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New Weekly Endeavor - 40 Treasure Chests

  • Sturmfaenger
    Sturmfaenger
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    Finally a reason to take all those treasure maps out of storage. They pile up a bit^^
    PC/EU
  • freespirit
    freespirit
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    ApoAlaia wrote: »
    EF321 wrote: »
    Rikkadir wrote: »
    EF321 wrote: »
    Rather spend 10 minutes in Alik'r public dungeon instead to do 10 public bosses weekly.

    You mean the 10 public dungeon group events?
    A 5 minute respawn time means at least 55 minutes. But yes that is easier and what is I prefer.
    I avoid ALL Cyrodiil endeavours. lol

    That is why I specifically named Alik'r. Respawn time is like 1 minute.

    No, it is not. Is 5 minutes like most PD group events.

    Yes, it is. The Alik'r group event Boss respawns very fast, which is why so many go there for this endeavor.

    @ApoAlaia you are incorrect Alik'r Public Dungeon group event takes at absolute maximum TWO minutes to respawn, you just need to know the order to step on the plates after that.

    I always do this PD when the group event is in Endeavors. 🙂
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • colossalvoids
    colossalvoids
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    freespirit wrote: »
    ApoAlaia wrote: »
    EF321 wrote: »
    Rikkadir wrote: »
    EF321 wrote: »
    Rather spend 10 minutes in Alik'r public dungeon instead to do 10 public bosses weekly.

    You mean the 10 public dungeon group events?
    A 5 minute respawn time means at least 55 minutes. But yes that is easier and what is I prefer.
    I avoid ALL Cyrodiil endeavours. lol

    That is why I specifically named Alik'r. Respawn time is like 1 minute.

    No, it is not. Is 5 minutes like most PD group events.

    Yes, it is. The Alik'r group event Boss respawns very fast, which is why so many go there for this endeavor.

    @ApoAlaia you are incorrect Alik'r Public Dungeon group event takes at absolute maximum TWO minutes to respawn, you just need to know the order to step on the plates after that.

    I always do this PD when the group event is in Endeavors. 🙂

    He clearly just don't want competition landing light attacks but we're coming mate.
  • tomofhyrule
    tomofhyrule
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    freespirit wrote: »
    ApoAlaia wrote: »
    EF321 wrote: »
    Rikkadir wrote: »
    EF321 wrote: »
    Rather spend 10 minutes in Alik'r public dungeon instead to do 10 public bosses weekly.

    You mean the 10 public dungeon group events?
    A 5 minute respawn time means at least 55 minutes. But yes that is easier and what is I prefer.
    I avoid ALL Cyrodiil endeavours. lol

    That is why I specifically named Alik'r. Respawn time is like 1 minute.

    No, it is not. Is 5 minutes like most PD group events.

    Yes, it is. The Alik'r group event Boss respawns very fast, which is why so many go there for this endeavor.

    ApoAlaia you are incorrect Alik'r Public Dungeon group event takes at absolute maximum TWO minutes to respawn, you just need to know the order to step on the plates after that.

    I always do this PD when the group event is in Endeavors. 🙂
    They know. Believe me, they know.
    For anyone who didn't notice, they had a "/s" tag in their post. They know it's a short respawn time. They're trying to not call attention to it in case it's unintended and gets fixed at some point.

    Like when people found out that a certain dungeon was exceptionally generous with heavy sacks and then it got fixed years after said dungeon released

  • DarkDajin
    DarkDajin
    Nestor wrote: »
    I get most of my Treasure Chests when I running around gathering mats from a bunch of Surveys.

    Guess what I did last week? Yep, all my banked Surveys. All 156 of them.

    You should really save one or two in case that daily pops :D
  • ApoAlaia
    ApoAlaia
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    freespirit wrote: »
    ApoAlaia wrote: »
    EF321 wrote: »
    Rikkadir wrote: »
    EF321 wrote: »
    Rather spend 10 minutes in Alik'r public dungeon instead to do 10 public bosses weekly.

