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NA Wabbajack

  • LGAllastair
    LGAllastair
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    Truno wrote: »
    For silvershards ofc wait till sheild is down. Also tanks should have the least amount of mobility man thats why they have things like talons. Its to keep people in one place. Giving their best CC (imo the best) a ridiculous range allows for them to just bash to death squishies that are trying to stay away very easily. Idk what your talking about tanks have mobility man Ive never seen that. Tanks are slow creatures that bite hard when close and are damage absorbers. Tanks are not agile jaguars that can leap at enimies carrying a 50+ pound shield and sword and heavy armor. Their ult is fine because it fits the purpose, their hinderance should be their mobility.

    You're the one who appearently never played an MMO where tanks are active in PvP, WoW doesn't count, tanks have pretty much no place in PvP (at least they didn't until 3 years ago or so when I played it). Warhammer online, SWTOR, despite having overall failed as MMOs due to several reasons, were games that successfully gave a role to tanks in PvP. In PvP tanks are a support class, they help protect people, and make it easier for melee DPS to kill people. THey have little burst, so they snare and CC in order to facilitate the DPS to kill the enemy, if they get focused, they self heal and mitigate damage and then they accomplish their goal which is to distract people, to taunt them and make them waste damage hitting him instead of the squishy people.

    Basically, CC, mobility and general annoyance is how tanks taunt other players in PvP, otherwise everyone just ignores them and focuses on the healers and squishy DPS, rendering tanks completely useless in PvP.

    Right now, tanks are useful, and the shield charge is one of the reasons, it is good CC and provides mobility to the tanks, something they need. If they were slow and standing on a place like you discribed they would be completely useless.
    Vokundein
    Kristanna - Guild Leader of Vokundein, High Elder of LG
    Legend Gaming Website | Join Us
  • Vlas
    Vlas
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    And let's face it, what really makes any of it overpowered are the vet levels, plain and simple.

    You uh.. wouldnt be saying that as a vet.
  • Truno
    Truno
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    ...
    That means bat swarm is currently working as intended. Seriously. Mist form isn't working as intended though, and I swear silver bolts does jack squat to vampires in PVP most of the time. They should be getting knocked down and interrupted but it never works. It's probably another mist form issue.

    Lame thanks for that, and ya I prefer the camo hunter morph from expert hunter on the fighters guild tree. Im not sure what set up you have or if even this will be helpful but if you are a stealther you should try it out it is very good.

    Allastair I looked up the ability of the bash, and it says only 2 seconds of immobility. The ones I see are much longer than that, if the stun was only 2 seconds that is understandable because you are getting in the face of the enemy being the distraction. Can you enlighten me to what is increasing the length of the unbreakable stun. If they are stacking stuns then that IMO is the problem because if you get rammed and knocked down Ive had it where I am sitting there face first in the ground for at least 10 seconds just getting hit with a shield. Or even if the first 2 seconds were unbreakable and the rest you could break would make sense to me. I do fine in pvp and I escape a lot of these bashes but many times the block/roll doesnt work properly and you end up knocked down or glitched sliding then knocked down so dying because a single bash from over 20 meters away knocks you down and keeps you down for a entire 2k+ lifebar in a 1v1 is kind of ridiculous. You also talk about swtor with tank being mobile, and ya I guess that is true. One thing they do not have much of is stuns they are very limited (sin has the stuns) there and while here on ESO. Mate I just think being unable to do anything about the immobility for the entire period of your health bar is ridiculous.
  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    i read some of you are calling this cheating.....really, this is war guys, in war tenious alliances are formed, then broken, formed again. the fact that dc and eb allied together is a testament to realism in pvp, it should be hailed as good strategy
  • nukeyoo
    nukeyoo
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    i read some of you are calling this cheating.....really, this is war guys, in war tenious alliances are formed, then broken, formed again. the fact that dc and eb allied together is a testament to realism in pvp, it should be hailed as good strategy

    Moderator Edit: Removed for inappropriate content
    Edited by ZOS_SilviaS on 29 April 2014 22:50
    - done w/ it
  • nukeyoo
    nukeyoo
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    Merely continuing the trend of non sequitur random comments that hold little to no sense...
    - done w/ it
  • blackwolf7
    blackwolf7
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    Are the ep putting up a fight here? Im looking for a new campaign so fed up with uber ad zergs in auriel ;c
  • LGAllastair
    LGAllastair
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    Truno wrote: »
    Allastair I looked up the ability of the bash, and it says only 2 seconds of immobility. The ones I see are much longer than that, if the stun was only 2 seconds that is understandable because you are getting in the face of the enemy being the distraction. Can you enlighten me to what is increasing the length of the unbreakable stun.
    Sure, the Invasion morph increases the duration of the stun in Shield Charge.

