Maintenance for the week of December 1:
• PC/Mac: No maintenance – December 1
• NA megaservers for patch maintenance – December 3, 3:00AM EST (8:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 3, 8:00 UTC (3:00AM EST) - 17:00 UTC (12:00PM EST)

Imagine a new ESO 2

  • MorallyBipolar
    MorallyBipolar
    ✭✭✭✭
    Sarannah wrote: »
    There is a reason why MMO's never get a '2', unless the first flopped massively. Releasing an ESO 2 would kill both ESO1 and ESO 2, as the trust would be gone due to all the years of gameplay and purchases being lost.

    Technically ESO is already ESO 2, as each update is using new and better functions/techniques.

    Vengeance bait and switch has already killed all trust in ZOS.
  • Gabriel_H
    Gabriel_H
    ✭✭✭✭✭
    Xarc wrote: »
    Gabriel_H wrote: »
    Xarc wrote: »
    Gabriel_H wrote: »
    Xarc wrote: »
    Based on the information above, I think TESO is potentially a very important source of revenue to fund the development of other Bethesda games.

    Fallout 4 had $750m in revenue just on launch day.
    Skyrim continues to sell and is passed 60m units which even at it's current lower than launch price is more than $2bn.

    solo game launch day VERSUS 11 years of MMORPG game with online store & dlc/chapter every year (now season pass), you cant compare at all
    skyrim still alive but it's free mods, fallout too.

    Both Fallout 4 and Skyrim seperately have generated more revenue for Zenimax than ESO. Your premise was ESO was funding other Bethesda games. That simply isn't true.

    Sources?

    Your figures.

    If ESO has been making $180m for the last few years and that's the highpoint, it's made way less than $2bn in its lifetime.

    Skyrim has sold 60m units - as I said even at current prices that's in excess of $2bn without any pay for DLCs.
    Fallout4 is estimated to be over 30m units sold - with 12m of those being on launch day to the tune of $750m, and the remaing units at current prices would be around another $500m - $750m.
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • MorallyBipolar
    MorallyBipolar
    ✭✭✭✭
    Gabriel_H wrote: »
    Finedaible wrote: »
    ESO 2 is even more unlikely after MS just axed Zeni's only other MMO project with the people (from ESO) who were working on it..

    The people working on the new MMO were either new hires or people transferred over from ESO. When the layoffs happened around 25 people were transferred back from the new MMO to ESO. So staffing for ESO actually increased.

    You're expecting us to believe you have access to inside information that's never been reported publicly. You can't possibly expect us to believe you're a ZOS employee, so please try to limit your claims to actual known facts.
  • Gabriel_H
    Gabriel_H
    ✭✭✭✭✭
    Gabriel_H wrote: »
    ESO 2 built on a new engine, set in a different age and really well thought out with all the negative and positive things learned from the current version taken into note. You really still have a massive chance to make literally the best MMO ever, any time after Elder Scrolls 6 will do :) that's if daddy Microsoft will lend some pocket change.

    ESO is built on an in-house custom engine. They can update it anytime to upgrade the capabilities.

    ESO is built on a modified HERO engine. That's why for the first 4-5 years the HERO engine splash screen was displayed every time a player would log in to game.

    And if ZOS is so good with their engine and modifying it, why aren't they fixing the plethora of major issues they're having at the engine level?

    ESO was built on HERO for prototyping. They moved to a in-house custom engine for final release.

    Frior back in 2012: https://gameinformer.com/b/features/archive/2012/05/25/why-the-elder-scrolls-online-isn-39-t-using-heroengine.aspx
    Edited by Gabriel_H on 28 November 2025 17:28
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • Xarc
    Xarc
    ✭✭✭✭✭
    ✭✭✭
    I asked chatGPT the following question: Is ESO potentially a source of funding for Bethesda to develop other games like fallout4?
    The question is closely linked to a possible ESO2, to stay on topic.

    Here the answer : (I asked him for a summary because the answer was very detailed and took up 10 times more text (with amounts in dollars)


    Yes — it is very likely that The Elder Scrolls Online (ESO) helps financially support other Bethesda projects, including large single-player games like Fallout 4.

    ESO generates stable, recurring revenue (subscriptions, DLC, microtransactions), estimated at around $15M per month, and has accumulated about $2 billion since launch. This makes it one of Bethesda’s most profitable long-term titles.

    In contrast, Fallout 4 required many years of development, a large budget, and produces mainly one-time sales rather than continuous income.

    Publishers like Bethesda/ZeniMax operate with a shared financial pool, not isolated budgets per game. That means revenue from ESO flows into the company’s central treasury and can be reinvested into any project.

