Except most of the counters against cloak ARE NOT effective. The only thing that is reliably effective counter is a detect pot. Everyone who PvP's regularly and doesn't play an NB agrees on this.
They are all effective when used properly. They are proven effective every day. Everyone who has taken the time to figure out how to use the counters knows this.
Some are soft counters and only pull the player out of stealth. Others pull them out and keep them out for a short duration. Lesser experienced NBs often freak out when pulled out of cloak and become easy targets for even less experienced PvP players. Skilled and experienced NBs are not one-trick ponies and just like any player experienced in PvP, they know their build and how to use it for doing damage and survival. A less experienced player will be challenged to take out a more experienced player regardless of what classes are involved.
JustLovely wrote: »
Except most of the counters against cloak ARE NOT effective. The only thing that is reliably effective counter is a detect pot. Everyone who PvP's regularly and doesn't play an NB agrees on this.
They are all effective when used properly. They are proven effective every day. Everyone who has taken the time to figure out how to use the counters knows this.
Some are soft counters and only pull the player out of stealth. Others pull them out and keep them out for a short duration. Lesser experienced NBs often freak out when pulled out of cloak and become easy targets for even less experienced PvP players. Skilled and experienced NBs are not one-trick ponies and just like any player experienced in PvP, they know their build and how to use it for doing damage and survival. A less experienced player will be challenged to take out a more experienced player regardless of what classes are involved.
No, most counters to cloak are not reliable or effective. It's just flatly not true to claim they are. The only thing that works effectively is a detect pot.
There absolutely should be a ramping cost for cloaking.
RealLoveBVB wrote: »They increased the detection range of detection pots to 40+ meters.
If you still can't counter cloak spammers with that, then the cloak or the NBs aren't the issue.
So slot a potion or use up a costly skill slot to counter ONE ability on ONE class?? Yea, that’s balanced.
JustLovely wrote: »
Except most of the counters against cloak ARE NOT effective. The only thing that is reliably effective counter is a detect pot. Everyone who PvP's regularly and doesn't play an NB agrees on this.
They are all effective when used properly. They are proven effective every day. Everyone who has taken the time to figure out how to use the counters knows this.
Some are soft counters and only pull the player out of stealth. Others pull them out and keep them out for a short duration. Lesser experienced NBs often freak out when pulled out of cloak and become easy targets for even less experienced PvP players. Skilled and experienced NBs are not one-trick ponies and just like any player experienced in PvP, they know their build and how to use it for doing damage and survival. A less experienced player will be challenged to take out a more experienced player regardless of what classes are involved.
No, most counters to cloak are not reliable or effective. It's just flatly not true to claim they are. The only thing that works effectively is a detect pot.
There absolutely should be a ramping cost for cloaking.
RealLoveBVB wrote: »They increased the detection range of detection pots to 40+ meters.
If you still can't counter cloak spammers with that, then the cloak or the NBs aren't the issue.
RealLoveBVB wrote: »They increased the detection range of detection pots to 40+ meters.
If you still can't counter cloak spammers with that, then the cloak or the NBs aren't the issue.
NO OTHER CLASS IN THE GAME REQUIRES CERTAIN POTIONS TO COUNTER!!
RealLoveBVB wrote: »RealLoveBVB wrote: »They increased the detection range of detection pots to 40+ meters.
If you still can't counter cloak spammers with that, then the cloak or the NBs aren't the issue.
NO OTHER CLASS IN THE GAME REQUIRES CERTAIN POTIONS TO COUNTER!!
Other classes are not able to sneak, being vamp 4 or use invi potions then?
Turtle_Bot wrote: »RealLoveBVB wrote: »RealLoveBVB wrote: »They increased the detection range of detection pots to 40+ meters.
If you still can't counter cloak spammers with that, then the cloak or the NBs aren't the issue.
NO OTHER CLASS IN THE GAME REQUIRES CERTAIN POTIONS TO COUNTER!!
Other classes are not able to sneak, being vamp 4 or use invi potions then?
