Therium104 wrote: »Gap closers are fine and required for a melee character to be successful. Same applies to roots but the NB version is so overpowered it breaks the game. NB are a joke and anyone who plays them should be ashamed. NB must get a comprehensive nerf soon. The player base cannot take anymore. The time has come.
Wait a moment, imma get a cup to collect and taste your QQ
Anyways
Gap Closers are a necessity for Stamina Melee builds to keep pressure on their enemy or to get closer to Bow/Magicka Users. But I believe the root before the Gap Closer connects should be gotten rid to make the skill more dodgeable.
In the case of Ambush, which is instant, how about applying the Major Empower buff only if the skill is used from stealth? That way the skill could be used as a normal Gap Closer in regular combat without taking away a StamBlade's melee options or gank abilities.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
actually gap closers are to efficent currently as you have no option at all to stay ranged as a ranged build (not even sorcs).
vamp_emily wrote: »Could someone please send me a list of "SKILLS" that I should be using on my bar? Also please specify the order in which I should execute them. I would hate to make anyone "angry".
Some people are not meant for PvP. If a skill in this game is making someone press Alt+f4 then maybe you shouldn't be playing.
I have been gap closed on, hammered on, basically flamed to death and squashed by zergs, not once have i pressed alt+f4 because someone hurt my feelings.
On a side note:
If you are not part of my alliance, my main goal is to kill you and take everything you have. I don't care if you are picking flowers, or dancing on a rock. I will sneak up and slice your throat. So be afraid because i will fear you.
Is it fair that I am on my horse and 20+ people tear my heart out and eat it in front of me as i lay there watching?
Nothing is fair in this game, L2P or go pick flowers.
ScooberSteve wrote: »No more nerf threads. And its called block and dont run and youll fine. And if your ranged stay out of range of gap closing abilitys
Best joke I've heard all week.ScooberSteve wrote: »No more nerf threads. And its called block and dont run and youll fine. And if your ranged stay out of range of gap closing abilitys
LOL, people want melee to be nerfed even more?
Waffennacht wrote: »Fyi gap closer aren't there to stop streak (or bolt escape) they are there to close the gab during battle, not necessarily catch a fleeing opponent. A fleeing opponent is suppose to die to an execute.
I dunno where the whole "bolt escape shouldn't allow sorcs to escape"mentality came from.
Teargrants wrote: »Best joke I've heard all week.ScooberSteve wrote: »No more nerf threads. And its called block and dont run and youll fine. And if your ranged stay out of range of gap closing abilitys
MrGigglypants wrote: »Waffennacht wrote: »Fyi gap closer aren't there to stop streak (or bolt escape) they are there to close the gab during battle, not necessarily catch a fleeing opponent. A fleeing opponent is suppose to die to an execute.
I dunno where the whole "bolt escape shouldn't allow sorcs to escape"mentality came from.
It came from common sense. Health of the game over 1 class being unkillable at that time. Not to mention it's more about if your going to run then run before the fight no when you're about to die just telephoto away forever. You can still escape now just now unreasonably.