Finally, we'll be looking at our Sorcerer adjustments and reiterating and reverting some of the adjustments based on your feedback:
- Lightning Form will again grant Major Resolve instead of Minor Force to retain its unique damage/defensive hybrid effect.
- Bound Armor will again grant Minor Protection at base rather than Major Resolve. Additionally, the active effect of the abilities will now scale in duration with your Armor, rather than a flat amount.
- The max Magicka and Stamina increase from the ability and its morphs have been moved to Dark Magic, which will exist on the Blood Magic passive.
- Bound Armaments will have a higher chance of applying Sundered, so it reaches a closer power level to the Grim Focus morphs.
MashmalloMan wrote: »Finally, we'll be looking at our Sorcerer adjustments and reiterating and reverting some of the adjustments based on your feedback:
- Lightning Form will again grant Major Resolve instead of Minor Force to retain its unique damage/defensive hybrid effect.
- Bound Armor will again grant Minor Protection at base rather than Major Resolve. Additionally, the active effect of the abilities will now scale in duration with your Armor, rather than a flat amount.
- The max Magicka and Stamina increase from the ability and its morphs have been moved to Dark Magic, which will exist on the Blood Magic passive.
- Bound Armaments will have a higher chance of applying Sundered, so it reaches a closer power level to the Grim Focus morphs.
So you completely left out the fact that the Max Magicka/Stamina you shifted is hidden behind 3 conditional states. Why is this so convoluted?!
- Cast a Dark Magic skill.
- Be at full health.
- Lasts only 10 seconds.
You also left out the fact that Minor Force has been completely removed from all 3 Sorcerer skill lines. Why?
Bound Armaments starting at 3% status effect chance and going to 15% is hardly a buff, 5% more than what it should be at 10% is negligible at best.
I feel like U47 was just a bunch of neutral/horisontal changes that somehow resulted in nerfs despite acting like they're buffs. Reality is, no one is going to use Dark Magic or Daedric Summoning so you didn't really accomplish what you set out to do.
knifeinthedark wrote: »This next update is not the solution. As a core nightblade I keep getting nerf after nerf simply because my passives which were never meant to be combined with other class passives are now being used for just that, and I have to take the penalty for it?
This is so unbelievably wrong. Find another way. Leave my merciless resolve and ulti passives alone.
YandereGirlfriend wrote: »knifeinthedark wrote: »This next update is not the solution. As a core nightblade I keep getting nerf after nerf simply because my passives which were never meant to be combined with other class passives are now being used for just that, and I have to take the penalty for it?
This is so unbelievably wrong. Find another way. Leave my merciless resolve and ulti passives alone.
Merciless never needed nor deserved the WD giga-buff to begin with. That was completely cray-cray when it happened and it's finally getting rectified.
But that power should be moved into Shadow in some form or another (preferably tied to the USE of an actual ability) because Shadow is a completely dead skill line at the moment.
YandereGirlfriend wrote: »knifeinthedark wrote: »This next update is not the solution. As a core nightblade I keep getting nerf after nerf simply because my passives which were never meant to be combined with other class passives are now being used for just that, and I have to take the penalty for it?
This is so unbelievably wrong. Find another way. Leave my merciless resolve and ulti passives alone.
Merciless never needed nor deserved the WD giga-buff to begin with. That was completely cray-cray when it happened and it's finally getting rectified.
But that power should be moved into Shadow in some form or another (preferably tied to the USE of an actual ability) because Shadow is a completely dead skill line at the moment.
YandereGirlfriend wrote: »knifeinthedark wrote: »This next update is not the solution. As a core nightblade I keep getting nerf after nerf simply because my passives which were never meant to be combined with other class passives are now being used for just that, and I have to take the penalty for it?
This is so unbelievably wrong. Find another way. Leave my merciless resolve and ulti passives alone.
Merciless never needed nor deserved the WD giga-buff to begin with. That was completely cray-cray when it happened and it's finally getting rectified.
