Amount of materials I might get from a hireling in a 12-24 hour cycle - 2-6.
Amount of materials I might get leaving the house and looking around for an hour - a metric ****ton more than I get from a hireling or army of hirelings.
joshisanonymous wrote: »äh, I don´t understand this change. It fixes nothing? .. I log on my hireling account, and instead of a box I receive the item itself. I put it in my bank and.. still have additional crafting material from 8 hirelings. Or am I mistaken? o.O
I think the idea is that you will only have crafting materials appropriate to the levels of the characters with hierlings. Before, since the items came in containers, the items inside would be appropriate to the level of the character that opened it (in this case, your highest level character). Hence, you could have 7 level 3 alts with hierlings yielding max level materials for your real character.
joshisanonymous wrote: »äh, I don´t understand this change. It fixes nothing? .. I log on my hireling account, and instead of a box I receive the item itself. I put it in my bank and.. still have additional crafting material from 8 hirelings. Or am I mistaken? o.O
I think the idea is that you will only have crafting materials appropriate to the levels of the characters with hierlings. Before, since the items came in containers, the items inside would be appropriate to the level of the character that opened it (in this case, your highest level character). Hence, you could have 7 level 3 alts with hierlings yielding max level materials for your real character.
My vet5 character still got only iron ore from it in the old system, don´t know why. the rare material (pink, yellow) will still be the same (since it is from lvl1 to vet10 the same stuff). who cares about the other materials for hirelings, you only want those rare stuff which you hardly get. no one had hirelings for just adding up crafting material. like some people said, running around and farming is WAY faster. however the rare material that you get from hirelings is more then you ever get from destroying stuff.
didn´t fix anything for me ^^ haha.. nice zeni, well done
j.murro2ub17_ESO wrote: »Where is patch 1.1? its not posted on the site.
Last patch I see is 1.0.7
Laharl_Overlord wrote: »j.murro2ub17_ESO wrote: »Where is patch 1.1? its not posted on the site.
Last patch I see is 1.0.7
I'm guessing it's not live yet, not sure as I'm at work. But these are test server patch notes. They were posted yesterday on dulfy.
Yeah, just because we didn't EXPLOIT it like some of you. It must be an Exploit if it Had to be fixed. OP and others proclaim their EXPLOITING ways.Laharl_Overlord wrote: »Amount of materials I might get from a hireling in a 12-24 hour cycle - 2-6.
Amount of materials I might get leaving the house and looking around for an hour - a metric ****ton more than I get from a hireling or army of hirelings.
Just because you weren't taking full advantage of hirelings doesn't mean other people weren't or that it wasn't an issue. Not to mention all you did for the hireling farm is open mail.
the longer the OP pushes this, the more convinced i am they have banks full of duped mats.
seriously, actively pushing this thread for over a month now? whether you think drops are too highor not high enough, that someone would care that one can get good mats simply by having a master crafter enough to log in consistently for a full month?
or someone has banks full of mats and wants mats drops significantly lowered. might increase the value of those mats. 100x100 bank slots = 10k of course they likely would have much larger banks, plus alts, maybe even second accounts for additional slots?
which of the above would have more incentive?
the OP obviously visits, or has friends that visit the sites where dupes were posted, thus being able to advertise for it 2 posts above. i find this all suspicious....
PS. I use the second account cause I like my alts to be separate accounts(games going f2p may have spoiled me in this regard). And also to try and get my friends and family to play while over here and get into the game. Win win for everyone . They are allowed to use my account but I am still responsible for anything they do and can be held accountable, however I trust them explicitly. I checked it out before purchasing.
best way to fight dupes is to up the drop rates of duped mats. (well, second best way, fixing them when they were first reported would have been nice too.)
You are openly accusing me of maliciousness and think they should take action against me because I raise an issue on day 2!
I am getting real sick of these attacks. You need to read the thread better and also the TOS as attacking others and calling for others to be banned is exactly against them. Your post has been reported and if need be I will get on the phone with ZOS to stop these attacks.
