go skirmisher mode if I need too. Will probably run 5 hundings, 2 Maelstorm (when I get my hands on them) with it.
  • Lava_Croft
    Lava_Croft
    ✭✭✭✭✭
    ✭✭✭✭
    Jules wrote: »
    Sorry kids, every skill and every build needs a counter.

    Ganky NB, meet Inner Light.
    If you had to wait for this Inner Light buff in order to find a counter to Cloaking and stealth, I pity you.
    Edited by Lava_Croft on 6 February 2016 19:30
  • ScruffyWhiskers
    ScruffyWhiskers
    ✭✭✭✭✭
    revonine wrote: »
    You won't have posture or wings up all the time. Anyway that set is all round decent with 2 recovery bonuses with drinks I can go skirmisher mode if I need too. Will probably run 5 hundings, 2 Maelstorm (when I get my hands on them) with it.

    Drak just wants everybody to play by his preferred play style. You are supposed to run up to him* and bang away at his armor while he absorbs it all and then pummels you to death. It's not too much to ask and it's just easier that way.

    *He'd also like a long Naruto style episode before the fight where you announce yourself and what your grievances against him are and then boast about how you will destroy him.
  • Therium104
    Therium104
    ✭✭✭
    I love the change to magelight and it should stay in the game but wouldn't it have just been easier to nerf NB damage. I would suggest keeping the pts magelight change, nerfing NB damage, and removing he spirit heal debuff from certain self heal abilities from some classes like the DK db. Cloak is mitigation and way to OP even with the PTS changes.
  • LadyNalcarya
    LadyNalcarya
    ✭✭✭✭✭
    ✭✭✭✭✭
    As a nb I'm not against this change. Personally, I find target numbers reduction on funnel and BoL much more problematic.
    The only thing I would like to see is a telegraph for radiant morph. Like that blue circle around npcs with lanterns. Because on live you can see which buffs/abilities your opponent is using, but when magelight will work when slotted, some kind of visual clue is needed imo.
    Edited by LadyNalcarya on 6 February 2016 21:11
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • LadyNalcarya
    LadyNalcarya
    ✭✭✭✭✭
    ✭✭✭✭✭
    Therium104 wrote: »
    I love the change to magelight and it should stay in the game but wouldn't it have just been easier to nerf NB damage. I would suggest keeping the pts magelight change, nerfing NB damage, and removing he spirit heal debuff from certain self heal abilities from some classes like the DK db. Cloak is mitigation and way to OP even with the PTS changes.

    Well, if even with an easy and 100% working counter its too op for you... Maybe you should l2p. ;) Just saying.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • revonine
    revonine
    ✭✭✭✭
    Therium104 wrote: »
    I love the change to magelight and it should stay in the game but wouldn't it have just been easier to nerf NB damage. I would suggest keeping the pts magelight change, nerfing NB damage, and removing he spirit heal debuff from certain self heal abilities from some classes like the DK db. Cloak is mitigation and way to OP even with the PTS changes.

    Jesus you really hate NB's. so we'll have a much harder time cloaking and you want to nerf our damage too? Do you want us to be able to do anything in PvP at all?
  • Xeniph
    Xeniph
    ✭✭✭✭✭
    Therium104 wrote: »
    I love the change to magelight and it should stay in the game but wouldn't it have just been easier to nerf NB damage. I would suggest keeping the pts magelight change, nerfing NB damage, and removing he spirit heal debuff from certain self heal abilities from some classes like the DK db. Cloak is mitigation and way to OP even with the PTS changes.

    I totally agree!

    Add these abilities too:

    Sorc: When you cast Hardened Ward, every NB within 300m leaves stealth, strips naked then fatally explodes.

    DK: When using wings, NB's with any morph of Snipe slotted can't slot medium armor for 24hrs (timer runs while offline)

    Templar: If an enemy NB receives healing from any source other than him/her self, your entire faction is granted an invulnerability shield. ( Can not overwrite or stack with itself)

    I mean if your gonna go, go big.
    Edited by Xeniph on 6 February 2016 21:49
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • Xeniph
    Xeniph
    ✭✭✭✭✭
    I find these results kinda ironic


    http://forums.elderscrollsonline.com/en/discussion/235940/what-is-in-your-opinion-the-easiest-class-to-kill/p1


    Sure, it was a small sample of the player base, but it has a lot of the same active folks on the forums in this thread and throughout the PTS.
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • Drakilian
    Drakilian
    ✭✭✭
    Xeniph wrote: »
    Therium104 wrote: »
    I love the change to magelight and it should stay in the game but wouldn't it have just been easier to nerf NB damage. I would suggest keeping the pts magelight change, nerfing NB damage, and removing he spirit heal debuff from certain self heal abilities from some classes like the DK db. Cloak is mitigation and way to OP even with the PTS changes.

