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Sorc is out of control now that there is no counter anymore.

Tandara
Tandara
With the mist nerf there is the !only! counter which had at least a bit of success against fleeing sorcs gone. And this was only if you had a charge(not the two handed crap the hard cc one in s&b.

I am not that type of guy who cry nerf everything but without the 50% speed increase avaible to everyone in pvp there is not a single chance to catch a fleeing sorc.

I had idk 80-120 1vs1 today in which I rarely killed any vet sorc because they all escaped after getting low. Vr10 ones are the worst I think most of them can't even play without bolt escape. It's not that they're killing me if I play to my best it's just that they now have the only escape mechanism worth to mention. I can't catch them as nb(gf acc) nor with my dk. They just blink out of everything after the first hard cc is not able to kill them.

Before the mist nerf I catched them often but now it's completly impossible. If they ever get low they just blink away into oblivion and I can't do anything about it.

It's just stupid if I play with buddies(4vs4/8vs8) and you know that the enemy sorc is not a complete noob you have to exclude one guy just to interrupt the sorc and not assist kill her/him because it's only waste time if right skilled(you can't even hard cc a sorc who expect this). We even prefer to assist down a tank in heavy armor before a lightly cloth wearer.

And even after you kill his/her whole mates they just have to switch to bar2 and run away with ploitscape and full cc immunity with bonus speed which even break after hit.

Instead of nerfing(and completly break) a whole line of skills which were accesable to everyone you should've at first nerfed this god damn demigod skill.

Edit: missed the "of" in the title. ;>
Edited by Tandara on 7 May 2014 23:52
  • awkwarrd
    awkwarrd
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    Meh.. it's just going to be DK's and Sorc's left by 1.2 patch anyway.
    May aswell just get on the train to nerf town.

    We all saw them nerf stuff before they fixed it, and they didn't even fix it, they left 1/3 of the vamp skill broken and nerfed to hell.
  • Tandara
    Tandara
    No with 1.1 everyone will be playing NB just look at the ptr NB are completly op once there broken skills are fixed. So now they fix Nb, maybe nerf DK/Sorc but I can say for sure with the craglan patch everyone will cry about NB nerfs. ^^

    But this is more about the exploiting sorcs atm which ruins every single attempt to pvp outside of large zergs(be it 1vs1/4vs4 or 8vs8). And because of that I like to watch how long they need to fix sorc. :>
  • xDonMega
    xDonMega
    ✭✭✭
    So you want them the 'fix' sorc but in just a few patches they will make NB completely op?

    Do to understand how stupid that sounds?

    Why doesn't everyone sit back and let them fix the game before trying to balance classes?


    Seriously, why not let them get around to fix all class abilities so they actually work properly before you start asking them to nerf things?

    Maybe class x is performing so much better because class y and z are not functioning as intended?

    And how the hell do people not take that into consideration?
    Edited by xDonMega on 7 May 2014 23:39
  • Tandara
    Tandara
    Because they thought it was a good Idea to nerf mist before balance a skill whose only accesable to ONE single class?

    It's a complete mess now. 30-50 newbies charging once sorc? Nothing else than holding a zerg back with just 1 vamp pre patch. The only difference now they don't even know what they're doing.

    Btw. Sorc can still exploit bat(not stacking and invis 2 shot everyone like before now they're just like dk's prepatch without the reg.)

    But now they have the one advantage NOONE can ever catch them. Before it was a 50/50 chance with mist. Now they have a get free out of every single PvP situation. Just because Zenimax doesn't have a clue how balancing works.

  • xDonMega
    xDonMega
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    Maybe that's why they nerfed mist?

    Because this is a class defining ability?

    Different classes shouldn't be able to do the same things. If they did, we wouldn't need more than one class.
    Edited by xDonMega on 7 May 2014 23:53
  • Tandara
    Tandara
    xDonMega wrote: »
    Maybe that's why they nerfed mist?

    Because this is a class defining ability?

    Different classes shouldn't be able to do the same things. If they did, we wouldn't need more than one class.

    Yeah of course in a game which advertised "play as you want/like" there should be one class who is a god amoungst other classes!

    That makes sense.. really, I like you to get to mcd and give them some hints about the "veggie burger" mess. ;>

  • xDonMega
    xDonMega
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    if you like to have the mobility of a sorc, you can play one..

  • LadyChaos
    LadyChaos
    ✭✭✭✭
    we are currently the least played class in game.. we seem to be the best kept secret "god" class ever... just syaing
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • Niffo
    Niffo
    ✭✭✭
    xDonMega wrote: »
    Maybe that's why they nerfed mist?

