Its just like real life. My friends and I could pick up some hammers, but we will probably get our asses handed to us if we tried to fight Vikings or Soldiers.
345zac_ESO wrote: »So, Heres a major problem. Veteran players.... are so op.. that anyone thats not a veteran rank doesn't even have a CHANCE to kill them. Oh no, dont think your gonna go stealth then kill them, dont you dare, because you wont even get them to half health before they heal up, no matter how powerful you are.
If your thinking of rolling a new character for pvp, I dont think so buddy. You will never be any good because your already behind the leveling curve. Almost everyone is atleast V1. Your outta luck, buddy, because your gonna be dying an awful lot if you cant find a way to catch up with the v1s.
Nice job with that balancing zenimax, Keep it up.
This is just false. I've killed many veteran rank players pre-vet ranks and have seen others do the same.345zac_ESO wrote: »So, Heres a major problem. Veteran players.... are so op.. that anyone thats not a veteran rank doesn't even have a CHANCE to kill them.
This is true. You aren't veteran rank and therefore are not as powerful as a veteran rank player, someone who by definition has put more time or effort into leveling their character than you (effort being they decided to level through PvE instead of PvP, something people know to not be a good way to level).345zac_ESO wrote: »Oh no, dont think your gonna go stealth then kill them, dont you dare, because you wont even get them to half health before they heal up, no matter how powerful you are.
Good thing the curve stops at VR10 huh? Quit whining and go level your character.345zac_ESO wrote: »If your thinking of rolling a new character for pvp, I dont think so buddy. You will never be any good because your already behind the leveling curve.
Zenimax is doing a good job at balancing in terms of making everyone that reaches level 10 (something that takes only a few hours) as powerful as someone that is level 50 (something that could take days). Veteran ranks are supposed to be more powerful because it takes longer to achieve them.345zac_ESO wrote: »Nice job with that balancing zenimax, Keep it up.
neocomab16_ESO wrote: »oh who cares. the times you face a single vet are so rare like legendary crafting mats, I really enjoy pvp , really do. used to play hours in swtor doing bgs all day. was fun. what I dont enjoy however is either getting zerged in split seconds or watching my actions having no impact because everyone is getting healed up instantly thanks to ...the zerg again. So basically ...every time I enter cyrodiil after a few mins a question myself why I am in this zone again ...
merryblues wrote: »Any chance you could just look at the player before you attack? If you're still low level, there's plenty of those on all sides - you can pick your battles. In pve you see a boss mob that you know is going to wipe the floor with you. Do you complain that the boss is too powerful and should be nerfed, or do you wait for other people and get some help, or you can get stronger and try it another time.. If you want to solo a top player then you know what you have to do.
That´s actually not completly true.
I am VR2 and in the last few days I was roaming Cyrodil fo the Skyshards.
Had a lot fun in dungeons ganking people until I engaged that lvl 47 guy...
He knew how to block... he knew how to use the environment his advantage.
I expected another noob being full of fear ( like that guy who jumped of the cliff to get away from me and died from falling ) but he was not.
I was so surprised I forgot to stun him while he healed himself...
He made me change my action bar and start to actually think instead of just nuking the enemy.
I have to admit that through my passives I have better chances but at the and it´s the players skill that matters.
Edit: He killed me btw... and YES I was ashamed of myself.
Well, that's not entirely true...that's why they have the supposed buff in place for lower level players. They wanted pvp to be as balanced as possible so that everyone could be useful in combat, with no player being able to completely dominate another one on their own...unfortunately that is just how it turned out.Nox_Aeterna wrote: »It is not meant to be balanced OP , that simple.
Want to fight a vet10 player? Get vet10 yourself.
Well, that's not entirely true...that's why they have the supposed buff in place for lower level players. They wanted pvp to be as balanced as possible so that everyone could be useful in combat, with no player being able to completely dominate another one on their own...unfortunately that is just how it turned out.Nox_Aeterna wrote: »It is not meant to be balanced OP , that simple.
Want to fight a vet10 player? Get vet10 yourself.
Well, that's not entirely true...that's why they have the supposed buff in place for lower level players. They wanted pvp to be as balanced as possible so that everyone could be useful in combat, with no player being able to completely dominate another one on their own...unfortunately that is just how it turned out.Nox_Aeterna wrote: »It is not meant to be balanced OP , that simple.
Want to fight a vet10 player? Get vet10 yourself.
Nox_Aeterna wrote: »Well, that's not entirely true...that's why they have the supposed buff in place for lower level players. They wanted pvp to be as balanced as possible so that everyone could be useful in combat, with no player being able to completely dominate another one on their own...unfortunately that is just how it turned out.Nox_Aeterna wrote: »It is not meant to be balanced OP , that simple.
Want to fight a vet10 player? Get vet10 yourself.
That is impossible and i mean the impossible.
A lvl 10 player will not be able to match a vet 10 , it wont happen now , it wont happen later either , unless the lvl 10 player gets 10x more HP/Magicka/stam THAN the vet.
The simple fact is , skills do matter. And a low lvl player does not have access to them. It is that simple. Hell before lvl 15 you cant even change weapons.
From a point on , maybe around 40/50 , you should be able to fight a vet 10 player to a point , maybe it will not be equal , but you can fight , but there is no way the devs did not notice that a low lvl player had no chance the way the system works right now.
2 words... "Crowd Control"
Even the most experienced vets will be killed if you are able to control them. Im a VR3 Nightblade and have gone up against lvl 30's who spam cc's on me and make my life a living hell. Crowd control, learn to use it.
demonlkojipub19_ESO wrote: »The problem I see is that at lvl10 a person is able to go into cyrodil and do some PvP, but there is no level separation going on in the campaigns. It doesn't have to be an alt, it can be a brand new player who reached lvl10 on his first char and wants to do pvp, but what he will find is a bunch of people who can't be killed. This could be 10 months into the games launch, and by then it would be even more suicidal to try to go into Cyrodil.
Tho, cyrodil is not meant to be a solo place, so the best option would to find some people to run with. Still tho, he will be of little use to the pvp group when he has much less skills available to him compared to those who started the game way before, and will still be easily killed if even 1 VR ranked person goes after him. It really isn't new player friendly no matter how you look at it.
Simply making campaigns level based wont really do much good either, because then that new player probably won't have but a handful of people to fight against, and it won't really feel like an all-out war.
Its really hard to fix without them adding the PvP skills and armor that they really don't want to add, so people just have to deal with it and make that push to Veteran ranks and more skill points before bothering with cyrodil