Totally agree.spartaxoxo wrote: »It's not even Arcanist in general. It's specifically Stam ones.
Raid leads and guilds can choose who and what the makeup of their teams are. You have zero choice in the matter.They are there to win, using less optimal setups reduces the chance of that because Timmy wants to roleplay a necro.
If this is an issue, go find a non-endgame raiding guild.
Raid leads and guilds can choose who and what the makeup of their teams are. You have zero choice in the matter.They are there to win, using less optimal setups reduces the chance of that because Timmy wants to roleplay a necro.
If this is an issue, go find a non-endgame raiding guild.
To be fair, stamina arcanist isn't overpowered. The fact so many players use an arcanist shows that all classes should be that easily accessible. Because my guess is, the only reason players flock to arcanists, is because they are easy and non-stressful to play. This graphic shows barely anyone really wants to barswap/weave/animation cancel/etc.
PS: ZOS needs to stop nerfing every update.
Or maybe because of the arcanist's accessibility there are more players doing endgame because that class is so accessible. Players who otherwise wouldn't be able to touch upon endgame activities.To be fair, stamina arcanist isn't overpowered. The fact so many players use an arcanist shows that all classes should be that easily accessible. Because my guess is, the only reason players flock to arcanists, is because they are easy and non-stressful to play. This graphic shows barely anyone really wants to barswap/weave/animation cancel/etc.
PS: ZOS needs to stop nerfing every update.
People on top of leaderboards don't care about accessibility, they will use whatever is more effective, in this case arcanists are just broken to ignore that.
....To be fair, stamina arcanist isn't overpowered. The fact so many players use an arcanist shows that all classes should be that easily accessible. Because my guess is, the only reason players flock to arcanists, is because they are easy and non-stressful to play. This graphic shows barely anyone really wants to barswap/weave/animation cancel/etc.
PS: ZOS needs to stop nerfing every update.
The only way to really know this for sure, is to have all classes be more easily accessible like the arcanist. Give them all a builder like crux, and a channeled ability like fatecarver to do damage with. (this is something I feel ZOS should do anyways, to make all classes more accessible)
Or maybe because of the arcanist's accessibility there are more players doing endgame because that class is so accessible. Players who otherwise wouldn't be able to touch upon endgame activities.To be fair, stamina arcanist isn't overpowered. The fact so many players use an arcanist shows that all classes should be that easily accessible. Because my guess is, the only reason players flock to arcanists, is because they are easy and non-stressful to play. This graphic shows barely anyone really wants to barswap/weave/animation cancel/etc.
PS: ZOS needs to stop nerfing every update.
People on top of leaderboards don't care about accessibility, they will use whatever is more effective, in this case arcanists are just broken to ignore that.
The only way to really know this for sure, is to have all classes be more easily accessible like the arcanist. Give them all a builder like crux, and a channeled ability like fatecarver to do damage with. (this is something I feel ZOS should do anyways, to make all classes more accessible)
Or maybe because of the arcanist's accessibility there are more players doing endgame because that class is so accessible. Players who otherwise wouldn't be able to touch upon endgame activities.To be fair, stamina arcanist isn't overpowered. The fact so many players use an arcanist shows that all classes should be that easily accessible. Because my guess is, the only reason players flock to arcanists, is because they are easy and non-stressful to play. This graphic shows barely anyone really wants to barswap/weave/animation cancel/etc.
PS: ZOS needs to stop nerfing every update.
People on top of leaderboards don't care about accessibility, they will use whatever is more effective, in this case arcanists are just broken to ignore that.
The only way to really know this for sure, is to have all classes be more easily accessible like the arcanist. Give them all a builder like crux, and a channeled ability like fatecarver to do damage with. (this is something I feel ZOS should do anyways, to make all classes more accessible)
Or maybe because of the arcanist's accessibility there are more players doing endgame because that class is so accessible. Players who otherwise wouldn't be able to touch upon endgame activities.
The only way to really know this for sure, is to have all classes be more easily accessible like the arcanist. Give them all a builder like crux, and a channeled ability like fatecarver to do damage with. (this is something I feel ZOS should do anyways, to make all classes more accessible)
moderatelyfatman wrote: »do we as players and customers have a 'right' to take whatever class we want, in whatever role we want, and complete endgame content? Because right now it looks like ESO has moved towards other MMOs with the 'one class, one role' approach?
There are some caveats of course:
1.You still have to have a meta build and the skill to go along with it
-Not supporting players with 4 pieces of Julianos and using 1 skill every 3 seconds between light attacks.
2. I'm not advocating making every class the same or perfectly balanced in content.
-I just think that a player with sufficient skill on the lowest ranked dps class should perform no worse than 5% less than the same player on the highest dps class (in content, not parsing). Likewise with healing and tanking.