tomofhyrule wrote: »Is there a reason that it would need to be done, or is this just a "PvPers are being punished with Vengeance so we should also make everyone else play it too so they can see how bad it feels for us" whine?
If so, remember that it's not stated anywhere that Vengeance will be replacing Grey Host. Anywhere. I get it - it's not fun that the Combat team has been taking everyone for a ride lately. And the fact that U48, instead of balancing anything, is focusing exclusively on two week-long 'events' and allowing the nonexistent balance to languish until March is nothing short of insulting. But as much as it seems like ESO is moving toward Vengeance being made permanent, there is no suggestion that Grey Host will be replaced to make room for it (now the other Campaigns on the other hand...)
There's enough to be royally mad about with ESO in its current state without needing to invent new unconfirmed things to be mad at.
ESO_player123 wrote: »Do we have any glaring issues with PvE performance? I do not think so. At least not to the point where we would need anything like Vengeance in PvE
moderatelyfatman wrote: »ESO_player123 wrote: »Do we have any glaring issues with PvE performance? I do not think so. At least not to the point where we would need anything like Vengeance in PvE
For people outside PC-NA, performance has become very Cyrodiil like. It wasn't always like this but in Trials, now we have tanks who can't range taunt due to the rubberbanding lag, skills that don't fire and damage that apparently appears out of nowhere and kills players with desync.
We've had to abandon Trials because people keep getting logged out and can't back in again, or the game is too glitchy for it to work properly.
I call this the Cyrodilisation of PvE where things which only happened in PvP are now a thing in PvE. I started noticing it around the end of 2022 and it has gotten steadily worse: some days skills like Streak won't even work in a player's home instance.
That being said and done; I was also making a point that no matter how bad things go in PvE, no one would want to give up all their hard earned item sets and unique class skills for an improvement in performance. It would be a case of giving up some of the best parts of the game in order to play the game.
moderatelyfatman wrote: »ESO_player123 wrote: »Do we have any glaring issues with PvE performance? I do not think so. At least not to the point where we would need anything like Vengeance in PvE
I was also making a point that no matter how bad things go in PvE, no one would want to give up all their hard earned item sets and unique class skills for an improvement in performance. It would be a case of giving up some of the best parts of the game in order to play the game.

