Maintenance for the week of November 18:
• PC/Mac: No maintenance – November 18
• ESO Store and Account System for maintenance – November 19, 9:00AM EST (14:00 UTC) - 6:00PM EST (23:00 UTC)
• PlayStation®: EU megaserver for maintenance – November 19, 23:00 UTC (6:00PM EST) - November 20, 17:00 UTC (12:00PM EST)
https://forums.elderscrollsonline.com/en/discussion/668861

Let's make our balanced game!

Ghenra
Ghenra
✭✭✭
Hello,

All of us know that at this moment TESO is an uber unbalanced game, and there are times that this unbalance makes the game unplayable.

See the following list with the skills that I think (and other people) are OP and should be nerfed, the idea is make a fair list with this skills and how it be nerfed.

1.- Bolt scape: consumes x2 or x3 more magika than actually.

2.- Bash: consumes x4 more stamina.

3.- Vampire fog: reduce the duration and reduce the speed.

4.- DK standard ultimate: reduces the damage x3.

What do you think? Help me to improve and increase this list. If you think that there are another OP skills, add it.

Please, I want a pacific discussion. Thinking this for the good of TESO. Only argumented reviews are wellcome.

C'mon! Let's make it!
Edited by Ghenra on 19 April 2014 09:15
  • bantad87
    bantad87
    ✭✭✭
    Bash should only have its damage slightly lowered, not the stamina cost increased. Its intended to be used as an interrupt by the tank against casting - as he is likely the only one in position to be bashing. Of course, it still needs to do much more damage then light attacks, otherwise it is no longer worth the stamina cost.

    So lower the damage slightly and it would be perfectly fine, spamable, medium damage interrupt. Increasing the stamina cost would only make the tank unable to block as he would go OOS quickly.
    Edited by bantad87 on 19 April 2014 09:53
  • Ghenra
    Ghenra
    ✭✭✭
    Yes, i agree with you, reducing its damage x0,5 or x0,4 the skill will be fine.
  • LatinLegacy
    LatinLegacy
    ✭✭
    Bolt escape will surely be getting a fixed cool down so it can no longer be abused.

    I can see a ton of changes coming to the Dragonknight class in the coming months. The class on its own is a beast but when it's an Emperor, it's GG to entire PvP groups. 3 of the 4 campaigns that I am on with my main & alts have DK emperors. They all open with the Talon & Standard spam then proceed to flat out decimate groups of people with the greatest amount of ease. So I can see both skills being reworked at some point. Emps running similar builds is pretty much says that there's a problem that needs to be looked at.
  • Cydone
    Cydone
    ✭✭✭✭
    I think that asking for nerfs, within the first month of release, is always a bad idea. Especially in regards to player vs player combat/content. When a good number of the overall population isn't even at VR1 yet, balancing needs to be done when there is a greater number of ppl there to experience it. The more ppl "testing" these abilities, at their highest level of incarnation and the players highest level of protection/survivability, will show what is balanced and what is not.

    Also, people need to remember, this games PvP is balanced around SIEGE PvP and large scale warfare. Not smaller encounters or 1 v 1's.
    Edited by Cydone on 19 April 2014 10:18
  • awkwarrd
    awkwarrd
    ✭✭✭
    Please, I want a pacific discussion.
    Only pacific people can discuss?

    But i wanted to say i don't like any of these suggestions :\

  • Ghenra
    Ghenra
    ✭✭✭
    Lea
    awkwarrd wrote: »
    Please, I want a pacific discussion.
    Only pacific people can discuss?

    But i wanted to say i don't like any of these suggestions :\

    Leave the discussion then. Cya!
    Edited by Ghenra on 19 April 2014 13:23
  • Semel
    Semel
    ✭✭
    Bolt escape will surely be getting a fixed cool down so it can no longer be abused.

