e.gamemarkb14_ESO wrote: »Are you playing on PTS or just taking someones word for it? I would like to see a video demonstrating this please. 7 seconds would be a bit too long, were 2-3 seconds would be more balanced in my opinion.
I have to say, there needed to be some form of reasonable CC immunity to what we were dealing with already, being able to spam CC's none stop and forcing our foes to either burn all their stamina, thus forcing them to stay in the fight anyway to get burned down, was a little OP, however any long period immunity would not be the answer to dealing with this.
e.gamemarkb14_ESO wrote: »Are you playing on PTS or just taking someones word for it? I would like to see a video demonstrating this please. 7 seconds would be a bit too long, were 2-3 seconds would be more balanced in my opinion.
e.gamemarkb14_ESO wrote: »Are you playing on PTS or just taking someones word for it? I would like to see a video demonstrating this please. 7 seconds would be a bit too long, were 2-3 seconds would be more balanced in my opinion.
I have to say, there needed to be some form of reasonable CC immunity to what we were dealing with already, being able to spam CC's none stop and forcing our foes to either burn all their stamina, thus forcing them to stay in the fight anyway to get burned down, was a little OP, however any long period immunity would not be the answer to dealing with this.
While we could state that everyone could obtain the heavy armor skill to make themselves invulnerable to CC for up to 7-8 seconds, it should never be a required skill or to force players to invest into it. That is why having the ability to break free from CC was implemented, but I honestly doubt they ever intended for players to be perma stuck with the standard system because of our ability to spam CC, do you?
Xancathb16_ESO wrote: »I'm a little torn on this decision, on the one hand it seems like a lazy fix to the over-abundance of CC in PvP, and on the other it does a great deal to alleviate the strain on your stamina bar for utility which is one of the major(though there are many) things holding back melee in pvp.
I think a 2-3 second immunity after CC would be more appropriate, 7 seconds is just silly.
Xancathb16_ESO wrote: »If that's the case how does a 2 second increase on the immunity KILL cc in this game?
@jobo11b16_ESO
The immunity from CC break was and is 7 seconds.
You in particular should be upset about this. We were trying to show the Electric YoYo counter to Bolt Escape (repeated chain pulls) when we discovered that you can now only chain pull once.
@jobo11b16_ESO
If there was intended to be an auto-immunity all along, then it wasn't working. Most CC can be continually reapplied. Like multiple chain pulls, multiple Crystal Shards (keeping you knocked down) ect.
There is no auto immunity on live afaik.
Don't let it get to you. I had to squash a false rumor "that came from the PTS" just now. It's actually good that people start questioning when they hear about things in the PTS. Cut down on some of the BS.e.gamemarkb14_ESO wrote: »Are you playing on PTS or just taking someones word for it? I would like to see a video demonstrating this please. 7 seconds would be a bit too long, were 2-3 seconds would be more balanced in my opinion.
I have to say, there needed to be some form of reasonable CC immunity to what we were dealing with already, being able to spam CC's none stop and forcing our foes to either burn all their stamina, thus forcing them to stay in the fight anyway to get burned down, was a little OP, however any long period immunity would not be the answer to dealing with this.
Playing on the PTS.
Video evidence within the hour.
There is not, (unless talons is an exception).@jobo11b16_ESO
If there was intended to be an auto-immunity all along, then it wasn't working. Most CC can be continually reapplied. Like multiple chain pulls, multiple Crystal Shards (keeping you knocked down) ect.
There is no auto immunity on live afaik.
@driosketch
Well I know Talons doesn't have an immunity, but that's classed as a soft CC (which is why it can't be CC broken.)
@stevenkloy-elderscrollsb16_ESO
Ya you never used to. I doubted myself because of what @jobo11b16_ESO said and then logged into to check.
It actually currently is working this way on the current live version. But that's new as of the most recent patch.
They still ninja'd in the change, just not when I thought they did. And its still bad.
I confirmed this with multiple Beta testers.
Attorneyatlawl wrote: »@stevenkloy-elderscrollsb16_ESO
Ya you never used to. I doubted myself because of what @jobo11b16_ESO said and then logged into to check.
It actually currently is working this way on the current live version. But that's new as of the most recent patch.
They still ninja'd in the change, just not when I thought they did. And its still bad.
I confirmed this with multiple Beta testers.
Yup it absolutely was ninja'd in and is NEW. It did not used to work this way.