Infraction wrote: »I doubt anyone is getting banned for it but it's trivializing Cyrodill as it gains momentum in usage.
Infraction wrote: »An Exploit is using broken game mechanics to bypass legitimate game interaction and gain more EXP loot AP etc. I do not believe this is an exploit. I believe it's a broken mechanic....but not an exploit. Why is it the players using an ability in an area where they are supposed to use them....is an exploit? Discovering how they behave...how do the players know they are not intended to work this way?
This problem...is either A) working as intended (sorcerer's can dispel caltrops, so with a little co-ordination...boom baby!) and let's face it PvP is all about co-ordination, or a Bug that is on the list. It's truly a layer issue as I see it. With caltrops down the siege weapons hit the caltrops first. Since that layer has infinite hit points....no damage gets thru to players.
Though, it's possible, the game developers haven't seen this before as in the Beta it was probably not real easy to get to a high enough assault rank to get caltrops.
It's not an exploit though. All the whiners saying it's an exploit...no.
Exploiting is things like the Fungal Grotto re spawn thing. That....That was an exploit.
You know you just defined the whole thing in your first statement. Do you really think caltrops are intended to nullify all damage? Why would they even add a siege shield if that's the case.
As you said utilizing something that is clearly not intended for benefit is an exploit. Quit being so obtuse.
Infraction wrote: »An Exploit is using broken game mechanics to bypass legitimate game interaction and gain more EXP loot AP etc. I do not believe this is an exploit. I believe it's a broken mechanic....but not an exploit. Why is it the players using an ability in an area where they are supposed to use them....is an exploit? Discovering how they behave...how do the players know they are not intended to work this way?
This problem...is either A) working as intended (sorcerer's can dispel caltrops, so with a little co-ordination...boom baby!) and let's face it PvP is all about co-ordination, or a Bug that is on the list. It's truly a layer issue as I see it. With caltrops down the siege weapons hit the caltrops first. Since that layer has infinite hit points....no damage gets thru to players.
Though, it's possible, the game developers haven't seen this before as in the Beta it was probably not real easy to get to a high enough assault rank to get caltrops.
It's not an exploit though. All the whiners saying it's an exploit...no.
Exploiting is things like the Fungal Grotto re spawn thing. That....That was an exploit.
You know you just defined the whole thing in your first statement. Do you really think caltrops are intended to nullify all damage? Why would they even add a siege shield if that's the case.
As you said utilizing something that is clearly not intended for benefit is an exploit. Quit being so obtuse.
I guess you had trouble in eight grade reading classes then? You see me saying I think it's a broken mechanic. You also see me saying players are using caltrops WHERE they are supposed to be using Caltrops. Right?
Dev's have commented at this point that it is in fact a bug. I said in my OP that it may be a bug and that it was likely an oversight to layering because not many people in the AvA beta's got to a high enough rank to acquire and utilize caltrops in AvA.
Now:
ob·tuse
əbˈt(y)o͞os,äb-/
adjective
adjective: obtuse
1. annoyingly insensitive or slow to understand
Where am I slow to understand or annoyingly insensitive? Everyone can currently utilize Caltrops in the manner being described - and there are counters - which I gave you one of many. How is it that you fail to understand they cannot ban anyone - do you see me asking not to get banned? Let them ban me - and everyone else who is doing it - and then watch the game go FTP with some Pay to Win sales items on the website.
Really...obtuse?
No. Not obtuse.
An Exploit is using broken game mechanics to bypass legitimate game interaction and gain more EXP loot AP etc. I do not believe this is an exploit. I believe it's a broken mechanic....but not an exploit.
It's not an exploit though. All the whiners saying it's an exploit...no.
Infraction wrote: »You know you just defined the whole thing in your first statement.
As you said utilizing something that is clearly not intended for benefit is an exploit. Quit being so obtuse.
Okay try to keep up. You explain that using bugged mechanics to bypass content to gain EXP and/or AP IS AN EXPLOIT. You say you think it is a bugged mechanic, BUT not a exploit.I guess you had trouble in eight grade reading classes then? You see me saying I think it's a broken mechanic.
Dev's have commented at this point that it is in fact a bug.
Now:
ob·tuse
əbˈt(y)o͞os,äb-/
adjective
adjective: obtuse
1. annoyingly insensitive or slow to understand
Where am I slow to understand or annoyingly insensitive?