So we know who to thank for Abusing and Exploiting the Hirelings (and GB Duping for such large numbers they have posted?) System and getting it "Fixed" thereby making it an EXPLOIT used knowingly as per Dav and Laharl whatever....Alephen wrote:interestingly, ToU link at bottom of forum pages. 3. (a): You may not ... loan or otherwise transfer any Game
Laharl_Overlord wrote: »I've learned that very few people seem to understand how this works from this thread. Even people in my own guild whom I posted the information for on our fb page. Most people come into this thread and just say yeah, hirelings suck, having only a couple hirelings.
But the few I know who do the method correctly always get at least 6 legendaries every 2 days. You said you've been "seriously farming void stones". The fact is we're getting more than you and we're doing absolutely nothing but collecting mail.
The old, it's not broken and is working as intended, but others are exploiting it too and I won't make what I want to and the guild will also suffer because of the ui interface and the market control from duping have dropped out, HELLLLP we need to fix this NOW!! But not to worry, it's not gamebreakin..
I have two account and can double my chances of having better gear than anyone that only has one.
For those that do not know:
The game does not drop legendary(yellow gear) it has to be upgraded using components. The best source of the components is to run 8x hireling type on 8 char's. I can do 16. Each day even though you are only lvl 3 and only get lowly mats it has a small chance to give you one of the legendary upgrade items. You get 32 chests/mail .. more if you provision.
This is horrible and needs to change or else it is just a game of 'who had the better chance(RNG) of alt hireling returning goddies. People are basically setting up their alts setting hireling and planning to forget them for months and let the legendaries roll in with absolutely no effort other than a daily login.I have a leg up on almost every player out there (except those in same boat) and I think this should be changed. That should tell you something.Now this is hyperbole straw-man on fir fear mongering. Set up a no level with bare bone and forget for a month? You must at least log in to your character every 24 hours or every 12 for 3/3 and that is closest to a bot timer. For a 3/3 hireling it takes a raft level of 32 (or more on some crafts) for the 2 Hireling optimum materials, yet as stated above are only level 3 farming low level mats.
Just trying to clarify what is abusive exploitation.
The number of hireling you can have legitimately exploiting this is directly proportional to your number of character slot, your character slots is directly proportional to the number of accounts you own. The number of accounts you own is directly proportional to how much money you spend on the game. This is a slippery Pay to Win slope. Very slippery indeed.
Legendary should only return from hireling for high level characters (profession or main). Having access to the best items in game due to 'mail lottery' is not the game I signed up for and I am sure many can feel the same.
The simplest solution however would be to ONLY allow an account to receive one particular hireling mail a day and not 8.
I believe unless this needs to be addressed right away, and is already having an effect on and endgame that has yet to be reached for many. And yes it is worthy of an emergency patch due to the exploitation going on around it, I would not even crab about the downtime needed on a weekend no less. This effects everyone and will only magnify over time.
Please voice your opinions.
* disclaimer
I dont think this is gamebreaking so much at this time but did post on day 2 and still say it had a huge impact at that time but in the wake of the dupes it is far less game breaking but still do not think it is functioning as intended and still broke.
Players that apparently play the game, Honestly, without exploiting and duping the systems. Players that may spend time crafting 1, 2, or all 6 crafts or none at all specializing in multiple forms of combat techniques.redwoodtreesprite wrote: »LOL, anyone can phone ZOS. Sounds nice and intimidating to say it though, doesn't it?
What concerns many of us is the zealousness that some have to nerf the hirelings. If ZOS did what you want, it would hurt the average crafter more than players like you. But hey, if the gear decay problem doesn't get fixed, no one is going to care about using those rare mats anyway. Basic crafted on-level gear, and break it down in an hour when it wears to nothing...
I am the average crafter you nit. Or at least I was. Now everyone does every craft because hey mats are dirt cheap and worthless as you say and it only took 30 days to trivialize end game gear. Badically we are all now super crafters. GG.