    It won't. They will not have a CD on escape ability whereas gap clsoer have no CD at all.
  • Ghenra
    Ghenra
    ✭✭✭
    CD is not necessary, this skill needs more magika consumption, now a soccerer can do 10 or more teleports making him inmortal.
  • LatinLegacy
    LatinLegacy
    ✭✭
    Semel wrote: »
    Bolt escape will surely be getting a fixed cool down so it can no longer be abused.

    It won't. They will not have a CD on escape ability whereas gap clsoer have no CD at all.

    From what I've seen dealing with them one on one & in smaller skirmish situations, bolt escape or rather the morph form, ball of lightning, is vastly superior to any gap closer that any other class has. I have seen a player escape virtually every kind of situation using it. If no cooldown is implemented, then it should have a much higher magikca cost to cast. At least triple the cost so it's around 150 base magikca per cast.
  • Laura
    Laura
    ✭✭✭✭✭
    just make it where bolt escape decreases distance as its used in a short period. 100% > 50% > 25% then you are just wasting magicka.

    Other than that I don't really see an issue. Balance is going to be tough in a game like this and the only reason I say anything about bolt escape is I personally use it and know how OP it is and I will continue to do so till it is nerfed.
  • Cydone
    Cydone
    ✭✭✭✭
    Lea
    awkwarrd wrote: »
    Please, I want a pacific discussion.
    Only pacific people can discuss?

    But i wanted to say i don't like any of these suggestions :\

    Leave the discussion then. Cya!

    http://youtu.be/acI12jO0HSQ
  • Ghenra
    Ghenra
    ✭✭✭
    Laura wrote: »
    just make it where bolt escape decreases distance as its used in a short period. 100% > 50% > 25% then you are just wasting magicka.

    Other than that I don't really see an issue. Balance is going to be tough in a game like this and the only reason I say anything about bolt escape is I personally use it and know how OP it is and I will continue to do so till it is nerfed.

    Hmmmm... not bad!
  • Ghenra
    Ghenra
    ✭✭✭
    Please, continue the discussion, the game needs an urgent balance.
  • Kolache
    Kolache
    ✭✭✭✭
    Seems like good ideas to me, though I'm not sure that's how I'd nerf bolt escape or bash.
    Edited by Kolache on 23 April 2014 14:12
    Something being unbalanced in 1v1 does not imply that it is balanced in group play.
  • Galendior
    Galendior
    ✭✭
    1. Agreed, either higher mana cost or some kind of big debuff involved when casting it multiple times. All classes can be casters if they want to, but only sorc gets an "if i cant win i wont die" button?

    2. More stamina cost on bash would affect pve too if you cant interrupt some boss-insta-death ability due to higher stamina costs. It should just have a much longer animation or much lower dmg (remodel the passive, remove bash cost reduce/dmg increase bonuses...) to lower the dps to a reasonable amount. It is supposed to be an interrupt, not a high-dmg ability that doesnt even need a quickbar slot.

    3. Well, everyone can see how op it is. It needs to be changed FAST. They need to do something ASAP if they dont want to have their campaigns full of gamebreaking vampires.

    4. The one point i dont agree at all. 200 ultimate cost, stationary and an animation that makes it pretty easy to avoid. Even while rooted you can just dodge out of it. Nerfing it to <50dmg/second doesnt seem right. What exactly makes it OP in your opinion?
  • crislevin
    crislevin
    ✭✭✭✭✭
    CD is not necessary, this skill needs more magika consumption, now a soccerer can do 10 or more teleports making him inmortal.

    not true, it costs 300+ magicka, no ordinary sorc can spam it 10 times. I put 70% of my points into magicka, and I can only use it 4 times in a roll with full bar of magicka.

    In combat, when I need to attack, it would be lucky to be able to use one, very hard to have enough magicka for two.
  • Ghenra
    Ghenra
    ✭✭✭
    crislevin wrote: »
    CD is not necessary, this skill needs more magika consumption, now a soccerer can do 10 or more teleports making him inmortal.

    not true, it costs 300+ magicka, no ordinary sorc can spam it 10 times. I put 70% of my points into magicka, and I can only use it 4 times in a roll with full bar of magicka.

