xylena_lazarow wrote: »
xylena_lazarow wrote: »65% for a Ward nerf is a mathematically strong majority that should be able to pass a decision. Players don't need to agree on a solution because players aren't devs and it's not our job, just agree on a problem, a literal majority of us do.Bushido2513 wrote: »neat unanimous support
Spending your Affix on a defensive buff for your offensive spammable is a significant opportunity cost. The Scribing system is excellent for Sorc and exactly the correct sort of buff Sorc needed, allowing them the bar flexibility and full buff kit they've been missing for years. MagSorc in my group has a buffed 17k tooltip on his Soul spammable with class sig, and has been experimenting with dropping Surge since MagSorcs usually don't need it or even have dots to trigger it.Oh I'm aware. I personally don't think Major Vitality, Major Defile, or Major Cowardice should exist on Wield soul. They are too strong of buffs to be accessed so easily.
Ren_TheRedFox wrote: »@Azzras oh yeah And templars are S tier plus
And that's where the skill comes in, because this can be better minmaxed and expanded or compressed.Ren_TheRedFox wrote: »All you need is wield soul with shock or physical damage, the class script and major defile ... that's at least what's the majority is running
Ren_TheRedFox wrote: »@xylena_lazarow I'm just wondering how much more people want the sorc to get buffed ... people are complaining about the new class set but forgetting that buffing it would make sorcs even worse in PvP ... idk seems like getting everything for free or with almost no effort is what everyone wants now on ESO ... just sad
TechMaybeHic wrote: »I really dislike scribing being put out as a way for classes without to have what is very basic on another class in justification for the other class to have equivalent of the lacking class best ability. It concerns me that this is where balance is heading and its terrible that a class lacking needs to make up for short falls while a class not lacking can get even better and somehow it is considered balanced
Ren_TheRedFox wrote: »@Azzras you must be kidding me right?
Ren_TheRedFox wrote: »@xylena_lazarow I'm just wondering how much more people want the sorc to get buffed ... people are complaining about the new class set but forgetting that buffing it would make sorcs even worse in PvP ... idk seems like getting everything for free or with almost no effort is what everyone wants now on ESO ... just sad
Scribing isn't saving Arc from having the worst offensive kit in PvP, behind even Necro.Galeriano2 wrote: »Same goes for arc tbh.
Ren_TheRedFox wrote: »@Azzras you must be kidding me right?
Sorcs are either easy to kill or they run away. What's wrong with your build that you're here blasting me for stating facts?
I don't know what to tell you if you can't beat a sorc....get gud?
Assuming the same effective spell power (damage + max resource), my other classes' burst heals are generally the same size as my Sorc's shield+heal value. Seems balanced to me. I play NB most right now, and the tooltip for Offering is within 800 of the combined shield+heal tooltip on my Hardened Ward....same sets on both and roughly the same stats on both toons.
In fact, I kinda expect ZOS to buff Arcanist wards to function the same way, removing the crux mechanic.
Bushido2513 wrote: »Assuming the same effective spell power (damage + max resource), my other classes' burst heals are generally the same size as my Sorc's shield+heal value. Seems balanced to me. I play NB most right now, and the tooltip for Offering is within 800 of the combined shield+heal tooltip on my Hardened Ward....same sets on both and roughly the same stats on both toons.
In fact, I kinda expect ZOS to buff Arcanist wards to function the same way, removing the crux mechanic.
Also when a player hits heal at full health that get nothing. A sorc gets 14k of effective health for 6 seconds.
xylena_lazarow wrote: »
@xylena_lazarow
Because it's the closest ability in the game to compare it against.
Bushido2513 wrote: »Assuming the same effective spell power (damage + max resource), my other classes' burst heals are generally the same size as my Sorc's shield+heal value. Seems balanced to me. I play NB most right now, and the tooltip for Offering is within 800 of the combined shield+heal tooltip on my Hardened Ward....same sets on both and roughly the same stats on both toons.
In fact, I kinda expect ZOS to buff Arcanist wards to function the same way, removing the crux mechanic.
Also when a player hits heal at full health that get nothing. A sorc gets 14k of effective health for 6 seconds.
pls....resetting the fight back to 100% is all that matters. How is immaterial. Since some classes can, all classes should be able to.
The main problem with Hardened Ward is that to hit a 14K ward means you have to forego using Tarnished Nightmare
Joy_Division wrote: »xylena_lazarow wrote: »
@xylena_lazarow
Because it's the closest ability in the game to compare it against.
It is the closest ability. Both are very strong.
But what makes Hardened Ward so frustration is that it is paired with an amazing kit: it also has Streak, it also is with max-ranged burst, it is with a class with a coherent and potent offensive abilities.
People don;t really complain about those perma-blocking tanks running around in Cyrodiil on their DKs, Necros, and Templars because while they are very annoying, they are easily avoidable and are basically harmless to players who know what they are doing. It doesn't really matter that they are so tanky so don;t care.
If Arcs had any offensive kit aside from beaming people who have been pulled and stunned, there would absolutely be more complaints about how strong their Ward is.
Bushido2513 wrote: »Assuming the same effective spell power (damage + max resource), my other classes' burst heals are generally the same size as my Sorc's shield+heal value. Seems balanced to me. I play NB most right now, and the tooltip for Offering is within 800 of the combined shield+heal tooltip on my Hardened Ward....same sets on both and roughly the same stats on both toons.
In fact, I kinda expect ZOS to buff Arcanist wards to function the same way, removing the crux mechanic.
Also when a player hits heal at full health that get nothing. A sorc gets 14k of effective health for 6 seconds.
pls....resetting the fight back to 100% is all that matters. How is immaterial. Since some classes can, all classes should be able to.
The main problem with Hardened Ward is that to hit a 14K ward means you have to forego using Tarnished Nightmare
Bushido2513 wrote: »Bushido2513 wrote: »Assuming the same effective spell power (damage + max resource), my other classes' burst heals are generally the same size as my Sorc's shield+heal value. Seems balanced to me. I play NB most right now, and the tooltip for Offering is within 800 of the combined shield+heal tooltip on my Hardened Ward....same sets on both and roughly the same stats on both toons.
In fact, I kinda expect ZOS to buff Arcanist wards to function the same way, removing the crux mechanic.
Also when a player hits heal at full health that get nothing. A sorc gets 14k of effective health for 6 seconds.
pls....resetting the fight back to 100% is all that matters. How is immaterial. Since some classes can, all classes should be able to.
The main problem with Hardened Ward is that to hit a 14K ward means you have to forego using Tarnished Nightmare
How is important because all classes can reset a flight but the build required to do so would likely sacrifice more than sorc currently has to.