You do realise that detect potions only detect the old 18-20m range against invis right? That was not increased to the 40m range. Only the crouch version of stealth can be detected up to 40m away by detect pots.
As for vamp 4, you cannot cast abilities while in that form of invis because you must remain sprinting to keep the invis and you cannot cast abilities while sprinting, so you must break invis before you can cast an ability when using that.
As for pots, they are on a 66% downtime (45s cooldown minus 15s uptime = 30s downtime) and as such they cannot be spammed like cloak can. These have a hard cooldown of 45 seconds.
You also don't get a guaranteed crit when coming out of either pots or vamp form.
You cannot say they are the same thing because those methods of obtaining invisibility have actual conditions, cooldowns, downsides and most importantly DOWNTIMES that cloak doesn't have.
Cloak should absolutely have a ramping cost. It is spammable invisibility where the class also now has so many other defensive tools at its disposal that it doesn't need cloak to survive anymore outside of roleplay and super niche builds.
To say that a NB has no mobility while cloaked is just a flat out lie, the class has the most movement speed options in the game in its class kit (more than even sorc has because sorc must choose 1 of the 2, while NB gets both passively as secondary effects on already very strong abilities).
RealLoveBVB wrote: »
RealLoveBVB wrote: »They increased the detection range of detection pots to 40+ meters.
If you still can't counter cloak spammers with that, then the cloak or the NBs aren't the issue.
NO OTHER CLASS IN THE GAME REQUIRES CERTAIN POTIONS TO COUNTER!! To say that I have to drop my tri restore pots and run detect pots to just counter 1 class is lunacy and terrible game design!
JustLovely wrote: »
Except most of the counters against cloak ARE NOT effective. The only thing that is reliably effective counter is a detect pot. Everyone who PvP's regularly and doesn't play an NB agrees on this.
They are all effective when used properly. They are proven effective every day. Everyone who has taken the time to figure out how to use the counters knows this.
Some are soft counters and only pull the player out of stealth. Others pull them out and keep them out for a short duration. Lesser experienced NBs often freak out when pulled out of cloak and become easy targets for even less experienced PvP players. Skilled and experienced NBs are not one-trick ponies and just like any player experienced in PvP, they know their build and how to use it for doing damage and survival. A less experienced player will be challenged to take out a more experienced player regardless of what classes are involved.
No, most counters to cloak are not reliable or effective. It's just flatly not true to claim they are. The only thing that works effectively is a detect pot.
There absolutely should be a ramping cost for cloaking.
JustLovely wrote: »
Except most of the counters against cloak ARE NOT effective. The only thing that is reliably effective counter is a detect pot. Everyone who PvP's regularly and doesn't play an NB agrees on this.
They are all effective when used properly. They are proven effective every day. Everyone who has taken the time to figure out how to use the counters knows this.
Some are soft counters and only pull the player out of stealth. Others pull them out and keep them out for a short duration. Lesser experienced NBs often freak out when pulled out of cloak and become easy targets for even less experienced PvP players. Skilled and experienced NBs are not one-trick ponies and just like any player experienced in PvP, they know their build and how to use it for doing damage and survival. A less experienced player will be challenged to take out a more experienced player regardless of what classes are involved.
No, most counters to cloak are not reliable or effective. It's just flatly not true to claim they are. The only thing that works effectively is a detect pot.
There absolutely should be a ramping cost for cloaking.
No. Any counter that is not working properly should be fixed. The ramping of cost is not needed and does not make sense as the skill is not comparable to the sorc's streak. A NB that cloaks moves does not move very fast and certainly does not travel near the distance as the sorc's streak does in the same period. Heck, more often than not cloak itself is what is broken and notably less effective.
And yet a very vocal subset of people call Night Blade "trash" "bottom tier" "Lowest DPS" and "Not worth bringing into content" (yes it know its for EG PVE)
So consider this: Night Blade was built to excel in PVP by its design, and as such, it pays for cloak by being undesirable outside its domain.
