If you bought it for the zerging makes me wonder.Lava_Croft wrote: »Buy a game advertised for its massive scale PvP.
Create a thread about how you don't understand the appeal of big groups.
Make me wonder where it went wrong.
Joy_Division wrote: »OK, I'll give this a shot.
[*] Last night during a siege at ASH, I saw this would-be sneaky yellow sorcerer trying to set up a fire ballista at a friendly resource. So I put on my "dueling" gear and decide to take on the sorc despite her general OPness. After about 30 seconds of what would have been an entertaining 1 v 1 fight the sort of anti-zergers enjoy, which I was very much winning, Arcane Requiem and his crew of 4 buddies show up an wipe us both out in like 5 seconds. Pick your adjective: frustrated, annoyed, deprived, whatever. Point is no matter how skillfully I played, because I left the "zerg" I could not participate in the battle at Ash and had to play horse-riding simulator.
[*] Call me silly *choruses of "You're silly" come from the peanut gallery* but I dislike dying. I mean, I really hate it. I know there is no tangible penalty. I know it's even sometime advantageous to die. I still have some sort of physiological aversion to seeing the death screen. Even when my entire groups "suicides," I won't do it. I'll hop on my horse and take the extra few minutes to go wherever is the intended destination. Sociologists and biologists would probably theorize that I am the sort of player that would gravitate toward "zergs" much in the way animals gather into herds. I don't think we need to get all academic or it's a very big mystery. If Arcane Requiem didn't hang around with his 4 buddies I would be much less adverse to traveling solo.
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DisgracefulMind wrote: »Joy_Division wrote: »OK, I'll give this a shot.
[*] Last night during a siege at ASH, I saw this would-be sneaky yellow sorcerer trying to set up a fire ballista at a friendly resource. So I put on my "dueling" gear and decide to take on the sorc despite her general OPness. After about 30 seconds of what would have been an entertaining 1 v 1 fight the sort of anti-zergers enjoy, which I was very much winning, Arcane Requiem and his crew of 4 buddies show up an wipe us both out in like 5 seconds. Pick your adjective: frustrated, annoyed, deprived, whatever. Point is no matter how skillfully I played, because I left the "zerg" I could not participate in the battle at Ash and had to play horse-riding simulator.
[*] Call me silly *choruses of "You're silly" come from the peanut gallery* but I dislike dying. I mean, I really hate it. I know there is no tangible penalty. I know it's even sometime advantageous to die. I still have some sort of physiological aversion to seeing the death screen. Even when my entire groups "suicides," I won't do it. I'll hop on my horse and take the extra few minutes to go wherever is the intended destination. Sociologists and biologists would probably theorize that I am the sort of player that would gravitate toward "zergs" much in the way animals gather into herds. I don't think we need to get all academic or it's a very big mystery. If Arcane Requiem didn't hang around with his 4 buddies I would be much less adverse to traveling solo.
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It's usually just the two of us. In fact, if it's not just us two, it's us solo. In the past week we've never had more than three with us, and if we do have three, then it's not for very long. So those other 2 buddies, I don't know who they are, and they were just most likely following. But for future reference, usually just solo or duo.
I'm sorry we ruined your duel. Usually we try to stop and let people keep dueling, next time just let one of us know. (:
Joy_Division wrote: »Why it is so obvious that we can appreciate the sort of 1 vs 1 fight I had against the sneaky yellow sorcerer, yet the sort of epic battles involving large numbers of combatants need explanation? Seriously, how is this a mystery that you "can't get"? Before you tell me because it lags out the server, read the palpable dismissive language people who dislike "zergs" used to describe them: "no fun, "no skill," "brainless," etc., that have nothing to due with lag.
Basically, because zergs are the ones who all stand inside each other in a corner spamming AOE with 0 people in their radius lagging out the entire server.