But that power should be moved into Shadow in some form or another (preferably tied to the USE of an actual ability) because Shadow is a completely dead skill line at the moment.
Zyaneth_Bal wrote: »YandereGirlfriend wrote: »knifeinthedark wrote: »This next update is not the solution. As a core nightblade I keep getting nerf after nerf simply because my passives which were never meant to be combined with other class passives are now being used for just that, and I have to take the penalty for it?
This is so unbelievably wrong. Find another way. Leave my merciless resolve and ulti passives alone.
Merciless never needed nor deserved the WD giga-buff to begin with. That was completely cray-cray when it happened and it's finally getting rectified.
But that power should be moved into Shadow in some form or another (preferably tied to the USE of an actual ability) because Shadow is a completely dead skill line at the moment.
Indeed grim focus has long been one of the most loaded skill sin the game , it's only proper to put it more in line. However, this hurts pure nb the most, and shadow line could use a power bump at the same time. So just transfer that power from grim focus to shadow.
MashmalloMan wrote: »Finally, we'll be looking at our Sorcerer adjustments and reiterating and reverting some of the adjustments based on your feedback:
- Lightning Form will again grant Major Resolve instead of Minor Force to retain its unique damage/defensive hybrid effect.
- Bound Armor will again grant Minor Protection at base rather than Major Resolve. Additionally, the active effect of the abilities will now scale in duration with your Armor, rather than a flat amount.
- The max Magicka and Stamina increase from the ability and its morphs have been moved to Dark Magic, which will exist on the Blood Magic passive.
- Bound Armaments will have a higher chance of applying Sundered, so it reaches a closer power level to the Grim Focus morphs.
So you completely left out the fact that the Max Magicka/Stamina you shifted is hidden behind 3 conditional states. Why is this so convoluted?!
- Cast a Dark Magic skill.
- Be at full health.
- Lasts only 10 seconds.
You also left out the fact that Minor Force has been completely removed from all 3 Sorcerer skill lines. Why?
Bound Armaments starting at 3% status effect chance and going to 15% is hardly a buff, 5% more than what it should be at 10% is negligible at best.
I feel like U47 was just a bunch of neutral/horisontal changes that somehow resulted in nerfs despite acting like they're buffs. Reality is, no one is going to use Dark Magic or Daedric Summoning so you didn't really accomplish what you set out to do.
Basically Sorc lost damage, and now has to juggle more stuff than before lol
randconfig wrote: »MashmalloMan wrote: »Finally, we'll be looking at our Sorcerer adjustments and reiterating and reverting some of the adjustments based on your feedback:
- Lightning Form will again grant Major Resolve instead of Minor Force to retain its unique damage/defensive hybrid effect.
- Bound Armor will again grant Minor Protection at base rather than Major Resolve. Additionally, the active effect of the abilities will now scale in duration with your Armor, rather than a flat amount.
- The max Magicka and Stamina increase from the ability and its morphs have been moved to Dark Magic, which will exist on the Blood Magic passive.
- Bound Armaments will have a higher chance of applying Sundered, so it reaches a closer power level to the Grim Focus morphs.
So you completely left out the fact that the Max Magicka/Stamina you shifted is hidden behind 3 conditional states. Why is this so convoluted?!
- Cast a Dark Magic skill.
- Be at full health.
- Lasts only 10 seconds.
You also left out the fact that Minor Force has been completely removed from all 3 Sorcerer skill lines. Why?
Bound Armaments starting at 3% status effect chance and going to 15% is hardly a buff, 5% more than what it should be at 10% is negligible at best.
I feel like U47 was just a bunch of neutral/horisontal changes that somehow resulted in nerfs despite acting like they're buffs. Reality is, no one is going to use Dark Magic or Daedric Summoning so you didn't really accomplish what you set out to do.
