1)CP should be limited by "X" max amount for each DLC
2)CP should not affect pvp
3)~6 month later we should see "Booster for 100/200/300/etc. CP"
Your thoughts?
rajaniemiorama_ESO wrote: »1)CP should be limited by "X" max amount for each DLC
2)CP should not affect pvp
3)~6 month later we should see "Booster for 100/200/300/etc. CP"
Your thoughts?
1) Should CP cap increase even be included?
2) CP must effect PvP or it will become a worthless ball of stats for trial runners only.
3) Offering boosters won't fix the gap.
The champion system has killed most of my interest in PvP. I don't have the time to grind points to stay competitive. I'm just waiting for new PvE content to be added. Don't really care for champion points at the moment.
not CP+Exp potCP shouldn't exist at all. an mmo endgame cannot be based on an years endless grind of low contents zones. Now with exp potions we are all forced to use them, 300/400 CPs atm are a nice amount but i remind you that there are players with 700+. probably before S4 we will see a real difference in pvp/pve and ofc ZOS will start selling cps as convenince items haha. rly CPS+EXPpotions(that affects cps) are totally ruining my ingame experience.
AlienDiplomat wrote: »I am pretty much fed up with ZOS over this CP grind in place of content and am very close to just leaving ESO for good.
The catering to unhealthy mindless unfair-advantage-grinding literally makes me sick. Just hand the game over to basement dwellers with no hope of average paying customers without 8+ hours a day 7 days a week EVER catching up is NOT "end-game."