    This pattern is common in the industry: profitable live-service games often fund the long production cycles of big single-player titles.

    Conclusion:
    ESO almost certainly acts as a financial backbone that helps fund large projects like Fallout 4 and stabilizes Bethesda’s finances over the years.

    Edited by Xarc on 28 November 2025 17:33
    @xarcs FR-EU-PC -
    Please visit my house ingame !
    sorry for my english, it's not my native language, I'm french
    "Death is overrated", Xarc
    Xãrc -- breton necro - DC - AvA rank50
    Xarcus -- imperial DK - DC - AvA rank50 - [pve] pureclass
    Elnaa - breton NB - DC - AvA rank50
    Xärc -- breton NB - DC - AvA rank49 - [pve] pureclass
    Isilenil - Altmer NB - AD - AvA rank41
    Felisja - Bosmer NB - DC - AvA rank41
    Glàdys - redguard templar - DC - AvA rank40 - [pve & pvp] pureclass
    Xaljaa - breton NB - now EP - AvA rank39
    Bakenecro - khajiit necro - DC - AvA rank28
    Xalisja - bosmer necro - DC - AvA ?
    Shurgha - orc warden EP - AvA rank? [pve & pvp]pureclass
    Scarlętt - breton templar DC - AvA rank?
    - in game since April 2014
    - on the forum since December 2014
  • Gabriel_H
    Gabriel_H
    ✭✭✭✭✭
    Gabriel_H wrote: »
    Finedaible wrote: »
    ESO 2 is even more unlikely after MS just axed Zeni's only other MMO project with the people (from ESO) who were working on it..

    The people working on the new MMO were either new hires or people transferred over from ESO. When the layoffs happened around 25 people were transferred back from the new MMO to ESO. So staffing for ESO actually increased.

    You're expecting us to believe you have access to inside information that's never been reported publicly. You can't possibly expect us to believe you're a ZOS employee, so please try to limit your claims to actual known facts.

    *sigh*

    Just because you don't know something, doesn't mean it isn't public: https://aftermath.site/zenimax-unions-microsoft-layoffs-mmo-elder-scrolls/
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • MorallyBipolar
    MorallyBipolar
    ✭✭✭✭
    Gabriel_H wrote: »
    Gabriel_H wrote: »
    Finedaible wrote: »
    ESO 2 is even more unlikely after MS just axed Zeni's only other MMO project with the people (from ESO) who were working on it..

    The people working on the new MMO were either new hires or people transferred over from ESO. When the layoffs happened around 25 people were transferred back from the new MMO to ESO. So staffing for ESO actually increased.

    You're expecting us to believe you have access to inside information that's never been reported publicly. You can't possibly expect us to believe you're a ZOS employee, so please try to limit your claims to actual known facts.

    *sigh*

    Just because you don't know something, doesn't mean it isn't public: https://aftermath.site/zenimax-unions-microsoft-layoffs-mmo-elder-scrolls/

    Too bad for you that article doesn't say what you claim it does.
  • xR3ACTORx
    xR3ACTORx
    ✭✭✭
    Gabriel_H wrote: »
    ESO is built on an in-house custom engine. They can update it anytime to upgrade the capabilities.

    Do you mean they can update the engine anytime as they updated animations successfully?
  • Tyrobag
    Tyrobag
    ✭✭✭✭✭
    ✭✭
    Tyrobag wrote: »
    Western MMO development is pretty dead.

    Most big MMOs in development are cancelled because it is a gamble that is a way too expensive gamble in this day and age.

    Peon made a great video about the genre a few days ago: https://www.youtube.com/watch?v=3bWVCb60VfM

    So no, ESO2 will never happen.

    The MMO market was 26 billion last year with a 15% projected increase. If they are failing it is their own fault as developers.

    And you haven't realized the people that those "projections" are made by? A little tip: if a corporation says something with a percentage in it, ignore them. You'll get lied to less lol. XD

    "ESO 2" would just be a horrible idea on all fronts. The game is already hemorrhaging players because of the current design philosophy, monetization, and poor writing for recent DLC (that they wont call DLC, so they don't have to give ESO+ access to it). Making a new version that is only that, with nothing good to fall back on while dividing the community would be a death sentence for both versions of the game.

    I study data not emotions.

    Data made and processed by people whose only emotion is greed.
  • xDeusEJRx
    xDeusEJRx
    ✭✭✭✭✭
    Sarannah wrote: »
    There is a reason why MMO's never get a '2', unless the first flopped massively. Releasing an ESO 2 would kill both ESO1 and ESO 2, as the trust would be gone due to all the years of gameplay and purchases being lost.

    Technically ESO is already ESO 2, as each update is using new and better functions/techniques.