    In combat, when I need to attack, it would be lucky to be able to use one, very hard to have enough magicka for two.

    Then you are doing something wrong. I saw soccerers teleporting themselves more than 10 times.
  • Samadhi
    Samadhi
    ✭✭✭✭✭
    ✭✭✭
    ...
    See the following list with the skills that I think (and other people) are OP and should be nerfed, the idea is make a fair list with this skills and how it be nerfed.

    1.- Bolt scape: consumes x2 or x3 more magika than actually.

    2.- Bash: consumes x4 more stamina.

    3.- Vampire fog: reduce the duration and reduce the speed.

    4.- DK standard ultimate: reduces the damage x3.

    What do you think? ...

    My feedback is that I PvP daily, do not use any of the skills you listed, do not have problems fighting players that do use the skills you listed, and do not agree with any of these assessments.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Malmai
    Malmai
    ✭✭✭✭✭
    So you can use 10x bolt escape ? i think you need glasses also when in combat you think you will have enough magicka to spam it more than 2 times ? get over with it this is not CoD or CS.
  • Ghenra
    Ghenra
    ✭✭✭
    Samadhi wrote: »
    ...
    See the following list with the skills that I think (and other people) are OP and should be nerfed, the idea is make a fair list with this skills and how it be nerfed.

    1.- Bolt scape: consumes x2 or x3 more magika than actually.

    2.- Bash: consumes x4 more stamina.

    3.- Vampire fog: reduce the duration and reduce the speed.

    4.- DK standard ultimate: reduces the damage x3.

    What do you think? ...

    My feedback is that I PvP daily, do not use any of the skills you listed, do not have problems fighting players that do use the skills you listed, and do not agree with any of these assessments.

    Edited by ZOS_SilviaS on 25 April 2014 00:45
  • Samadhi
    Samadhi
    ✭✭✭✭✭
    ✭✭✭
    Samadhi wrote: »
    ...
    See the following list with the skills that I think (and other people) are OP and should be nerfed, the idea is make a fair list with this skills and how it be nerfed.

    1.- Bolt scape: consumes x2 or x3 more magika than actually.

    2.- Bash: consumes x4 more stamina.

    3.- Vampire fog: reduce the duration and reduce the speed.

    4.- DK standard ultimate: reduces the damage x3.

    What do you think? ...

    My feedback is that I PvP daily, do not use any of the skills you listed, do not have problems fighting players that do use the skills you listed, and do not agree with any of these assessments.


    The cave where I actually PvP and do well instead of screaming for nerfs?
    Edited by ZOS_SilviaS on 25 April 2014 00:46
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Ghenra
    Ghenra
    ✭✭✭
    Samadhi wrote: »
    Samadhi wrote: »
    ...
    See the following list with the skills that I think (and other people) are OP and should be nerfed, the idea is make a fair list with this skills and how it be nerfed.

    1.- Bolt scape: consumes x2 or x3 more magika than actually.

    2.- Bash: consumes x4 more stamina.

    3.- Vampire fog: reduce the duration and reduce the speed.

    4.- DK standard ultimate: reduces the damage x3.

    What do you think? ...

    My feedback is that I PvP daily, do not use any of the skills you listed, do not have problems fighting players that do use the skills you listed, and do not agree with any of these assessments.

    Return to your cave, thanks.

    The cave where I actually PvP and do well instead of screaming for nerfs?

    Yes, the same that you can collect a special mushrooms able to travel to another pararel dimenson.

    And don't return, thanks.
  • Samadhi
    Samadhi
    ✭✭✭✭✭
    ✭✭✭
    Samadhi wrote: »
    Samadhi wrote: »
    ...
    See the following list with the skills that I think (and other people) are OP and should be nerfed, the idea is make a fair list with this skills and how it be nerfed.

    1.- Bolt scape: consumes x2 or x3 more magika than actually.

    2.- Bash: consumes x4 more stamina.