    I totally agree!

    Add these abilities too:

    Sorc: When you cast Hardened Ward, every NB within 300m leaves stealth, strips naked then fatally explodes.

    DK: When using wings, NB's with any morph of Snipe slotted can't slot medium armor for 24hrs (timer runs while offline)

    Templar: If an enemy NB receives healing from any source other than him/her self, your entire faction is granted an invulnerability shield. ( Can not overwrite or stack with itself)

    I mean if your gonna go, go big.

    Not going to lie, I'd pay big money to see the sorc one work for even just a day.
    Just call me Drak
  • Xeniph
    Xeniph
    ✭✭✭✭✭
    Drakilian wrote: »
    Xeniph wrote: »
    Therium104 wrote: »
    I love the change to magelight and it should stay in the game but wouldn't it have just been easier to nerf NB damage. I would suggest keeping the pts magelight change, nerfing NB damage, and removing he spirit heal debuff from certain self heal abilities from some classes like the DK db. Cloak is mitigation and way to OP even with the PTS changes.

    I totally agree!

    Add these abilities too:

    Sorc: When you cast Hardened Ward, every NB within 300m leaves stealth, strips naked then fatally explodes.

    DK: When using wings, NB's with any morph of Snipe slotted can't slot medium armor for 24hrs (timer runs while offline)

    Templar: If an enemy NB receives healing from any source other than him/her self, your entire faction is granted an invulnerability shield. ( Can not overwrite or stack with itself)

    I mean if your gonna go, go big.

    Not going to lie, I'd pay big money to see the sorc one work for even just a day.

    Hehe. That was my attempt at deflecting my disappointment with some of the comments people have. I have to admit, the Sorc one would be funny for a day, too :open_mouth:
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • FriedEggSandwich
    FriedEggSandwich
    ✭✭✭✭✭
    Xeven wrote: »
    I think you guys are overreacting. Anyone who was killing NB without magelight before is still going to kill them now. As a magsorc I struggled to find space on my bar for inner light in PvP. With the update I was hopeful that I could slot it on the back bar and still have the passives active on my main bar.

    That is not the case.

    Anyone who was not slotting it due to space issues, will still not be slotting it in the Thieves Guild update.

    Disagree. It was hard to find space for it previously due to the need to slot it on both bars or lose it as soon as you bar swap. It's now a timed buff so is easy to slot on your back bar. I wouldn't slot it on my front bar anyway as it's not a sorc skill so I would forfeit 2% spell damage. My back bar is where I keep hardened ward and combat prayer, so the extra magicka from inner light will strengthen my hardened ward and add crit to my heal. And then if I have a frag proc'd with an unaware target infront of me it's just a bar swap to hit innerlight, back to my front bar and that frags will now do 20% more damage. Honestly if this had been the only buff to the skill I'd have been happy, no idea why they had to give inner light the stealth detection too, seems like an over buff to me.

    Edit: finding the space for it is much easier if you only slot one ward, which will be easier now thanks to hardy.
    Edited by FriedEggSandwich on 7 February 2016 04:25
    PC | EU
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
    ✭✭✭✭✭
    Drakilian wrote: »
    Xeniph wrote: »
    Therium104 wrote: »
    I love the change to magelight and it should stay in the game but wouldn't it have just been easier to nerf NB damage. I would suggest keeping the pts magelight change, nerfing NB damage, and removing he spirit heal debuff from certain self heal abilities from some classes like the DK db. Cloak is mitigation and way to OP even with the PTS changes.

    I totally agree!

    Add these abilities too:

    Sorc: When you cast Hardened Ward, every NB within 300m leaves stealth, strips naked then fatally explodes.

    DK: When using wings, NB's with any morph of Snipe slotted can't slot medium armor for 24hrs (timer runs while offline)

    Templar: If an enemy NB receives healing from any source other than him/her self, your entire faction is granted an invulnerability shield. ( Can not overwrite or stack with itself)

    I mean if your gonna go, go big.

    Not going to lie, I'd pay big money to see the sorc one work for even just a day.

    I'd pay to see NB's at all in cyro and them not being invisible all day, every day.... :P

    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • fred.thomsonb16_ESO
    Who the hell needs camo hunter?

