Sandmanninja wrote: »Stop picking on DKs. Learn to take the talon damage the way ZOS intends you to....
-a DK
Wolfenbelle wrote: »I started a DK alt recently and she is now up to level 20. I have just activated the DoT morph of Talons. So far I'm underwhelmed by this skill and wonder why many people on this forum seem so impressed with it. It has poor range. You have to get very close to the enemy for it to work and by then Talons seems pointless. Maybe the DoT morph will change my mind when I start using it, but so far there are other skills that seem much more useful to me.
Wolfenbelle wrote: »I started a DK alt recently and she is now up to level 20. I have just activated the DoT morph of Talons. So far I'm underwhelmed by this skill and wonder why many people on this forum seem so impressed with it. It has poor range. You have to get very close to the enemy for it to work and by then Talons seems pointless. Maybe the DoT morph will change my mind when I start using it, but so far there are other skills that seem much more useful to me.
@Nihil I was referring to the area of the skill, so that it would gain in radius. But it actually doesn't matter. The idea is that it should have the same effect but requires the player to aim the skill. It would mean a slight nerf to PvE but the effect could still be achieved by some positioning.
Wolfenbelle wrote: »I started a DK alt recently and she is now up to level 20. I have just activated the DoT morph of Talons. So far I'm underwhelmed by this skill and wonder why many people on this forum seem so impressed with it. It has poor range. You have to get very close to the enemy for it to work and by then Talons seems pointless. Maybe the DoT morph will change my mind when I start using it, but so far there are other skills that seem much more useful to me.
It is to do with pvp not pve. Not entirely sure as a lvl 20 you'd have had time to understand.
That's exactly the point you missed. Unlike mobs, players (well, some at least) want to get away from you. Maybe after you unlock Lava Whip and actually see those skills in PvP you'll get a more complete picture.Wolfenbelle wrote: »You have to get very close to the enemy for it to work and by then Talons seems pointless.
That's exactly the point you missed. Unlike mobs, players (well, some at least) want to get away from you. Maybe after you unlock Lava Whip and actually see those skills in PvP you'll get a more complete picture.Wolfenbelle wrote: »You have to get very close to the enemy for it to work and by then Talons seems pointless.
@Nihil As The 120° is just an example, which can be changed to achieve the desired effect.
"It would have about 4-5 less meter range then sorcs encase, but cover over 2 x more area. Having it a PBAoE actually is a downfall in comparison to having it a range AoE as it forces the player to get in the middle of the fight vs being able to use it at a farther distance."
This was my idea, it would force the DK to include more movement to his gameplay or at least rotate the camera, which is already an improvement.
"but to give it a higher advantage for the cost, specially when the area it would covers is 66% (based on a 120 degree angle) of the area in front of you it doesn't really sound to be as balanced as it would still deal damage (and thus break NB out of stealth easily) and the aiming wouldn't be that hard."
The idea of limiting the AOE is to force the caster to think about it before casting, I.e. the opponent has more options to avoid it. I personally don't see a problem with it breaking the NB stealth still they have plenty of ways to escape (shadow image/roll dodge -> cloak). To make the aiming a bit harder one could simply reduce it from 120° to 90° to make it more challenging. The 120° were thought to still give it 100% of the area (same with the 90°), in order to enable the caster to still excert the same zone control as before but with a higher difficulty.
In my eyes the end idea of this skill is as follows:
Control close standing enemies and deal a small to medium amount damage to them.
I agree that it probably doesn't make much sense to discuss this in regard of 1.6, but I just like to balance stuff.