There is a reason why MMO's never get a '2', unless the first flopped massively. Releasing an ESO 2 would kill both ESO1 and ESO 2, as the trust would be gone due to all the years of gameplay and purchases being lost.
Technically ESO is already ESO 2, as each update is using new and better functions/techniques.
Based on the information above, I think TESO is potentially a very important source of revenue to fund the development of other Bethesda games.
Fallout 4 had $750m in revenue just on launch day.
Skyrim continues to sell and is passed 60m units which even at it's current lower than launch price is more than $2bn.
solo game launch day VERSUS 11 years of MMORPG game with online store & dlc/chapter every year (now season pass), you cant compare at all
skyrim still alive but it's free mods, fallout too.
Both Fallout 4 and Skyrim seperately have generated more revenue for Zenimax than ESO. Your premise was ESO was funding other Bethesda games. That simply isn't true.
Sources?
Finedaible wrote: »ESO 2 is even more unlikely after MS just axed Zeni's only other MMO project with the people (from ESO) who were working on it..
The people working on the new MMO were either new hires or people transferred over from ESO. When the layoffs happened around 25 people were transferred back from the new MMO to ESO. So staffing for ESO actually increased.
MorallyBipolar wrote: »SwordOfSagas wrote: »ESO 2 built on a new engine, set in a different age and really well thought out with all the negative and positive things learned from the current version taken into note. You really still have a massive chance to make literally the best MMO ever, any time after Elder Scrolls 6 will dothat's if daddy Microsoft will lend some pocket change.
ESO is built on an in-house custom engine. They can update it anytime to upgrade the capabilities.
ESO is built on a modified HERO engine. That's why for the first 4-5 years the HERO engine splash screen was displayed every time a player would log in to game.
And if ZOS is so good with their engine and modifying it, why aren't they fixing the plethora of major issues they're having at the engine level?
MorallyBipolar wrote: »Finedaible wrote: »ESO 2 is even more unlikely after MS just axed Zeni's only other MMO project with the people (from ESO) who were working on it..
The people working on the new MMO were either new hires or people transferred over from ESO. When the layoffs happened around 25 people were transferred back from the new MMO to ESO. So staffing for ESO actually increased.
You're expecting us to believe you have access to inside information that's never been reported publicly. You can't possibly expect us to believe you're a ZOS employee, so please try to limit your claims to actual known facts.
MorallyBipolar wrote: »Finedaible wrote: »ESO 2 is even more unlikely after MS just axed Zeni's only other MMO project with the people (from ESO) who were working on it..
The people working on the new MMO were either new hires or people transferred over from ESO. When the layoffs happened around 25 people were transferred back from the new MMO to ESO. So staffing for ESO actually increased.
You're expecting us to believe you have access to inside information that's never been reported publicly. You can't possibly expect us to believe you're a ZOS employee, so please try to limit your claims to actual known facts.
*sigh*
Just because you don't know something, doesn't mean it isn't public: https://aftermath.site/zenimax-unions-microsoft-layoffs-mmo-elder-scrolls/
Rohamad_Ali wrote: »Rohamad_Ali wrote: »licenturion wrote: »Western MMO development is pretty dead.
Most big MMOs in development are cancelled because it is a gamble that is a way too expensive gamble in this day and age.
Peon made a great video about the genre a few days ago:https://www.youtube.com/watch?v=3bWVCb60VfM
So no, ESO2 will never happen.
The MMO market was 26 billion last year with a 15% projected increase. If they are failing it is their own fault as developers.
And you haven't realized the people that those "projections" are made by? A little tip: if a corporation says something with a percentage in it, ignore them. You'll get lied to less lol. XD
"ESO 2" would just be a horrible idea on all fronts. The game is already hemorrhaging players because of the current design philosophy, monetization, and poor writing for recent DLC (that they wont call DLC, so they don't have to give ESO+ access to it). Making a new version that is only that, with nothing good to fall back on while dividing the community would be a death sentence for both versions of the game.
I study data not emotions.
MorallyBipolar wrote: »There is a reason why MMO's never get a '2', unless the first flopped massively. Releasing an ESO 2 would kill both ESO1 and ESO 2, as the trust would be gone due to all the years of gameplay and purchases being lost.
Technically ESO is already ESO 2, as each update is using new and better functions/techniques.
Vengeance bait and switch has already killed all trust in ZOS.
SwordOfSagas wrote: »ESO 2 built on a new engine, set in a different age and really well thought out with all the negative and positive things learned from the current version taken into note. You really still have a massive chance to make literally the best MMO ever, any time after Elder Scrolls 6 will dothat's if daddy Microsoft will lend some pocket change.
And loosing all the progress in the game we played for 10 years? Happy new grind happy new buy everything again?
I personally would feel scammed and say : No thanks!
SwordOfSagas wrote: »SwordOfSagas wrote: »ESO 2 built on a new engine, set in a different age and really well thought out with all the negative and positive things learned from the current version taken into note. You really still have a massive chance to make literally the best MMO ever, any time after Elder Scrolls 6 will dothat's if daddy Microsoft will lend some pocket change.
And loosing all the progress in the game we played for 10 years? Happy new grind happy new buy everything again?
I personally would feel scammed and say : No thanks!
It would be a completely new game in a different age, it would make no sense carrying stuff over.
You are free to believe whatever let's you sleep well
Ah sure if ZOS is capable of updating their spaghetti code than I am very sure crossplay will be also very easy to be implemented with this engine.
As i said. You are free to believe whatever makes you sleep well while the issues are obvious.
SwordOfSagas wrote: »ESO 2 built on a new engine, set in a different age and really well thought out with all the negative and positive things learned from the current version taken into note. You really still have a massive chance to make literally the best MMO ever, any time after Elder Scrolls 6 will dothat's if daddy Microsoft will lend some pocket change.
ESO is built on an in-house custom engine. They can update it anytime to upgrade the capabilities.
SwordOfSagas wrote: »ESO 2 built on a new engine, set in a different age and really well thought out with all the negative and positive things learned from the current version taken into note. You really still have a massive chance to make literally the best MMO ever, any time after Elder Scrolls 6 will dothat's if daddy Microsoft will lend some pocket change.
valenwood_vegan wrote: »Maybe Microsoft will suddenly reverse course and re-fund zos, hire a huge new team, and pour money back into mmo's. Or they'll sell the IP to some magic company with deep pockets and an appetite for risk. Anything is possible. But even then, we probably wouldn't see an actual product for a decade. But really, we'll be lucky at this point if they even invest further in eso.
Ingel_Riday wrote: »Also, I tend to feel that people hungry for ESO 2 are expecting all their grievances about ESO to magically be solved by it... and how? It'd be made by the same team, probably re-using as much code as humanly possible to reduce production costs. You'd wind up getting stuck in combat with weapons disappearing anyway. There's no point in it.