I'm currently checking if my assumptions are correct, and it seems one of the few ways possible to deal with the bots, would be to diminish the spawn rates of all nodes within a large area.
It seems, if my findings and assumptions are correct, that node spawn timers, are dependant on the amount of players within a certain radius, but also the amount of player fighting within that same radius. If I am correct, I would sugges the implementation of a timer. If the same players, killed the same mobs 10 times, within 10 minutes, all nodes despawn for 10 minutes. After which, if the same players kills the same mobs, the samething happens but for 30 minutes, then 90 minutes, then 270 etc. Multiplying the no nodes by 3 everytime, but only in the area (I'm assuming the areas are not actually that big, since the bots are all extremelly close to each others).
nerfing the game mechanic any more than they already are only hurts the players.
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- Play hardcore with bots and bot handlers.
- Play hardcore with players who have dealing with websites run by bot handlers, (such as buying their gold, or crafting ingredients).
- Show no sympathy to players that had their account hacked/hijacked from having dealings with bot handlers.
I'm not completely sure these steps will solve the problem, but they are a start and will not punish the player base at all.
All we have to do is report the bots, along with the chat and mailbox spammers and let ZOS do the rest.
I say ban that whole side of the world where the bots play on then refuse connection if the person is using a vpn or some kind of proxy to change how their IP settings are. Problem solved. Its not like the bots are going to come to the USA to bot. And before anyone says what about the legitimate customers who use those tools. Well I say tough luck. A very wise man with pointy ears once said the needs of the many outweigh the needs of the few.
ChairGraveyard wrote: »Guaranteed no timer would ever get rid of the bots - all bots HAVE is time.
Timers hurt legit players, not bots.
What 'high chance' are the bots farming tier 1 nodes? I've processed probably 150+ stacks of all types of nodes and got ONE yellow.There is no money in the processed resources themselves (400g per stack) You get more gold, farming normal mobs (50 gold per item dropped sold to vendor ). But the high chance of 'yellow' resources still sell well. Nerf this and the bots move on to the 'next' gold farm. (Used to be dungeon bosses, its now processing raw resources.... wonder what is next?)
I don't think diminishing them will help. The problem is that they are on a pattern. Bots exploit this pattern. Diminishing times would just make them run in a larger circle or make them make slightly less gold/XP.I'm currently checking if my assumptions are correct, and it seems one of the few ways possible to deal with the bots, would be to diminish the spawn rates of all nodes within a large area.
"Guaranteed no timer would ever get rid of the bots - all bots HAVE is time."
Your negativity is poisonous.
I voted yes, mainly because I don't really craft in the first place.
That is not the case in Rivenspire by the farm...there is a hoard of them that moves continuously in a circle, insta-killing anything that spawns. And preventing normal player for killing anything.The immobile gathering bots are not on a pattern from what I understood, they just stand there it seems.
SadisticSavior wrote: »That is not the case in Rivenspire by the farm...there is a hoard of them that moves continuously in a circle, insta-killing anything that spawns. And preventing normal player for killing anything.
ChairGraveyard wrote: »"Guaranteed no timer would ever get rid of the bots - all bots HAVE is time."
Your negativity is poisonous.
I voted yes, mainly because I don't really craft in the first place.
Facts aren't negative. Bots will NEVER EVER be affected by a timer in the way you people seem to think, PERIOD.
Timers only affect legitimate players. Not bots. They are therefore one of THE STUPIDEST WAYS TO COMBAT BOTS.
Just because you're ignorant of all this doesn't mean any of it is "negative".