Necrotech_Master wrote: »Necrotech_Master wrote: »how would the change be anything different than it is now?
you technically can queue into the non-solo queue as a solo, it is actually still the fastest way to get into a match than going in with a preformed team of any size
i think the 8v8 queue will be fine, if there are sweaty premades in there, it will likely because they are either A) trolling, or B ) because they couldnt win in an actual 4v4 competitive match and want to feel some sort of self gratification
Fundamentally so. Right now solo queue battlegrounds are the only respite you have from having organized groups running after you... not having a solo queue as an option removes that.
i dont really see it changing much, especially if the max premade team size is 4, that means its likely only half of the opposing team might be organized, but you might have an organized team on your side too
i actually had the most fun in BGs when i queued as a duo, because going in solo was just boring
Necrotech_Master wrote: »Necrotech_Master wrote: »how would the change be anything different than it is now?
you technically can queue into the non-solo queue as a solo, it is actually still the fastest way to get into a match than going in with a preformed team of any size
i think the 8v8 queue will be fine, if there are sweaty premades in there, it will likely because they are either A) trolling, or B ) because they couldnt win in an actual 4v4 competitive match and want to feel some sort of self gratification
Fundamentally so. Right now solo queue battlegrounds are the only respite you have from having organized groups running after you... not having a solo queue as an option removes that.
i dont really see it changing much, especially if the max premade team size is 4, that means its likely only half of the opposing team might be organized, but you might have an organized team on your side too
i actually had the most fun in BGs when i queued as a duo, because going in solo was just boring
And you should absolutely be able to keep queueing solo into group BGs... but not all of us have had such good experiences.
The last few times I've queued into group BGs I've had 4-man premades with each person (whom I can dispatch with ease if I ever happen to see them in solo queue) in buff sets, 40k health and crossheals... and suddenly you cannot even move their health bars, nor survive the 3 2 1 ulti dump.
The last times I've streamed Cyrodiil or Imperial City these people also mysteriously appear with their group wherever I happen to be playing.
I would rather not be forced to fight people who have this kind of an advantage, and for that purpose the solo queue exists since people cannot queue in there as a group with coordinated buff sets and crossheals.
Necrotech_Master wrote: »MMR should bracket you based on skill level, such as being based on wins/losses, not a score value that only ever increases meaning even if your the worst pvper in the world you will eventually get matched against those sweaty tryhards
What I see over on EU and on the NA streams I watch is ball groups and "smallscales" running after solo players and unorganized randoms, streamers getting streamsniped by groups of 4-5 gankers and then promptly tbagged etc...
Whenever I see two ball groups on EU at the same location, they just ignore each other and just attack the randoms around them.
PeacefulAnarchy wrote: »You know group queueing in BGs has been back for a long time, yeah? Why didn't those people come back many patches ago?tomofhyrule wrote: »Also, am I the only person who remembers that BG queues were much healthier before ZOS disabled group queueing? It’s almost like all of the people who want to play games with their friends just left BGs when that was disallowed.
While I’m sure this will disadvantage those who only queue solo, do you think this might actually being those people back to BGs who stopped playing specifically because they couldn’t play with their friends?
MidniteOwl1913 wrote: »BGs are most miserable experience I've had playing ESO. And I did the grind for the staves! Most of the time it's one or two well-coordinated groups farming the solo players. Those groups stay together, they are focused, they are familiar with the layouts. They will kill you in less than a minute every time. Run to battle, die, respawn, run to battle instant die, respawn, rinse repeat. No fun, no fun at all.
On the very rare occasions where there are no coordinated groups, it's chaos, but fun chaos. Unfortunately those are so very very rare.
The last BG a participated in the play on one of the other teams said outright. you know we are farming you, right? You all don't have chance. So for me never again.
CameraBeardThePirate wrote: »90% of the groups queueing will be queueing into 4s
CameraBeardThePirate wrote: »90% of the groups queueing will be queueing into 4s
@CameraBeardThePirate This is where you are wrong. The easiest way to bully player is if I make a group and queue in 8s. I will find more easy target to kill and have fun.
Why will I want to queue in 4s? Because of rewards? I ve never seen good rewards from the leader boards and I dont believe that we will have ever something good that will motivate me to go there because of the reward.
The main reward in PvP in this game is the fun the you can get while playing it and most of the time is by killing others. And what is the best way? Make a group and slaughter newbies.
CameraBeardThePirate wrote: »CameraBeardThePirate wrote: »90% of the groups queueing will be queueing into 4s
@CameraBeardThePirate This is where you are wrong. The easiest way to bully player is if I make a group and queue in 8s. I will find more easy target to kill and have fun.
Why will I want to queue in 4s? Because of rewards? I ve never seen good rewards from the leader boards and I dont believe that we will have ever something good that will motivate me to go there because of the reward.
The main reward in PvP in this game is the fun the you can get while playing it and most of the time is by killing others. And what is the best way? Make a group and slaughter newbies.