Really...obtuse?
No. Not obtuse
Wikipedia wrote:In video games, an exploit (colloquially sploit) is the use of a bug or glitches, game system, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers.[1]
Yes. Yes obtuse.ZOS_JessicaFolsom wrote: »We can confirm there is currently a bug with Caltrops.
Infraction wrote: »An Exploit is using broken game mechanics to bypass legitimate game interaction and gain more EXP loot AP etc. I do not believe this is an exploit. I believe it's a broken mechanic....but not an exploit. Why is it the players using an ability in an area where they are supposed to use them....is an exploit? Discovering how they behave...how do the players know they are not intended to work this way?
This problem...is either A) working as intended (sorcerer's can dispel caltrops, so with a little co-ordination...boom baby!) and let's face it PvP is all about co-ordination, or a Bug that is on the list. It's truly a layer issue as I see it. With caltrops down the siege weapons hit the caltrops first. Since that layer has infinite hit points....no damage gets thru to players.
Though, it's possible, the game developers haven't seen this before as in the Beta it was probably not real easy to get to a high enough assault rank to get caltrops.
It's not an exploit though. All the whiners saying it's an exploit...no.
Exploiting is things like the Fungal Grotto re spawn thing. That....That was an exploit.
You know you just defined the whole thing in your first statement. Do you really think caltrops are intended to nullify all damage? Why would they even add a siege shield if that's the case.
As you said utilizing something that is clearly not intended for benefit is an exploit. Quit being so obtuse.
I guess you had trouble in eight grade reading classes then? You see me saying I think it's a broken mechanic. You also see me saying players are using caltrops WHERE they are supposed to be using Caltrops. Right?
Dev's have commented at this point that it is in fact a bug. I said in my OP that it may be a bug and that it was likely an oversight to layering because not many people in the AvA beta's got to a high enough rank to acquire and utilize caltrops in AvA.
Now:
ob·tuse
əbˈt(y)o͞os,äb-/
adjective
adjective: obtuse
1. annoyingly insensitive or slow to understand
Where am I slow to understand or annoyingly insensitive? Everyone can currently utilize Caltrops in the manner being described - and there are counters - which I gave you one of many. How is it that you fail to understand they cannot ban anyone - do you see me asking not to get banned? Let them ban me - and everyone else who is doing it - and then watch the game go FTP with some Pay to Win sales items on the website.
Really...obtuse?
No. Not obtuse.
I don't believe it's an exploit because EVERYONE can do it right now - until the broken mechanic is fixed. So - we are all on an equal footing. This is a PvP only concern - and since all players can use caltrops in this fashion - well we are all on an equal playing field. What's wrong about that? No more oil farms on the Alessia bridge? OHNOES!!! No more defending towers with 4 oil pots on the ground floor? OHNOES!!!
There should be a counter to everything. The use of oil in this game - the way it is being used on the same level as the player controlling the oil - is just as broken a mechanic. Siege shield...yeah ok. There are specific abilities meant to be "anti siege" but let's face it groups have figured out ways to utilize siege in ways it's not really meant to be used in order to overpower people who don't pay attention.
Sorry, it's broken and yes a broken mechanic - but no one has an "unfair advantage" so let's talk some more about why exploiting and broken are different things.
If it's broken and everyone can do it - who has an unfair advantage?
If it's broken and only a select few can do it - well, that's exploiting.
I don't believe it's an exploit because EVERYONE can do it right now - until the broken mechanic is fixed. So - we are all on an equal footing. This is a PvP only concern - and since all players can use caltrops in this fashion - well we are all on an equal playing field. What's wrong about that? No more oil farms on the Alessia bridge? OHNOES!!! No more defending towers with 4 oil pots on the ground floor? OHNOES!!!
There should be a counter to everything. The use of oil in this game - the way it is being used on the same level as the player controlling the oil - is just as broken a mechanic. Siege shield...yeah ok. There are specific abilities meant to be "anti siege" but let's face it groups have figured out ways to utilize siege in ways it's not really meant to be used in order to overpower people who don't pay attention.
Sorry, it's broken and yes a broken mechanic - but no one has an "unfair advantage" so let's talk some more about why exploiting and broken are different things.
If it's broken and everyone can do it - who has an unfair advantage?
If it's broken and only a select few can do it - well, that's exploiting.
