DenverRalphy wrote: »Why expect the game developers to fix a player made problem?
spartaxoxo wrote: »DenverRalphy wrote: »Why expect the game developers to fix a player made problem?
The devs are the ones that made the problem by locking the supply behind a tedious and unengaging task, and making alternative sources unrewarding. <snip>
DenverRalphy wrote: »That's just it though. The supply isn't locked behind anything. You walk up to a pretty flower, you pick it up, and boom you have columbine. And in a few minutes, another one will pop right back up. If not right there, then nearby. And guess what? You don't even have to do it yourself! Nope. All ya gotta do is buy it from someone who does do it.
Now if their price is too high, it's not due to a lack of supply. They've got piles of the stuff (I know they do, because I'm someone with piles of it), and they're out there right now harvesting even more of it. If their price is too high, it's because they know somebody will pay it. They're by no means running out of it. And if they claim that they are, then they're not being entirely honest and upfront about it.
(underline, bold and italics - mine)DenverRalphy wrote: »(...)The real issue is that too many players are too impatient, and gradually over time pay a little bit more, then a little more, then a little more. Until >BLAM!< the buyers finally hit a wall with prices they're unwilling to pay. But they do it anyway, cuz hey, you can't miss any time can you?
The fix is simple.. Don't pay those prices. EZ enuff. 1)Take a break from those activities that require such an obscene consumption of pots and 2)wait for the sellers to look at their piles of product doing absolutely nothing for them. There actually are other activities in game that don't require so many pots. Might not be your first choice, or even second or third. But hey, :shrug: it's either that or pay the prices. Eventually the sellers will come around. Or more likely, new younger sellers will come in and take over the buisness.
Why expect the game developers to fix a player made problem?
Players are not obliged to offer you items in their possession at all.spartaxoxo wrote: »People are willing to pay it because the supply on sale doesn't meet the demand for the item
Players are not obliged to offer you items in their possession at all.spartaxoxo wrote: »People are willing to pay it because the supply on sale doesn't meet the demand for the item
MidniteOwl1913 wrote: »I like to farm if Columbine prices on the PS were anywhere near what they are on the PC I would be rich!
TybaltKaine wrote: »Columbine is an infinite free resource.
Just go pick it up off the ground. Take a solid few days a couple of times a month to farm it for yourself.
If you don't want to do that, you pay the market set price. If you don't like the market set price, don't pay it, and convince other people to do the same.
BXR_Lonestar wrote: »Columbine is tough to get for sure, but I've tapered my use of it by using alliance trash pots in situations where I don't need both resources restored to slow my use of tri-pots. It sucks, and it can be rough if your trying to switch potions on the fly, but I've basically been trying to reduce my reliance on tri-pots because I also rely on them for my tanks (both argonians) for endgame PVE content.
TybaltKaine wrote: »What if I told you that you could pick Columbine without leaving Cyro
Crazy stuff, right?