You realize the whole point of the competitive 4s queue is that they're adding good rewards right?
silentxthreat wrote: »I just worry that in a casual focused 8v8 we will have groups of 8 queue in to form mini ball groups and make everyone else's lives miserable like they do in cyrd. need to have something in place to stop that or its dead on arrival
Urzigurumash wrote: »Necrotech_Master wrote: »MMR should bracket you based on skill level, such as being based on wins/losses, not a score value that only ever increases meaning even if your the worst pvper in the world you will eventually get matched against those sweaty tryhards
Just speaking of the past and present, Wins and Losses haven't reflected ability since there was an option to choose DM vs Obj since people aren't really trying to win and haven't in years
tomofhyrule wrote: »Another way to fix this would be if they actually do fix the MMR system, which it sounds like is coming.
Currently, it seems that MMR is based on lifetime medal score, so if you're going solo and losing one match a day, the game still sees you as a top BG player and pits you against top players.
A proper MMR would decay over time (which they said is coming) and also be based on things other than just amount of time spent in the mode (like K/D ratio or wins). That means that if you are solo and get stomped by premades a few times, then you'd eventually have an MMR that would prevent you from seeing premades since they'd be on a different level.
They addressed the MMR in the ESOLive as well as one of the issues with the current BGs. A proper MMR would really help to make this much less of an issue since then the only people who get put up against 'sweaty premades' would be at a skill level to handle them. And players who are running around uncoordinated will eventually find their proper place with others at their skill level.
Necrotech_Master wrote: »tomofhyrule wrote: »Another way to fix this would be if they actually do fix the MMR system, which it sounds like is coming.
Currently, it seems that MMR is based on lifetime medal score, so if you're going solo and losing one match a day, the game still sees you as a top BG player and pits you against top players.
A proper MMR would decay over time (which they said is coming) and also be based on things other than just amount of time spent in the mode (like K/D ratio or wins). That means that if you are solo and get stomped by premades a few times, then you'd eventually have an MMR that would prevent you from seeing premades since they'd be on a different level.
They addressed the MMR in the ESOLive as well as one of the issues with the current BGs. A proper MMR would really help to make this much less of an issue since then the only people who get put up against 'sweaty premades' would be at a skill level to handle them. And players who are running around uncoordinated will eventually find their proper place with others at their skill level.
from what i saw about it, is that the new mmr was initially planned on still being based on medal score, but would feature the decay and more frequent resets (probably monthly)
tomofhyrule wrote: »Necrotech_Master wrote: »tomofhyrule wrote: »Another way to fix this would be if they actually do fix the MMR system, which it sounds like is coming.
Currently, it seems that MMR is based on lifetime medal score, so if you're going solo and losing one match a day, the game still sees you as a top BG player and pits you against top players.
A proper MMR would decay over time (which they said is coming) and also be based on things other than just amount of time spent in the mode (like K/D ratio or wins). That means that if you are solo and get stomped by premades a few times, then you'd eventually have an MMR that would prevent you from seeing premades since they'd be on a different level.
They addressed the MMR in the ESOLive as well as one of the issues with the current BGs. A proper MMR would really help to make this much less of an issue since then the only people who get put up against 'sweaty premades' would be at a skill level to handle them. And players who are running around uncoordinated will eventually find their proper place with others at their skill level.
from what i saw about it, is that the new mmr was initially planned on still being based on medal score, but would feature the decay and more frequent resets (probably monthly)
Anything is an improvement over "I played exactly two BGs in 2016 and lost both, but because I scored the highest number of medals on my team at that point, I only can get matched against super-sweats in 2024."
tomofhyrule wrote: »Necrotech_Master wrote: »tomofhyrule wrote: »Another way to fix this would be if they actually do fix the MMR system, which it sounds like is coming.
Currently, it seems that MMR is based on lifetime medal score, so if you're going solo and losing one match a day, the game still sees you as a top BG player and pits you against top players.
A proper MMR would decay over time (which they said is coming) and also be based on things other than just amount of time spent in the mode (like K/D ratio or wins). That means that if you are solo and get stomped by premades a few times, then you'd eventually have an MMR that would prevent you from seeing premades since they'd be on a different level.
They addressed the MMR in the ESOLive as well as one of the issues with the current BGs. A proper MMR would really help to make this much less of an issue since then the only people who get put up against 'sweaty premades' would be at a skill level to handle them. And players who are running around uncoordinated will eventually find their proper place with others at their skill level.
from what i saw about it, is that the new mmr was initially planned on still being based on medal score, but would feature the decay and more frequent resets (probably monthly)
Anything is an improvement over "I played exactly two BGs in 2016 and lost both, but because I scored the highest number of medals on my team at that point, I only can get matched against super-sweats in 2024."
Parasaurolophus wrote: »tomofhyrule wrote: »Necrotech_Master wrote: »tomofhyrule wrote: »Another way to fix this would be if they actually do fix the MMR system, which it sounds like is coming.
Currently, it seems that MMR is based on lifetime medal score, so if you're going solo and losing one match a day, the game still sees you as a top BG player and pits you against top players.
