kendellking_chaosb14_ESO wrote: »@Fizzlewizzle The problem what that is how are the arrows counted and how high up do they stack? Whether it's 100 or 200 the question will be how many arrows do I need? Light and heavy attacks, Poison arrow, Snipe and Scatter Shot would clearly use one as they do now. The real question comes in with Volley and Arrow Spray under your system it wouldn't make sense to turn one arrows into the 10-20 needed for the attack. Also if they cost ten times more they should output more damage to reflect the increased cost.
On Staff weapons how would that charge be counted would they have to refresh the enhancement and basic weapon charge?
cause if it's only one gem for the whole staff then it would have to drain twice as fast to stay in line with the other weapons.
As with the bow will Crushing Shock take three charges as it hit three times with one attack.
Finally will blocking with your weapon and not a shield cost more damage or "decay" to your weapons and will this decay be the same for Metal and wood with Metal being clearly stronger.
The guy who came up with the idea is a Templar, so starting about Sorcs is a bit useless.Silly suggestion-
If you were serious rather than just expressing sour grapes you'd suggest something like needing spell books or scrolls for the more powerful spells. Maybe chances for swords and armor to break. Arrows being limited should then have significantly increased damage.
Funny when I'm seeing sorcs SPAM Hvy attack for 15-20k, with 20k hits from Overload Light attacks while standing behind a spammed shield and Snipe is touted as the problem. LMFAO at what appears to another troll thread.
This add extra cost and issues with only one weapon, so I do not think so. It makes it unfair - for lack of a better word.
Johngo0036 wrote: »Oh i forgot that they should also be slottable on the quick slot so i can change them mid battle.
Armour piercing for DK's
Magicka Stealing for Sorcs
Think you get the picture.