    HkNJ5BG.jpg?1

    This is not hard to achieve, this is also with a template using purple weapons, no kena proc, self buff from stealth. I won't post the build until this is addressed....not hard to figure out though. Will hop in Cyrodill to find some test dummies and post results.
    Edited by fred.thomsonb16_ESO on 7 February 2016 08:43
  • Junkogen
    Junkogen
    ✭✭✭✭✭
    It shouldn't lock you out of invisibility. Cloak is a spell just like magelight. I don't understand why there's not a slottable anti-shield ability, or anti-relfect. There's all this backlash against cloak, but nothing for shield stacking or shields at all. A CP star is hardly comparable to an ability that does so much as the new Magelight. Before radiant magelight had a counter, cloak, now it has no counter. The devs are hypocrites in this case. They profess to want counters for abilities and then create something like radiant magelight which now has no counter. All the other aspects of this new ability don't bother me as much. It's the fact that they eliminated any counter, thus tipping the imbalance back the other way. Buff magelight, fine, but don't give it no counter. NB don't have powerful class shields, flappy wings, and burst self-heals. It's not fair to completely cripple our one unique defense. Especially if they're going to keep the passive affects without an indicator. At least allow some type of counter.

    I just think they went too far.
    Edited by Junkogen on 7 February 2016 09:08
  • Lava_Croft
    Lava_Croft
    ✭✭✭✭✭
    ✭✭✭✭
    Just roll a Sorcerer or, in the case of most, just remove the accumulated dust from your 1.6 Sorcerer and put that Nightblade back in the closet.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
    ✭✭✭✭✭
    Junkogen wrote: »
    It shouldn't lock you out of invisibility. Cloak is a spell just like magelight. I don't understand why there's not a slottable anti-shield ability, or anti-relfect. There's all this backlash against cloak, but nothing for shield stacking or shields at all. A CP star is hardly comparable to an ability that does so much as the new Magelight. Before radiant magelight had a counter, cloak, now it has no counter. The devs are hypocrites in this case. They profess to want counters for abilities and then create something like radiant magelight which now has no counter. All the other aspects of this new ability don't bother me as much. It's the fact that they eliminated any counter, thus tipping the imbalance back the other way. Buff magelight, fine, but don't give it no counter. NB don't have powerful class shields, flappy wings, and burst self-heals. It's not fair to completely cripple our one unique defense. Especially if they're going to keep the passive affects without an indicator. At least allow some type of counter.

    I just think they went too far.

    There is an anti reflect now, meteor, and for anti shield, shield breaker.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Lava_Croft
    Lava_Croft
    ✭✭✭✭✭
    ✭✭✭✭
    Junkogen wrote: »
    It shouldn't lock you out of invisibility. Cloak is a spell just like magelight. I don't understand why there's not a slottable anti-shield ability, or anti-relfect. There's all this backlash against cloak, but nothing for shield stacking or shields at all. A CP star is hardly comparable to an ability that does so much as the new Magelight. Before radiant magelight had a counter, cloak, now it has no counter. The devs are hypocrites in this case. They profess to want counters for abilities and then create something like radiant magelight which now has no counter. All the other aspects of this new ability don't bother me as much. It's the fact that they eliminated any counter, thus tipping the imbalance back the other way. Buff magelight, fine, but don't give it no counter. NB don't have powerful class shields, flappy wings, and burst self-heals. It's not fair to completely cripple our one unique defense. Especially if they're going to keep the passive affects without an indicator. At least allow some type of counter.

    I just think they went too far.

    There is an anti reflect now, meteor, and for anti shield, shield breaker.
    Comparing Magelight to Shield Breaker...

    Slow clap.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
    ✭✭✭✭✭
    Lava_Croft wrote: »
    Junkogen wrote: »
    It shouldn't lock you out of invisibility. Cloak is a spell just like magelight. I don't understand why there's not a slottable anti-shield ability, or anti-relfect. There's all this backlash against cloak, but nothing for shield stacking or shields at all. A CP star is hardly comparable to an ability that does so much as the new Magelight. Before radiant magelight had a counter, cloak, now it has no counter. The devs are hypocrites in this case. They profess to want counters for abilities and then create something like radiant magelight which now has no counter. All the other aspects of this new ability don't bother me as much. It's the fact that they eliminated any counter, thus tipping the imbalance back the other way. Buff magelight, fine, but don't give it no counter. NB don't have powerful class shields, flappy wings, and burst self-heals. It's not fair to completely cripple our one unique defense. Especially if they're going to keep the passive affects without an indicator. At least allow some type of counter.

    I just think they went too far.