A proper MMR would decay over time (which they said is coming) and also be based on things other than just amount of time spent in the mode (like K/D ratio or wins). That means that if you are solo and get stomped by premades a few times, then you'd eventually have an MMR that would prevent you from seeing premades since they'd be on a different level.
They addressed the MMR in the ESOLive as well as one of the issues with the current BGs. A proper MMR would really help to make this much less of an issue since then the only people who get put up against 'sweaty premades' would be at a skill level to handle them. And players who are running around uncoordinated will eventually find their proper place with others at their skill level.
from what i saw about it, is that the new mmr was initially planned on still being based on medal score, but would feature the decay and more frequent resets (probably monthly)
Anything is an improvement over "I played exactly two BGs in 2016 and lost both, but because I scored the highest number of medals on my team at that point, I only can get matched against super-sweats in 2024."
This is definitely not the case and I have taken long breaks from BG many times. Every time I returned I noticed that the skill of my opponents dropped significantly.
moderatelyfatman wrote: »But at the end of the day, all MMOs have a version of BGs but there is only one game with Cyrodiil (although GW2 gets close with a smaller version capped at 50 players).
This. So many people I knew quit ESO when they got rid of group queue for BGs and never returned fully even when they brought it back as a separate option. I also took a very long break myself after it's initial removal, and while I do play the game pretty off and on regularly now, BGs are far from being what I spend most of my time doing now (I used to play BGs like crazy, all day every day level).tomofhyrule wrote: »Also, am I the only person who remembers that BG queues were much healthier before ZOS disabled group queueing? It’s almost like all of the people who want to play games with their friends just left BGs when that was disallowed.
This. So many people I knew quit ESO when they got rid of group queue for BGs and never returned fully even when they brought it back as a separate option. I also took a very long break myself after it's initial removal, and while I do play the game pretty off and on regularly now, BGs are far from being what I spend most of my time doing now (I used to play BGs like crazy, all day every day level).tomofhyrule wrote: »Also, am I the only person who remembers that BG queues were much healthier before ZOS disabled group queueing? It’s almost like all of the people who want to play games with their friends just left BGs when that was disallowed.
And it's hilarious because even with solo queue the majority of matches I see are still the kind where one team is just completely dominating the other, two just with longer queue times.... and yet people swear solo queue has somehow made the BG experience better. Who knows though, I'm just hoping that people will at least start caring about objectives again because currently there are so many times you get matches where one (or more) team is just on a killing spree.... and maybe it's just me, but I question how truly separate solo and group queue actually are because a lot of those "let's just murder" teams definitely give off premade vibes.
This. So many people I knew quit ESO when they got rid of group queue for BGs and never returned fully even when they brought it back as a separate option. I also took a very long break myself after it's initial removal, and while I do play the game pretty off and on regularly now, BGs are far from being what I spend most of my time doing now (I used to play BGs like crazy, all day every day level).tomofhyrule wrote: »Also, am I the only person who remembers that BG queues were much healthier before ZOS disabled group queueing? It’s almost like all of the people who want to play games with their friends just left BGs when that was disallowed.
And it's hilarious because even with solo queue the majority of matches I see are still the kind where one team is just completely dominating the other, two just with longer queue times.... and yet people swear solo queue has somehow made the BG experience better. Who knows though, I'm just hoping that people will at least start caring about objectives again because currently there are so many times you get matches where one (or more) team is just on a killing spree.... and maybe it's just me, but I question how truly separate solo and group queue actually are because a lot of those "let's just murder" teams definitely give off premade vibes.
If you queue solo you're going to end up in a solo queue BG.
I've done a lot of BGs over the last 2 years and can't remember a single time where I ended up in a group BG after solo queueing.
Exactly, thank you.the1andonlyskwex wrote: »
the1andonlyskwex wrote: »This. So many people I knew quit ESO when they got rid of group queue for BGs and never returned fully even when they brought it back as a separate option. I also took a very long break myself after it's initial removal, and while I do play the game pretty off and on regularly now, BGs are far from being what I spend most of my time doing now (I used to play BGs like crazy, all day every day level).tomofhyrule wrote: »Also, am I the only person who remembers that BG queues were much healthier before ZOS disabled group queueing? It’s almost like all of the people who want to play games with their friends just left BGs when that was disallowed.
And it's hilarious because even with solo queue the majority of matches I see are still the kind where one team is just completely dominating the other, two just with longer queue times.... and yet people swear solo queue has somehow made the BG experience better. Who knows though, I'm just hoping that people will at least start caring about objectives again because currently there are so many times you get matches where one (or more) team is just on a killing spree.... and maybe it's just me, but I question how truly separate solo and group queue actually are because a lot of those "let's just murder" teams definitely give off premade vibes.
If you queue solo you're going to end up in a solo queue BG.
I've done a lot of BGs over the last 2 years and can't remember a single time where I ended up in a group BG after solo queueing.
How would you even be able to tell?