    Because this is a class defining ability?

    Different classes shouldn't be able to do the same things. If they did, we wouldn't need more than one class.

    Most classes have some abilities in common, all of the classes have weapon damage buffs that come in different versions that fit within their overall theme, two classes have aoe roots, two classes have baseline gap closers, two classes have spell reflects, do you see the theme here? None of the classes are unique, everyone is supposed to be able to fill any roll they want to just by swapping skills and gear. I don't understand how people can be so dense to think Bolt Escape is fine as it is, one class has a gap closer/creator that requires no target.
  • Tandara
    Tandara
    This changes now at least. :P Until 1.1 Everyone will play a sorc as fotm and afterwards NB. Just saying. It has allready started.

    To be honest I don't give a *** about most of the sorcs now, but for the NB's which are playing right now a NB I am kinda sorry, because they have to endure the whole nerfbat thing even if they played it while they had a real bad time in VR content.(excl. the solo ai exploits ;>) I for myself can only remind of one single encounter I couldn't do alone from 1-vr10. And that was mostly only because someone found it funny to hit my cc'd targets.
  • LadyChaos
    LadyChaos
    ✭✭✭✭
    Tandara wrote: »
    This changes now at least. :P Until 1.1 Everyone will play a sorc as fotm and afterwards NB. Just saying. It has allready started.

    To be honest I don't give a *** about most of the sorcs now, but for the NB's which are playing right now a NB I am kinda sorry, because they have to endure the whole nerfbat thing even if they played it while they had a real bad time in VR content.(excl. the solo ai exploits ;>) I for myself can only remind of one single encounter I couldn't do alone from 1-vr10. And that was mostly only because someone found it funny to hit my cc'd targets.

    NB is currently the highest played PvP class already, Sorce lowest.
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • Tandara
    Tandara
    Yeah but you seen NB in an 1vs1? It doesn't matter how they're skilled they just die. I NEVER lost to a NB atm in an 1vs1. And thats really the only class I can't lose at all. It doesn't matter how often they played atm. ;>

    But anyways this is about the stupid bolt escape! ^^
    Edited by Tandara on 8 May 2014 00:22
  • LadyChaos
    LadyChaos
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    Tandara wrote: »
    Yeah but you seen NB in an 1vs1? It doesn't matter how they're skilled they just die. I NEVER lost to a NB atm in an 1vs1. And thats really the only class I can't lose at all. It doesn't matter how often they played atm. ;>

    But anyways this is about the stupid bolt escape! ^^

    not saying NB don't need fixing their "issues".. just that if Sorcerer is soo "god-like".. why we lowest played?

    Perhaps we just the most flamboyant. If you want subtle play a NB, no one ever says omfg those NB always get away with ***... but a sorcerer does it everyone and their in-bread cousin picks up a torch to hunt them down and 3 generations to follow, well we do leave a nice trail to follow so I guess we deserve it... we might flaunt our *** a bit more... but aint no more "god-like" than the rest.
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • florian.haas91eb17_ESO
    There is no problem with sorcs just let them run, will drain their soulgems if they have to ress all the time xD so they have nothing from playing a sorc xD
  • e.gamemarkb14_ESO
    e.gamemarkb14_ESO
    ✭✭✭
    Ok, so why can't they make it so that if you are rooted, you can't use bolt escape, until you either roll out of it or wait for the root to expire? I never understood why Sorcs could use this bolt escape while rooted from a DK for example, it makes no sense!

    If they are starting to implement global cool downs (which apparently they are on shield bash, 3 sec GBT now on PTS), why wouldn't they put one on bolt escape as well?

    So it uses resources, yet I see tons of videos and seen first hand from guildies, how they can spam bolt escape, regen their mana within a few seconds using that trade off skill where they convert stamina (which they never use anyway) into mana, then go right back into the fight.

    How is this even remotely fair to all the other classes? Some say Sorcs are easy to kill, but that is only partially correct if the Sorc is wearing all light armor. What if you have players play in medium, or heavy armor sorcs (which I see more and more lately) who play differently from the regular long range nuker?
    Edited by e.gamemarkb14_ESO on 8 May 2014 00:35
  • LadyChaos
    LadyChaos
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    Ok, so why can't they make it so that if you are rooted, you can't use bolt escape, until you either roll out of it or wait for the root to expire? I never understood why Sorcs could use this bolt escape while rooted from a DK for example, it makes no sense!

