robwolf666 wrote: »"I’m on new gen Xbox" - By that I take it you mean Series X? I'm on Series X too and I can't even remember the last time I saw performance issues in PvE. Other problems, sure sometimes, but not performance. Maybe it's your internet?
robwolf666 wrote: »"I’m on new gen Xbox" - By that I take it you mean Series X? I'm on Series X too and I can't even remember the last time I saw performance issues in PvE. Other problems, sure sometimes, but not performance. Maybe it's your internet?
Did you do any seige camps? Did you ride your mount from the wayshrine to the enclave during the undaunted event? Have you killed a boss in Clockwork this week? Have you never DC’d while in your bank/champion points/trader?
Respectfully, I’m not the one in here being disingenuous when these kind of comments are popping up.
“It’s your internet”
“Its your hardware”
“PvE doesn’t lag”
Gimme a break.
lostineternity wrote: »robwolf666 wrote: »"I’m on new gen Xbox" - By that I take it you mean Series X? I'm on Series X too and I can't even remember the last time I saw performance issues in PvE. Other problems, sure sometimes, but not performance. Maybe it's your internet?
Did you do any seige camps? Did you ride your mount from the wayshrine to the enclave during the undaunted event? Have you killed a boss in Clockwork this week? Have you never DC’d while in your bank/champion points/trader?
Respectfully, I’m not the one in here being disingenuous when these kind of comments are popping up.
“It’s your internet”
“Its your hardware”
“PvE doesn’t lag”
Gimme a break.
Yeah because events are total mess zos should castrate the whole game.
"Gimme a break." - exactly
lostineternity wrote: »robwolf666 wrote: »"I’m on new gen Xbox" - By that I take it you mean Series X? I'm on Series X too and I can't even remember the last time I saw performance issues in PvE. Other problems, sure sometimes, but not performance. Maybe it's your internet?
Did you do any seige camps? Did you ride your mount from the wayshrine to the enclave during the undaunted event? Have you killed a boss in Clockwork this week? Have you never DC’d while in your bank/champion points/trader?
Respectfully, I’m not the one in here being disingenuous when these kind of comments are popping up.
“It’s your internet”
“Its your hardware”
“PvE doesn’t lag”
Gimme a break.
Yeah because events are total mess zos should castrate the whole game.
"Gimme a break." - exactly
How is a ruleset that improves performance where it’s needed “castrating” the game?
Four_Fingers wrote: »So suddenly Vengeance is no good if it is on the other foot? (PvE)
What is good for the goose is good for the gander.
lostineternity wrote: »lostineternity wrote: »robwolf666 wrote: »"I’m on new gen Xbox" - By that I take it you mean Series X? I'm on Series X too and I can't even remember the last time I saw performance issues in PvE. Other problems, sure sometimes, but not performance. Maybe it's your internet?
Did you do any seige camps? Did you ride your mount from the wayshrine to the enclave during the undaunted event? Have you killed a boss in Clockwork this week? Have you never DC’d while in your bank/champion points/trader?
Respectfully, I’m not the one in here being disingenuous when these kind of comments are popping up.
“It’s your internet”
“Its your hardware”
“PvE doesn’t lag”
Gimme a break.
Yeah because events are total mess zos should castrate the whole game.
"Gimme a break." - exactly
How is a ruleset that improves performance where it’s needed “castrating” the game?
Are you a troll? How the ruleset that cut off rpg game mechanics destroys the game? Really?
You are literally suggesting to cut off the leg because of scratch on the finger.
MasterSpatula wrote: »The levels of bad faith here are off the charts.
valenwood_vegan wrote: »Well, I don't know about pve vengenace, but yeah I would definitely agree that zos should shift their focus back to pve.
MSattrtand wrote: »You're barking up the wrong tree, dawg.
You probably expected to get responses from trial score-pushers like "That's a completely different thing! Vengeance PvP is great, but Vengeance PvE will kill the game!". But in reality, they are much more likely to side with the anti-vengeance crowd, because losing options can't be a good thing, and that's one of the worst things of multiclassing - if HotT and Assassination are so good, there's not really a choice, if you should run them or not.