    3.- Vampire fog: reduce the duration and reduce the speed.

    4.- DK standard ultimate: reduces the damage x3.

    What do you think? ...

    My feedback is that I PvP daily, do not use any of the skills you listed, do not have problems fighting players that do use the skills you listed, and do not agree with any of these assessments.

    Return to your cave, thanks.

    The cave where I actually PvP and do well instead of screaming for nerfs?

    Yes, the same that you can collect a special mushrooms able to travel to another pararel dimenson.

    And don't return, thanks.

    So since I actually PvP daily, do well, and disagree with your post you wish for me to leave?

    How unfortunate that I am staying here and repeating that none of the changes you listed need to happen, and that I do not have any issues fighting the players who use the skills you listed.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • LadyChaos
    LadyChaos
    ✭✭✭✭
    how serious do you think devs take people who say nerf everything but me...

    stop looking at everything as 1v1. ot only can I not catch a vamp in mist I can't even hit em while we run... so how is it that bolt escape is so OP when there is a non-class line that does it just as good and take advantage of run speed bonus, and not targetable etc... am I'm just fine with that. My ovaries are no bruised because one got away, because 50 others didn't.. it's not 1v1.

    no comments on bash or DK because I have no issue with them either from my perspective. But one class has a natural ability to counter others, not all. Everyone wants to be 1v1 god.

    Balanced doesn't mean 1v1 fights will be fair ever. Balanced is about large scale counter abilities.
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • SirPuppingtonVonHat
    SirPuppingtonVonHat
    ✭✭✭✭✭
    Any and all balance adjustments should come from ZOS's internal metrics that they collect behind the scenes, not based on the Forum Wars. Threads like this one rarely tend to be productive, and my hopes for this one based on whats already been posted are low.
    The Psijic Order
  • Darka
    Darka
    ✭✭
    awkwarrd wrote: »
    Please, I want a pacific discussion.

    Only pacific people can discuss?

    But i wanted to say i don't like any of these suggestions :\

    Sweet I live in the South Pacific so i am good for this!
    The Defender Gaming Community Est 2006
    Juganoth - Late Night Gaming on Ebon Heart Pact/Wabbajack
    Social Guild of Older Gamers
    "To Those who walked before us
    You made us what we are
    To Those who come after us
    Let us give as good as we got."
  • Ghenra
    Ghenra
    ✭✭✭
    Lol!

    Players defending ultra OP shield bash or vampire fog. Can't belive the new generations of players, or maybe I should say lamers. Leave the game soon and return to wow.
  • arnaldomoraleseb17_ESO
    bantad87 wrote: »
    Of course, it still needs to do much more damage then light attacks, otherwise it is no longer worth the stamina cost

    WHY??? you are forgetting that shield bash interrupt and let you block incoming attacks while you use this ability. Shield Bash should do less/same dmg than light attacks, no more.

    Yes, i agree with you, reducing its damage x0,5 or x0,4 the skill will be fine.

    Agreed. Zenimax should reduce bash dmg, no stamina cost.



    Edited by arnaldomoraleseb17_ESO on 24 April 2014 08:58
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • Dovel
    Dovel
    ✭✭✭
    I hope it is never balanced around 1 vs 1. Once this starts then you will just have another WoW clone were everyday some new complaint will get attention and within a year we have classes that are exactly the same.

    Use teamwork. Stay in a group. This is not suppose to be balanced into a 1 vs 1 pvp match where you run off to solo.
  • Ghenra
    Ghenra
    ✭✭✭
    Omg!! All say the same!


    I don't want a balanced game for 1v1.

    I want a game with non mechanics (shield bash), or getting inmortal 1v50 (vampire fog), or infinite scape (bolt scape) or damage (DK stantard).

    Please, defensors of the unbalance, leave this threat, thanks.

    I want TESO for years and if it is unbalanced will die soon.
    Edited by ZOS_SilviaS on 25 April 2014 00:53
Sign In or Register to comment.