Not sure if it was because of a bug, or that enhanced equipment with attributes on them cause the price to skyrocket, but my character has only dies maybe a total of 5 times, and 2-3 of those were because I walked off a cliff.I have never seen anything near your repair costs, and I get my butt kicked fairly often. I can only imagine how much pummeling you're walking into.
Lol. Just lol.
5. Chat bubbles are a big no. Because then people are going to complain that their screen is cluttered by a bunch of chat windows.
Well... you might read some answers here too. Ppl told you that they repair for like 100-200 gold. I usually repair around 300, had one single time with 400 but not sure if I didnt have some other loot on me that got repaired too.
Repairing costs are by far not as outstanding as proposed here.
Monsters inside 4 man dungeons give 3 exp each.
One fetch quest > entire dungeon run
So you wanna keep insulting, patronizing and blowing steam, fine with me, I keep reporting
Hopefully they will stop allowing you to troll these forums. Every thread has you insulting people and then attempting to take the moral high ground.
Toughen up son.
But seriously, you feel that the easiest content should be the most rewarding. Any reason why?
One, the one insulting others is you, I have ALL your posts saved (even the deleted ones)
Two, you have been trying to 'incite emotional reactions' from people with your absolutely unconstructive statements, so I think you should be more worried
Three, I didn't say that, I said you do dungeons for fun, if you don't have fun, don't run them. You don't wanna level up Undaunted, your problem mate
You are pretty obsessed with me...creepy.
Also, by your logic we can remove all rewards from questing too. If it's not fun, don't do it right?
Don't be obtuse. It makes no sense that a fetch quest is more rewarding than an entire dungeon run.
It's just mobs (trash mobs) not giving XP, the rest of the quests related to the dungeon give xp, the bosses give xp and the whole run gives xp for Undaunted. If you know what that is of course
It's just mobs (trash mobs) not giving XP, the rest of the quests related to the dungeon give xp, the bosses give xp and the whole run gives xp for Undaunted. If you know what that is of course
Wrong again.
3 exp per monster.
40 exp per boss.
1 quest per dungeon.
Technically, you are getting exp, it's just so little it amounts to nothing. If their goal was to have an mmo where nobody wants to do a dungeon more than once, they have succeeded.
If you are a player who likes to group up and run dungeons, looks elsewhere I guess.
I think you are too obsessed with vertical progression. Shouldn't you, dunno, go to play a game you like if you don't like this?
I pretty much will run Instanced Dungeons for the Undaunted Skill line and fun, you do whatever you want mate. Of course, should you have some wonderful idea on how to improve the game /feedback is always there for you
I think you are too obsessed with vertical progression. Shouldn't you, dunno, go to play a game you like if you don't like this?
I pretty much will run Instanced Dungeons for the Undaunted Skill line and fun, you do whatever you want mate. Of course, should you have some wonderful idea on how to improve the game /feedback is always there for you
You don't think it's bad to alienate players who like to group in an mmo? Seriously?
Also, Undaunted hasn't been moving. Doesn't it need exp? These are not problems to be swept under the rug...
pysgod1978b14_ESO wrote: »Instanced dungeons should however, have more experience for groups. I am however against people that sit in one all day farming and grinding on mobs. That's just a waste of the work that devs put into games. Might as well make a game with just a dungeon that the player is grinds in all day. It seems like the grind crowd would enjoy it since they don't look at scenery, or bother with questing really.
I think you are too obsessed with vertical progression. Shouldn't you, dunno, go to play a game you like if you don't like this?
I pretty much will run Instanced Dungeons for the Undaunted Skill line and fun, you do whatever you want mate. Of course, should you have some wonderful idea on how to improve the game /feedback is always there for you
You don't think it's bad to alienate players who like to group in an mmo? Seriously?
Also, Undaunted hasn't been moving. Doesn't it need exp? These are not problems to be swept under the rug...
Yes, XP that you can only make (AFAIK) in dungeons, veteran dungeons and some events. That doesn't mean you should be Lvl 2 after a dungeon run....
