Techwolf_Lupindo wrote: »Several prog groups now required an arc and will ban anything else now a days. Its that bad I can't play my main DK.
Parasaurolophus wrote: »Let’s be honest, shall we? Just take a look at esologs. Sure, you can play as a DPS on other classes and be somewhat effective. But for players like me, who’ve long outgrown basic veteran content, it’s obvious that the Arcanist has essentially become the only real choice for DPS. In hard mode dungeons, other classes as DPS often cause more problems than they solve.
The Arcanist has completely broken the combat standards in ESO. Its AoE damage rivals the strength of single-target spammable abilities, and then there’s Fatecarver, of course. Now that we have the Arcanist, could we maybe bring back longer durations for abilities like Puncturing Sweeps and Radiant Destruction for Templars?
Before the Arcanist was released, nearly all classes were viable, each offering unique buffs and utility. But if I’m being honest, I wouldn’t want the Arcanist to be nerfed. What I’d like is for other classes to feel just as accessible, fun, and unique. I want a couple of flexible slots in my bar and a less APM-intensive damage rotation.
I’ve been trying to return to my Nightblade after two years on an Arcanist, and wow, it’s awful. I’m forced to use all 10 slots, and with the new 10-second buff durations, I’m swapping bars way more often. It feels like playing a chaotic piano, and my DPS is still 15–20% lower than on an Arcanist.
The Arcanist feels like the ultimate experiment for this game—a successful one, I must admit. But what about the other classes, especially the vanilla four? Their skill lines and abilities feel like a random collection at this point. Knowing ZOS, I’m afraid no significant changes are coming, and the Arcanist will remain the default choice for DPS.
Techwolf_Lupindo wrote: »Several prog groups now required an arc and will ban anything else now a days. Its that bad I can't play my main DK.
tsaescishoeshiner wrote: »Crux has its downsides (gameplay can be repetitive because it needs more spenders, for example), but it's powerful and rewarding to use.
Cooperharley wrote: »This notion in gaming where you nerf the best “thing” - whether that be class or set or whatever isn’t a good idea. It’s always better imo to look at what’s underperforming and bring it up.
Cooperharley wrote: »While I agree that the arcanist is great, I think that other classes need to be buffed rather than just bringing a sledgehammer to the arcanist. We don’t want to run into a situation like necro again where everyone was using them on launch and now (albeit better) they’re not nearly as prevalent.
This notion in gaming where you nerf the best “thing” - whether that be class or set or whatever isn’t a good idea. It’s always better imo to look at what’s underperforming and bring it up.
Ask questions like “what does Arcanist excel at and how can we bring other classes up to par?”
ZOS for a while has just nerfed the best thing and now we’re in the set situation we’re in where the META has been very stale and toxic for a while because they’re simply aren’t many options. They need to BUFF underperforming stuff to bring other things into the discussion/equation.
PrincessOfThieves wrote: »Cooperharley wrote: »While I agree that the arcanist is great, I think that other classes need to be buffed rather than just bringing a sledgehammer to the arcanist. We don’t want to run into a situation like necro again where everyone was using them on launch and now (albeit better) they’re not nearly as prevalent.
This notion in gaming where you nerf the best “thing” - whether that be class or set or whatever isn’t a good idea. It’s always better imo to look at what’s underperforming and bring it up.
Ask questions like “what does Arcanist excel at and how can we bring other classes up to par?”
ZOS for a while has just nerfed the best thing and now we’re in the set situation we’re in where the META has been very stale and toxic for a while because they’re simply aren’t many options. They need to BUFF underperforming stuff to bring other things into the discussion/equation.
I agree!
The worst thing about nerfs is that the way ZOS tends to do that makes people lose their progress (like in that infamous lost depths update). Yes, arcanist is over-represented rn, but if they significantly nerf it, the groups that use arcs to do vet stuff are screwed. Specifically mid-tier groups, because the most hardcore players will of course adapt.