But from the PvE side of the game, support of Vengeance mostly comes from casuals. And they will be happy to see Vengeance PvE. You know, one-bar Oakensoul HA builds are so popular for a reason - they are trying to simplify the game. It doesn't matter whether it's a PvP or PvE side of it. They can already obtain easily accessible Vengeance gear in PvE in the form of 12 pieces of Shattered Fate, but they do not understand it because they're casuals. They do not understand that sets won't carry them through any content, no matter what it is, Vicious Death or Perfected Null Arca.
So, your ragebait kinda misses the point. Same for your trolling about performance in PvE. Trial folks can tell you a lot about the DSR memory leak, the need to reset the whole vRG after a few wipes on Oax to avoid lag, and more things. You have a right to be disappointed with Vengeance PvP, but at least try not to direct your anger towards the wrong targets.
MSattrtand wrote: »You're barking up the wrong tree, dawg.
You probably expected to get responses from trial score-pushers like "That's a completely different thing! Vengeance PvP is great, but Vengeance PvE will kill the game!". But in reality, they are much more likely to side with the anti-vengeance crowd, because losing options can't be a good thing, and that's one of the worst things of multiclassing - if HotT and Assassination are so good, there's not really a choice, if you should run them or not.
But from the PvE side of the game, support of Vengeance mostly comes from casuals. And they will be happy to see Vengeance PvE. You know, one-bar Oakensoul HA builds are so popular for a reason - they are trying to simplify the game. It doesn't matter whether it's a PvP or PvE side of it. They can already obtain easily accessible Vengeance gear in PvE in the form of 12 pieces of Shattered Fate, but they do not understand it because they're casuals. They do not understand that sets won't carry them through any content, no matter what it is, Vicious Death or Perfected Null Arca.
So, your ragebait kinda misses the point. Same for your trolling about performance in PvE. Trial folks can tell you a lot about the DSR memory leak, the need to reset the whole vRG after a few wipes on Oax to avoid lag, and more things. You have a right to be disappointed with Vengeance PvP, but at least try not to direct your anger towards the wrong targets.
You got me all wrong. My experience in PvE suffers performance issues and I would like to see a similar ruleset test for it that they are doing with Cyrodiil. The template idea seems great for PvE too, it would increase performance and whittle down some barriers into certain DLC content many people have a hard time with.
twisttop138 wrote: »MSattrtand wrote: »You're barking up the wrong tree, dawg.
You probably expected to get responses from trial score-pushers like "That's a completely different thing! Vengeance PvP is great, but Vengeance PvE will kill the game!". But in reality, they are much more likely to side with the anti-vengeance crowd, because losing options can't be a good thing, and that's one of the worst things of multiclassing - if HotT and Assassination are so good, there's not really a choice, if you should run them or not.
But from the PvE side of the game, support of Vengeance mostly comes from casuals. And they will be happy to see Vengeance PvE. You know, one-bar Oakensoul HA builds are so popular for a reason - they are trying to simplify the game. It doesn't matter whether it's a PvP or PvE side of it. They can already obtain easily accessible Vengeance gear in PvE in the form of 12 pieces of Shattered Fate, but they do not understand it because they're casuals. They do not understand that sets won't carry them through any content, no matter what it is, Vicious Death or Perfected Null Arca.
So, your ragebait kinda misses the point. Same for your trolling about performance in PvE. Trial folks can tell you a lot about the DSR memory leak, the need to reset the whole vRG after a few wipes on Oax to avoid lag, and more things. You have a right to be disappointed with Vengeance PvP, but at least try not to direct your anger towards the wrong targets.
You got me all wrong. My experience in PvE suffers performance issues and I would like to see a similar ruleset test for it that they are doing with Cyrodiil. The template idea seems great for PvE too, it would increase performance and whittle down some barriers into certain DLC content many people have a hard time with.