    You mean the 10 public dungeon group events?
    A 5 minute respawn time means at least 55 minutes. But yes that is easier and what is I prefer.
    I avoid ALL Cyrodiil endeavours. lol

    That is why I specifically named Alik'r. Respawn time is like 1 minute.

    No, it is not. Is 5 minutes like most PD group events.

    Yes, it is. The Alik'r group event Boss respawns very fast, which is why so many go there for this endeavor.

    @ApoAlaia you are incorrect Alik'r Public Dungeon group event takes at absolute maximum TWO minutes to respawn, you just need to know the order to step on the plates after that.

    I always do this PD when the group event is in Endeavors. 🙂

    Please note the /s at the end of my post, it was meant to be mildly humorous alas it would seem that the humour did not land.

    Yes, the group boss in that PD can take as little as 30s to 'respawn, and we love it for it.

    And because is a nice thing to have and we are now talking about the nice thing we are tempting fate because we cannot have nice things.

    Edited by ApoAlaia on 16 September 2024 17:47
  • shadyjane62
    shadyjane62
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    I killed Snake Mother 10 times for the PD endeavor. Most were 5 min respawn but twice it was one minote and I almost missed it.

    Glenumbra just down from the guild traders. Bad Man Hollows.
    Edited by shadyjane62 on 16 September 2024 19:05
  • SeaGtGruff
    SeaGtGruff
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    Juomuuri wrote: »
    Base game dungeons are also a great place to farm chests if you feel like farming them, as there's no secret bosses so it's easier to find the chests. I'm personally more interested to do the 10 PD group events one as it only requires you to slamdunk the same boss 10 times. I usually go to Bad Man's Hallows or Crimson Cove for farming since I like vibing in those.

    The best public dungeon for that weekly endeavor is the one in the Alik'r Desert, because after you kill the three group event bosses it takes only a minute or so for the group event to reset, hence you can complete the weekly endeavor very quickly.

    Edit: Oh, I see others had already mentioned this. :/
    Edited by SeaGtGruff on 16 September 2024 19:14
    I've fought mudcrabs more fearsome than me!
  • zaria
    zaria
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    Rikkadir wrote: »
    EF321 wrote: »
    Rather spend 10 minutes in Alik'r public dungeon instead to do 10 public bosses weekly.

    You mean the 10 public dungeon group events?
    A 5 minute respawn time means at least 55 minutes. But yes that is easier and what is I prefer.
    I avoid ALL Cyrodiil endeavours. lol
    You done the Alik'r public dungeon? its an around 1 minute re spawn.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • driosketch
    driosketch
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    And I just cleared out the bulk of my saved treasure maps this weekend. I told myself, you know, the second you do this there will be a weekly endeavor.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Cloudtrader
    Cloudtrader
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    I got it mostly done in one IA run today. Not too hard.
  • Syldras
    Syldras
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    I got it mostly done in one IA run today. Not too hard.

    How many hours did that take?
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • freespirit
    freespirit
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    I had fun doing treasure maps on one account, my previously empty "leads to dig list" is now fairly full again :)

    Still trying to decide what to do on the other accounts!
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • madman65
    madman65
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    I did the 40 chest in a run in 28 minutes. I have a chest route that I was making coin from.
  • Syldras
    Syldras
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    madman65 wrote: »
    I did the 40 chest in a run in 28 minutes. I have a chest route that I was making coin from.

    Then you were lucky. I know a few chest routes as well (with a good dozen of chests each), but they were all gone this evening, except for 2.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • AlnilamE
    AlnilamE
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    I piled up a bunch of leads in the last week before I got Azander, so now I'm running around various zones making him happy and getting treasure maps/chests/incursions/surveys while I dig them all up.
    The Moot Councillor
  • Nharimlur_Finor
    Nharimlur_Finor
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    I did mine on chests in Bal foyen Stonefell and Deshaan in under 2 hours.