So please tell me what are 'players like me'?
Yeah, just because we didn't EXPLOIT it like some of you. It must be an Exploit if it Had to be fixed. OP and others proclaim their EXPLOITING ways.Laharl_Overlord wrote: »Amount of materials I might get from a hireling in a 12-24 hour cycle - 2-6.
Amount of materials I might get leaving the house and looking around for an hour - a metric ****ton more than I get from a hireling or army of hirelings.
Just because you weren't taking full advantage of hirelings doesn't mean other people weren't or that it wasn't an issue. Not to mention all you did for the hireling farm is open mail.
Just to be sure we understand who to thank.the longer the OP pushes this, the more convinced i am they have banks full of duped mats.
seriously, actively pushing this thread for over a month now? whether you think drops are too highor not high enough, that someone would care that one can get good mats simply by having a master crafter enough to log in consistently for a full month?
or someone has banks full of mats and wants mats drops significantly lowered. might increase the value of those mats. 100x100 bank slots = 10k of course they likely would have much larger banks, plus alts, maybe even second accounts for additional slots?
which of the above would have more incentive?
the OP obviously visits, or has friends that visit the sites where dupes were posted, thus being able to advertise for it 2 posts above. i find this all suspicious....
PS. I use the second account cause I like my alts to be separate accounts(games going f2p may have spoiled me in this regard). And also to try and get my friends and family to play while over here and get into the game. Win win for everyone . They are allowed to use my account but I am still responsible for anything they do and can be held accountable, however I trust them explicitly. I checked it out before purchasing.
best way to fight dupes is to up the drop rates of duped mats. (well, second best way, fixing them when they were first reported would have been nice too.)
You are openly accusing me of maliciousness and think they should take action against me because I raise an issue on day 2!
I am getting real sick of these attacks. You need to read the thread better and also the TOS as attacking others and calling for others to be banned is exactly against them. Your post has been reported and if need be I will get on the phone with ZOS to stop these attacks.So we know who to thank for Abusing and Exploiting the Hirelings (and GB Duping for such large numbers they have posted?) System and getting it "Fixed" thereby making it an EXPLOIT used knowingly as per Dav and Laharl whatever....Alephen wrote:interestingly, ToU link at bottom of forum pages. 3. (a): You may not ... loan or otherwise transfer any GameLaharl_Overlord wrote: »I've learned that very few people seem to understand how this works from this thread. Even people in my own guild whom I posted the information for on our fb page. Most people come into this thread and just say yeah, hirelings suck, having only a couple hirelings.
But the few I know who do the method correctly always get at least 6 legendaries every 2 days. You said you've been "seriously farming void stones". The fact is we're getting more than you and we're doing absolutely nothing but collecting mail.
So the EXPLOITER (self proclaimed and seems proven due to the "fix) goes toooooo ^^^^^ posted above.
Self proclaimed exploiters of the system they wanted rid of.
Done.
Give me back my points that are now wasted on Hirelings that do not work any longer. I spent many points on 5 of my 6 crafters and you nerf it for the very EXPLOITERS ABUSING the system. Damn, Smart Like Horse, Swift Like Tree, IQ of a Fern!
If the supposed Hirelings were being EXPLOITED by dav, lord, and other using Guilds and dupind, Nerf Smash the guild banks where it transpires.The old, it's not broken and is working as intended, but others are exploiting it too and I won't make what I want to and the guild will also suffer because of the ui interface and the market control from duping have dropped out, HELLLLP we need to fix this NOW!! But not to worry, it's not gamebreakin..
I have two account and can double my chances of having better gear than anyone that only has one.
For those that do not know:
The game does not drop legendary(yellow gear) it has to be upgraded using components. The best source of the components is to run 8x hireling type on 8 char's. I can do 16. Each day even though you are only lvl 3 and only get lowly mats it has a small chance to give you one of the legendary upgrade items. You get 32 chests/mail .. more if you provision.