Maybe this game isn't for people who are obsessed with min/maxing, getting to max level in a week or optimizing leveling? Hell I don't even look at the xp bar most of the times
Just a wild guess
I think you are too obsessed with vertical progression. Shouldn't you, dunno, go to play a game you like if you don't like this?
I pretty much will run Instanced Dungeons for the Undaunted Skill line and fun, you do whatever you want mate. Of course, should you have some wonderful idea on how to improve the game /feedback is always there for you
You don't think it's bad to alienate players who like to group in an mmo? Seriously?
Also, Undaunted hasn't been moving. Doesn't it need exp? These are not problems to be swept under the rug...
Yes, XP that you can only make (AFAIK) in dungeons, veteran dungeons and some events. That doesn't mean you should be Lvl 2 after a dungeon run....
Maybe this game isn't for people who are obsessed with min/maxing, getting to max level in a week or optimizing leveling? Hell I don't even look at the xp bar most of the times
Just a wild guess
Who's min/ maxing? I want to play interesting content with my friends. Questing offers no challenges at all. I've run all 3 level 15 dungeons multiple times btw, undaunted moved from the quest exp, but that's it.
Stop assuming so much ok?
I think you are too obsessed with vertical progression. Shouldn't you, dunno, go to play a game you like if you don't like this?
I pretty much will run Instanced Dungeons for the Undaunted Skill line and fun, you do whatever you want mate. Of course, should you have some wonderful idea on how to improve the game /feedback is always there for you
You don't think it's bad to alienate players who like to group in an mmo? Seriously?
Also, Undaunted hasn't been moving. Doesn't it need exp? These are not problems to be swept under the rug...
Yes, XP that you can only make (AFAIK) in dungeons, veteran dungeons and some events. That doesn't mean you should be Lvl 2 after a dungeon run....
Maybe this game isn't for people who are obsessed with min/maxing, getting to max level in a week or optimizing leveling? Hell I don't even look at the xp bar most of the times
Just a wild guess
Who's min/ maxing? I want to play interesting content with my friends. Questing offers no challenges at all. I've run all 3 level 15 dungeons multiple times btw, undaunted moved from the quest exp, but that's it.
Stop assuming so much ok?
Who's talking about you? I am talking in general, as far as I am concerned you don't even play this game.....
" I want to play interesting content with my friends" well looks like you answered your own question: why should you run dungeons?
So much fuss for nothing
I think you are too obsessed with vertical progression. Shouldn't you, dunno, go to play a game you like if you don't like this?
I pretty much will run Instanced Dungeons for the Undaunted Skill line and fun, you do whatever you want mate. Of course, should you have some wonderful idea on how to improve the game /feedback is always there for you
You don't think it's bad to alienate players who like to group in an mmo? Seriously?
Also, Undaunted hasn't been moving. Doesn't it need exp? These are not problems to be swept under the rug...
Yes, XP that you can only make (AFAIK) in dungeons, veteran dungeons and some events. That doesn't mean you should be Lvl 2 after a dungeon run....
Maybe this game isn't for people who are obsessed with min/maxing, getting to max level in a week or optimizing leveling? Hell I don't even look at the xp bar most of the times
Just a wild guess
Who's min/ maxing? I want to play interesting content with my friends. Questing offers no challenges at all. I've run all 3 level 15 dungeons multiple times btw, undaunted moved from the quest exp, but that's it.
Stop assuming so much ok?
Who's talking about you? I am talking in general, as far as I am concerned you don't even play this game.....
" I want to play interesting content with my friends" well looks like you answered your own question: why should you run dungeons?
So much fuss for nothing
Even you must realize how ridiculous you are being.
So if they removed exp from questing, this would be ok with you? I mean there's no rush to level up right? You can still get exp from monsters. Come on now...
This is such a random, arbitrary restriction on players who wish to group...You don't have to take the position that the game is perfect by default and then bend over backwards to make that opinion work. Hoenstly...
I think you should step back and reevaluate your behaviour because it's way too aggressive. In case you really wanted an answer, questing is the main way of leveling in this game. Instanced dungeons aren't about xp, that you like or not that, it's your problem