I appreciate fights with large numbers, even more so when (actually) outnumbered. But I do not think that there's any skill involved in the groups who just continually spam one and the same AOE (steel tornado, healing springs, impulse - take your pick) and occasionally purge/rapid.
Yeah.. wow you can run together and use 24 players to steamroll 3, congrats. It's just annoying, I greatly prefer getting ganked actually. Because at least then you can do something, you can't when you get crit charged by 36 people simultaneously.
Edit: forgot to even mention the lovely people who use the lag invulnerability to flip flags without killing anyone. Just stand there and have large numbers. GJ, u win.
Joy_Division wrote: »DisgracefulMind wrote: »Joy_Division wrote: »OK, I'll give this a shot.
[*] Last night during a siege at ASH, I saw this would-be sneaky yellow sorcerer trying to set up a fire ballista at a friendly resource. So I put on my "dueling" gear and decide to take on the sorc despite her general OPness. After about 30 seconds of what would have been an entertaining 1 v 1 fight the sort of anti-zergers enjoy, which I was very much winning, Arcane Requiem and his crew of 4 buddies show up an wipe us both out in like 5 seconds. Pick your adjective: frustrated, annoyed, deprived, whatever. Point is no matter how skillfully I played, because I left the "zerg" I could not participate in the battle at Ash and had to play horse-riding simulator.
[*] Call me silly *choruses of "You're silly" come from the peanut gallery* but I dislike dying. I mean, I really hate it. I know there is no tangible penalty. I know it's even sometime advantageous to die. I still have some sort of physiological aversion to seeing the death screen. Even when my entire groups "suicides," I won't do it. I'll hop on my horse and take the extra few minutes to go wherever is the intended destination. Sociologists and biologists would probably theorize that I am the sort of player that would gravitate toward "zergs" much in the way animals gather into herds. I don't think we need to get all academic or it's a very big mystery. If Arcane Requiem didn't hang around with his 4 buddies I would be much less adverse to traveling solo.
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It's usually just the two of us. In fact, if it's not just us two, it's us solo. In the past week we've never had more than three with us, and if we do have three, then it's not for very long. So those other 2 buddies, I don't know who they are, and they were just most likely following. But for future reference, usually just solo or duo.
I'm sorry we ruined your duel. Usually we try to stop and let people keep dueling, next time just let one of us know. (:
It wasn't a duel, just me trying to kill a would be sneaky yellow. And I am certainly not complaining as I also do the same thing you did to me unless it's an OBVIOUS duel (i.e. people watching). Just commenting on the realities of Cyrodiil and why people may be hesitant to wonder alone.
I bought it for the massive scale PvP and massive scale PvP will inevitably lead to zerging. While I did not buy the game because I like zergs, I fully knew zergs would be a part of ESO PvP.jelliedsoup wrote: »If you bought it for the zerging makes me wonder.Lava_Croft wrote: »Buy a game advertised for its massive scale PvP.
Create a thread about how you don't understand the appeal of big groups.
Make me wonder where it went wrong.
What I don't get is how there can be a zerg when no one even invites to a group. I'm often wondering if everyone else around me is also soloing or is in some guild I've never heard of that's running with a no outsiders policy.
Lava_Croft wrote: »So The Elder Scrolls' equivalent of The Zerg is a master race, but zerging is bad?
Uhm.
But I get it, zerging's great for people who can't do anything otherwise. Just another lagbattle:
6 or so DC defenders. You tell me how many meteorspamming attackers.
If you're wondering why people are calling the zerg "not fun", "no skill", "brainless" - that's your answer right there.
Joy_Division wrote: »So your screenshots show you partaking in "zerg" battles. Are YOU just standing in the corner "inside each other in a corner spamming AOE with 0 people in their radius lagging out the entire server"? No? But those cheating, lagsploiting, and unsavory Reds are, right? OK.......
But I get it, zerging's great for people who can't do anything otherwise. Just another lagbattle:
6 or so DC defenders. You tell me how many meteorspamming attackers.