This is horrible and needs to change or else it is just a game of 'who had the better chance(RNG) of alt hireling returning goddies. People are basically setting up their alts setting hireling and planning to forget them for months and let the legendaries roll in with absolutely no effort other than a daily login.I have a leg up on almost every player out there (except those in same boat) and I think this should be changed. That should tell you something.Now this is hyperbole straw-man on fir fear mongering. Set up a no level with bare bone and forget for a month? You must at least log in to your character every 24 hours or every 12 for 3/3 and that is closest to a bot timer. For a 3/3 hireling it takes a raft level of 32 (or more on some crafts) for the 2 Hireling optimum materials, yet as stated above are only level 3 farming low level mats.
Just trying to clarify what is abusive exploitation.
The number of hireling you can have legitimately exploiting this is directly proportional to your number of character slot, your character slots is directly proportional to the number of accounts you own. The number of accounts you own is directly proportional to how much money you spend on the game. This is a slippery Pay to Win slope. Very slippery indeed.
Legendary should only return from hireling for high level characters (profession or main). Having access to the best items in game due to 'mail lottery' is not the game I signed up for and I am sure many can feel the same.
The simplest solution however would be to ONLY allow an account to receive one particular hireling mail a day and not 8.
I believe unless this needs to be addressed right away, and is already having an effect on and endgame that has yet to be reached for many. And yes it is worthy of an emergency patch due to the exploitation going on around it, I would not even crab about the downtime needed on a weekend no less. This effects everyone and will only magnify over time.
Please voice your opinions.
* disclaimer
I dont think this is gamebreaking so much at this time but did post on day 2 and still say it had a huge impact at that time but in the wake of the dupes it is far less game breaking but still do not think it is functioning as intended and still broke.Players that apparently play the game, Honestly, without exploiting and duping the systems. Players that may spend time crafting 1, 2, or all 6 crafts or none at all specializing in multiple forms of combat techniques.redwoodtreesprite wrote: »LOL, anyone can phone ZOS. Sounds nice and intimidating to say it though, doesn't it?
What concerns many of us is the zealousness that some have to nerf the hirelings. If ZOS did what you want, it would hurt the average crafter more than players like you. But hey, if the gear decay problem doesn't get fixed, no one is going to care about using those rare mats anyway. Basic crafted on-level gear, and break it down in an hour when it wears to nothing...
I am the average crafter you nit. Or at least I was. Now everyone does every craft because hey mats are dirt cheap and worthless as you say and it only took 30 days to trivialize end game gear. Badically we are all now super crafters. GG.
So please tell me what are 'players like me'?
Pony up and return all my wasted and useless skill points that were spent on Hirelings. I already get a lot more from ores and other raw materials, and surely random boxes, than from hirelings.
p.s. ZOS; if you're going to cater to proclaimed abusers and exploiters while messing the REAL players over ... you can go by gold from them.
redwoodtreesprite wrote: »Exploiters/farmers will always win in this game, as will the gold farmers/sellers. All an exploiter has to do is get lots of mats/motif books/whatever, then make a lot of noise on the forums about it. Source is almost completely smothered for normal players, forcing them to buy from the very people who got the nerfs done.
Such is the nature of this game I guess. Hope it doesn't go FtP too soon...
I made a warning prediction when all this noise started. A sledgehammer "fix" will be done. We will be getting a pittance of basic mats and almost no upgrade mats at all. Hirelings will become almost worthless. Lets see if I am right come this "fix" being applied.
Laharl_Overlord wrote: »redwoodtreesprite wrote: »Exploiters/farmers will always win in this game, as will the gold farmers/sellers. All an exploiter has to do is get lots of mats/motif books/whatever, then make a lot of noise on the forums about it. Source is almost completely smothered for normal players, forcing them to buy from the very people who got the nerfs done.
Such is the nature of this game I guess. Hope it doesn't go FtP too soon...
I made a warning prediction when all this noise started. A sledgehammer "fix" will be done. We will be getting a pittance of basic mats and almost no upgrade mats at all. Hirelings will become almost worthless. Lets see if I am right come this "fix" being applied.
