lordrichter wrote: »The first time anyone sees a Level 10 just entering Cyrodiil for the first time, as a Legate or Overlord, or even as a Captain or Colonel, the whole importance of the Alliance Rank goes out the window. The whole thing becomes a joke.
lordrichter wrote: »The first time anyone sees a Level 10 just entering Cyrodiil for the first time, as a Legate or Overlord, or even as a Captain or Colonel, the whole importance of the Alliance Rank goes out the window. The whole thing becomes a joke.
You right Lordrichter, but alliance war skill line is just a pain to level… Perhaps if the skill line (and only the skill line) need less xp to levelling, it will be better.
lordrichter wrote: »The first time anyone sees a Level 10 just entering Cyrodiil for the first time, as a Legate or Overlord, or even as a Captain or Colonel, the whole importance of the Alliance Rank goes out the window. The whole thing becomes a joke.
Please consider the following situation that is possible now:
If a player has spent 1000 hours on his main character in Cyrodiil, gets rank 40 with that character and starts a new one, that new character will be able to join the non-vet campaign at level 10. In there he'll be impossible to distinguish from the other level 10s, yet his experience and skill acquired through hours of practice on another character will make him a very strong opponent, regardless of character level.
Does it seem so unrealistic to let him display a "Legate" or "Palatine" rank along with the appropriate insignia (automatic) on the side of his name?
lordrichter wrote: »The first time anyone sees a Level 10 just entering Cyrodiil for the first time, as a Legate or Overlord, or even as a Captain or Colonel, the whole importance of the Alliance Rank goes out the window. The whole thing becomes a joke.
Do you also get mad every time you see a level 10 entering Cyrodiil with Ruby Throne Red and Legate Black armor? If not, you should try to figure out why you arbitrarily value one inconsequential game mechanic over another.
lordrichter wrote: »[...]
Your 1000 hour level 40 Cyrodiil experience will tell you to stay with a group of higher level characters and keep your head down. Why should anyone care if you have a main that is a VR 14 Legate? You are playing a Level 10 and, no matter how elite your VR 14 is, it is not a VR 14. That character does not yet deserve the rank because it cannot perform like a character that has earned the rank.
[...]
Alliance Ranks are not an inconsequential game mechanic. The ranks are earned. It represents time and effort spent by a character in Cyrodiil.
[...]
lordrichter wrote: »
Alliance Ranks are not an inconsequential game mechanic. The ranks are earned. It represents time and effort spent by a character in Cyrodiil.
The color of your clothing? Say that I had a friend in the army and he picked up some military gear for me from the PX. This would allow me to dress up like a soldier, but it does not make me a soldier. I would not be a Captain just because he was. Dyes are costumes. Alliance Ranks are not.
lordrichter wrote: »To be honest, I cannot muster up much sympathy for the people who do not want to level Alliance Ranks across characters. It is hard work, but currently it means something.
The first time anyone sees a Level 10 just entering Cyrodiil for the first time, as a Legate or Overlord, or even as a Captain or Colonel, the whole importance of the Alliance Rank goes out the window. The whole thing becomes a joke.
lordrichter wrote: »lordrichter wrote: »The first time anyone sees a Level 10 just entering Cyrodiil for the first time, as a Legate or Overlord, or even as a Captain or Colonel, the whole importance of the Alliance Rank goes out the window. The whole thing becomes a joke.
Please consider the following situation that is possible now:
If a player has spent 1000 hours on his main character in Cyrodiil, gets rank 40 with that character and starts a new one, that new character will be able to join the non-vet campaign at level 10. In there he'll be impossible to distinguish from the other level 10s, yet his experience and skill acquired through hours of practice on another character will make him a very strong opponent, regardless of character level.
Does it seem so unrealistic to let him display a "Legate" or "Palatine" rank along with the appropriate insignia (automatic) on the side of his name?
Your 1000 hour level 40 Cyrodiil experience will tell you to stay with a group of higher level characters and keep your head down. Why should anyone care if you have a main that is a VR 14 Legate? You are playing a Level 10 and, no matter how elite your VR 14 is, it is not a VR 14. That character does not yet deserve the rank because it cannot perform like a character that has earned the rank.
The way I see it is this: Your 1000 hours of investment in your main makes it so that you are more efficient at collecting APs than someone who does not have that many hours in. You are at an advantage already. You have the skills to build a new character up in Alliance Rank, if you want to do it.
lordrichter wrote: »
The first time anyone sees a Level 10 just entering Cyrodiil for the first time, as a Legate or Overlord, or even as a Captain or Colonel, the whole importance of the Alliance Rank goes out the window. The whole thing becomes a joke.
No please.
If they make Alliance War Ranks account-wide then the only end game progression system is thrown at the window
No please.
If they make Alliance War Ranks account-wide then the only end game progression system is thrown at the window
isn't that what the champion system is supposed to be?
actually i have no problem with lvl 10s using barrier (lol dmg shields op dead horse) and war horn, if anything it will encourage more people to come pvp instead of getting discouraged that they can't do anything until they grind up to v14 centurion II with all AR passives unlocked
Joy_Division wrote: »I haven't spent a lot of time digesting the mechanics of the champion system, so tell me if I am mistaken.
I have 3 VR14s: "A", "B", and "C". On 1.6, I get 70 CPs.
Do all VR14s get 70? Or do I have to split the 70 amongst them?
Once I start playing and "A" earns a CP, does only "A" get the point or does "B" and "C" get it as well? I ask because I was under the impression these were account wide.
If they are account-wide, can someone who is against the Alliance war ranks being account wide explain why this inconsistency is desirable or even balancing? I mean, my character "B" is gaining real power by playing "A," not just a fancy insignia.