    Truno wrote: »
    If they are stacking stuns then that IMO is the problem because if you get rammed and knocked down Ive had it where I am sitting there face first in the ground for at least 10 seconds just getting hit with a shield. Or even if the first 2 seconds were unbreakable and the rest you could break would make sense to me. I do fine in pvp and I escape a lot of these bashes but many times the block/roll doesnt work properly and you end up knocked down or glitched sliding then knocked down so dying because a single bash from over 20 meters away knocks you down and keeps you down for a entire 2k+ lifebar in a 1v1 is kind of ridiculous. You also talk about swtor with tank being mobile, and ya I guess that is true. One thing they do not have much of is stuns they are very limited (sin has the stuns) there and while here on ESO. Mate I just think being unable to do anything about the immobility for the entire period of your health bar is ridiculous.
    It's not 10 seconds though it's more like 3, it increases just a little bit. I don't know what is getting you stunned for that long honestly, I'd love to find out though >:)

    There are other stuns in the game that might be keeping you down, not necessarily shield charge, the initial stun is really short, people fall and stand back up, it's enough for me to get in a couple Flame Lashes then hit them with a strong attack to knock them down again for a second.
    So basically opening rotation goes:
    Invasion > Flame Lash (puts you off balance) > Flame Lash free extra hit that heals me > Hold Left mouse button for a strong attack that that knocks you down again (if you don't block it)> then shield bash... and from there on we get creative but the target is no longer stunned or knocked down.

    Normally I don't bother to do this on group fights though, only 1v1 rare situations. I can't imagine a 10 sec stun that can't be broken out of or that doesn't break with damage.
    Edited by LGAllastair on 30 April 2014 02:31
    Vokundein
    Kristanna - Guild Leader of Vokundein, High Elder of LG
    Legend Gaming Website | Join Us
  • LGAllastair
    LGAllastair
    ✭✭
    F2pmu5k.png

    Taken a few minutes ago. AD woke up! Are we moving towards balance? I hope so :D
    Vokundein
    Kristanna - Guild Leader of Vokundein, High Elder of LG
    Legend Gaming Website | Join Us
  • nukeyoo
    nukeyoo
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    F2pmu5k.png

    Taken a few minutes ago. AD woke up! Are we moving towards balance? I hope so :D

    I'm trying to grasp your concept of balance that you wish to convey in this screenshot. Could you possibly help me to understand it?

    - done w/ it
  • Lord_Draevan
    Lord_Draevan
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    Keep in mind that NA Bloodthorn had the EP nearly 40,000 points ahead before the DC started hitting back in force and now THEY'RE the ones way in the lead. Just because Wabbajack is DC controlled now doesn't mean they always will be.
    I'm a man of few words. Any questions?
    NA/PC server
  • LGAllastair
    LGAllastair
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    nukeyoo wrote: »
    F2pmu5k.png

    Taken a few minutes ago. AD woke up! Are we moving towards balance? I hope so :D

    I'm trying to grasp your concept of balance that you wish to convey in this screenshot. Could you possibly help me to understand it?

    Sure, AD has 7 keeps, we have 9, and the strongest faction has 2. If the AD starts reacting taking a chunk of the power in the 57 days of campaign left we move towards balance, where the two weakest factions indirectly team up to beak the strongest one. That is how the campaign system SHOULD balance itself. Up until now it was just the EP fighting the DC, and the AD even attacked the EP in several occasions, favoring the DC which already has the lead.
    Vokundein
    Kristanna - Guild Leader of Vokundein, High Elder of LG
    Legend Gaming Website | Join Us
  • gdodd_ESO
    gdodd_ESO
    nukeyoo wrote: »
    F2pmu5k.png

    Taken a few minutes ago. AD woke up! Are we moving towards balance? I hope so :D

    I'm trying to grasp your concept of balance that you wish to convey in this screenshot. Could you possibly help me to understand it?


    Someone's upset his faction isn't winning anymore :):):)

  • nukeyoo
    nukeyoo
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    gdodd_ESO wrote: »
    nukeyoo wrote: »
    F2pmu5k.png

    Taken a few minutes ago. AD woke up! Are we moving towards balance? I hope so :D

    I'm trying to grasp your concept of balance that you wish to convey in this screenshot. Could you possibly help me to understand it?


