ZOS_GinaBruno wrote: »Hey guys, no problem with the necro. We are currently looking at how the hireling mechanics work, and are planning to do some revisions in the future. We'll let you know what we have in store as soon as it's more fleshed out.
Since they made their change awhile back my hirelings generally give very poor returns for the character unless they are levelled significantly; heck even when I have 2 points in the hireling I sometimes get like 3 iron ore and 1 moonstone. In fact even before the change it was never the gravy train many pretended it was.t.laszlo.zoltaneb17_ESO wrote: »Any chance to delete hireling mechanics? It do more harm than good. (Almost every player exploit=8 low level character for hireling). This is the way do nothing (almost nothing) and get everything, like in other games the daily login rewards. I don't like it, disappointing. In addition, if it were not more skill points remain
ZOS_GinaBruno wrote: »Hey guys, no problem with the necro. We are currently looking at how the hireling mechanics work, and are planning to do some revisions in the future. We'll let you know what we have in store as soon as it's more fleshed out.
Receiving a delivery on the first login that happens at least 24 hours after the last chest was received means it's almost impossible to receive a chest every day. No matter how hard you try, you'll never be able to log in/relog at exactly the same time every day, thus the delivery receival will shift to a later time every day, until you have to skip a day entirely.
If the hireling tier three was actually meant to address this, and not to receive two deliveries a day, i can accept that, but I'd want a "working as intended" confirmation.
Otherwise, my suggestion is the following:
1. Send deliveries at a fixed time e.g. 12AM (both simultaneously for tier 3) regardless of player logins. That way, as a bonus, players also wouldn't be punished for going on a vacation w/o access to a computer.
Failing that:
2. Take the refresh timer from above, but leave the login obligation (The deliveries will be overwritten by the following one, if not claimed). At least this way it wouldn't shift if you log in an hour later than usual.
Thanks for reading. Discuss.
EDIT after reading the comments:
3. Set the timers to 20 hours after last pickup and send both deliveries simultaneously for tier 3.
4. Additionally to any option chosen, make all characters' deliveries appear when logging in with any characer. No more relogging 8 times to receive all mail. This would mean the mail is already generated in the inbox while offline, not sent upon login.
EDIT: updated the description to be more clear / replaced "chest" with "delivery" (i miss the feeling of opening those chests btw) / added 4.
There will be new hireling mails and stories in the future, yes.@ZOS_GinaBruno
Thanks for the info - another hireling question - I have been told that after awhile the hireling "stories" essentially end. Hasn't yet happened to me but I really enjoy the hireling emails. Is that intended and if so are there any plans for them to start up again? Thanks again for the update.
Thanks for the heads up!ZOS_GinaBruno wrote: »There will be new hireling mails and stories in the future, yes.@ZOS_GinaBruno
Thanks for the info - another hireling question - I have been told that after awhile the hireling "stories" essentially end. Hasn't yet happened to me but I really enjoy the hireling emails. Is that intended and if so are there any plans for them to start up again? Thanks again for the update.
Initially during beta, hireling timers were set at the time of day when you spent the first skill point for a hireling.
While a bit awkward (different hirelings had different delivery times) the fact that you had predictable delivery times was very helpful.
I think out of all the suggestions, having new shipments arrive at the players local noon time would be ideal.
No matter when you log in after noon on any given day, your mail will be there.
;-)
My point being that the times did *not* move depending on when you logged in back then. They were set once to whenever you spent the first skill point and then stayed at that time slot regardless of when you logged in.Initially during beta, hireling timers were set at the time of day when you spent the first skill point for a hireling.
While a bit awkward (different hirelings had different delivery times) the fact that you had predictable delivery times was very helpful.
It is still set by that rule.
But the times will move a little every day, since you cant log in at the exact same time due to RL, lag, patch etc etc, and as such after a while you will actually not be getting 1 or 2 mails a day as you should according to the tooltip in the skill.
Oevaag_Bur wrote: »I'm noticing additional weirdness to this problem lately.
They should have the mail arrive at fixed times of the day. I think someone already suggested 11am and 11pm. If you miss picking up the morning one before the next morning one is due you lose it as it is now (for what ever reason is in Zeni's head :P ). Ditto for the evening one.
Edit. Exactly the same again just now. 3:39pm before I noticed. Log alt and back in and there's the mail ^^
ZOS_GinaBruno wrote: »Hey guys, no problem with the necro. We are currently looking at how the hireling mechanics work, and are planning to do some revisions in the future. We'll let you know what we have in store as soon as it's more fleshed out.
It is still set by that rule.
But the times will move a little every day, since you cant log in at the exact same time due to RL, lag, patch etc etc, and as such after a while you will actually not be getting 1 or 2 mails a day as you should according to the tooltip in the skill.
ZOS_GinaBruno wrote: »Hey guys, no problem with the necro. We are currently looking at how the hireling mechanics work, and are planning to do some revisions in the future. We'll let you know what we have in store as soon as it's more fleshed out.