Here is the source of the aforementioned changes for those who are curious.
Khivas_Carrick wrote: »Oh sweet baby Jesus
Two-Handed
Cleave – increased the damage and radius of Cleave to be more competitive with Impulse
Critical Charge – reduced the base damage a bit to combat the “charge spam build”, but increased the damage on the morph that scales with distance charged
Uppercut – Reduced the cast time, increased the damage to make this the “bread and butter” damage ability for the 2h line (seeing the ability used live looks much faster and more powerful)
Reverse Slash – improved the morph which deals AoE splash damage to be more attractive compared to Executioner
Momentum – Now increases Weapon Power by a flat 20% for 30 seconds and applies a small HoT for the entire duration. The morph which currently heals you at the end will allow you to cash in that heal at any time by using the ability again.
Forceful (passive) – now deals splash damage to 2 targets instead of 1
Follow Up (passive) – this new passive replaces Arcane Fighter and now increases the damage of fully charged Heavy Attacks by 5/10%.
Khivas_Carrick wrote: »
Ok, all cleaned up.
Just FYI, although the buff to Uppercut blows my mind, the morph to Momentum could be amazing.... if it's "spammable" at the cost of magicka, it could be a better heal than Green Dragon, or on par at least... Magicka-based heal that comes with 20% extra DPS lol
Khivas_Carrick wrote: »
@Khivas_Carrick
Sorry about that Honestly thought I CTRL+V the link into the post without even checking. Got too excited.
Also, sorry about your crappy week!