A level of balance beyond our consideration is it not?
Urzigurumash wrote: »Again it's not cloak itself but by slotting the counters you lose power. Case in point anybody slotting Magelight is losing the Fighters Guild Weapon Damage Bonus and chance at Minor Berserk. (Ie the stun block on Magelight is further counter to cloak than Camo Hunter provides)
That's one less named buff for anybody slotting Magelight, but the NB is swimming in them from class skills alone.
Player counts tell the story just fine and we all know it. To me the tier list is pretty obvious these days:
NB - DK Warden - Arc Sorc - Plar - Cro
Note DK and Warden, Arc and Sorc, and Plar and Cro are essentially mirrored classes, we still await the New NB. (A flamboyantly bright and pink Bard is my suggestion)
Major_Toughness wrote: »Urzigurumash wrote: »Again it's not cloak itself but by slotting the counters you lose power. Case in point anybody slotting Magelight is losing the Fighters Guild Weapon Damage Bonus and chance at Minor Berserk. (Ie the stun block on Magelight is further counter to cloak than Camo Hunter provides)
That's one less named buff for anybody slotting Magelight, but the NB is swimming in them from class skills alone.
Player counts tell the story just fine and we all know it. To me the tier list is pretty obvious these days:
NB - DK Warden - Arc Sorc - Plar - Cro
Note DK and Warden, Arc and Sorc, and Plar and Cro are essentially mirrored classes, we still await the New NB. (A flamboyantly bright and pink Bard is my suggestion)
What the hell, what platform are you on out of curiosity?
Sorc > Arc > NB > Warden > DK > Plar > Cro
Major_Toughness wrote: »Urzigurumash wrote: »Again it's not cloak itself but by slotting the counters you lose power. Case in point anybody slotting Magelight is losing the Fighters Guild Weapon Damage Bonus and chance at Minor Berserk. (Ie the stun block on Magelight is further counter to cloak than Camo Hunter provides)
That's one less named buff for anybody slotting Magelight, but the NB is swimming in them from class skills alone.
Player counts tell the story just fine and we all know it. To me the tier list is pretty obvious these days:
NB - DK Warden - Arc Sorc - Plar - Cro
Note DK and Warden, Arc and Sorc, and Plar and Cro are essentially mirrored classes, we still await the New NB. (A flamboyantly bright and pink Bard is my suggestion)
What the hell, what platform are you on out of curiosity?
Sorc > Arc > NB > Warden > DK > Plar > Cro
HowlKimchi wrote: »Turtle_Bot wrote: »RealLoveBVB wrote: »RealLoveBVB wrote: »They increased the detection range of detection pots to 40+ meters.
If you still can't counter cloak spammers with that, then the cloak or the NBs aren't the issue.
NO OTHER CLASS IN THE GAME REQUIRES CERTAIN POTIONS TO COUNTER!!
Other classes are not able to sneak, being vamp 4 or use invi potions then?
You do realise that detect potions only detect the old 18-20m range against invis right? That was not increased to the 40m range. Only the crouch version of stealth can be detected up to 40m away by detect pots.
As for vamp 4, you cannot cast abilities while in that form of invis because you must remain sprinting to keep the invis and you cannot cast abilities while sprinting, so you must break invis before you can cast an ability when using that.
As for pots, they are on a 66% downtime (45s cooldown minus 15s uptime = 30s downtime) and as such they cannot be spammed like cloak can. These have a hard cooldown of 45 seconds.
You also don't get a guaranteed crit when coming out of either pots or vamp form.
You cannot say they are the same thing because those methods of obtaining invisibility have actual conditions, cooldowns, downsides and most importantly DOWNTIMES that cloak doesn't have.
Cloak should absolutely have a ramping cost. It is spammable invisibility where the class also now has so many other defensive tools at its disposal that it doesn't need cloak to survive anymore outside of roleplay and super niche builds.