    There is an anti reflect now, meteor, and for anti shield, shield breaker.
    Comparing Magelight to Shield Breaker...

    Slow clap.

    Well, that person wanted something slottable, and you slot shield breaker in your equipment slots.... :P
    And it is a counter, am I not right?
    Edited by cosmic_niklas_93b16_ESO on 7 February 2016 09:24
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Lyrander
    Lyrander
    ✭✭✭
    i just tried out magelight (radiant) in pvp on pts.

    Its not doing *** at revealing enemys in stealth xD
    i got it on video.

    ill upload it later.

    ----
    Edit: the debuff seems to work fine. once revealed the enemy cant re-enter stealth or use cloak

    also seems to work fine for enemys sitting directly behind you.


    ____

    does not work properly when enemy is hanging around you and/or moving around you.
    detection radius did not increase in sometimes when the enemy was sitting just in front of me.
    Edited by Lyrander on 7 February 2016 14:00
  • SkylarkAU
    SkylarkAU
    ✭✭✭✭
    Xeniph wrote: »
    Therium104 wrote: »
    Alright, I changed the title of this post. The more I think about it, Magelight (in its current PTS form) is going to make some builds, especially Magicka Sorcerer, OP in PVP .

    I would say all Magicka builds will use the Radiant Magelight morph due to its passives for just being slotted (and likely many stam builds for empower and gank protection):

    1) Give 10% spell crit just for being slotted
    2) Gives 56% damage reduction from stealth attacks for being slotted
    3)Adds 2% Max Mag and Mag Regen for being slotted
    4)Gives 12 meters of Stealth Detection when activated
    5)Grants Empower when activated

    A Magicka Sorcerer on top of this will have shields stacked on top of the 56% stealth damage resistance, CP to negate physical damage, and an easy empower button when they proc a C-Frag or now un-reflectable meteor

    @ZOS_GinaBruno I think this may need to be looked into. At least when a player needed entropy on their bar they had to give up a slot for the empower buff. Now it will be an absolute no-brainer to have Radiant Magelight on your bar at all times, especially now that their is no max magicka penalty. ALL magicka builds will run this, and a good majority of Stam builds just for the gank protection and empower buff.

    I can't think of any ability in the game that gets close to how much you gain from slotting a single ability.

    Yea man. Before this patch NB could go stealth and beat their head againist the keyboard to use two abilities and kill everything. I know it must be upsetting that you cannot no skill other players. It is either this or a direct nerf to damage of your abilities. Choose. Lol

    Lets be honest here, the same scrubs that die to a gank on live currently. Will continue to do so after this update. People will adjust builds and playstyles and then we will be back to where we were.

    Prime example- 1.7 "I thought they took the ability to one shot away!!!"

    Personally though, I'd rather stick with the devil I know :expressionless:

    It's really the ones that go for a gank build that are the real scrubs that can't survive in a fair fight.

    I used to hate gankers like you, until I put an arrow in somebody's knee B)
    Skylärk // v16 Stamina DK (AvA 23)
    Elizabeth Skylark // v16 Magicka Sorc (AvA 29)
    Tauriel Skylark // v16 Stamina NB (AvA 12)
    Alexander Skylark // v2 Magicka Templar
    Terra Australis XI // v2 Magicka DK
    Nocturnal | RÀGE
    << PC/NA/AD >>

    Youtube
  • Master_Kas
    Master_Kas
    ✭✭✭✭✭
    ✭✭
    Lava_Croft wrote: »
    Junkogen wrote: »
    It shouldn't lock you out of invisibility. Cloak is a spell just like magelight. I don't understand why there's not a slottable anti-shield ability, or anti-relfect. There's all this backlash against cloak, but nothing for shield stacking or shields at all. A CP star is hardly comparable to an ability that does so much as the new Magelight. Before radiant magelight had a counter, cloak, now it has no counter. The devs are hypocrites in this case. They profess to want counters for abilities and then create something like radiant magelight which now has no counter. All the other aspects of this new ability don't bother me as much. It's the fact that they eliminated any counter, thus tipping the imbalance back the other way. Buff magelight, fine, but don't give it no counter. NB don't have powerful class shields, flappy wings, and burst self-heals. It's not fair to completely cripple our one unique defense. Especially if they're going to keep the passive affects without an indicator. At least allow some type of counter.

    I just think they went too far.

    There is an anti reflect now, meteor, and for anti shield, shield breaker.
    Comparing Magelight to Shield Breaker...

    Slow clap.

    Well, that person wanted something slottable, and you slot shield breaker in your equipment slots.... :P
    And it is a counter, am I not right?

