phreatophile wrote: »Is the aiming of conal AOE's going to be fixed?
Before 1.6, when I used Carve, my character would turn in the direction I had the recticle pointed and the attack would fire.
Now, when I use carve, my character stays pointed the wrong way, often in the opposite direction of where i'm aiming, and the attack goes off into thin air.
This also seems to be effecting nightblade refreshing path skill as well.
If this was intentional, it is certainly undesirable, it was also unanounced in the patch notes.
This is indeed very annoying and certainly not desirable character skill behavior - in my opinion.
Makes above mentioned skills a pain to use in high action situations.
ZOS_GinaBruno wrote: »Item Sets
- Burning Spellweave: Fixed an issue where this item set was giving Weapon Critical instead of Spell Critical.
ZOS_GinaBruno wrote: »ArconSeptim wrote: »I hope you fix all these UI bugs that are happening around, repairing armor, champion point xp bar and similar.
Also fix the nirnhoned trait, there is a lot things to be fixed.
Off the top of my head, these will all be fixed on Monday.
prototypefb wrote: »any plans on fixing Dragonknight passive ability battle roar?
it supposed to recover small amount of hp/magicka/stamina but instead it nearly full recovers all resources on ultimate use.
LOL! Using some drugs or drinking something? Seems like you live in another reality...
ZOS_GinaBruno wrote: »Champion System
- Fixed an issue where logging in with an existing unconverted character for the first time could restart the enlightenment process, once the process had begun.
CS told me it was 100% a UI bug. Wiping your Enlightenment server-side isn't a UI thing, or you could give yourself a ton of real Enlightenment programmatically. So which is it Gina?cazlonb16_ESO wrote: »ZOS_GinaBruno wrote: »Champion System
- Fixed an issue where logging in with an existing unconverted character for the first time could restart the enlightenment process, once the process had begun.
Will this work retroactively ? I logged in with what I guess is an "unconverted character" ( i.e. a vet char I hadn't logged in with after 1.6 yet ) and now everything is completely messed up. The enlightenment I had is gone, I don't get new enlightenment and said character seems to be on his own CP advancement track.
Of course no reply from CS.
CS told me it was 100% a UI bug. Wiping your Enlightenment server-side isn't a UI thing, or you could give yourself a ton of real Enlightenment programmatically. So which is it Gina?cazlonb16_ESO wrote: »ZOS_GinaBruno wrote: »Champion System
- Fixed an issue where logging in with an existing unconverted character for the first time could restart the enlightenment process, once the process had begun.
Will this work retroactively ? I logged in with what I guess is an "unconverted character" ( i.e. a vet char I hadn't logged in with after 1.6 yet ) and now everything is completely messed up. The enlightenment I had is gone, I don't get new enlightenment and said character seems to be on his own CP advancement track.
Of course no reply from CS.
ZOS_GinaBruno wrote: »Nightblade
- Assassination
- Grim Focus: This ability will now always play visual effects while it’s active so you know when the ability needs to be refreshed. We also fixed some visual issues with the spectral bow.
My translation: if you could remove the self-stun, should you?david.haypreub18_ESO wrote: »Can you please confirm or deny that the Global Cool Down on the Templar charge is a bug? Eric said it was a bug that would be fixed, but 1.6 actually only 'slightly reduced' the GCD. We can't seem to get an answer either way.
milan.verploegenb16_ESO wrote: »It's so sad to see so many bugs being posted on the forums by players and none of those bugs getting any attention... Except for fixing the bug where horses come to a halt on rare occasions, which has become frequently and thus made the first bug no longer applicable. Well played, well played..
fix total dark
Welllllllll new... Most all of the quests are still the same, although I agree that some are now completely missing.2.0.1 is called Tamriel Unlimited really. It's just the new version.
It is.Yeah. I never noticed an issue previously except in Cyrodiil. Now it's every 50ft, and I can't tell what the hell is causing it.Can we get horses fixed too please? The "fix" applied to the last patch has actually made them worse, they trip over every little rock now and stop randomly
It's a known bug which was caused by 1.6. Ironically the 1.6 patch notes said they were fixing the rare occurrences of this happening, but it's happening now more than ever!