Necrotech_Master wrote: »according to the post that closed that thread, it was at the request of the OP, not because of zos "stifling" the conversation
Necrotech_Master wrote: »according to the post that closed that thread, it was at the request of the OP, not because of zos "stifling" the conversation
All the other threads were closed 'because main post' was running though... so you close the side things because of the main thing, which you then close as well?
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
Necrotech_Master wrote: »according to the post that closed that thread, it was at the request of the OP, not because of zos "stifling" the conversation
All the other threads were closed 'because main post' was running though... so you close the side things because of the main thing, which you then close as well?
ArchangelIsraphel wrote: »Rushing around today, so I can't give my usual thoughtful replies, but- I'd genuinely like to know whether getting a false positive leaves a permanent "black mark" on an account, or whether the accounts history is absolved once a decision is challenged and found to be a false positive.
Also, if human review is taking place, then why does it feel as though context still isn't being considered? Are we facing a language barrier with overseas outsourcing?
Food for thought.
ArchangelIsraphel wrote: »Also, if human review is taking place, then why does it feel as though context still isn't being considered? Are we facing a language barrier with overseas outsourcing?
The question is why that process leads to so many wrong bans. If it's outsourced: Are the people making these decisions reliable? Do they understand the language well, including idioms and colloquialisms? Are they provided enough of the chat to be able to see context (one line only won't help)? Are they flooded with cases so much that they don't have enough time to review them properly?
Yes, it was OP's request. I also think it wasn't a good decision as there were still open questions. I'd especially be interested in details about how the human review process works, because it leads to so many false positives.
Necrotech_Master wrote: »according to the post that closed that thread, it was at the request of the OP, not because of zos "stifling" the conversation
Necrotech_Master wrote: »according to the post that closed that thread, it was at the request of the OP, not because of zos "stifling" the conversation
All the other threads were closed 'because main post' was running though... so you close the side things because of the main thing, which you then close as well?
Again, that was down to the OP.
I personally dislike the ability for OPs to request closure of their threads. Although not the case here, all too often an OP dislikes the fact that not everyone agrees with his point of view and so requests his thread be closed. If, on the other hand, a discussion gets out of hand then that's a matter for the Mods in enforcing the forum rules, not for the OP.
OP wanted the thread closed so I guess this is the main thread now
I personally dislike the ability for OPs to request closure of their threads. Although not the case here, all too often an OP dislikes the fact that not everyone agrees with his point of view and so requests his thread be closed.
https://forums.elderscrollsonline.com/en/discussion/comment/8190469#Comment_8190469I think the issue is done.
We asked the queation. We got our official answer.
Nothing will be done because ZOS is denying the accusations and has said it will not change anything.
Since this thread will do nothing more to enact change @ZOS_Kevin please close the thread.
Filters are not in any way. they often make mistakes. There are variants of sound distortions and transformations of letter-written distortions and transformations of sound distortions. In addition, there is a perverse transformation of a set of letters. There are logical expressions of insults in many languages. There are bundles of words of insults in a certain area. Many phrases of insults have a logical load from knowing some of the meanings of words. It will be a joke for one player. For another, it would be a harsh insult. All filters cannot recognize this.AngryPenguin wrote: »The take home message is simple.
We already have a profanity filter. So anyone who can't deal with profanity can filter it out of their chat and never see it.
We haven't been able to complete the raid trial with necrom for 3 weeks. players lose connection with the server. 3-7 offline periodicallyAngryPenguin wrote: »I also strongly suspect this AI chat monitoring is having a very negative impact on performance. Almost all my disconnects happen while chatting, and I'm plagued with disconnecting these last few weeks plus, and the disconnecting is getting more and more frequent as time goes on.
And there are a lot of such replacements. ch =4 And there is also when several written letters in English will be the voice form of a word in another language .4) Will the fact that the filter in-game is ridiculously sensitive? It finds ""naughty"" words by ignoring spaces or considering certain numbers as letters (such as 5 being used in place of an S or 0 for an O or 7 for T)?
https://forums.elderscrollsonline.com/en/discussion/comment/8190954/#Comment_8190954Filters are not in any way. they often make mistakes. There are variants of sound distortions and transformations of letter-written distortions and transformations of sound distortions. In addition, there is a perverse transformation of a set of letters. There are logical expressions of insults in many languages. There are bundles of words of insults in a certain area. Many phrases of insults have a logical load from knowing some of the meanings of words. It will be a joke for one player. For another, it would be a harsh insult. All filters cannot recognize this.AngryPenguin wrote: »The take home message is simple.
We already have a profanity filter. So anyone who can't deal with profanity can filter it out of their chat and never see it.
Just gonna cp my question list from the other thread.
1) Why were we not informed of this change? This is a MASSIVE issue, as chat is one of the biggest damn features in an MMO. How would anyone think this wasn't a major addition to the game that needed to be announced?