    If they are starting to implement global cool downs (which apparently they are on shield bash, 3 sec GBT now on PTS), why wouldn't they put one on bolt escape as well?

    So it uses resources, yet I see tons of videos and seen first hand from guildies, how they can spam bolt escape, regen their mana within a few seconds using that trade off skill where they convert stamina (which they never use anyway) into mana, then go right back into the fight.

    How is this even remotely fair to all the other classes? Some say Sorcs are easy to kill, but that is only partially correct if the Sorc is wearing all light armor. What if you have players play in medium, or heavy armor sorcs (which I see more and more lately) who play differently from the regular long range nuker?

    a. they said they were improving all cc/immobilize abilities for everyone /wait and see.
    b. imbolize - heavy armor is open to all...
    c. /search, there's already 15 threads answering this debate.
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • Tandara
    Tandara
    But anyways
    LadyChaos wrote: »
    Tandara wrote: »
    Yeah but you seen NB in an 1vs1? It doesn't matter how they're skilled they just die. I NEVER lost to a NB atm in an 1vs1. And thats really the only class I can't lose at all. It doesn't matter how often they played atm. ;>

    But anyways this is about the stupid bolt escape! ^^

    not saying NB don't need fixing their "issues".. just that if Sorcerer is soo "god-like".. why we lowest played?

    Perhaps we just the most flamboyant. If you want subtle play a NB, no one ever says omfg those NB always get away with ***... but a sorcerer does it everyone and their in-bread cousin picks up a torch to hunt them down and 3 generations to follow, well we do leave a nice trail to follow so I guess we deserve it... we might flaunt our *** a bit more... but aint no more "god-like" than the rest.


    I wouldn't mind at all of the escape skills of a sorc pre patch. You could catch the easily in an 4vs4/8vs8 you just had to hit the "m" key and you were out of mist after catching up. After that you assist the sorc down and switch to the next one.

    But now it's just not possible anymore in ANY way. A solo sorc can determine the whole outcome against 8ppl. It's no fun at all because now everyone in our grp is just a " spare part" while the 1 or 2 sorc ppl are the only one who even count to win a battle against ppl who KNOW how skill work.

    Hell I even see half of the zerg charging against our sorc while we just killed the others. Until they came back(splitted) we allready got rid of like 20-30 ppl.
  • LadyChaos
    LadyChaos
    ✭✭✭✭
    Tandara wrote: »
    But anyways
    LadyChaos wrote: »
    Tandara wrote: »
    Yeah but you seen NB in an 1vs1? It doesn't matter how they're skilled they just die. I NEVER lost to a NB atm in an 1vs1. And thats really the only class I can't lose at all. It doesn't matter how often they played atm. ;>

    But anyways this is about the stupid bolt escape! ^^

    not saying NB don't need fixing their "issues".. just that if Sorcerer is soo "god-like".. why we lowest played?

    Perhaps we just the most flamboyant. If you want subtle play a NB, no one ever says omfg those NB always get away with ***... but a sorcerer does it everyone and their in-bread cousin picks up a torch to hunt them down and 3 generations to follow, well we do leave a nice trail to follow so I guess we deserve it... we might flaunt our *** a bit more... but aint no more "god-like" than the rest.


    I wouldn't mind at all of the escape skills of a sorc pre patch. You could catch the easily in an 4vs4/8vs8 you just had to hit the "m" key and you were out of mist after catching up. After that you assist the sorc down and switch to the next one.

    But now it's just not possible anymore in ANY way. A solo sorc can determine the whole outcome against 8ppl. It's no fun at all because now everyone in our grp is just a " spare part" while the 1 or 2 sorc ppl are the only one who even count to win a battle against ppl who KNOW how skill work.

    Hell I even see half of the zerg charging against our sorc while we just killed the others. Until they came back(splitted) we allready got rid of like 20-30 ppl.

    I dies 3x as much as I normally do today... IDK how much because of people using the tips posted by norjidsu.. (holdin back traitor comments /joke)... or I just had a bad day.

    I don't agree with mist nerf, I don't have opinion on why an open class should move faster than us or not.. doesn't bother me... but I still die as much as my peers and I"m specd for almost as much magicka management as possible. If I get 3 or 15 bolts off not mattering all day.. and in AD we own the map on AB. Maybe just bad day people starting adapt more IDK.
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • xDonMega
    xDonMega
    ✭✭✭
    xDonMega wrote: »
    Maybe that's why they nerfed mist?