    Vengeance bait and switch has already killed all trust in ZOS.

    If that surprises you at all, you must be new to the game.

    This is a near mirror situation with No proc in 2021. ZOS has always been looking for "easy" ways to fix performance in the game and inadvertently hurt a section of the playerbase by enforcing rulesets. Original no proc was for about 4 ish months.

    Not sure how people still had any trust after all this time, it's not as if there was much reason to.
    Edited by xDeusEJRx on 28 November 2025 18:19
    Solo PvP'er PS5 NA player

    90% of my body is made of Magblade
  • Joe_90
    Joe_90
    Look at recent version two's such as Dragon's Age and Dogma. How happy were people with those? Better the devil you know I say.
  • Gabriel_H
    Gabriel_H
    ✭✭✭✭✭
    xR3ACTORx wrote: »
    Gabriel_H wrote: »
    ESO is built on an in-house custom engine. They can update it anytime to upgrade the capabilities.

    Do you mean they can update the engine anytime as they updated animations successfully?

    "25 people were given the chance to transfer over [from the canceled MMO to Elder Scrolls Online],” said Gobelle. “I don't think everybody took it, but those that did take the transfer option to come back, they're all back."
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • Gabriel_H
    Gabriel_H
    ✭✭✭✭✭
    xR3ACTORx wrote: »
    Gabriel_H wrote: »
    ESO is built on an in-house custom engine. They can update it anytime to upgrade the capabilities.

    Do you mean they can update the engine anytime as they updated animations successfully?

    Capability and quality are not the same thing.
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • xR3ACTORx
    xR3ACTORx
    ✭✭✭
    Gabriel_H wrote: »
    xR3ACTORx wrote: »
    Gabriel_H wrote: »
    ESO is built on an in-house custom engine. They can update it anytime to upgrade the capabilities.

    Do you mean they can update the engine anytime as they updated animations successfully?

    Capability and quality are not the same thing.

    You are free to believe whatever let's you sleep well
  • SwordOfSagas
    SwordOfSagas
    ✭✭✭
    fizzybeef wrote: »
    ESO 2 built on a new engine, set in a different age and really well thought out with all the negative and positive things learned from the current version taken into note. You really still have a massive chance to make literally the best MMO ever, any time after Elder Scrolls 6 will do :) that's if daddy Microsoft will lend some pocket change.

    And loosing all the progress in the game we played for 10 years? Happy new grind happy new buy everything again?
    I personally would feel scammed and say : No thanks!

    It would be a completely new game in a different age, it would make no sense carrying stuff over.
  • BardokRedSnow
    BardokRedSnow
    ✭✭✭✭
    Would prefer they keep their lore additions in the 2nd era tbh lol. Maybe it could be the rise of Talos just before the turn of the third era, at best.
    Edited by BardokRedSnow on 28 November 2025 22:33
    Tes fans hate Ulfric Stormcloak for imagined bigotry but love Dagoth Ur, the Empire, and the Telvanni unironically.
  • fizzybeef
    fizzybeef
    ✭✭✭✭✭
    fizzybeef wrote: »
    ESO 2 built on a new engine, set in a different age and really well thought out with all the negative and positive things learned from the current version taken into note. You really still have a massive chance to make literally the best MMO ever, any time after Elder Scrolls 6 will do :) that's if daddy Microsoft will lend some pocket change.

    And loosing all the progress in the game we played for 10 years? Happy new grind happy new buy everything again?
    I personally would feel scammed and say : No thanks!

    It would be a completely new game in a different age, it would make no sense carrying stuff over.

    Oh cool so a new way to milk players while we loose everything and eso isnt even done yet (speaking for the left out bits of the map for example)
  • LalMirchi
    LalMirchi
    ✭✭✭✭✭
    ✭✭
    I imagine a new ESO 2 every time start the game, somehow that never happens.

    I would surmise that most players often imagine what their own versions of the game could be like, that would be innumerable versions existing all at once.
  • Gabriel_H
    Gabriel_H
    ✭✭✭✭✭
    xR3ACTORx wrote: »
    Gabriel_H wrote: »
    xR3ACTORx wrote: »
    Gabriel_H wrote: »
    ESO is built on an in-house custom engine. They can update it anytime to upgrade the capabilities.

    Do you mean they can update the engine anytime as they updated animations successfully?

    Capability and quality are not the same thing.

    You are free to believe whatever let's you sleep well

    Nothing to do with "believe", they are definitionally different. Please, lets not get into the sillyness of debating what the generally accepted meaning of words is.

    Capability refers to the potential to perform a task.
    Quality is the measure of how well that task is performed.
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
Sign In or Register to comment.