    Someone's upset his faction isn't winning anymore :):):)

    Upset? By no means am I upset. I was worried that all the zergtards on DC was going to result in EB and AD leaving. I was merely attempting to understand what they meant by saying "moving toward balance" then showing a unbalanced lopsided screenshot. Just seemed a bit idiotic. Being rather adept at being idiotic myself, I wanted to make sure their post was intended to be idiotic and if not explain how its not.

    Perhaps a person intending to be less idiotic might post the screenshot and say something around the lines of "We're coming back!" or "I saved 15% on my car insurance by switching to Geico!" But that's just my idiotic opinion...
    Edited by ZOS_TristanK on 20 May 2014 21:04
    - done w/ it
  • Igolbug
    Igolbug
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    So many EP bandwagoners now.
    Map was great when EP did great during primetime cause of organized guilds and then at night it was all medium and dc would push back because they were more organized.

    Now with all the EP bandwagoners EP do well during primetime with organized guilds, and continue doing well the rest of the night because of numbers.
    Igolbug
    V10 R20 Nightblade Ebonheart Pact
    WABBAJACK since day1!
  • Zintair
    Zintair
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    It didn't help to post all over about how perfect Wabbajack was lol. But TBH I can't blame the EP people who don't have a pot to *** in some campaigns. AD and DC do it. It will forever be the trend of RvR games.

    I think the nostalgia of forming organized groups in 8 mans on underpopulated realms has given way for easy kills and PvDoor to advance.

    Although there is no gear really so no idea where they advancing too.

    Tired of seeing the same DK/Vamps doing their stupid crap as well. I think ZOS is gonna drop the ball hard here and lose a lot of subs in the next month.

    I don't think they care either.
    Vokundein
    Zintair aka Primetime - VR14 - Guild Leader and PvP Dept Leader

    www.Legend-Gaming.net
  • Vlas
    Vlas
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    Zintair wrote: »
    It didn't help to post all over about how perfect Wabbajack was lol. But TBH I can't blame the EP people who don't have a pot to *** in some campaigns. AD and DC do it. It will forever be the trend of RvR games.

    I think the nostalgia of forming organized groups in 8 mans on underpopulated realms has given way for easy kills and PvDoor to advance.

    Although there is no gear really so no idea where they advancing too.

    Tired of seeing the same DK/Vamps doing their stupid crap as well. I think ZOS is gonna drop the ball hard here and lose a lot of subs in the next month.

    I don't think they care either.

    Honestly, ZOS has listened to people, but in the reverse they dont really say much and they dont act as quickly as expected, so people lose faith in their abilities.

    The "8 mans" exist in gank groups right now. Of course the build requires vamps at this time. I dont know that there is a viable 8 man grouping. I was thinking about this the other night. If I were to put together a roaming group, what classes would be required. Sorc, DK, and Templar Shield spec. Of course this is with a proper Vamp nurf/balance.

    NB has its place as a scout, but if you are roaming what is the point? Their damage isnt that great and their stealth can be mitigated by just blocking.

    I think dual wield should have a bonus to penetrate armor when blocking, because with dual wield (logic has been used in other games) you can get around blocks easier.

    Backdoor tactics are still viable in this game, stealth is a great asset when everyone is working together, and coordinated pincers can destroy a larger foe.

    I think the leadership is working itself out, which is good. Still a few scrubs running around trying to lead, but otherwise EP is shaping up.
  • Sile
    Sile
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    Most of this week has been the EP steamroll, continuing momentum from the last few weeks, I don't know where the notion of balance is coming from.

    Their recent recruitment drive has definitely given EP the numbers advantage, almost at all times. If you're AD or DC, and looking for an uphill push, or EP looking for a free ride, you'll find it here.

    The campaign's balance has been shifting into EP's favour for a couple of weeks now. It is humourous to watch EP talk up how they're fighting an uphill battle, when the map for the last week or two has been mostly in EP's favour.

    Also the ability to back cap things is dumb, it's what killed Planetside 2, Warhammer Online, and Guild Wars 2.

    Gondor
    Stamplar
    The Kelly Gang
    Eternal Dear Leader of Bad People on a Shortbus
    OG Daggerfall Covenant
  • Vlas
    Vlas
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    You cant blame EP for working hard to get above DC in points. EP puts up a good fight, and AD does what it can to back cap and disrupt, but it isnt slowing us down.