    I also cleaned up some opened cash boxes in the mall. There's some more good form by ESO players.
  • kargen27
    kargen27
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    zaria wrote: »
    Rikkadir wrote: »
    EF321 wrote: »
    Rather spend 10 minutes in Alik'r public dungeon instead to do 10 public bosses weekly.

    You mean the 10 public dungeon group events?
    A 5 minute respawn time means at least 55 minutes. But yes that is easier and what is I prefer.
    I avoid ALL Cyrodiil endeavours. lol
    You done the Alik'r public dungeon? its an around 1 minute re spawn.

    I just did this on a level 12 character with my 2nd account. All the mobs were clear so I could run straight to the boss and plenty of other players on the group event. It spawned every thirty seconds. It died in maybe four and even on my low level character I got credit for each one.
    and then the parrot said, "must be the water mines green too."
  • Ugrak
    Ugrak
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    This weekly requires no rush or going out of my way. Just doing my quick daily IA run yesterday got me a quarter of the way.
  • ChaoticWings3
    ChaoticWings3
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    There are plenty of leads that only drop from treasure chests too so if you are missing codex entries you could focus on zones that have those leads drop. Otherwise as long as you have at least one character with the treasure chest detection passive this endeavor isn't that bad if you are mostly running around the overland. The thieves trove ones tend to be more random and annoying for me personally.
  • DreamyLu
    DreamyLu
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    There are several areas with tons of chests in a row, even some without any foes disturbing the farming. One famous example: Eastmarch. Check the treasure map associated with this area: there are loads of chests, close together, respawning pretty fast, for endlessly chests farming. And it's not the only zone like that.

    The only counter is that if everybody go to same place, then of course it doesn't work anymore. It's better to dispatch in different zones.

    Side note: don't forget troves work too.
    Edited by DreamyLu on 17 September 2024 03:53
    I'm out of my mind, feel free to leave a message... PC/NA
  • HatchetHaro
    HatchetHaro
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    You should tackle the 10 Public Dungeon Group Events instead; the Lost City of the Na-Totambu public dungeon in the Alik'r Desert has a really fast respawn time on its group event.
    Best Argonian NA and I will fight anyone for it

    17 Argonians

    6x IR, 6x GH, 7x TTT, 4x GS, 4x DB, 1x PB, 3x SBS, 1x Unchained
  • Thoriorz
    Thoriorz
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    Safeboxes count too... :)
  • Grizzbeorn
    Grizzbeorn
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    freespirit wrote: »
    ApoAlaia wrote: »
    EF321 wrote: »
    Rikkadir wrote: »
    EF321 wrote: »
    Rather spend 10 minutes in Alik'r public dungeon instead to do 10 public bosses weekly.

    You mean the 10 public dungeon group events?
    A 5 minute respawn time means at least 55 minutes. But yes that is easier and what is I prefer.
    I avoid ALL Cyrodiil endeavours. lol

    That is why I specifically named Alik'r. Respawn time is like 1 minute.

    No, it is not. Is 5 minutes like most PD group events.

    Yes, it is. The Alik'r group event Boss respawns very fast, which is why so many go there for this endeavor.

    @ApoAlaia you are incorrect Alik'r Public Dungeon group event takes at absolute maximum TWO minutes to respawn, you just need to know the order to step on the plates after that.

    I always do this PD when the group event is in Endeavors. 🙂

    He clearly just don't want competition landing light attacks but we're coming mate.

    That's not the reason why he was trying to deflect conversation away from it.
    You guys are going to ruin it.