Basically Sorc lost damage, and now has to juggle more stuff than before lol
To be fair, pre-subclassing Sorc was overpowered and needed nerfed, post-subclassing everyone and their uncle runs Storm Calling skill line. The class is still strong and arguably the overall nerf was needed (at least for PvP).
randconfig wrote: »MashmalloMan wrote: »Finally, we'll be looking at our Sorcerer adjustments and reiterating and reverting some of the adjustments based on your feedback:
- Lightning Form will again grant Major Resolve instead of Minor Force to retain its unique damage/defensive hybrid effect.
- Bound Armor will again grant Minor Protection at base rather than Major Resolve. Additionally, the active effect of the abilities will now scale in duration with your Armor, rather than a flat amount.
- The max Magicka and Stamina increase from the ability and its morphs have been moved to Dark Magic, which will exist on the Blood Magic passive.
- Bound Armaments will have a higher chance of applying Sundered, so it reaches a closer power level to the Grim Focus morphs.
So you completely left out the fact that the Max Magicka/Stamina you shifted is hidden behind 3 conditional states. Why is this so convoluted?!
- Cast a Dark Magic skill.
- Be at full health.
- Lasts only 10 seconds.
You also left out the fact that Minor Force has been completely removed from all 3 Sorcerer skill lines. Why?
Bound Armaments starting at 3% status effect chance and going to 15% is hardly a buff, 5% more than what it should be at 10% is negligible at best.
I feel like U47 was just a bunch of neutral/horisontal changes that somehow resulted in nerfs despite acting like they're buffs. Reality is, no one is going to use Dark Magic or Daedric Summoning so you didn't really accomplish what you set out to do.
Basically Sorc lost damage, and now has to juggle more stuff than before lol
To be fair, pre-subclassing Sorc was overpowered and needed nerfed, post-subclassing everyone and their uncle runs Storm Calling skill line. The class is still strong and arguably the overall nerf was needed (at least for PvP).
You should really preface those posts by "in PvP, ...'.
Because PvE exists, too, and sorc aren't really OP, there ..
Except that the classes are not balanced, ESPECIALLY for "Pure" classes vs subclasses.
Subclassed skills should be a weaker...more "Watered Down" version of all non-class skills and abilities. Thus leaving "Pure" classes THEIR full strength skills/abilities.
Otherwise, there is no advantage too, or for any classes wanting to remain "Pure", as it is simply put, unfair to them.
YandereGirlfriend wrote: »Except that the classes are not balanced, ESPECIALLY for "Pure" classes vs subclasses.
Subclassed skills should be a weaker...more "Watered Down" version of all non-class skills and abilities. Thus leaving "Pure" classes THEIR full strength skills/abilities.
Otherwise, there is no advantage too, or for any classes wanting to remain "Pure", as it is simply put, unfair to them.
Pure classes are no better or worse than any other subclassed variant.
They should not lose power due to subclassing but neither should they be rewarded for not using subclassing.
and dmg bufftomofhyrule wrote: »YandereGirlfriend wrote: »Except that the classes are not balanced, ESPECIALLY for "Pure" classes vs subclasses.
Subclassed skills should be a weaker...more "Watered Down" version of all non-class skills and abilities. Thus leaving "Pure" classes THEIR full strength skills/abilities.
Otherwise, there is no advantage too, or for any classes wanting to remain "Pure", as it is simply put, unfair to them.
Pure classes are no better or worse than any other subclassed variant.
They should not lose power due to subclassing but neither should they be rewarded for not using subclassing.
Well, right now they have absolutely lost power compared to how they were in U45, so yes Subclassing did make them lose power. Also, all of the nerfs that target "this skill is overperforming" in U46 and U47 are specifically targeting them as overperforming when combined with something else via Subclassing.
So yes, "they should not lose power due to subclassing." But they did. So what should the solution be to make sure that pureclasses and Subclassed builds are on the same level, considering Sobclassing allows people to stack passives like they are?
Seems this "these passives don't stack" that they're putting on for U47 is a great step - pureclasses still have their unique ult gen passives, but you can't get all of your lines stacking ult for breathing. Seems we could consider the same idea for things like crit as well...