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immovable not op by itsself, but armor activated abilities should be limited to 5 piece equipped.
sorry if rethread.
Immovable not op in and of its self, but armor activated abilities should be limited to 5 piece equipped because every build having it is contributing to the lack of balance.
There is so much talk about the stamina and magica balance issue and this is certainly contributing. having people ( me included) with 7 light and the "only good move" from heavy armor is a problem. I can keep immovable up a long long time between regen and pots if if im using shields too, and its pretty silly, but unfortunately the best option. you spend so much less when you never need to roll or break the only thing i ever spend stamina on is immovable, not likely viable if you dont have other shields though.
having groups of 7 light with hard-capped spell-resist and soft-capped armor + immune to cc(because of immovable), spamming aoe and ults is also contributing to the zerg problem. IF they all needed 5 heavy they would have to choose between cc immune or magica spam and not have both. They would be way easier to deal with if 2/3 of them didnt have cc immunity without completely changing the build.
this would also improve the viability of heavy armor if others did not have immovable.
also would be harder for a single caster to attack whole group and aoe up to ult and drop if one of the people could actually inturrupt his chain of abilites; heavy armor should be able to do this but they have less resources and that helps balance it.
I know these things can be accomplished in other ways but feel like it does not fit with the game being that everything else is locked to equip. It really makes no sense to have a move from "the benefit of x armor" without having the armor. why is it not the same as any other skill line? they need to either fix this or take away requirements for weapons to be equipped and be able to use abilities any time once learned... but that makes no sense so dont do that; make armor fall in line with everything else.
On the one hand I dont want to loose the ability for my caster to have immovable but I think its in the best interest of the game to limit it to equip like everything else.
thanks
if you disagree please explain why( there is a lot of arguing without arguments around here)