    No rather give evil hunter something like :

    Your attacks ignore damage shields for 5 seconds.
    2% max stamina and 2% stamina regen (like magelight does from MG passives)

    So I can still use my max stamina/weapdamage armor pieces.

    Oh how my surprise attacks would make you cry :trollface:
    Edited by Master_Kas on 7 February 2016 14:30
    EU | PC
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
    ✭✭✭✭✭
    ✭✭
    Here's how I see it, every single one of my 6 chars are now working to get mage light maxed out. Stam char or magic char, it does not matter, the new abilities of mage light are too powerful to ignore. All chars will need it in PvP land.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
    ✭✭✭✭✭
    Master_Kas wrote: »
    Lava_Croft wrote: »
    Junkogen wrote: »
    It shouldn't lock you out of invisibility. Cloak is a spell just like magelight. I don't understand why there's not a slottable anti-shield ability, or anti-relfect. There's all this backlash against cloak, but nothing for shield stacking or shields at all. A CP star is hardly comparable to an ability that does so much as the new Magelight. Before radiant magelight had a counter, cloak, now it has no counter. The devs are hypocrites in this case. They profess to want counters for abilities and then create something like radiant magelight which now has no counter. All the other aspects of this new ability don't bother me as much. It's the fact that they eliminated any counter, thus tipping the imbalance back the other way. Buff magelight, fine, but don't give it no counter. NB don't have powerful class shields, flappy wings, and burst self-heals. It's not fair to completely cripple our one unique defense. Especially if they're going to keep the passive affects without an indicator. At least allow some type of counter.

    I just think they went too far.

    There is an anti reflect now, meteor, and for anti shield, shield breaker.
    Comparing Magelight to Shield Breaker...

    Slow clap.

    Well, that person wanted something slottable, and you slot shield breaker in your equipment slots.... :P
    And it is a counter, am I not right?

    No rather give evil hunter something like :

    Your attacks ignore damage shields for 5 seconds.
    2% max stamina and 2% stamina regen (like magelight does from MG passives)

    So I can still use my max stamina/weapdamage armor pieces.

    Oh how my surprise attacks would make you cry :trollface:

    It's ok, you're EP so can't do a thing to me, and NB's can stack shields anyway, harness magicka and healing ward and you'll be able to shield stack with everyone else. I wish I could have a perfect escape skill like NB's on live atm, but that'll just be a dream.
    Edited by cosmic_niklas_93b16_ESO on 7 February 2016 15:00
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Helluin
    Helluin
    ✭✭✭
    Lava_Croft wrote: »
    Junkogen wrote: »
    It shouldn't lock you out of invisibility. Cloak is a spell just like magelight. I don't understand why there's not a slottable anti-shield ability, or anti-relfect. There's all this backlash against cloak, but nothing for shield stacking or shields at all. A CP star is hardly comparable to an ability that does so much as the new Magelight. Before radiant magelight had a counter, cloak, now it has no counter. The devs are hypocrites in this case. They profess to want counters for abilities and then create something like radiant magelight which now has no counter. All the other aspects of this new ability don't bother me as much. It's the fact that they eliminated any counter, thus tipping the imbalance back the other way. Buff magelight, fine, but don't give it no counter. NB don't have powerful class shields, flappy wings, and burst self-heals. It's not fair to completely cripple our one unique defense. Especially if they're going to keep the passive affects without an indicator. At least allow some type of counter.

    I just think they went too far.

    There is an anti reflect now, meteor, and for anti shield, shield breaker.
    Comparing Magelight to Shield Breaker...

    Slow clap.

    Indeed.
    A set working against invisibility would have been a lot better.

    Shield breaker is a trade off:
    it's a set less powerful than other ones, it has a specific goal so you can bypass damage shields but against other targets is useless.

    Magelight is not a trade off:
    it's already a core skill in many builds because of its buffs, it now has again empower usable out of combat (irony... it will be a must have for stealthers - gankers), magicka cost is cheap, it has now also the huge extra to reveal stealthers and to negate invisibility (an entire mechanic, skills, passive skills and an ultimate).
    It's good both for damage and healing, it's good against every target and amazing for stealth and invisibility.
    It's too much for just one skill without any trade off.

    P.s. Be prepared for "nerf Snipe, nerf ranged heavy attacks" threads.
    Edited by Helluin on 7 February 2016 15:32
    "... and the blue fire of Helluin flickered in the mists above the borders of the world, in that hour the Children of the Earth awoke, the Firstborn of Ilúvatar."
Sign In or Register to comment.