    Because this is a class defining ability?

    Different classes shouldn't be able to do the same things. If they did, we wouldn't need more than one class.

    Most classes have some abilities in common, all of the classes have weapon damage buffs that come in different versions that fit within their overall theme, two classes have aoe roots, two classes have baseline gap closers, two classes have spell reflects, do you see the theme here? None of the classes are unique, everyone is supposed to be able to fill any roll they want to just by swapping skills and gear. I don't understand how people can be so dense to think Bolt Escape is fine as it is, one class has a gap closer/creator that requires no target.


    I don't understand how people can be so dense to think the developers need to start nerfing class abilities when they haven't even fix all of the broken class abilities...

    Your vision is too narrow.


  • xDonMega
    xDonMega
    ✭✭✭
    Stop being a hater... B)
    Edited by xDonMega on 8 May 2014 00:49
  • idk
    idk
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    ✭✭✭✭✭
    I switched my Sorc to Bolt escape where I was using Mist Form before.

    I agree. There seems to have been little thought of the game as a whole when this change was made. This is concerning considering we know more changes are coming soon. The other aspect, ESO did not refund skill points for the skill affected. If we want to change to a different more we must pay gold for a full respec of skill points.

    Heck, Mist Form is still a fabulous skill in PVP since I think it can still be used by the scroll carrier. Bolt Escape is still fabulous to get out of an encounter and to keep moving after the sometimes extremely long time we cannot mount after combat ends.
  • ChairGraveyard
    ChairGraveyard
    ✭✭✭✭
    Elusive Mist is actually broken now - it does not give a speed benefit. 0%, instead of the 30% it should post-nerf.
  • beravinprb19_ESO
    beravinprb19_ESO
    ✭✭✭
    LadyChaos wrote: »
    Tandara wrote: »
    This changes now at least. :P Until 1.1 Everyone will play a sorc as fotm and afterwards NB. Just saying. It has allready started.

    To be honest I don't give a *** about most of the sorcs now, but for the NB's which are playing right now a NB I am kinda sorry, because they have to endure the whole nerfbat thing even if they played it while they had a real bad time in VR content.(excl. the solo ai exploits ;>) I for myself can only remind of one single encounter I couldn't do alone from 1-vr10. And that was mostly only because someone found it funny to hit my cc'd targets.

    NB is currently the highest played PvP class already, Sorce lowest.
    No disrespect intended, but if you are basing this off that thread you made, then that is not a very accurate representation. There are simply too few votes to take it as a generalization of the PvP community. Or, do you have another source you are getting this from?
    Edited by beravinprb19_ESO on 8 May 2014 01:53
  • Niffo
    Niffo
    ✭✭✭
    LadyChaos wrote: »
    Tandara wrote: »
    This changes now at least. :P Until 1.1 Everyone will play a sorc as fotm and afterwards NB. Just saying. It has allready started.

    To be honest I don't give a *** about most of the sorcs now, but for the NB's which are playing right now a NB I am kinda sorry, because they have to endure the whole nerfbat thing even if they played it while they had a real bad time in VR content.(excl. the solo ai exploits ;>) I for myself can only remind of one single encounter I couldn't do alone from 1-vr10. And that was mostly only because someone found it funny to hit my cc'd targets.

    NB is currently the highest played PvP class already, Sorce lowest.

    No disrespect intended, but if you are basing this off that thread you made, then there are less than 150 votes. 150 is not a whole lot, and in no way can it represent the current PvP community. They results could easily be very misleading.

    The poll is probably that way because all the Nightblades are on the forums trying to see if Zenimax is going to bother fixing their bugs, while all the Sorcerers are ingame having a great time.
  • LadyChaos
    LadyChaos
    ✭✭✭✭
    LadyChaos wrote: »
    Tandara wrote: »
    This changes now at least. :P Until 1.1 Everyone will play a sorc as fotm and afterwards NB. Just saying. It has allready started.

    To be honest I don't give a *** about most of the sorcs now, but for the NB's which are playing right now a NB I am kinda sorry, because they have to endure the whole nerfbat thing even if they played it while they had a real bad time in VR content.(excl. the solo ai exploits ;>) I for myself can only remind of one single encounter I couldn't do alone from 1-vr10. And that was mostly only because someone found it funny to hit my cc'd targets.

    NB is currently the highest played PvP class already, Sorce lowest.
    No disrespect intended, but if you are basing this off that thread you made, then that is not a very accurate representation.