@redwoodtreesprite For your information the other thread that made by the op that blew the whistle on this thing was made on day 2 of the game coming out. Day
How is this a sledgehammer fix? This only affect people use weren't using hirelings as intended.
redwoodtreesprite wrote: »Laharl_Overlord wrote: »redwoodtreesprite wrote: »Exploiters/farmers will always win in this game, as will the gold farmers/sellers. All an exploiter has to do is get lots of mats/motif books/whatever, then make a lot of noise on the forums about it. Source is almost completely smothered for normal players, forcing them to buy from the very people who got the nerfs done.
Such is the nature of this game I guess. Hope it doesn't go FtP too soon...
I made a warning prediction when all this noise started. A sledgehammer "fix" will be done. We will be getting a pittance of basic mats and almost no upgrade mats at all. Hirelings will become almost worthless. Lets see if I am right come this "fix" being applied.
@redwoodtreesprite For your information the other thread that made by the op that blew the whistle on this thing was made on day 2 of the game coming out. Day
How is this a sledgehammer fix? This only affect people use weren't using hirelings as intended.
We will get almost no decent upgrade mats. I am predicting this. Just like how now provisioners are having a hard time getting enough cooking mats and recipes because almost all containers load as empty now.
redwoodtreesprite wrote: »Not going to say anything more until this "fix" goes live. We will see if I am wrong. I really hope I am. But if I am right, crafters will deserve a point refund for the points they put into hirelings. Not that we will get one, as this company does not work that way. Unlike another MMO company that always offers point resets when big changes are made to "trees" or other point applied systems.
So they fix the half of the issue that was being abused by players but what about the other half? When will the hireling mails be on a set timer instead of forcing you to log into the game exactly every 12 hours to make full use of them? When will the hireling mails be allowed to stack in our inbox in case we don't login for 24 hours? Come on ZOS, you guys have to get your heads out of your arses.
So they fix the half of the issue that was being abused by players but what about the other half? When will the hireling mails be on a set timer instead of forcing you to log into the game exactly every 12 hours to make full use of them? When will the hireling mails be allowed to stack in our inbox in case we don't login for 24 hours? Come on ZOS, you guys have to get your heads out of your arses.
My guess would be never. They would have to perform a database lookup on every single character for each type of hireling on every single account in order to make something like this work. It's not like resetting a daily or something.
If you read the tooltip for the provisioning hireling, you can clearly see what their intention was.
redwoodtreesprite wrote: »Not going to say anything more until this "fix" goes live. We will see if I am wrong. I really hope I am. But if I am right, crafters will deserve a point refund for the points they put into hirelings. Not that we will get one, as this company does not work that way. Unlike another MMO company that always offers point resets when big changes are made to "trees" or other point applied systems.
Explain how hireling alts are an exploit.redwoodtreesprite wrote: »Not going to say anything more until this "fix" goes live. We will see if I am wrong. I really hope I am. But if I am right, crafters will deserve a point refund for the points they put into hirelings. Not that we will get one, as this company does not work that way. Unlike another MMO company that always offers point resets when big changes are made to "trees" or other point applied systems.
Only the crafters that were exploiting. I love how butthurt people that know they are skirting the system get when the loophole they were using gets shut down. Grow up already. They make wild claims like "this fix only hurts the legit players", the legit players weren't using this method to get better mats. Or they say "I can get better mats just roaming around the world, why nerf the hirelings", if it's so easy then wtf are you complaining for at all?
This fix changes zero absolutely nada for the legit players. It is so easy to see who is trying to skirt the system in this game. Just read the forums and see who gets butthurt by a legit fix.
Explain how hireling alts are an exploit.
Sorpaijen_ESO wrote: »Sounds like this "fix" boils down to "Exploit Early, and Often" because when we 'fix" it, people who weren't "making the most" of it will be left out in the cold and those who did use this "trick" will be sitting high on the hog.