ArconSeptim wrote: »I don't understand why would mage use heavy armor traits, why should mage use tank traits with health recovery, stamina recovery, max health and stamina, armor magic resist?Champion system is designed to make your character somehow distinct from others, not make the entire same system like it is now with armors, where everyone can wear each armor and have buffs from each one. If you are DPS go full DPS if you HEAL go full HEAL if you TANK go full TANK...
ArconSeptim wrote: »I just hope people can make more unique builds, that's all I mean.If you are thief, assassin, nightblade etc. style guy it's obviusly you are going to invest more in thief constellation or the green section, why would you invest in heavy armor then or similar? It's just not natural...
ArconSeptim wrote: »I just hope people can make more unique builds, that's all I mean.If you are thief, assassin, nightblade etc. style guy it's obviusly you are going to invest more in thief constellation or the green section, why would you invest in heavy armor then or similar? It's just not natural...
ArconSeptim wrote: »http://esoacademy.com/champion-system/ Check this article here.
The developers insist that the changes to skills and abilities bundled with the Champion System will ensure that no one build is the best at everything and that players will have a variety of methods available to reach their goals.
ArconSeptim wrote: »I just hope people can make more unique builds, that's all I mean.If you are thief, assassin, nightblade etc. style guy it's obviusly you are going to invest more in thief constellation or the green section, why would you invest in heavy armor then or similar? It's just not natural...