I don't believe it's an exploit because EVERYONE can do it right now -
If it's broken and everyone can do it - who has an unfair advantage?
If it's broken and only a select few can do it - well, that's exploiting.
By your logic the Fungal Grotto exploit is not actually an exploit since everyone had access to it. Limiting or not limiting by knowledge of it does not change the fact that the content was/is being used in a manner not intended by developers to gain advantage.Exploiting is things like the Fungal Grotto re spawn thing. That....That was an exploit.
Infraction wrote: »An Exploit is using broken game mechanics to bypass legitimate game interaction and gain more EXP loot AP etc. I do not believe this is an exploit. I believe it's a broken mechanic....but not an exploit. Why is it the players using an ability in an area where they are supposed to use them....is an exploit? Discovering how they behave...how do the players know they are not intended to work this way?
This problem...is either A) working as intended (sorcerer's can dispel caltrops, so with a little co-ordination...boom baby!) and let's face it PvP is all about co-ordination, or a Bug that is on the list. It's truly a layer issue as I see it. With caltrops down the siege weapons hit the caltrops first. Since that layer has infinite hit points....no damage gets thru to players.
Though, it's possible, the game developers haven't seen this before as in the Beta it was probably not real easy to get to a high enough assault rank to get caltrops.
It's not an exploit though. All the whiners saying it's an exploit...no.
Exploiting is things like the Fungal Grotto re spawn thing. That....That was an exploit.
You know you just defined the whole thing in your first statement. Do you really think caltrops are intended to nullify all damage? Why would they even add a siege shield if that's the case.
As you said utilizing something that is clearly not intended for benefit is an exploit. Quit being so obtuse.
I guess you had trouble in eight grade reading classes then? You see me saying I think it's a broken mechanic. You also see me saying players are using caltrops WHERE they are supposed to be using Caltrops. Right?
Dev's have commented at this point that it is in fact a bug. I said in my OP that it may be a bug and that it was likely an oversight to layering because not many people in the AvA beta's got to a high enough rank to acquire and utilize caltrops in AvA.
Now:
ob·tuse
əbˈt(y)o͞os,äb-/
adjective
adjective: obtuse
1. annoyingly insensitive or slow to understand
Where am I slow to understand or annoyingly insensitive? Everyone can currently utilize Caltrops in the manner being described - and there are counters - which I gave you one of many. How is it that you fail to understand they cannot ban anyone - do you see me asking not to get banned? Let them ban me - and everyone else who is doing it - and then watch the game go FTP with some Pay to Win sales items on the website.
Really...obtuse?
No. Not obtuse.
Honestly i find the whole thing as a annoyance, however I think my group is in a very rare situation. Honestly half the times where we would use caltrops we won't use now because will look like we exploiting, and i mean being one of the highest alliance point gaining groups out there we are constantly getting people spouting that anything we do is a exploit, that guy is guesting, exploit.. they use aoe, exploit... they holding a outpost to farm ap exploit... they put a camp up .. phantom camp exploit (seriously wtf aye)... Dragon leap onto a castle, exploit...
Yeah its seriously it kinda sucks not being able to use the damn skill.(in before someone posts blah blah you guys just exploit you always use it, blah blah blah)
But yeah i mean its still simple to kill anyone in a choke, just not for everyone anymore and you won't see many 1 players defending a keep by killing everyone with oil.
But yah like 70% of groups out there are doing it so i doubt bans will go out, its eso's fault not the players.
It's not an exploit though. All the whiners saying it's an exploit...no.
Exploiting is things like the Fungal Grotto re spawn thing. That....That was an exploit.
was funny today to kill AD exploiters with oil on AB. 40 zerg vs 2 in keep and they still need caltrops exploit....
sadly anti-exploit doesn't work with anything other, than oil
won't say, how it works, or those... devs... will decide not to fix the exploit at all.
@bitaken I'm working on my eight grade geometry assignment and I can't remember what a triangle containing an angle greater then 90 degrees is called... I'm kind of slow to understand. So if you or anybody else could help me with this problem; I'd greatly appreciate it.
Infraction wrote: »Agrippa_Invisus wrote: »Shorter Bitaken:
Please don't ban me for standing in friendly caltrops to avoid siege damage.
I doubt anyone is getting banned for it but it's trivializing Cyrodill as it gains momentum in usage.