    More is needed for our enemies to destroy us, and right now our enemies only tool is complaining.
  • jbaslarub17_ESO
    Yeah, last night was a good night of pvp. Having all three factions fighting in one area was a blast.
    Zin - The lonely Dragon Knight
  • Zintair
    Zintair
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    Blue Road Keep last night was epic for the hour + we were there before we went to Farragut to kill Ultra Crispy and his DC there.
    Vokundein
    Zintair aka Primetime - VR14 - Guild Leader and PvP Dept Leader

    www.Legend-Gaming.net
  • nukeyoo
    nukeyoo
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    So far from day one the Wabz balance of population has shifted between all three realms. AD started out dominating then shifted to a longer reign of DC zergtards and now EP is fielding larger populations due to their own influx of band wagoning zergtards.

    It will continue to fluctuate repeatedly over the course of the next two months. So either put up or stfu and get off the losing bandwagon you may or may not have jumped on.

    I look forward to the implementation of the underdog or against all odds (AAO <3 that shiznit in war) buff to AP gain for the lower populated realms. Please continue to grow EP in pop and in epeen! When the nerf hammer drops, on all the cheese builds, it should make things interesting across the board until the next best abused build comes along.
    - done w/ it
  • Vlas
    Vlas
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    I like how everyone but AD was a "Zergtard".

    AD can stay and "Zergtard" Ariels bow for all I care.
  • nukeyoo
    nukeyoo
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    Vlas wrote: »
    I like how everyone but AD was a "Zergtard".

    AD can stay and "Zergtard" Ariels bow for all I care.
    I was still leveling and didn't pvp enough to be able to form a proper opinion of their short reign, but from what I've heard when they started to face adversity they gave up; much like some DC are doing. PvP isn't suppose to be a challenge, ftw!

    But I try not to form opinions of other possible zergtards without my own witnessed experience. >:)
    - done w/ it
  • Zintair
    Zintair
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    nukeyoo wrote: »
    So far from day one the Wabz balance of population has shifted between all three realms. AD started out dominating then shifted to a longer reign of DC zergtards and now EP is fielding larger populations due to their own influx of band wagoning zergtards.

    It will continue to fluctuate repeatedly over the course of the next two months. So either put up or stfu and get off the losing bandwagon you may or may not have jumped on.

    I look forward to the implementation of the underdog or against all odds (AAO <3 that shiznit in war) buff to AP gain for the lower populated realms. Please continue to grow EP in pop and in epeen! When the nerf hammer drops, on all the cheese builds, it should make things interesting across the board until the next best abused build comes along.

    Yeah DC has no usual suspects of those builds.

    And if zergtards are coming to wabba it's because they got some support from some solid groups out there.

    Vokundein
    Zintair aka Primetime - VR14 - Guild Leader and PvP Dept Leader

    www.Legend-Gaming.net
  • Sile
    Sile
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    Zintair wrote: »
    Yeah DC has no usual suspects of those builds.

    EP definitely take it to the nth degree, AD don't do it nearly as much. I can understand if you guys need a crutch though.
    Gondor
    Stamplar
    The Kelly Gang
    Eternal Dear Leader of Bad People on a Shortbus
    OG Daggerfall Covenant
  • WhskySoldr
    Maybe if AD organized a little more, and cried a little less they wouldn't be as bad as they are. Just a thought.
  • jbaslarub17_ESO
    Another good night of PvP.

    Seemed to be alot of bat spammers, but they got killed off soon enough. Lag seemed a bit worse than usual though, I even crashed a couple of times.
    Zin - The lonely Dragon Knight
  • Zintair
    Zintair
    ✭✭✭✭
    Sile wrote: »
    Zintair wrote: »
    Yeah DC has no usual suspects of those builds.

    EP definitely take it to the nth degree, AD don't do it nearly as much. I can understand if you guys need a crutch though.

    Yeah I'm sure Neighbor, Ultra Crispy and Norefunds don't take anything to the nth degree. They don't even post videos or ANYTHING about it... LOLOL

    Even your former emperor Johnny Oilpots is a Vamp.

    We don't complain either. They die to us in seconds when the zerg isn't around to feed em.
    Vokundein
    Zintair aka Primetime - VR14 - Guild Leader and PvP Dept Leader

    www.Legend-Gaming.net
  • Sile
    Sile
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    Careful bout the name dropping m8, don't want to cop an infraction.

    Don't get mad that your b-grade capabilities are getting called out on though :)
    Gondor
    Stamplar
    The Kelly Gang
    Eternal Dear Leader of Bad People on a Shortbus
    OG Daggerfall Covenant
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