Man we get you. We don't want this to happen to you guys. I think you should vent but this just makes your argument look petulant. You have real actual arguments to stand on. No one buys your argument because it's see through. Argue on the merits. Not for something we all know will never happen.
Your performance issues in pve seem to be on your end. If the game was crashing every other day on normal activities, we would see a lot more complaints. Everywhere. Addons, wrong installation, settings, hardware issues... multiple possible causes, but it is definitely not a server wide thing.You got me all wrong. My experience in PvE suffers performance issues and I would like to see a similar ruleset test for it that they are doing with Cyrodiil. The template idea seems great for PvE too, it would increase performance and whittle down some barriers into certain DLC content many people have a hard time with.
Your performance issues in pve seem to be on your end. If the game was crashing every other day on normal activities, we would see a lot more complaints. Everywhere. Addons, wrong installation, settings, hardware issues... multiple possible causes, but it is definitely not a server wide thing.You got me all wrong. My experience in PvE suffers performance issues and I would like to see a similar ruleset test for it that they are doing with Cyrodiil. The template idea seems great for PvE too, it would increase performance and whittle down some barriers into certain DLC content many people have a hard time with.
And yeah, crowded events are crowded, which makes performance iffy, that's how ESO is oriented these days, increase user activity for a week, then back to normal, barking at the wrong issue.
On the "The template idea seems great for PvE too", I'm just going to reply your user quote: IMO, or IYO, in your opinion. Countless pvpers have been all but excited about the feature, since it slashes the whole gameplay. I really can't see how it makes any sense for a game that has sold thousands based on the "Play how you want" trope, and earns millions in ESO+ subscriptions, to make characters a rigid template, and based on your ideas, eliminate the need for crafting and bank. Really, template chars and no need for a subscription, amazing marketing decision.
And sure, the people in favour of making everything easier will often cheer for anything that lets them get a hardmode with minimal effort, but if that's not arcanist or oakensoul at this point, I really don't know what is then.
Hopefully Oakensoul will be in one of the templates!
Your performance issues in pve seem to be on your end. If the game was crashing every other day on normal activities, we would see a lot more complaints. Everywhere. Addons, wrong installation, settings, hardware issues... multiple possible causes, but it is definitely not a server wide thing.You got me all wrong. My experience in PvE suffers performance issues and I would like to see a similar ruleset test for it that they are doing with Cyrodiil. The template idea seems great for PvE too, it would increase performance and whittle down some barriers into certain DLC content many people have a hard time with.
And yeah, crowded events are crowded, which makes performance iffy, that's how ESO is oriented these days, increase user activity for a week, then back to normal, barking at the wrong issue.
On the "The template idea seems great for PvE too", I'm just going to reply your user quote: IMO, or IYO, in your opinion. Countless pvpers have been all but excited about the feature, since it slashes the whole gameplay. I really can't see how it makes any sense for a game that has sold thousands based on the "Play how you want" trope, and earns millions in ESO+ subscriptions, to make characters a rigid template, and based on your ideas, eliminate the need for crafting and bank. Really, template chars and no need for a subscription, amazing marketing decision.
And sure, the people in favour of making everything easier will often cheer for anything that lets them get a hardmode with minimal effort, but if that's not arcanist or oakensoul at this point, I really don't know what is then.
Type in “crash” to the forum search and then say what you just said with a straight face.
Hopefully Oakensoul will be in one of the templates!
You keep saying this, no, performance tanks in every aspect of the game and specifically in PvE instances more than PvP instances, for me. Again, I’m on new gen Xbox, I don’t see performance issues in Cyrodiil like I do in PvE, it’s far worse in PvE. Every example I give you say is an exception.. okay. At what point can we have a real discussion about the game running better and players options?
Cause IMO, ZOS has a fix for a real problem that would enhance our game, Vengeance ruleset in PvE. Why not? Cause you’ve determined that players who suffer lag outside of PvP don’t deserve the latest and greatest fix for a problem that clearly exists and has for a decade? That’s not your call.
Vengeance ruleset in PvE is the answer.