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Movement and Speed Must be addressed

  • Vaqual
    Vaqual
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    This entire premise is flawed because no problem exists that needs to be solved.

    Agreed. Slowing the game down because you're mad about pvp is pretty bad

    Its not like 30% extra base movement speed turns the game from a click and point adventure into tetris stage 255. The positional desyncs make the game janky and highly ping dependent, animation thresholds are poorly set and I think overall this debate is fair and justified. If running fast is consistently sufficient to screw with another players hit/ability registration that isn't an expression of skill, that is really just messing with the game experience overall.
  • MincMincMinc
    MincMincMinc
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    This entire premise is flawed because no problem exists that needs to be solved.

    Agreed. Slowing the game down because you're mad about pvp is pretty bad

    Imagine we live in a day when people blatantly defend powercreep and poor management from the dev team.

    In no way am I mad about pvp. If anything I have abused speed for probably longer than you have. Speed has ballooned so far from what it was ever supposed to be, if you can't see that I don't know what logic will help persuade you.
    The argument of speed = fun and slow = bad is awful. If this is true, lets just 2x speed........5x.......10x......... At what point for you does speed = fun no longer work?
  • StaticWave
    StaticWave
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    This entire premise is flawed because no problem exists that needs to be solved.

    Agreed. Slowing the game down because you're mad about pvp is pretty bad

    Bad take
    Platform:
    PC NA

    Main:
    Static Wave - AD stamsorc

  • StaticWave
    StaticWave
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    This entire premise is flawed because no problem exists that needs to be solved.

    Agreed. Slowing the game down because you're mad about pvp is pretty bad

    Imagine we live in a day when people blatantly defend powercreep and poor management from the dev team.

    In no way am I mad about pvp. If anything I have abused speed for probably longer than you have. Speed has ballooned so far from what it was ever supposed to be, if you can't see that I don't know what logic will help persuade you.
    The argument of speed = fun and slow = bad is awful. If this is true, lets just 2x speed........5x.......10x......... At what point for you does speed = fun no longer work?

    He's a Warden main, of course he's going to defend movement speed because Falcon's Swiftness lol.

    Imagine playing one of the tankiest classes in the game and also wanting to keep movement speed as it is to make himself even more invincible
    Edited by StaticWave on 17 December 2024 10:04
    Platform:
    PC NA

    Main:
    Static Wave - AD stamsorc

  • MincMincMinc
    MincMincMinc
    ✭✭✭
    StaticWave wrote: »
    This entire premise is flawed because no problem exists that needs to be solved.

    Agreed. Slowing the game down because you're mad about pvp is pretty bad

    Imagine we live in a day when people blatantly defend powercreep and poor management from the dev team.

    In no way am I mad about pvp. If anything I have abused speed for probably longer than you have. Speed has ballooned so far from what it was ever supposed to be, if you can't see that I don't know what logic will help persuade you.
    The argument of speed = fun and slow = bad is awful. If this is true, lets just 2x speed........5x.......10x......... At what point for you does speed = fun no longer work?

    He's a Warden main, of course he's going to defend movement speed because Falcon's Swiftness lol.

    Imagine playing one of the tankiest classes in the game and also wanting to keep movement speed as it is to make himself even more invincible

    Lol I've ditched my stamsorc after 9 years because warden is just better flat out. With falcon's you are faster than stamsorc 100% of the time and can ignore all of my issues outlined about snares and roots.

    Also Static you should pm me I have some interesting numbers crunching that'll be the new pvp meta.
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