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Sub-classing and the freedom to play anything but werewolf (PTS)

  • James-Wayne
    James-Wayne
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    Everyone calm down, Werewolves will be tuned during the Whiterun update!
    PERTH, AUSTRALIA | PC | NA | @Aussie-Elders

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  • Erickson9610
    Erickson9610
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    Everyone calm down, Werewolves will be tuned during the Whiterun update!

    I'd rather we get a DLC with Solstheim that featured werewolves. We've had "Solstheim DLC with werewolves" in both TES III and TES V, so why not in TESO as well?
    PC/NA — Lone Werewolf, the EP Templar Khajiit Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • Darkness734
    Darkness734
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    devs be dodging like crazy
  • JaxontheUnfortunate
    JaxontheUnfortunate
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    Yeah though that’s not surprising.
  • Spearblade
    Spearblade
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    I would really like to see some werewolf passives that apply in human form too, I'll even take a penalty like Vampire. Or it would be cool to have additional passive effects on slotted abilities (aside from Major Brutality, etc) added to Werewolf skills that benefit both WW form and Human form- like additional light attack damage or the like. There's a lot of ways to make Werewolf more than just a fun gimmick.
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