To say that a NB has no mobility while cloaked is just a flat out lie, the class has the most movement speed options in the game in its class kit (more than even sorc has because sorc must choose 1 of the 2, while NB gets both passively as secondary effects on already very strong abilities).
If cloak does gain a ramping cost, I think detect pots should be removed.
Urzigurumash wrote: »Major_Toughness wrote: »Urzigurumash wrote: »Again it's not cloak itself but by slotting the counters you lose power. Case in point anybody slotting Magelight is losing the Fighters Guild Weapon Damage Bonus and chance at Minor Berserk. (Ie the stun block on Magelight is further counter to cloak than Camo Hunter provides)
That's one less named buff for anybody slotting Magelight, but the NB is swimming in them from class skills alone.
Player counts tell the story just fine and we all know it. To me the tier list is pretty obvious these days:
NB - DK Warden - Arc Sorc - Plar - Cro
Note DK and Warden, Arc and Sorc, and Plar and Cro are essentially mirrored classes, we still await the New NB. (A flamboyantly bright and pink Bard is my suggestion)
What the hell, what platform are you on out of curiosity?
Sorc > Arc > NB > Warden > DK > Plar > Cro
Say what? Xbox so still in last patch but i didn't expect so much change. You're saying this is the new ranking or for last patch too?
( I see the "class pairs" still seem to hold)
Edit: this forum was in pretty universal agreement that Damage Shields needed a buff, me included.. your tier list suggests the Mending/Vitality buff to Shields went a long way to push the two Damage Shield classes ahead of the two Tank classes? I'm aware sorc got their burst heal but I'm guessing it's still weaker than Warden/DK burst heals.
HowlKimchi wrote: »Major_Toughness wrote: »Urzigurumash wrote: »Again it's not cloak itself but by slotting the counters you lose power. Case in point anybody slotting Magelight is losing the Fighters Guild Weapon Damage Bonus and chance at Minor Berserk. (Ie the stun block on Magelight is further counter to cloak than Camo Hunter provides)
That's one less named buff for anybody slotting Magelight, but the NB is swimming in them from class skills alone.
Player counts tell the story just fine and we all know it. To me the tier list is pretty obvious these days:
NB - DK Warden - Arc Sorc - Plar - Cro
Note DK and Warden, Arc and Sorc, and Plar and Cro are essentially mirrored classes, we still await the New NB. (A flamboyantly bright and pink Bard is my suggestion)
What the hell, what platform are you on out of curiosity?
Sorc > Arc > NB > Warden > DK > Plar > Cro
Personally I think it's more like:
Mag Sorc = NB > DK = Arc > Stam Sorc >>> Warden > Plar >>> Cro
That said, despite the placement of NBs, you will run into a lot of unskilled NBs. The assassin archetype has always been popular and will attract players of different skill levels. There are probably 2 types of NBs: (1) those who can handle being revealed in cloak or dont even run cloak in the first place and (2) those who rely on cloak and with fold like a wet paper towel once they are revealed.
Regarding the detect pots discussion that no other class requires me to use pots to counter them (which is untrue because of all the things that pull NBs out of cloak), look at it another way... No other playstyle is fully countered by just using a potion.
Personally, I think cloak is fine. Both as someone who plays NBs and have faced off against NBs on other classes. I don't think cloak is the reason why NBs are top tier. The reason they are top tier is because of healthy offering, slottable major prophecy on any bar, major resolve being passively gained with their main spammable, and now, their own dark deal. Also, not having to cast relentless focus, and the stacks persisting out of combat. Basically, they're really convenient to run now and don't run into bar space problems.
The bottom line is the status quo of cloak hasn't changed, likely won't, and nor should it despite opinions to the contrary.
The fact that there are 3 direct skill counters 1 consumable counter and several indirect skill counters is more than enough. Accept that sometimes you get outplayed and it's okay to lose. My Mo whether I'm on my NB or not is to counter-gank other NBs. I have detect pots on every toon and they work flawlessly provided the NB doesn't outplay me and usually ends in a satisfying kill or I overextend and get what's coming.