-My main issue is account names instead of character names in guilds - I have no idea when I get an invite from someone if they were just the person asking for a group in guild chat until I get in the group and ask "are you so-and-so from the guild chat?". Annoying...
Korah_Eaglecry wrote: »1.) 5 Guilds would equate to large nameplates...You can just as easily place your crosshairs over a person to get their name. And when grouping their names appear on your screen.
2.) Chatbubbles are unnecessary. I know its hard for people with experiences in past MMOs to break themselves of feeling the need to have things they had in other MMOs....But theyre unnecessary here. Theres Zone Chat/Whisper/Guild/Group Channels. All of which work perfectly fine for this.
3.) The game has chosen to go a different route with Selling Items. Its been 5 days. I seriously doubt you have any sort of indepth experience or statistics to reflect in an 'analysis' this early.
4.) This is something that could easily be developed by the team as a Group Leader Ability...The easiest way to do this is to highlight whatever mob the Group Leader is Marking and place an Icon above the Mobs head.
I get that you want to improve the game. But most of these points youve made have been discussed in great detail and there are solid reasons for their choice to go the opposite route. It does not gimp the MMO experience...It simply requires the player to be more attentive.
Call it an old school system if you like, but again the question - Aren't we all tired of cookie cutter MMO´s, like wow where you are max level in an hour and from this day on only a raid schedule decides when and what you play?...
And for those TESO was made, we don't need another wow, we just don't. People are tired of those wow clones, at least I am ...
Its the same attitude wow currently suffers under. People cant play without those tools and helping additions as they never learned it. I can assure you that I raided high end in a world class guild, I did play on pvp tournaments and never used those tools. It is possible, you just need to try it.
Chars at TESO all look different, I yet have to see a char that looks like the other - it would be a huge coincidence. Your friends you will easily id by their looks, guilds you will by the tabard they are wearing.
The login/logout game is thinking smart?A ingame Auction House ruins anyone ability to think smart and make fast trades. I made 16 thousand gold within the first day just by selling motifs, there is no way I would have been able to do that in a Auction House economy as EVERYONES pricing is listed which ruins any profitable or "dirty" trades. The only thing i'd like to see in the game at all added is possible preview of items.
2. Chat bubbles- Another feature that isn't in this game for immersions sake and it doesn't seem possible to make an addon for. This also plays a huge role in the social aspect of a mmo and it's almost intertwined with nameplates. It's bad enough we don't have obvious visual markers to find friends & guildmates but it's almost impossible to notice when people are speaking around you. I have tried countless times to ask nearby players about a quest using the /s but no one ever responds and you can't blame them. They have no indicators that you're talking and /s talk gets lost in the spam of this awful chat function.
At least with toilet paper I get my money's worth and it lasts for months.
SoulSeekerUSA wrote: »@Audigy, all those things were fine 15 years ago but that is the point, we are now 15 years beyond that. I want quality of life type things available in a current MMO, I don't care to go back to those times. I don't understand why anyone would? Especially the geeks that play this game, people it is s video game, cutting edge stuff. That is like getting a $5,000 stereo system and listening to records.
What I believe is a pressing issue for ESO is its long term goal.
SoulSeekerUSA wrote: »@Audigy, all those things were fine 15 years ago but that is the point, we are now 15 years beyond that. I want quality of life type things available in a current MMO, I don't care to go back to those times. I don't understand why anyone would? Especially the geeks that play this game, people it is s video game, cutting edge stuff. That is like getting a $5,000 stereo system and listening to records.
Records, on a 5000$ stereo, would actually sound a lot better than CD, as any amateur audiophile could tell you.
Omg so much this ^^^^^^Bloodmonarch wrote: »What I believe is a pressing issue for ESO is its long term goal.
I'm sorry but you really can't be taken seriously when you talk about the long term playability of the game and the only things you mention are:-
Nameplates,
Chat bubbles,
Marking mobs,
and an economy that we have no idea about how well it will work. It might turn out to be the best economy ever, for all we know.
The good sign in all this is, if that's you're only concerns about the long term playability of the game, don't worry, we've got a long term game on our hands
SoulSeekerUSA wrote: »@Audigy, all those things were fine 15 years ago but that is the point, we are now 15 years beyond that. I want quality of life type things available in a current MMO, I don't care to go back to those times. I don't understand why anyone would? Especially the geeks that play this game, people it is s video game, cutting edge stuff. That is like getting a $5,000 stereo system and listening to records.
Hello, this is the questions and answers forum. How may I help you?
I get that there's no general discussion, but whyyyy is this here.
So very true. I particularly spearheaded the arguments like these on the beta boards for many many months, but many were in the honeymoon and general "beta, wooooo, yes man to the devs" phase and other than the other top end players I never gained as much traction as I had wanted to with these ideas. It's basic mmo stuff because it works, not because everyone throws them in for no reason. Options are good and if you don't like them you can turn them off, no harm done to you. As far as nameplates and guild tags, let the user select which guild to display like gw2 did, problem solved. Nothing revolutionary here people.He's spot on. This game very much lacks what long term MMO players want, including not only his points but others as well. Unless they get these people to pay up $15 every month, what do you think will happen once all of the single player RPG crowd moves on?
F2P here we come!