For silvershards ofc wait till sheild is down. Also tanks should have the least amount of mobility man thats why they have things like talons. Its to keep people in one place. Giving their best CC (imo the best) a ridiculous range allows for them to just bash to death squishies that are trying to stay away very easily. Idk what your talking about tanks have mobility man Ive never seen that. Tanks are slow creatures that bite hard when close and are damage absorbers. Tanks are not agile jaguars that can leap at enimies carrying a 50+ pound shield and sword and heavy armor. Their ult is fine because it fits the purpose, their hinderance should be their mobility.
cbrown15_ESO wrote: »And let's face it, what really makes any of it overpowered are the vet levels, plain and simple.
Holycannoli wrote: »...
That means bat swarm is currently working as intended. Seriously. Mist form isn't working as intended though, and I swear silver bolts does jack squat to vampires in PVP most of the time. They should be getting knocked down and interrupted but it never works. It's probably another mist form issue.
bloodenragedb14_ESO wrote: »i read some of you are calling this cheating.....really, this is war guys, in war tenious alliances are formed, then broken, formed again. the fact that dc and eb allied together is a testament to realism in pvp, it should be hailed as good strategy
Sure, the Invasion morph increases the duration of the stun in Shield Charge.Allastair I looked up the ability of the bash, and it says only 2 seconds of immobility. The ones I see are much longer than that, if the stun was only 2 seconds that is understandable because you are getting in the face of the enemy being the distraction. Can you enlighten me to what is increasing the length of the unbreakable stun.
It's not 10 seconds though it's more like 3, it increases just a little bit. I don't know what is getting you stunned for that long honestly, I'd love to find out thoughIf they are stacking stuns then that IMO is the problem because if you get rammed and knocked down Ive had it where I am sitting there face first in the ground for at least 10 seconds just getting hit with a shield. Or even if the first 2 seconds were unbreakable and the rest you could break would make sense to me. I do fine in pvp and I escape a lot of these bashes but many times the block/roll doesnt work properly and you end up knocked down or glitched sliding then knocked down so dying because a single bash from over 20 meters away knocks you down and keeps you down for a entire 2k+ lifebar in a 1v1 is kind of ridiculous. You also talk about swtor with tank being mobile, and ya I guess that is true. One thing they do not have much of is stuns they are very limited (sin has the stuns) there and while here on ESO. Mate I just think being unable to do anything about the immobility for the entire period of your health bar is ridiculous.
LGAllastair wrote: »
Taken a few minutes ago. AD woke up! Are we moving towards balance? I hope so
LGAllastair wrote: »
Taken a few minutes ago. AD woke up! Are we moving towards balance? I hope so
I'm trying to grasp your concept of balance that you wish to convey in this screenshot. Could you possibly help me to understand it?
LGAllastair wrote: »
Taken a few minutes ago. AD woke up! Are we moving towards balance? I hope so
I'm trying to grasp your concept of balance that you wish to convey in this screenshot. Could you possibly help me to understand it?
LGAllastair wrote: »
Taken a few minutes ago. AD woke up! Are we moving towards balance? I hope so
I'm trying to grasp your concept of balance that you wish to convey in this screenshot. Could you possibly help me to understand it?
Someone's upset his faction isn't winning anymore
It didn't help to post all over about how perfect Wabbajack was lol. But TBH I can't blame the EP people who don't have a pot to *** in some campaigns. AD and DC do it. It will forever be the trend of RvR games.
I think the nostalgia of forming organized groups in 8 mans on underpopulated realms has given way for easy kills and PvDoor to advance.
Although there is no gear really so no idea where they advancing too.
Tired of seeing the same DK/Vamps doing their stupid crap as well. I think ZOS is gonna drop the ball hard here and lose a lot of subs in the next month.
I don't think they care either.
I was still leveling and didn't pvp enough to be able to form a proper opinion of their short reign, but from what I've heard when they started to face adversity they gave up; much like some DC are doing. PvP isn't suppose to be a challenge, ftw!I like how everyone but AD was a "Zergtard".
AD can stay and "Zergtard" Ariels bow for all I care.
So far from day one the Wabz balance of population has shifted between all three realms. AD started out dominating then shifted to a longer reign of DC zergtards and now EP is fielding larger populations due to their own influx of band wagoning zergtards.
It will continue to fluctuate repeatedly over the course of the next two months. So either put up or stfu and get off the losing bandwagon you may or may not have jumped on.
I look forward to the implementation of the underdog or against all odds (AAO that shiznit in war) buff to AP gain for the lower populated realms. Please continue to grow EP in pop and in epeen! When the nerf hammer drops, on all the cheese builds, it should make things interesting across the board until the next best abused build comes along.