I honestly think they should increase player's power in vet content instead of taking it away. Maybe even add some vertical progression to make older vet and hm content more accessible (with some sort of catch-up system, of course).
Cooperharley wrote: »While I agree that the arcanist is great, I think that other classes need to be buffed rather than just bringing a sledgehammer to the arcanist. We don’t want to run into a situation like necro again where everyone was using them on launch and now (albeit better) they’re not nearly as prevalent.
This notion in gaming where you nerf the best “thing” - whether that be class or set or whatever isn’t a good idea. It’s always better imo to look at what’s underperforming and bring it up.
Ask questions like “what does Arcanist excel at and how can we bring other classes up to par?”
ZOS for a while has just nerfed the best thing and now we’re in the set situation we’re in where the META has been very stale and toxic for a while because they’re simply aren’t many options. They need to BUFF underperforming stuff to bring other things into the discussion/equation.
The problem is this, the Arcanist represents the best of what thinking exists today. They understand what is needed and what both they/us would like to see so the Arcanist was a success.
And I must admit, I really don't look forward to nerfs for it (like where they took away the execute damage for example) because its just so damn good as it is. I would urge the devs to not bolt Arcanist to the floor with nerfs but instead, think about ways to improve the other classes -first-.
And especially NB man, please put the cloak back to the way it was. Stamblade is just really not even worth trying to play right now. Bur yeah Arcanist is gold, and I don't think it should get placed in concrete galoshes because of that fact. Just take some of that same spirit and put it in every class too. It won't be easy, but other classes could use the Arcanist touch as well.
OtarTheMad wrote: »It’s just one small part of the game that this is the case. It’s only leaderboard chasing, sweaty trial groups that do this.
However, in every other aspect of the game any class, playstyle and race is viable. You can do normal dungeons, vet dungeons, vet dungeons HM, all overland, non sweaty normal and Vet trials, arenas, BGs, Cyrodiil, dueling, questing with anything you want.
Also, for DPS 25-35k (non-trial dummy dps) can get everything in the game done.
ESOLogs and even some YouTube videos paint a certain picture about ESO and endgame and it just makes players think they “need” certain things for all content.
Nerfing Arcanist just kills it in other aspects of the game honestly. The class is fine.
OtarTheMad wrote: »It’s just one small part of the game that this is the case. It’s only leaderboard chasing, sweaty trial groups that do this.
However, in every other aspect of the game any class, playstyle and race is viable. You can do normal dungeons, vet dungeons, vet dungeons HM, all overland, non sweaty normal and Vet trials, arenas, BGs, Cyrodiil, dueling, questing with anything you want.
Also, for DPS 25-35k (non-trial dummy dps) can get everything in the game done.
ESOLogs and even some YouTube videos paint a certain picture about ESO and endgame and it just makes players think they “need” certain things for all content.
Nerfing Arcanist just kills it in other aspects of the game honestly. The class is fine.
Even among sweaty players, which class you bring is highly dependent on the trial and goals. Only Lucent and Sanity's Edge "require" arcanists to be completed.
spartaxoxo wrote: »Arcanist is saving PvE by increasing the number of people who can do it. The old way was not sustainable.
Edit
Other classes need to be brought up to a more modern standard.
BradTheNord wrote: »Cooperharley wrote: »While I agree that the arcanist is great, I think that other classes need to be buffed rather than just bringing a sledgehammer to the arcanist. We don’t want to run into a situation like necro again where everyone was using them on launch and now (albeit better) they’re not nearly as prevalent.
This notion in gaming where you nerf the best “thing” - whether that be class or set or whatever isn’t a good idea. It’s always better imo to look at what’s underperforming and bring it up.
Ask questions like “what does Arcanist excel at and how can we bring other classes up to par?”
ZOS for a while has just nerfed the best thing and now we’re in the set situation we’re in where the META has been very stale and toxic for a while because they’re simply aren’t many options. They need to BUFF underperforming stuff to bring other things into the discussion/equation.
Nice to see you around still but I thought you quit ?
No class is underperforming. Some just require more skill to play at a high level.