On this we agree.
If I had to guess people zerg because they want to win as much as possible with as little risk as possible.
jelliedsoup wrote: »I don't get it.
There's no fun in it from my perspective.
My favorite is when I find an enemy and think he is just roaming around by himself. Then the lag kicks in, and shortly after I am steamrolled by an army of red that would make Leonidas tremble.
Yolokin_Swagonborn wrote: »Cognitive dissonance. No zerg calls themselves a zerg. No zerg thinks they are in a zerg. When a large group fights another large group with an equal or slightly greater number of players and loses, they say "awww we got zerged!"
It used to be zergs were only around keep battles and such, that is until they removed forward camps.
I used to be able to find all kinds of small scale skirmishes and fights because with forward camps folks were not afraid to travel alone or in very small pockets of people. The removal of forward camps brought horse simulator, folks got sick and tired of traveling 3\4 of the map only to get killed and have to do it all over again.
So now zergs make up the majority of open field travel now. Bring back FC and their will be more small fight opportunities because folks wont be stuck playing horse simulator.
It is what it is, there are pros and cons to FC removal and one of the cons is horse simulator and traveling in large zerg groups to avoid it.
Yolokin_Swagonborn wrote: »Cognitive dissonance. No zerg calls themselves a zerg. No zerg thinks they are in a zerg. When a large group fights another large group with an equal or slightly greater number of players and loses, they say "awww we got zerged!"
PeggymoeXD wrote: »It used to be zergs were only around keep battles and such, that is until they removed forward camps.
I used to be able to find all kinds of small scale skirmishes and fights because with forward camps folks were not afraid to travel alone or in very small pockets of people. The removal of forward camps brought horse simulator, folks got sick and tired of traveling 3\4 of the map only to get killed and have to do it all over again.
So now zergs make up the majority of open field travel now. Bring back FC and their will be more small fight opportunities because folks wont be stuck playing horse simulator.
It is what it is, there are pros and cons to FC removal and one of the cons is horse simulator and traveling in large zerg groups to avoid it.
I ain't afraid of no ganker. Just ask Hellcane.
Yolokin_Swagonborn wrote: »The most hilarious part of this is the server migration we are currently seeing. Zergs don't like fighting zergs so they bring their whole zerg guild to a less populated campaign and exclaim how much better it is as they are wiping forces much smaller then them.
Joy_Division wrote: »Why it is so obvious that we can appreciate the sort of 1 vs 1 fight I had against the sneaky yellow sorcerer, yet the sort of epic battles involving large numbers of combatants need explanation? Seriously, how is this a mystery that you "can't get"? Before you tell me because it lags out the server, read the palpable dismissive language people who dislike "zergs" used to describe them: "no fun, "no skill," "brainless," etc., that have nothing to due with lag.
I would say the definition is a less subjective than what people would have you think. Anytime someone says stack on crown and move as a unit that's a zerg, especially if it's a full group of 24.Yolokin_Swagonborn wrote: »Cognitive dissonance. No zerg calls themselves a zerg. No zerg thinks they are in a zerg. When a large group fights another large group with an equal or slightly greater number of players and loses, they say "awww we got zerged!"
The most hilarious part of this is the server migration we are currently seeing. Zergs don't like fighting zergs so they bring their whole zerg guild to a less populated campaign and exclaim how much better it is as they are wiping forces much smaller then them.
Those smaller enemy forces inevitably cry for help and bring enemy zerg guilds. Suddenly the lag goes up, the competition increases, said zerg guild cant roll face and PvDoor anymore and its like "awww this campain sucks now, lets find a new one."
Yolokin_Swagonborn wrote: »The most hilarious part of this is the server migration we are currently seeing. Zergs don't like fighting zergs so they bring their whole zerg guild to a less populated campaign and exclaim how much better it is as they are wiping forces much smaller then them.