    Edited by Grizzbeorn on 17 September 2024 08:24
      PC/NA Warden Main
    • Ilumia
      Ilumia
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      Wow again today it's an increase in the amount of times we have to do a certain activity:
      Excavate 3 antiquities
      Collect 12 rune nodes
      Complete 2 heists (so I have to have 2 chars with this option to even consider this one)
      Defeat 40 enemies

      I know to someone it might seem like a tiny deal, but I hope they please stop devalueing the endeavor system, and bring it back down to previous normal levels.
      This is not player friendly behavior.
    • Lugaldu
      Lugaldu
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      Ilumia wrote: »
      Wow again today it's an increase in the amount of times we have to do a certain activity:
      Excavate 3 antiquities
      Collect 12 rune nodes
      Complete 2 heists (so I have to have 2 chars with this option to even consider this one)
      Defeat 40 enemies

      I know to someone it might seem like a tiny deal, but I hope they please stop devalueing the endeavor system, and bring it back down to previous normal levels.
      This is not player friendly behavior.

      Yes, I noticed that too. And soon we can also add Golden pursuits to that to-do-list. That way you can distract from the fact that there is no other new content.
      Edited by Lugaldu on 17 September 2024 12:09
    • Heren
      Heren
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      Correct me if i'm wrong, but precedent iterations of excavating antiquities for daily endeavours required at least purple quality, no ? If so, this new iteration is arguably better as it require no minimum quality.

      For the heist one tho, i agree it's not really a nice change going from one to two. Killing stuff or harvesting nodes I don't think the increase is a really big deal.
      Lugaldu wrote: »
      Yes, I noticed that too. And soon we can also add Golden pursuits to that to-do-list. That way you can distract from the fact that there is no other new content.

      Sadly.
    • AzuraFan
      AzuraFan
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      Ilumia wrote: »
      Wow again today it's an increase in the amount of times we have to do a certain activity:
      Excavate 3 antiquities
      Collect 12 rune nodes
      Complete 2 heists (so I have to have 2 chars with this option to even consider this one)
      Defeat 40 enemies

      I know to someone it might seem like a tiny deal, but I hope they please stop devalueing the endeavor system, and bring it back down to previous normal levels.
      This is not player friendly behavior.

      Yep, the requirements are creeping up. We went from having to do 20 WBs to 30 for the weekly endeavor. This week we have 10 PD events, rather than 6. We have to harvest 12 nodes, rather than 8. Etc. The 2 heists one is especially bad, because you need two characters that have progressed to a certain point with the thieves guild questline.

      Hopefully ZOS won't ruin a decent system. Sometimes endeavors are the only reason I log in, but I'll stop if they take too much time to do on a daily basis.
    • Mik195
      Mik195
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      AzuraFan wrote: »
      Ilumia wrote: »
      Wow again today it's an increase in the amount of times we have to do a certain activity:
      Excavate 3 antiquities
      Collect 12 rune nodes
      Complete 2 heists (so I have to have 2 chars with this option to even consider this one)
      Defeat 40 enemies

      I know to someone it might seem like a tiny deal, but I hope they please stop devalueing the endeavor system, and bring it back down to previous normal levels.
      This is not player friendly behavior.

      Yep, the requirements are creeping up. We went from having to do 20 WBs to 30 for the weekly endeavor. This week we have 10 PD events, rather than 6. We have to harvest 12 nodes, rather than 8. Etc. The 2 heists one is especially bad, because you need two characters that have progressed to a certain point with the thieves guild questline.

      Hopefully ZOS won't ruin a decent system. Sometimes endeavors are the only reason I log in, but I'll stop if they take too much time to do on a daily basis.

      Many of the harvest node endeavors have been lower lately too. There have been times where they were only asking for 5 so it seems kind of random lately.

      The higher requests just encourage me to clear out my survey map inventory, but I worry they are too time consuming for new players. I remember starting out and having to find cotton nodes just to do my daily crafting.
    • sunsrest
      sunsrest
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      I'm guessing there was no official word on why the slow creep in endeavor requirements? It can definitely be felt. On a more positive note I got a couple inks from all that chest opening
      Edited by sunsrest on 17 September 2024 21:43
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