2) What REAL assurances can we be given that these actions won't be made willy-nilly in the future like they are now? Will agents be held accountable if they take actions against accounts that did not warrant said actions? And no, don't tell us that what happened was the result of new tools and training (talking to the devs here, not Kevin, just a heads-up). Like I said, there shouldn't need to be any sort of advanced training on how to read context.
3) As others have asked, myself included, what terms/phrase/words/etc will get us in trouble? You can't implement a rule and then not explain fully how to avoid breaking it. Will this list take into account the fact that a word might be a slur or crude in one language but is a normal innocent word in another?
4) Will the fact that the filter in-game is ridiculously sensitive? It finds ""naughty"" words by ignoring spaces or considering certain numbers as letters (such as 5 being used in place of an S or 0 for an O or 7 for T)?
AngryPenguin wrote: »This whole issue makes me feel like we're all 14 years old and mom just put a hidden camera in our room. You know, just to make sure we're not up to anything she wouldn't approve of.
I just keep coming back to the fact that ESO is rated M. That means that adult language and themes are to be expected. It says so right on the front of every box the game has sold in since ever.
I'd really appreciate a link to any applicable legislation when it is used a justification.As a company we also abide by the Digital Service Act law and all similar laws.
ArchangelIsraphel wrote: »Rushing around today, so I can't give my usual thoughtful replies, but- I'd genuinely like to know whether getting a false positive leaves a permanent "black mark" on an account, or whether the accounts history is absolved once a decision is challenged and found to be a false positive.
Also, if human review is taking place, then why does it feel as though context still isn't being considered? Are we facing a language barrier with overseas outsourcing?
Food for thought.
The explanation for this includesa the idea that this is a 'preventative' tool.The tools used are intended to be preventative, and alert us to serious crimes, hate speech, and extreme cases of harm.
Without wishing to disagree with you, I once did some research into my local classification system (OFLC).
I think it ends up being a more of a marketing tool, rather than any strategy of harm-prevention.
In Australia, the MA15+ rating used to mean that an adult over the age of 18 should accompany anyone between 15-18 when they are viewing the material with this classification. For guidance and support. This may have changed now.
Then there's the issue of a 'base game' getting an M rating; and an expansion having a higher rating.
Does any purchaser really understand what they are doing in this scenario?
- It must not be sold, provided or otherwise made accessible to minors.
- It must not be displayed where it can be seen by minors. This would, for example, include playing an indexed game in the presence of minors (e.g. streaming gameplay over the Internet).
- It must be sold within a shop in an area accessible only to adults ("under the counter"). In general, selling indexed titles per mail order is illegal, however, it is permissible if the package may be handed over only to a specified adult, who has to present their identification.
- It must not be rented out, except in a shop inaccessible to minors.
- It must not be imported by mail order. In this case, an adult buyer (importer) is not subject to penalties, if they themselves have no intentions of further disseminating it to others or minors.
- It must not be advertised or announced in a place where the announcement or advertisement could be seen by minors.
Necrotech_Master wrote: »Necrotech_Master wrote: »according to the post that closed that thread, it was at the request of the OP, not because of zos "stifling" the conversation
All the other threads were closed 'because main post' was running though... so you close the side things because of the main thing, which you then close as well?
the OP has the right to want the post closed lol
they were closing other threads because that one was the "main" thread and they were trying to consolidate, if the OP wanted it closed they are obliged to do so
theres nothing stopping you from say opening a new thread and listing the existing info (link to kevins posts) and bulletpoints which you still have questions about to continue the discussion
This and while English is standard for zone and pug groups guild, group and direct chat often use others for say an Danish or German guild.https://forums.elderscrollsonline.com/en/discussion/comment/8190954/#Comment_8190954Filters are not in any way. they often make mistakes. There are variants of sound distortions and transformations of letter-written distortions and transformations of sound distortions. In addition, there is a perverse transformation of a set of letters. There are logical expressions of insults in many languages. There are bundles of words of insults in a certain area. Many phrases of insults have a logical load from knowing some of the meanings of words. It will be a joke for one player. For another, it would be a harsh insult. All filters cannot recognize this.AngryPenguin wrote: »The take home message is simple.
We already have a profanity filter. So anyone who can't deal with profanity can filter it out of their chat and never see it.
https://forums.elderscrollsonline.com/en/discussion/comment/8190954/#Comment_8190954Filters are not in any way. they often make mistakes. There are variants of sound distortions and transformations of letter-written distortions and transformations of sound distortions. In addition, there is a perverse transformation of a set of letters. There are logical expressions of insults in many languages. There are bundles of words of insults in a certain area. Many phrases of insults have a logical load from knowing some of the meanings of words. It will be a joke for one player. For another, it would be a harsh insult. All filters cannot recognize this.AngryPenguin wrote: »The take home message is simple.
We already have a profanity filter. So anyone who can't deal with profanity can filter it out of their chat and never see it.