If you're wondering why people are calling the zerg "not fun", "no skill", "brainless" - that's your answer right there.
how did you take the screenshots if you weren't there?
Zerg, IMO is more about the size of one group in relation to the other vs. two equal sized groups. Combined with a play style of mostly skill-spamming vs. deliberate AoE selection and timing that's coordinated at a larger scale to have an overall desired affect. Basically it's the disproportionate size of the group combined with mostly skill-spamming that gives dominance vs. skilled group play. (ie: impulse monkey spammers, long live @Columba)eventide03b14a_ESO wrote: »I would say the definition is a less subjective than what people would have you think. Anytime someone says stack on crown and move as a unit that's a zerg, especially if it's a full group of 24.Yolokin_Swagonborn wrote: »Cognitive dissonance. No zerg calls themselves a zerg. No zerg thinks they are in a zerg. When a large group fights another large group with an equal or slightly greater number of players and loses, they say "awww we got zerged!"
The most hilarious part of this is the server migration we are currently seeing. Zergs don't like fighting zergs so they bring their whole zerg guild to a less populated campaign and exclaim how much better it is as they are wiping forces much smaller then them.
Those smaller enemy forces inevitably cry for help and bring enemy zerg guilds. Suddenly the lag goes up, the competition increases, said zerg guild cant roll face and PvDoor anymore and its like "awww this campain sucks now, lets find a new one."
Joy_Division wrote: »So your screenshots show you partaking in "zerg" battles. Are YOU just standing in the corner "inside each other in a corner spamming AOE with 0 people in their radius lagging out the entire server"? No? But those cheating, lagsploiting, and unsavory Reds are, right? OK.......
Actually, yes. LOL. I love this, you thought you were gonna nail me on something. I don't even have an AOE skill there, I would rather Alt+F4 than stand in one position, spam a skill and do jack *** for half an hour.
I also for scientific purposes walked alone right into the enemy train and just stood there, nothing even happened...But I get it, zerging's great for people who can't do anything otherwise. Just another lagbattle:
6 or so DC defenders. You tell me how many meteorspamming attackers.
If you're wondering why people are calling the zerg "not fun", "no skill", "brainless" - that's your answer right there.
how did you take the screenshots if you weren't there?
Ehm? Was I not there now?
I went to defend a keep, turns out that was not possible because the lagspammingmeteorhealingspringsofdeathtrain was there. I took a few screenshots and logged off.
I already *** told everyone, all factions participate in this asshattery. I'd rather be able to actually play the game, so I don't.
Which on the other hand means a lot of Alt+F4 and not logging back in again as everyone playing the game seems to prefer to run in a lagspammingmeteorhealingspringsofdeathtrain and then come to the forums and complain about the lag that they themselves cause. But of course, they think that they don't cause the lag and that only their enemies cause lag, which is the biggest LOL. Priceless
Joy_Division wrote: »So your screenshots show you partaking in "zerg" battles. Are YOU just standing in the corner "inside each other in a corner spamming AOE with 0 people in their radius lagging out the entire server"? No? But those cheating, lagsploiting, and unsavory Reds are, right? OK.......
Actually, yes. LOL. I love this, you thought you were gonna nail me on something. I don't even have an AOE skill there, I would rather Alt+F4 than stand in one position, spam a skill and do jack *** for half an hour.
I also for scientific purposes walked alone right into the enemy train and just stood there, nothing even happened...
As a solo player in PVP I either surf the zerg or try to gank the reinforcement paths. Ganking reinforcement paths is more fun but it takes time to get in position, the reinforcement path can change pretty quick, and I am susceptible to an enemy zerg. Surfing the zerg is pretty fun because I usually lead the charge between keeps and then go to the outside or backlines during the siege to fight the brave souls who try to flank the zerg. I can see how a small group of coordinated people would be a lot of fun, but as long as I'm solo, being around the zerg is the best way to find action.