SilverBride wrote: »TheMajority wrote: »SilverBride wrote: »Players that are already running arenas every day anyway probably wouldn't complain if they completed the endeavor in 5 rounds, and this would help those that can't finish a whole arena quickly.
reward should always be for completion of a task, not ever for left it incomplete and did not try hard enough.
Then why is "Complete 2 stages of the Infinite Archive" ok?
Take a look at today's daily endeavors. They are requiring more but rewarding less seals. This has become a progressive trend with the daily endeavors... getting less for doing more.
SilverBride wrote: »Yesterday was the first day I considered skipping an endeavor but I went ahead and completed 3 anyway just because I always do. But I'm reaching the point that I'm not going to go out of my way any more and just skip those that are too time consuming. It's just not worth it for 10 - 15 seals.
alpha_synuclein wrote: »Complain as much as you want, but as long as you keep participating, it works. If you really want a change - stop doing them. ZOS don't care what we say. Words don't affect their numbers.
TheImperfect wrote: »I like the endeavours but feel like the daily ones have been too challenging lately.
thedocbwarren wrote: »TheImperfect wrote: »I like the endeavours but feel like the daily ones have been too challenging lately.
I don't personally like the higher time investment and bias toward group activities.
To add, the weekly are getting a bit too much these days. Not a happy bunny with a lot of this. I really want to enjoy the game, lore, and just do the dailies and endeavors on limited time.
One can only do three....
Why complain about number four or number five.
Because i was locked out of two. The earn a ticket, and the scribing one both require the newest chapter. And the third is a task that requires quite a lot of time (no matter whether it takes me 30 mins or an hour for one endeavor, that's just too tedious).
Normally I think the demanding ones, like do a trial, dungeon or arena are annoyingly demanding, so I just choose amongst the remaining. Most of the time that's no problem, and with easy ones, such as harvest 8 of x nodes, and deconstruct 6 of y craft, it makes up for it. But lately there's been more days when I'm pushed into increasingly annoying and lengthy tasks to get 3 endeavors done. And it's, well, annoying and tedious. It's no big deal of course, but I don't enjoy logging in to tasks that make me feel "ugh, not this again" even if it is just a small thing. And it's just another small thing that contributes to negativite feelings in my playtime, instead of the opposite.
Lucky then that it's only worth 15 so you didn't miss much.
I'm sorry but this 'I have to do everything even what I don't want to do, every single day' just makes ZERO sense to me.
Only do what's fun.
But the psychology of this kind of mechanism is based on fomo, not of what is fun. It is predatory, not just in my opinion, but a proven negative psychological part of many mmos. It's very comparable to people being unable to stay of their phones/apps/social media. I don't have that issue, but I can still recognize that it is a problem that they should face, but also that it's tricksy and intended/designed in a way that makes it harder to do.
Also, if zos intends to keep players around, there's a balance to these things where too many people getting too annoyed will push more player hours/players/player money away, than it'll pull in - which is why I'm weighing in on it.
SilverBride wrote: »TheMajority wrote: »SilverBride wrote: »Players that are already running arenas every day anyway probably wouldn't complain if they completed the endeavor in 5 rounds, and this would help those that can't finish a whole arena quickly.
reward should always be for completion of a task, not ever for left it incomplete and did not try hard enough.
Then why is "Complete 2 stages of the Infinite Archive" ok?
Take a look at today's daily endeavors. They are requiring more but rewarding less seals. This has become a progressive trend with the daily endeavors... getting less for doing more.
1 Arc of IA is around 10 minutes, normal Vateshran is less than 15 minutes and normal Maelstrom is maybe 20 minutes+ with all the delayed spawns? Even normal Dragonstar solo would be less than 30 minutes. Given they also have PVE oriented endeavours for completing a trial which can be way more involved with having to find a group, solo-able arenas are a breeze by comparison if you are so hard up for endeavours.
If endeavours are too time consuming, you might consider not engaging with them at all and that will be the best indicator to ZOS that the time/reward ratio is not to your satisfaction.
SilverBride wrote: »alpha_synuclein wrote: »Complain as much as you want, but as long as you keep participating, it works. If you really want a change - stop doing them. ZOS don't care what we say. Words don't affect their numbers.
If I never did another Endeavor I am pretty sure ZoS wouldn't even notice so how would that do anything?
SilverBride wrote: »I also purchase items with seals so why would I shoot myself in the foot and deny myself getting items I would like for something that wouldn't even be noticed?
alpha_synuclein wrote: »SilverBride wrote: »I also purchase items with seals so why would I shoot myself in the foot and deny myself getting items I would like for something that wouldn't even be noticed?
Because forcing yourself into doing something that you don't enjoy in a game that is supposed to be played for fun kinda misses the point?