Reading all the information about the 1.6 and having quite a lot of experience about the pve, one thought come to my mind... we will be able to tank without an aoe taunt?
Let's do an example... the zos said that in the 1.6 the light armored character will be easy to kill, plus we know that some really useful skills will be removed or are already not effective in zone like DSA vet and, always looking at dsa vet, the number of enemies are constantly increasing.
As someone that did dsa vet really a lot i know that the dps can cover for these problem if is high enough, but i find absurd that if you go with a class without a good cc skill lines or an average dps (high, but not on the 1.2k line) the tank has to go crazy spamming the taunt.
Obliviously the issue is merely the byproduct of an early idea of pve that now is left behind.
After the beta most dungeon were hard, but a tank had the possibility to take only the "bad" enemies and leave the other.
Now all the enemies are "bad" and can shot a character wearing a light armor (not the dk... that one is still brocken ;D).
Summing up... Having a taunt aoe now should be a must for the tank. Keeping in check the aggro on every enemy without having to spam again and again hopping to it every enemy is not what an end game pve should become.
share with me you thoughts ppls!XD