    It is the same result in the older post that has been active since launch...
    I bumped it every other day to give people oportunity to vote. It only poses a picture of the forums users, but it's been 30%+ NB with DK and Sorce at 18% +- 2 since day one.

    If you have a more accurate census... please share.
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • beravinprb19_ESO
    beravinprb19_ESO
    ✭✭✭
    LadyChaos wrote: »
    LadyChaos wrote: »
    Tandara wrote: »
    This changes now at least. :P Until 1.1 Everyone will play a sorc as fotm and afterwards NB. Just saying. It has allready started.

    To be honest I don't give a *** about most of the sorcs now, but for the NB's which are playing right now a NB I am kinda sorry, because they have to endure the whole nerfbat thing even if they played it while they had a real bad time in VR content.(excl. the solo ai exploits ;>) I for myself can only remind of one single encounter I couldn't do alone from 1-vr10. And that was mostly only because someone found it funny to hit my cc'd targets.

    NB is currently the highest played PvP class already, Sorce lowest.
    No disrespect intended, but if you are basing this off that thread you made, then that is not a very accurate representation.

    It is the same result in the older post that has been active since launch...
    I bumped it every other day to give people oportunity to vote. It only poses a picture of the forums users, but it's been 30%+ NB with DK and Sorce at 18% +- 2 since day one.

    If you have a more accurate census... please share.
    I don't, but its not a valid enough source for me to take seriously. Blame my education, I've been taught never to trust statistics without questioning how the results were obtained. On a more serious note, I somehow doubt that the PvP DK population is as low as 18%.
    Edited by beravinprb19_ESO on 8 May 2014 01:57
  • LadyChaos
    LadyChaos
    ✭✭✭✭
    LadyChaos wrote: »
    LadyChaos wrote: »
    Tandara wrote: »
    This changes now at least. :P Until 1.1 Everyone will play a sorc as fotm and afterwards NB. Just saying. It has allready started.

    To be honest I don't give a *** about most of the sorcs now, but for the NB's which are playing right now a NB I am kinda sorry, because they have to endure the whole nerfbat thing even if they played it while they had a real bad time in VR content.(excl. the solo ai exploits ;>) I for myself can only remind of one single encounter I couldn't do alone from 1-vr10. And that was mostly only because someone found it funny to hit my cc'd targets.

    NB is currently the highest played PvP class already, Sorce lowest.
    No disrespect intended, but if you are basing this off that thread you made, then that is not a very accurate representation.

    It is the same result in the older post that has been active since launch...
    I bumped it every other day to give people oportunity to vote. It only poses a picture of the forums users, but it's been 30%+ NB with DK and Sorce at 18% +- 2 since day one.

    If you have a more accurate census... please share.

    I don't, but its not a valid enough source for me to take seriously. Blame my education, I've been taught never to trust statistics, haha. On a more serious note, I somehow doubt that the PvP DK population is so low.

    I quoted daily updates. It shows the same daily changes... as a fellow scientist I agree larger numbers needed to realy solidify long term numbers. but every day the % stays the same even though votes go up.

    Maybe if people hadn't interfered and complained about information gathering numbers be higher... IDK but day 1 results not different than today's by reasonable margin. I posted daily results.
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • Redsun
    Redsun
    ✭✭
    Tandara wrote: »
    Before the mist nerf I catched them often

    I'm sorry your op ability is fixed. Now working as intended.
  • cisadanepajsuxrwb17_ESO
    And so, now that vamps have been nerfed to the brink of uselessness, it has come the time for the QQers to direct their gun at sorcerers, and perhaps DK next?

    To ZoS : Welcome to the downward spiral you have initiated when you aggree to nerf the vamp instead of recoding how their skills work. Now that we know that by shouting loud enough and long enough in the forums and reddit, you will bend by our will. Have fun.
  • beravinprb19_ESO
    beravinprb19_ESO
    ✭✭✭
    To ZoS : Welcome to the downward spiral you have initiated when you aggree to nerf the vamp instead of recoding how their skills work. Now that we know that by shouting loud enough and long enough in the forums and reddit, you will bend by our will. Have fun.
    For all you know, they might have realized the problem from playing their own game. Most developers don't just say: "Oh, all these people are complaining, lets nerf it", they actually look at the problem and decide if it needs adjustment. Besides, many abilities are used in ways that the developers did not intend, and Devouring Swarm with ultimate reduction was an example of this. I just don't know why people see balance changes as a bad thing.
    Edited by beravinprb19_ESO on 8 May 2014 04:47
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