Today on PCEU at bet 3 and 5 PM EST I had a terrible time, again, with getting repeatedly desynched and my frames do from 50 to single digits on your counter. the Ping would bounce between 160 ans 999+ in Ravenwatch.
Here on PCNA in CP IC I would meet up with certain players and no skills would work at all. I would try heavy attacks and nothing, skills nothing, the toom was held in that position it has right befoe the heavy attack position. After these players were out of range, all the skills would fire in rapid succession. This is happening more and more frequently, I am getting this in public dungeons as well along with being unable to interact with doors or other objects. The skill bar just greying out even on overland content is beyond irritating.
Photosniper89 wrote: »Yeah, this is a good explanation as to the "you can feel the server trying to do math" statement I made earlier. It's like it gets clunky then kind of freezes and then fast forward 5x speed until you're back to live coverage.
Photosniper89 wrote: »Today on PCEU at bet 3 and 5 PM EST I had a terrible time, again, with getting repeatedly desynched and my frames do from 50 to single digits on your counter. the Ping would bounce between 160 ans 999+ in Ravenwatch.
Here on PCNA in CP IC I would meet up with certain players and no skills would work at all. I would try heavy attacks and nothing, skills nothing, the toom was held in that position it has right befoe the heavy attack position. After these players were out of range, all the skills would fire in rapid succession. This is happening more and more frequently, I am getting this in public dungeons as well along with being unable to interact with doors or other objects. The skill bar just greying out even on overland content is beyond irritating.
Yeah, this is a good explanation as to the "you can feel the server trying to do math" statement I made earlier. It's like it gets clunky then kind of freezes and then fast forward 5x speed until you're back to live coverage.
Was riding my horse across Cyrodiil tonight when my screen froze, and got a "Booted From Server" message. For riding a horse. SMH.
Photosniper89 wrote: »Was riding my horse across Cyrodiil tonight when my screen froze, and got a "Booted From Server" message. For riding a horse. SMH.
This is becoming a lot more common as well. Usually it would be isolated to the rendering lines/loading screen areas on the map but now its much more widespread. Random freeze and yeeted off the server. The 203 or 201 error usually gets me put back in queue as well so thats an hour wait min.
PCNA Greyhost right now:
Gameplay feels sluggish even when there are no big fights nearby. When ball groups showed up, things got exponentially worse and I got booted with the usual error message. 3 times. Went off to play FO76 instead. I'm on LAN.
Hi all, sorry about the slow response. We've seen your comments and have been investigating what's happening here. After yesterday's maintenance, we made a change that we believe should have helped, but given some of the comments this morning, the situation still persists for some of you.
We're continuing to take feedback, so if there is anything specific you've noticed, let us know in the thread. Anything is helpful, like is it specific to a megaserver? Does the situation changes if you fully shut down and reboot? Is it specific to an area or specific content? We'll take your specific issues to our team to further investigate.
There have been a lot of complaints, but it's not affecting everyone. I haven't been in Cyrodiil recently, but I've played overland, dungeon and trial content prime time without any lag or the other issues like rubberbanding others are describing.
So it could be a routing issue on one or more of their links. I don't think it's server related.
Wow, just wow.
Right now PC-EU:
Unexpected error kick,
then error 303 right after login attempt
after that queue for several minutes?
@ZOS_Kevin didn't server had some kind of "population drop" right now?
licenturion wrote: »
Same here. Now in a queue of 5hrs 46min XD
Ever since the maintenance this week, I've been experiencing a lot of delayed sound effects. Like if I use an ability, loot something, interact with something, etc. the sound effect is often delayed by a couple of seconds. The interaction occurs, just the sound is delayed.
For example: sometimes when I use DK's Unrelenting Grip, the chains will fire at an enemy but there is no sound effect at first, and then a couple of seconds later it will play the sound effect.
PC/NA, official launcher, gamepad mode.
[Edit]
I have ran a repair on the client and will see if that fixes the problem. But I did not see any mention of anything needing repaired during the process.
That's been my issue for days now.KapiteinBoterham wrote: »No lag, just random disconnects.
Hi all, sorry about the slow response. We've seen your comments and have been investigating what's happening here. After yesterday's maintenance, we made a change that we believe should have helped, but given some of the comments this morning, the situation still persists for some of you.
We're continuing to take feedback, so if there is anything specific you've noticed, let us know in the thread. Anything is helpful, like is it specific to a megaserver? Does the situation changes if you fully shut down and reboot? Is it specific to an area or specific content? We'll take your specific issues to our team to further investigate.
kyle.wilson wrote: »Why has the stuck in combat but persisted for years in pvp? If a single employee played in Cyrodiil it would've been prioritized. I've sat at my faction's main gate after a fight and was in combat for 22 minutes.
At a minimum combat state should be purged on transit.